Chapter 150: Ye Yifan's second hero fused

"Ugh!"

Ye Yifan looked at the three guys who had fallen into madness helplessly, since he told him that Zhao Hu had become a mechanic and also had the potential to become a god-level mechanic, these three people were like crazy, shouting there.

Fortunately, the door of this lounge has been closed, and the sound insulation effect is excellent, the sound from outside cannot be transmitted at all, and the movement here will never be heard by people outside, otherwise I am afraid that the whole research institute will be attracted by these three funny guys.

"Ding!"

At this moment, Ye Yifan suddenly found that Tang Boyuan and Zhao Hu's favorability towards him had risen, and when they stopped, they both reached 99 points.

Seeing this, Ye Yifan was finally balanced.

Although he doesn't yet know what will happen to the goal of fusing heroes after reaching the full level of friendship with himself, it will definitely not hurt to think about it.

......

After handing Zhao Hu into Tang Boyuan's hands, Ye Yifan no longer worried about him, and after that, whether Zhao Hu stayed in the Huaguo Tianhang Group or left there to return to school, he would be strictly protected. In this regard, as the leader of Huaguo's war machinery manufacturing, Huaguo Tianhang Group is still quite perfect, and it is impossible for Zhao Hu to be threatened at all.

In this way, Zhao Hu can not only be well cultivated, but also be of great help when helping Ye Yifan do things, for example, the matter in the slums, the Tang family will not only not cause disgust from other people or forces, but also be more convincing, so that the people in the slums also feel more reliable.

"Let's put the other hero first, his vitality before his death was below 5 points, and he was just an ordinary mercenary, he shouldn't have any special abilities, let's talk about it later!" After the arrangements were made, Ye Yifan left the research institute and returned to the school, on the way, he immersed his mind and checked the other hero in the tavern, but Ye Yifan did not plan to recruit it, because this hero was very ordinary.

Speaking of which, the refresh situation in this tavern built in the castle in Ye Yifan's mind is somewhat similar to that in the game, that is, two new heroes will be spawned every Monday, and if Ye Yifan recruits them, a new hero will appear in the vacant seat the next day.

According to Ye Yifan's experience, the heroes who appear on the second day often don't carry good treasures, so the best choice is to recruit the two heroes that were refreshed on Monday.

In the game, the heroes that spawn on Monday will carry a certain number of soldiers, and the heroes that appear later will be more miserable, with only one soldier at most. So the heroes that come out on Monday are quite advantageous, and it's best to pick among them.

Of course, you can recruit up to eight heroes in the game, seven to be exact, after all, at the beginning of the game the castle will have its own hero. And all the heroes of each race add up to eight, so you don't have to worry about anything, as long as the map is big enough, you can recruit every week.

In reality, Ye Yifan didn't know how many heroes this castle could recruit in his mind at most, so he decided to be cautious.

"By the way, who is the fourth hero recruited earlier?" At this time, Ye Yifan couldn't help but think about it. To be honest, after recruiting that hero the day before yesterday, Ye Yifan has been struggling with this matter, although the hero is good, but there is a limit on the number of heroes, and the price is expensive, you must carefully choose the fusion object, otherwise it will be a bit of a waste.

"Or, try to see if I can still fuse heroes? That soul imprint may have a special effect!" Thinking of this, Ye Yifan's heart couldn't help but feel a little hot, and he immediately decided to try it, anyway, the fusion still needs to be confirmed.

As soon as he thought of it, Ye Yifan immediately began to try to fuse the fourth hero with himself.

"The fit is 91%, do you want to continue to integrate?"

"Huh, can it really be fused?" Hearing this prompt, Ye Yifan's heart moved, and he immediately chose to continue.

"Begin to merge. ”

After getting Ye Yifan's order, the fourth hero immediately fused with him, and then the shadow of the first hero who had fused with Ye Yifan earlier in the castle also began to fade, and finally the two shadows merged into one, becoming more condensed At the same time, it also made Ye Yifan feel that his strength had been greatly improved.

Ye Yifan/Dong Li (Civilian Hero - Fusion)

Class: Knight

grade

Hero 1: Ye Yifan Level 14 (Experience Points: 29574/34140)

Hero 2: Dong Li Level 1 (XP: 0/1000)

Attack: 9

Defense: 21

Life: 50.1

Strength: 5 (determines the power and duration of the hero's magic)

Knowledge: 6 (Determines the hero's maximum mana and increases the rate at which mana is replenished)

Mana: 70

Morale: 1 (Tavern Bonus 1)

Luck: 1 (Treasure Bonus 1)

Skills: Expert Counter Technique, Expert Logistics Technique, Advanced Light Magic, Advanced Leadership Technique, Advanced Enlightenment, Primary Defense Technique

Abilities: Pathfinder, Scouting, Vengeance Strike, Master of Wrath, Infinite Vitality

Hero Perks and Race Abilities: Pathfinder, Infantry Commander

Starter Treasures: Clover Sativa (+1 Lucky), Vitality Ring (Hero & Soldier HP +2)

Exegesis:

Expert Counter Attack: A knight-only ability that allows you to upgrade a low-level class of the human army to a high-level class (provided that the Templar town has a training ground building), and increases the lethality of the knight's army by 25% when retaliating against them.

Expert Logistics: Increases the speed of Heroes and their armies on land by 30%.

Advanced Light Magic: Allows heroes to learn light magic up to level 4 and hints at the overall effectiveness of light magic.

Advanced Enlightenment: Heroes gain 10% more experience points, and every 3 levels increase a random caste by 1 point.

Primary Defense: Reduces melee damage taken by heroes and soldiers by 10%.

Scouting: Increases the hero's vision and allows you to see part of the target's information based on the strength of both sides.

Pathfinder: Heroes and their troops take 50% less penalty when traversing harsh terrain.

Revenge Strike: Special combat skill. The hero can designate any allied unit, and if that unit is attacked, the hero's attack damage will be doubled when striking the attacking enemy.

Master of Wrath: Greatly increases the effectiveness of "Anger Force" and "Quick Response" spells, but doubles the mana consumed and can be quickly released. At the same time, the magic power of the Light Word is increased.

Infinite Vitality: Increases the vitality of heroes and soldiers by 2.

Pathfinder: For every two levels of a hero, the movement speed of the hero and his troops is increased by 1%.

Infantry Commander: For every 2 levels of the hero, the Infantry and Guards under his leadership will each increase their Attack and Defense by 1.

Commanders: Archers/Crossbowmen (110), Infantry/Guards (90), Griffons (25), Priests (15), Knight (13), Angels (5).

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