Chapter 118: Side Quests Four and Five

Mo Lan tried to get the Zerg to engrave a large number of Kulan seals, which were the kind of stones with special pictures carved on them, which were regarded as money-like things.

In response to the sudden increase in the number of Tanlons, the mode follows the example of the player "Springtime", hiring a large number of players to build houses for the reward of energy points, distributing them to these Tanlons, and then selling them and the houses they live in to other players.

In this way, only a part of it needs to be sold, and the energy points spent by Shiqi in the early stage to hire players will be completely recouped, and they will be earned in the later stage.

Moreover, the Tanlons who live in the house are not free to live in, and until they earn enough Kulan seals, they also have to pay a portion of the kulan seals every month as rent.

It seems even more difficult than living with the interstellars, who don't ask for any rent from the Tannlongs.

But in fact, the Tanloner people can't get "money" from the interstellar people, because they get more things from Mo Lan, so Mo Lan will correspondingly increase the price they need to pay.

Now after a day's work, it is not only safer than going to the mine, but also easier than going to the mine, and the Kulan seal earned can save a considerable amount of money after removing the food, even if they need to pay rent every month, they can also accumulate enough Kulan seal to buy the house they live in.

Molan is fixed as a "month" with the cycle of a whole day and night, which is equivalent to 18 days + 18 days of earth time, and 36 days is a month.

The people of Tanloner do not have enough concept of time, just like this planet, it takes 18 days to pass a day, and 18 days and a night to pass, and the rotation of the seasons in a year is only 40 days and nights.

One year on the planet Tannon is equivalent to four years on Earth.

More than fifty days have passed since the players entered the game, and more than fifty days on the earth, converted into the game, is just a rotation of a season on the planet Tanlon.

It was probably early summer when players entered the Zerg game, and now that autumn is falling, the flowers are beginning to decay, fruits and seeds are appearing on various plants, and the verdant green of the Yegu Forest is turning to golden.

The temperature is also gradually decreasing, morning and evening, occasionally people will unconsciously feel a spirit, subconsciously hug their shoulders to keep warm.

Therefore, it is all the more important to have a house that is strong enough to keep out the cold.

But compared to the house, there is another important problem that plagues Mo Lan, and that is food.

So far, food has been plentiful, the fruits have ripened in the autumn harvest, and most of the animals in the Yegu Forest have grown fat and strong, ready to survive the long winter with a thick layer of fat.

However, with the arrival of winter, the fruits are picked and most of the creatures hide and hibernate, at that time, how should these tens of thousands of Tanlongers spend their time?

Of course, the Zerg will be able to find enough food sources - but why should the Zerg hunt and feed them?

Where is their value? Is it really worth it for Mo Lan to do this?

But if you just give up these Tanlongers so happily, Mo Lan is not very willing, although the value may not be enough, but these Tanlonians can do a lot of things.

The Zerg are creatures that do not have an independent individual consciousness, and Mo Lan will not move without giving orders, just like a machine that only moves after the last clockwork.

It's right that Mo Lan can always command them to act, but if she has been commanding those zergs, should Mo Lan do her own thing? She can't stop doing one thing for the sake of another.

Therefore, a group of workers who are sufficient in number and intelligent enough to think independently and do not need Mo Lan's constant attention are still quite useful.

- Maybe the players will be more suitable, the spirit body that will not dissipate due to physical death, has an independent individual consciousness, is completely controlled by Mo Lan, has studied compulsory education, has enough wisdom to think, and can think of many exquisite ideas and methods.

In addition to being online every day on a wired basis, two-thirds of the time is spent in the game, and some times the idea of being too out-of-the-box.

So why can't Mo Lan have them all? It's not a child anymore, what choice do you have to make.

……

[Side quest 4: House construction: Build a sufficient number of houses that meet the specified housing standards and do not have any quality problems. 】

[System Reminder: This side quest will remain valid until the main quest 3 is fully completed, or until the current habitable humans in the Yegu Forest reach the upper limit.] 】

[System Tips: There are two optional modes for this side quest: "Construction" and "Management", and "Builder" players will calculate the task reward based on the number of houses they participate in the construction and the degree of effort, which can be taken repeatedly. The "Management" player calculates the task reward based on the number and quality of the houses built by the overall player, which is a long-term phased settlement, and cannot be repeated after abandoning the task. In addition, the number of such missions is limited, and only eligible players can receive them, and the number of players who have received the tasks is 3/3. 】

[Side Mission 5: Food Reserves: Winter is coming, please prepare enough food for the Tanloner humans living in the Yegu Forest. 】

[System Hint: This side quest only counts the overall food storage, and players can choose to submit the food to the "Management" player, who will manage it in a unified manner, or they can choose to save the food themselves and "sell" it to the Tanlons after the arrival of winter but before the end of winter.] 】

[System Prompt: This side quest does not recommend players to provide food to any Tanloner humans for free, please adhere to the principle of "equivalent trade".] 】

……

The three people, 'Bright and Clear', 'This Brick is Hot', and 'Click to Send the Dragon Slayer Knife', took over the house construction of side quest 4 and became the management player.

The three players have different tendencies, such as "This brick is hot" in reality, he is doing engineering design on the construction site, and architecture is originally considered a hobby of his, but he has been grinding for too long in life, so that that he doesn't know when that hobby has almost dissipated.

It was in the game of "Zerg" that "this brick is hot" gradually regained the original feeling, free and relaxed, watching one by one buildings in front of their eyes, little by little being created, the magic of starting from scratch.

Therefore, among the three players, only 'This brick is hot' is responsible for the specific architectural planning, including the choice of various geographical locations, the orientation of east, west, north and south, the distance between each building, and some reserved vacant land uses.

It is much more disciplined than the happy community at the beginning of 'Springtime', and it is different for professionals to take action.

The 'Bright and Bright Underground Stone' is responsible for arranging for the people of Tanloner in the 9956-4 mine to be brought over, and then they will be recorded one by one, registered for the census, and assigned their own houses, as well as some work, so that they can integrate into the Yegu Forest as soon as possible and get used to life here.

Because it was a unified forced relocation, and Parker, who was a former regulator, gave various speeches to ease their inner emotions, so the Tanlons who came here were quite stable in their mental state and also obeyed the arrangement - most of the players who came into contact with these Tanlons changed their game roles with human appearances, and players with the appearance of the Zerg rarely appeared.

'Click to send the Dragon Slayer' is responsible for contacting the players, checking the quality of the houses built by the players, and then making sure that there are no problems, and then distributing the task rewards to these players.

It's not a complicated job, but 'click to send the Dragon Slayer Knife' obviously likes it very much, as a classmate in the same school and major as 'Spring Blossom', he doesn't have a crazy capital hobby like 'Spring Blossom', he just likes this kind of thing to trade and make money.

In comparison, the three management players who received the fifth side quest did not have such a good treatment, they were 'Dream Swim', 'Rainbow Wolf King' and a 'Flower Planting Children Love Flowers' who were not visible before.

This 'flower growers love to plant flowers' is quite amazing is an old aunt in her fifties, who has several companies and buildings under her name, and it is the kind of building that is being demolished - and 'stealing shoes and walking other people's roads' is half a neighbor.

We haven't met, but the buildings where the two people were demolished were in the same neighborhood.

After retirement, there was nothing to do, so my children bought a set of the most fashionable full-featured simulation warehouse, so that the old aunt could experience the latest technology, holographic games.

Closed beta slots are bought for money.

The old aunt's "planting flowers, children love to plant flowers" was really not suitable for this style of game at first, and it was full of strange-looking large insect monsters at a glance, and the old aunt was already strong enough in her heart if she didn't have a direct heart attack.

However, the reality of the "Zerg" game still attracted the old aunt to 'plant flowers, children love to plant flowers', so she insisted on playing.

"Planting flowers and children love to grow flowers" can be seen from the name.,I usually have the habit of planting flowers and raising plants.,I can't run away from this in the game.。

However, in the game, the old aunt's 'Planting Flowers, Children Love to Plant Flowers' is not a simple flower, but a kind of thing that she discovered by herself, something that resembles a common crop on the earth - it grows fast, is easy to grow, and can be used as food.

In this side quest five, one of the places for managing players was given to the old aunt 'planting flowers and children love to plant flowers', which means that she will lead other players to start large-scale planting on behalf of other players in the future, and at least she has to plant the kind of plants she found on a hundred and eighty acres of land.

Now 'Planting Flowers Children Love Planting Flowers' is leading many players to start working in full swing, and they can't tell their real age at all, as if they are rejuvenated in the game.