Chapter 2 3: Luck and Skill
For the first time, the man who had won the entire prize pool in a single slot machine appeared in a casino, and that was Angola. He was given 32,000 chips and access to the "mountainside" area. It is said that the man who helped him pull down the lever almost lost his mind, yelled in the casino, and was finally sent out of the casino by Amani himself.
The appearance of the legendary gambling star was unexpected, only to feel a golden light flash in his eyes, and the crazy man was instantly trampled under the feet of Amani, and a long sword was placed next to his neck. He apologized to you, saying that I had disturbed your interest, and that I would send this gentleman out of here. Immediately, he stretched his feet back, and then kicked forward, hitting the man's navel, only to hear a clang, and actually kicked him out of the door of the casino.
This frightened all the gamblers present, and when they came to their senses, the legend was gone, as if he had never come. It seems that this legendary gambling star is not only good at gambling, but also unfathomable.
Angola held the heavy money bag and walked to the upgraded level, and couldn't help but breathe a sigh of relief. If he can't get over this obstacle, then he can't beat that gambling star, right? He attached the money bag to the center of the buckle on the high wall, and the money bag immediately shone with a light purple light. The mirror-like wall in front of him slowly cracked from the middle, and a dim staircase appeared out of the gap, which was the way to the upper level.
He walked up without the slightest hesitation, only a few steps away, but a thin layer of sweat covered his head. The mountainside area is obviously much hotter than the bottom of the mountain. The environment is like that, and so is the atmosphere.
The entertainment here is not much the same as at the foot of the mountain, compared to the slot machines below, betting on horses, and other projects, the projects here are more tests of the gambling skills of gamblers. The tables are like picnic cloths on the grass, spread out in this warm and exciting golden hall. The edges of the leather table are stacked with yellow, yellow, green and green chips, and in the center of the table are different types of cards. Angola saw that the central area of the hall was baccarat, while the surrounding tables were playing rune cards and the outermost level was playing Count.
While most of the gamblers here are lucky enough to be on the next tier, Angola is not taking things lightly and is ready to try their hand at the games they are better at. At this time, the current gambling game is no longer as petty as before, but like carrying guns on the battlefield for life and death.
It is no longer possible to enter the game with normal money, and all gamblers must go to the front desk to bet gold coins and chips into a card, at which time, all the gold coins deposited will become higher level chips. The price of exchanging a chip became ten times that at the foot of the mountain, which is ten gold coins. And now the smallest chips are all ten, that is, the current bet has changed from one to hundred, and the cost has increased significantly. However, ten higher-tier chips can only be exchanged for ninety-eight gold coins, and the uneven entry and exit greatly increases the barrier to entry. Only gamblers with a certain courage dare to join this gamble, either win or lose, and it is impossible to get out of the game.
It takes 50,000 low-level chips to get to the top, in other words, 5,000 high-level chips.
Angola did not hesitate to replace all the chips they had won from the slot machines. In other words, he now only has 3,200 high-level chips, and these high-level chips are stored in a thin and thin card. He had already experienced this scene before, and he hesitated for a while.
He didn't go to the central baccarat, nor did he go to the outermost puzzle, which accounts for a higher element of luck. He doesn't believe in luck right now, he has to get to the top in the safest way. Rune cards are one of the more skill-testing of these gambling methods.
Rune cards have a long history in Yaris and are widely circulated in the country, suitable for all ages, because their rules are not difficult, and their content also helps people to become more familiar with the restraint relationship of rune elements. As we all know, there are five main rune elements in the Rune Continent: earth, fire, wind, water, and light. This kind of card game obviously uses the restraint relationship to arrange and combine, and after a few years of evolution, it is finally finalized.
Here are the rules of the game.
Rune cards are card games for three to five people, one of whom banks and wins and loses by 1.2 times. That is, the more you win, the more you lose.
There are ten cards for each attribute, which means a total of fifty cards. There are also four wilds, which can replace all cards except the fourth-tier rune cards, which cannot be used individually, but can be used in combination.
Of the ten cards, there are four first-rank, three two-ranked, two third-ranked, and one fourth-rank. At the beginning of the game, each person takes five cards and the dealer takes six. Hit all the cards to win. If there is no change in the number of players at the table, the winner automatically becomes the next dealer, and the first round of the dealer is determined by rolling the dice.
Players play their cards clockwise according to the suppressive relationship between the runes, and if there are cards that have been pressed, they can be played. If, after a round, no one has pressed the corresponding card, then the player who played the highest card must draw a card and then continue to play.
There is no restraint in the same genus, the first order is the smallest, and the fourth order is the largest. Suppose a person plays a first-order earth-type rune card, then the next family can play a second-order or more earth-type rune card, and so on.
Also, runic cards of the same stat and rank can be played together. Playing a lower rune card of the corresponding rank and above with a higher number of high-level rune cards than the previous one can suppress the previous one's cards.
For example, two first-order wind rune cards can overpower one second-order wind rune card, and four first-order wind rune cards can overpower one fourth-order rune card.
Next is the suppression between the different attributes. Water restrains fire, fire restrains wind, wind restrains earth, and earth restrains water. In the same way, in front of fire, a water-attribute rune card is equal to a fire-attribute rune card of one level higher. A first-order water rune card requires two or more first-order fire rune cards to suppress, or in other words, a second-order fire rune card to suppress it. Cards that don't have restraint can't be taken.
The light attribute is the exception, the first, second, and third order light attribute rune cards have restraint on all the other attributes, but the fourth-order rune cards are weaker than the other fourth-order cards, but they are still greater than the two third-order remaining attribute rune cards.
Rune cards can be played in the straight, that is, the first order, two orders, three orders of the same attribute rune cards, if it is the same suppression, you can receive the second-order, third-order, fourth-order rune cards, restraint genus, play the corresponding level of the straight up.
These rules don't seem to be very difficult, but the question is how to play well and play well, and there are many ways to do it. Angola has been playing rune cards for nearly thirty years, and is familiar with the contents. The cards played in a hand do not return to the bottom of the pile, so he can quietly count the cards in the dark and deduce what cards should be in the opponent's hand based on the opponent's tendencies to play.
Except for the kind of gamblers who are really lucky, one or two hands are directly out, and generally few people can escape from the palm of their hands. Back then, Angola was a dealer for 34 consecutive years, and the gamblers at the table changed and changed, but he stood like a hill. He believes that even if he has a bad deck in his hand, he can still play a good deck.
How could this game of luck and skill not spread so quickly within Yaris?
Angola finally found a table with exactly four people, and when they were done with the game, he filled the last spot. It seems that these guys are all lucky to be here, and it is all a matter of luck to be here, and the cards are played poorly, but there are back and forth. It seems that things gather like and people are grouped......
Although this method is a bit shameless, he was also slaughtered like this back then, and in order to be able to meet this legendary gambling star again, there is actually nothing wrong with doing these things.
He pulled out the stool, sat down, and casually pasted his cards on the table, and immediately a groove appeared on the table, and new chips were pushed out of the table, forming a "mountain" of considerable size.
The other four even stopped what they were doing, looking at the chips around Angola in amazement, and greedy looks kept appearing in their eyes. Angora smiled and shrugged as she looked at the reaction of the four men.
He said, "I'll join the next one, no problem, right?" ”
Rest assured, you won't get any of these chips.