Chapter 109: Delayed Online Function

[Special Mission: Escape: Her Majesty handed over the task of assassinating the interstellar people to her most loyal Zerg soldiers, and it was a complete success, but the matter is not over, the "Tyrant" starship that has lost its master, but has not lost the ability to resist, and the artificial intelligence system "White Moon" on it will control everything left by the interstellar people to avenge its master, now, please start fleeing. 】

"Ah, this ......" "Bright and Honest Stone" is completely blindfolded, "Is this the beginning of this task?" No, there's an artificial intelligence on the spaceship, what's the use of assassinating interstellar people......"

The whole train of thought is confused, and the connection between the before and after tasks is a little confused, no matter how you look at it, it's a little strange.

"No wonder I think this assassination mission looks so easy to accomplish." 'Bright and Bright' sighed, "Is it a plot-oriented mission?" ”

In many games, there will be some forced plots, such as letting players face a boss who can't be defeated at a low level, and through the player's failure, to trigger the later plot, and give players a motivation to work hard to level up.

I originally thought that the game "Zerg" was so open that it wouldn't engage in this plot, but I didn't expect it to be clichΓ©.

"Not really." 'Flowers smile at me' and touch the taste, it's rare that he thinks more thoughtfully than 'bright and honest stones'.

"We're not going to win." It seems that this mission is really simple, especially here at the end, almost at the right time, the right place and the right people.

Let's say, when these interstellar people came out, they were not wearing private clothes, but a full set of armed military uniforms, and there was only one weapon on them, and the defense function was more comprehensive, and it was not a problem to carry the players' bullets to fight back at all.

There are also players' weapons, which are also due to the fact that the interstellar people did not recover them as soon as possible, but let them carry them and use them to guard those zerg players along the way, otherwise the weapons will be taken away, and even if the players are facing the interstellar people in private clothes, they will be wiped out.

Even if the players were all armed with weapons, more than twenty players were still half wiped out, and finally killed the first interstellar man, if there were no weapons, it is estimated that this mission would have been given in vain.

Moreover, if not all three interstellar people come out, but only one comes out, as soon as the players make a move, it is completely too late for the other two to be driven out of the starship in full gear.

The loss is that the three of them actually came out together to send the head, so that when there was an accident, no one came to the rescue.

"Well......" The idea of 'bright and honest stones' turned, "So in fact, this mission, whether it is successful or not, the result is the same, and it will eventually be confronted with the interstellars, but if the interstellar people are killed, then the target will be replaced by the artificial intelligence called Bai Yue, and if the interstellar people are not successful, the target is still the interstellar people." ”

"Is there any difference between the two results?" The player listening next to him asked.

Now that they have packed up and started to drive away again, the mission has made it clear that they are going to escape, and the next scene is absolutely dangerous, and it is a loss of mind to stay where they are and chat silly at this time.

Hearing this person's question, he immediately laughed, and after discussing it like this, he thought clearly, "The essence of your question is that the subject of this matter is whether we are the players or Her Majesty. ”

"We should all feel that the player is the main body, and the plot should serve the player, but in fact, this is just a prejudice brought over from other games. In the game "Zerg", the main body has always been Her Majesty. ”

"The difference between the two is that the player-oriented plot, the cause and effect relationship before and after, will be clearly stated, and the player is given two fixed options, success or failure, even if it fails, you can start all over again, until a certain condition is reached, the plot will proceed to the next step."

"And with Her Majesty the Queen as the mainstay, the player is just a tool man, everything is based on Her Majesty's will, and our mission may change at any time because of Her Majesty's idea, because we are just a Zerg soldier under Her Majesty's hands."

The player who saw the question didn't understand it a little, and 'Bright and Honest Down' thought about it and gave an example.

"Let's say we're chefs, and we have a group of guests coming to discuss cooperation, and we need to make a sumptuous dinner to entertain them."

"In the player-oriented plot, it must be hard work to find ingredients, buy spices, and then through all kinds of efforts, make a table of delicious dishes, and finally please the guests, which successfully led to this cooperation."

"But from Her Majesty's point of view, she wants to talk to people about cooperation, and the dinner she entertains is only a small part of the content she has prepared, and the most important thing is the efforts she has made in this cooperation, such as the preliminary research, the cooperation plan given during communication, and the cooperation ability she can provide."

"Her Majesty prepared the rest of the things, and then said to the cook, "Wait until there are guests, and you will make a table of good dishes and entertain them." But this table of dishes does not have much practical effect on Her Majesty, if the conditions given by Her Majesty are impeccable, then even if the chef brings a pot of wowotou, the guests will eat it with a smile and then agree to cooperate. ”

"But it's hard to say that the chef's cooking is useless, after all, a table of sumptuous dishes will bring Her Majesty a good look on the surface, and it will also make it easier for guests to accept cooperation, and a good atmosphere is also a help."

The players suddenly realized, "So the task we are doing now is this...... Well, the icing on the cake is the best thing to succeed, and if you don't succeed, it has no impact on the overall situation. ”

"Yes, Her Majesty gave us this task because we can only do these things, and the task that can really change the development of the plot is not something we can touch." ”

"Ah, what's the point of this game?" At first glance, it is the speech of a rookie player.

"That's interesting, we players will level up, and what we can't do now doesn't mean we can't do it in the future." ”

Mo Lan agrees with this, and now players can only do what she gives them, but when the scenarios she envisions are developed, players can do a lot more.

The warnings given by Shiqi are not fake, and the players don't have much to escape, and soon the first people to chase them down - a heavily armed overseer.

White Moon didn't pick and search like an interstellar man, and was reluctant to use energy, so it gave the overseer a mission order and arranged all the equipment in place, instead of just giving a gun-like weapon.

As soon as he encountered it, the regulator who came out of the previous mining area burst out with powerful firepower, and directly hammered the players who didn't think so.

Fortunately, Bai Yue did not arrange for those Tanlong miners to go with him as before, and not everyone had the courage to take up arms.

And it is also necessary to consider the issue of time, the players are driving the same minecart produced by the interstellar technology, Bai Yue wants to stop the players, there must not be much time to consume, and it is obviously impossible to mobilize so many Tanlonger people in a short time, so the only way to do it is to let the regulator go on his own.

The regulators and the players are different, there is no relevant contact at all in the early stage, and there is no knowledge accumulation, so they can only act step by step according to the instructions on the regulator's bracelet, although the weapon is very powerful, but the operation is not in place, giving players a chance.

Although the players' own weapons are almost out of energy, the weapons that can be recovered from the hands of the three interstellar people can still be used, and the power is sufficient, and the energy is sufficient, especially the interstellar Prono who was captured alive, his weapon is completely useless, and it is full of energy.

Players are less worried when they find out that the overseer is very wet, but in contrast, players find another terrible thing.

It's time for them to go offline.

In order to appear in front of the interstellar people together and not cause misunderstanding and suspicion, the players unified the online time, half a day to hurry, half a day to fight life and death with the interstellar people, and half a day to run away and be chased and killed by those regulators

No matter what, you can only be online for one day in the game, and you have to wait four or five days in the game to log in again.

It took them half a month to get here, and they hadn't run out of one-twentieth of the route, and when they were all offline, only Parker and the captured Pruno were left.

And there are more and more regulators chasing after them - not to mention that the mission requires the protection of these two people, let alone the players offline, these two people can't take care of more than 20 players, let alone face the pursuit of other regulators at the same time.

There is no way, players can only communicate and arrange offline time, batch by batch, to ensure that enough people are online to maintain a state of escape, and also retain some players' game time, so that they can take over in those vacant time periods.

It's just that no matter how you calculate it, there is still half of the gap that can't be replaced, and the players are quite a headache, and they can't even think of a way to 'fall into the ground', so they can't really call Parker and the captive to take care of their players!

Mo Lan also thought of this, the eight-hour online requirement for holographic games is actually the protection of these earthlings, and beyond this time, it will hurt the spirit.

However, this kind of damage is not an injury that will instantly make people stupid when it overtimes, but it will make the spirit feel tired, and as the online time increases, it will continue to accumulate until it reaches a tolerable threshold, completely losing the nourishing effect of the full-featured simulation chamber on the spirit.

Just like watching a mobile phone and playing games normally, the longer you play, the more you will be mentally exhausted, the time is short, you can recover after a break, and after a long time, you will begin to weaken your mental strength, and in the long run, the mental power value will not increase but decrease.

People in the interstellar era do not have this kind of time limit requirement to play holographic games, and the most important factor is that their mental power values have reached a very high level, and they can fully withstand this kind of consumption.

Mo Lan thought of Tian Lanya, who had a full 57.6 points of mental power in the game, and compared to other players, she could play in the game for eight more hours...... Then in reality it takes at least ten hours of sleep to recover.

Mo Lan is really a little hesitant, whether to open a back door for these players, so that they can "overtime" play the game, at least pass this escape mission, otherwise when the game goes offline, none of them will survive.

Mo Lan still likes Parker, and doesn't really want Parker to die here with the players, the players can be resurrected, but Parker really can't live if he dies.

After thinking about it, Mo Lan decided to let these players choose for themselves, anyway, she made all the consequences clear, and those who are willing to accept this result can extend their online game time, and if they don't want to, just go offline normally.

[System Notice: Due to the special plot task "Escape", the plot will be kept in progress after the player goes offline, so as not to miss the development of the plot, and the delayed online game function is specially opened to the following players, which can appropriately extend the game time according to the size of their own mental power value. 】

[System Prompt: Players with 10 mental power can extend their online time by 1.5 hours, players with 20 mental power can extend their online time by 3 hours, players with 30 mental power can extend their online time by 4.5 hours, players with 40 mental power can extend their online time by 6 hours, and players with 50 mental power can extend their online time by 7.5 hours...... Each point of energy can increase the online time of the game by 9 minutes. 】

[System prompt: normal game time will ensure that players are energetic and have enough mental power for daily activities, delayed online game time will increase the player's mental power consumption, after the game is offline, you need to ensure at least ten hours of sleep for mental recovery, more than the delayed online time, will reduce the player's own mental power value, it is extremely not recommended that players overtime the game. 】

As soon as this news was released, the players immediately exploded, nothing else, everyone is a player with a dozen mental power values, and at least two hours of online time can be added, which is fourteen hours in the game, and most of the day.

And for example, 'Dream Swim' can stay in the game for a whole day, and the blank time offline, which was originally a headache for players, was solved all of a sudden.

As for what is healthy and unhealthy...... Jokes, who plays the game is playing for health, and staying up late to play in a group to brush materials is not a basic operation?

It's just that you need to sleep for more than ten hours, and it's not a problem at all, and no player has given up such a rare opportunity to delay online, even if you have to become a sleeping beauty after going offline.

The players showed their utmost enthusiasm to ensure that this mission would not fail - the production team showed such great sincerity, it is too much to say that their mission still failed in the end.

At the same time, some players posted screenshots of the delayed online function on the official website forum, and received countless support, asking for this feature to be opened to all players!