A brief introduction to the strengths and weaknesses of each country

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A brief introduction to the strengths and weaknesses of each country

The background of "Quanguo", a brief introduction to the advantages and disadvantages of knights and slashing countries

Ryordian

Dorok

Vicchia

Kujitt

Sultanate of Saland

Svadia (Ryerdian)

Located in the middle of Isolidas (Karendia). The supplies are mainly abundant in food. (This personal opinion, if you have a master, please advise)

National proverb: "Blood and glory are with me!" (custom, custom)

Svadia is the most "pure-blooded" of all nations, the indigenous people of the Calradia continent. Because of its legitimacy, successive kings did not want to regain the glory of the "Rui Erdian" period all the time.

Of course, whether it is true or not is only clear to the kings. The Swadia soldiers are more like our medieval French troops, with strong knights and strong troops.

The more powerful countries in the later period, the strength is super-first-class. As long as the boss in the early stage does not cut people indiscriminately, it is not impossible to defeat three countries with one enemy in the later stage.

Note: The early stage, the middle stage, and the late stage refer to the game time, and the later the game, the higher the upper limit of the soldiers and the higher the elite of the soldiers brought by the lords!

Swadia Unique Class (National Representative Class): Swadia Knight

National advantages: the best cavalry troops, the best various professional troops (referring to other secondary troops at the same level), most of the castles are high-rise buildings, good for defense and the best trade routes in peacetime

National disadvantages: The geographical location is too poor, the early lord and senior soldiers are too poor, and the trade routes are too poor during the war. But if there is a chaotic war in the early stage.

Kingdom of Rhodok

It is located in the most mountainous areas of the mainland (southwest?), and is rich in materials (-- the cost of doing business is large, and the profit is great).

National proverb: "A true warrior is not born, but is created with strict training and iron-like discipline --Emperor Wei and Emperor"

Rhodok is a native of Calradia and has always been in a federal state. Advocating freedom, it was once a vassal state of Raldian. Later, he became independent, and his idea of freedom was deeply rooted in the hearts of the people.

Rhodoc's soldiers, a bit like a medieval Byzantine and Venetian mixture. is the most disciplined and well-organized of all countries,

The knight corps, the strongest country on the opposite continent, had bravely defeated them. --Powerful......

Rhodok's Signature Class: Sergeant Rhodok (Crossbowmen and sergeants are practical, but they are still sergeants)

National advantages: the strongest class of defenders, more lord soldiers in the early stage, good geographical location, excellent militia trade routes, and the greatest benefits

National disadvantages: the field has too high requirements for senior soldiers, there is no cavalry, there are too few professional soldiers to choose in the later period, and the trade route is far away, Luo is a strong country in the early and late periods,

In the middle stage, it is a bit downhill, but if you turn the tide, it will be easier to dominate the world in the later stage than other countries.

Kingdom of Vegia

Located in the snowfields of the mainland (where the protagonist is located), the main cargo is iron and animal skins (animal skins, leather products, etc.).

National proverb: "To be heroic is to despise death and suffering!" - Tacitus"

Virgia may have been the first alien people, initially ruled by the Korad Empire and later the Gurrydians. Independence at the time of the civil war in Raldian.

These warriors from the Snow Country have a lot of bravery and indomitability in their souls.

The Virgia archetypes are of the Middle Ages, the Welsh (archers), the Saxony (infantry) and the Tyache (cavalry...... (Completely self-conceived) mixture, the best mixed compilation of all countries.

It can be more restrained by all countries' troops. However, the drama is undisciplined.

National Advantages: The best mixed formation, the strongest archers, the best early soldiers, the early lords, the advanced troops, the higher ranks, the national disadvantages:

The dependence on mixed and mixed establishments is too high, and the opposite countries are stronger, and there are many lawbreakers in other countries (mother, more than the regular army)

The country is a very good country in the early and early stages. At this point, you can defeat most countries. In the later period, there was also a good table, but the battle line could not be stretched too long...... Otherwise, internal troubles will kill you.

Kugit Khanate

Located in the continental steppe zone (north?), the material food is mainly with horses (although there is a fragrant family to sell...... However, compared to Sulai...... )

National proverb: "If you want peace, then prepare for war!" - Virgi Hughes

The Khujit Khanate was an outsider, and at first there were small tribes living on the borders of the Qurudian period.

Later, the big tribes divided some places during the civil strife in Guruirdian, and they became aggressive, and never stopped wandering the battlefield.

The Kugit Khanate is personally considered to be an imitation of the Xiongnu troops...... Historically, the Xiongnu really invaded Europe...... The class has the highest mobility, and the other tables are average......

Kugit Khanate Unique Class: Kugit Khanate Lancers (Not the strongest, this is a real feature.) Molded too fast)

National advantages: the strongest country in the early stage, the highest soldiers formed the fastest, high mobility, strong war aggression (grabbing money, grabbing food, no one can compare)

Excellent cavalry marksman national disadvantage: siege and defense of the city are generally weaker than other high-level troops, and the national strength is easy to decline in the later stage

The library is the Xiongnu route, the way of grabbing money, grain, and territory.

Kingdom of Nord

Located on the coast of the mainland (southwest?), salt and linen are the main goods.

National proverb: "Come back with your shield or lie on it - a mother of Nord {Sparta} who is fitting her son" (although I want to define, I come, I see, I conquer!), but the preceding sentence can represent the situation of the Norwegian soldiers)

The Nord were the best warriors who took over the north during the civil strife in Ryrdian, and were excellent traders and cultural learners...... --The play talks about the conquest of the whole of Calradia at that time...... --Really powerful......

The Nord Soldier Prototype Taiyo is the prototype of the Norse and British Saxon Giant Axe Warriors. Heroic and not afraid of death.

Nord Kingdom Characteristic Troops: Nord Royal GuardNational Advantages: The best infantry, the strongest siege troops, the strongest melee troops, the shortest business routes, the largest regional benefits, the country disadvantages:

The formation of high-level troops in the army is too slow, the survival rate of the basic peasant army and militia of the lord in the early stage is low, there is no cavalry class, and the country of Nuo is generally a foot battle, which is the opposite of a purely offensive infantry country. It's fierce.

Sultanate of Saland

Located in the most remote (southernmost?) of the mainland, spices and horses are the main goods (at present, I personally see it this way)

National proverb: "The walls should tremble in the noise of cavalry wheeled chariots."

The Sultanate of Salander, formerly a very small tribe ruled by the Kalad Empire (currently available from various sources), was powerful and established a state during the time of the Ryrdian. (Because there is no NCP to tell the hidden story, from the available information)

There has always been a desire for the mainland (although it may also be due to religious reasons) because of the arrival of the Kugit and the bravery of the Dorok. It has not been invaded inland......

The Salander Sultan appears to have been modeled after the medieval Muslim state, and it is not known what role it played in history...... (Because there is actually a religion in it, I seem to see the Crusaders...... )

Salander Sultan's unique class: Salander Mamluks

National advantages: strong field troops, the ratio of lords to senior soldiers is extremely high, the maintenance cost of the troops is low, the tax is extremely high, the peace and business routes are highly profitable, and the lords are generally very united (no matter how you do it. This country is really clumped)

National disadvantage: the siege is relatively weak, the opposing country's troops are more restrained (theoretically), the battle line is too long, and the trade routes are extremely unsafe in wartime.

Playing the Sultanate is currently the most stable country, as long as it develops well, it can swallow the world in the middle and late stages!

I found an article on the Internet about the analysis of the knights and the ** teams, and sent it out for fans who have not played knights and slashers, and it can be regarded as having an understanding of the background of the story

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