Chapter 16: The Game Seems... Not bad?

Lai Yiming didn't shirk anything, sat in front of the computer and began to experience "Silence".

As a battle royale game, "Silent Talk" of course also made its own opening CG.

This is specially designed by Ma Baolin for the game background of the game "Silence".

Once you enter the game, the screen is divided into two scenes, one is a bedroom with all kinds of electronic devices and a cluttered house, and the other is a bedroom with all kinds of books and organized layout.

At this moment, the perspective suddenly changed to the window, and a black shadow silently watched the boy and girl in the two bedrooms, quietly waiting for the two to wake up in different rooms and fall asleep.

The waiting process was not very long, in a few seconds, the glass on the black film corner outside the window began to drip raindrops, and a strong wind blew, as the two went to bed to prepare for rest, the electricity in the window began to flicker inexplicably, and then the black shadow outside the window suddenly rushed into the window and rushed towards the heads of the two.

In the next second, the picture turned black, followed by the sound of whirring wind from falling from a high altitude.

Immediately afterward, the screen opened up a semi-arc perspective, suggesting that the perspective entered the two people who were about to enter the dream just now.

In the barely open field of vision, looking up at the endless starry sky, looking down at the brightly lit night view of the city, and the owner of the perspective is in the sky.

In the panic, the lights began to flicker, the world began to drop clock, and finally the normal real world was slowly eroded by the dream world, and the panorama of the game map was displayed in front of all players.

The whole CG should be completed with motion capture, the 3D modeling is very good and exquisite, coupled with the eerie light and shade of the scene and the transformation of sound effects, giving people a full sense of substitution.

Lai Yiming's first reaction after watching the CG was that this game seemed to be ...... Not bad?

The sense of substitution of CG and the quality of the game's graphics are all excellent!

Originally, Lai Yiming didn't pay much attention to Ma Baolin's movements, isn't it just a garbage skin-changing game, no matter how much money is spent to change the gameplay, it is impossible to be better than the mature works of other companies.

But now I've watched the opening CG, and there is also a cool login screen and beautiful dark world modeling.

Lai Yiming was dumbfounded, and looked at Ma Baolin suspiciously: "You got it in two weeks?" ”

The meaning of the words is that I let you do a skin-changing game, and it's over with more money on modeling, who let you make such a cool opening CG?

Ma Baolin hurriedly explained: "Mr. Lai, this is mainly to reflect the story background of our game, because if you enter the game directly, it will be too blunt, so we made a CG animation, and this CG animation is all used for dynamic capture, the actual production time is not long, our main energy and resources are still focused on the game itself." ”

Lai Yiming was stunned, what kind of energy did this call not expending?

Inexplicably, he smelled a hint of danger.

After entering the game, Lai Yiming found that his character was constantly in a downward falling animation, while he could rotate the mouse to see his appearance, and he could also perform simple costume changes and face pinching by typing and moving.

At this time, Lai Yiming suddenly found that there was also a program on the interface of pinching faces, called AI face recognition.

He knows that this is a function of scanning the face with a camera and automatically pinching the face according to the face shape of the real person, Lai Yiming remembers that it seemed to be because this function was useless, but it was more expensive, so he added it.

It just so happened that he didn't feel the pinch of his face, so he directly turned on the AI recognition and automatically pinched his face.

Lai Yiming looked at the role of AI pinching his face, although he was not as handsome, but he was recognizable.

After entering the matchmaking interface, because it was a LAN battle, everyone quickly chose their respective roles.

The gameplay is as follows: the player will fall into a dream space that is constantly merging, and they can choose the Killer or the Hider, if they choose the Killer, they will increase their HP and gain tracking ability, allowing him to use weapons and fights for a longer period of time, and if they choose the Hider, their HP will not increase but they will gain a special ability.

In the end, if you want to win: 1. All the Hidden ones die, and only one team of Killers remains, 2. Before the Dream Fusion 80% of the Dream Totems are turned on or all the Killers die, the Hidden One wins.

As soon as he entered the game, Lai Yiming found another rather bad sign.

Not only the graphics on the login screen, but also the overall graphics after entering the game map are also very good.

Because of the perspective of falling, you can see the overall large map of the game after entering the game.

The map is layered and divided into several different regions, including the snowy Ice Throne, the lava hell, the dark forests, the eerie and bone-filled Strange Mountains, and more

The tone of the whole picture is dark, and the pitch-black sky, the pitch-black ground battlefield, and the scarlet red moon at the top portray a mysterious and terrifying atmosphere.

Ma Baolin used a lot of processing called "blur 3D" special effects, because the time is limited, the map is large, and the game is also 3D, so he only made a 270-degree picture for many pictures.

The picture is not clearly visible from all angles, maybe you are clear from this angle, but from another angle, there is another blood-red blurred background, which creates a strange style of people who are not real in dreams.

The people in the art department admired Ma Baolin's painting form that not only saves costs but also creates a strange beauty.

However, is Lai Yiming stupid?

Did you ask me how I felt before you changed it?

However, after thinking about it, it's right, after all, I spent so much money, I didn't spend any money on publicity, I spent it all on the picture, why do I have to make a little splash?

And the mainstream battle royale games on the market now are all realistic style, using real physics engines, plus a more colorful original art interface.

This terrifying Cthulhu style looks cool, but after a long time, no one can say whether it will be very depressing.

The most important thing is that every time Ma Baolin adjusts, he has actually reported to Lai Yiming, but it doesn't involve money, and Lai Yiming doesn't bother to watch it.

Since it's your own problem, it's okay......

Matching begins.

The characters fell into a dream, and everyone began to choose their own camp very tacitly, and began to communicate across servers!

Each character is surrounded by red and blue aircurrents as they fall, with the red airflow injecting into the body when the Killer is selected, and the blue airflow injecting into the body when the Hider is selected.

A character with Zhao Tai's face was quickly chosen, and the red air flow was injected into the body.

Lai Yiming saw that Zhao Tai had already been chosen, and as a teammate, he also chose the "killer".