Chapter 97: Brotherhood of the Sons of the Mountains (for the Alliance Leader Retrograde)
Mo Fei looked at the five highland swordsmen in front of him, the five highland warriors were very satisfied, although the two-handed greatsword of the highland swordsman was a little worse than the giant sword, but it was also quite deterrent.
The highland warriors all have mighty beards and carry two-handed battle axes, and they are very brave when they look at them.
This time, to attack the bandits' stronghold, you will definitely need a strong melee class.
He didn't use up all the dominance power, those second-level soldiers will not be lacking anyway, they can be replenished at any time, and it is only right to grab the third-level soldiers first.
Murphy's current dominance value is as high as 65 points.
(20 Charm = 20 Dominance, 300 Fame = 15 Dominance, Prince Status = 20 Dominance, Guardian Knight +10 Dominance.) οΌ
Remove eleven third-class soldiers, and thirty-two spare people.
However, before deciding what the rest of the troops should bring, it is necessary to study the configuration of troops needed to attack the bandit stronghold.
Aidan (Prince Alterac): "Knight Roland, do you have any experience in clearing bandit strongholds?" How do the so-called robber fortresses compare to the fortresses built on the borders of the kingdom? β
Roland (vassal knight): "Robbers are not difficult to deal with, but if they are cowered in the stronghold, it will be more troublesome, robber fortresses are generally simple cottages built of wood, of course, they are not as good as regular military fortresses, but because robber fortresses are generally built in the mountains, they are not easy to attack, and the reason why so many bandit strongholds in the kingdom have not been uprooted is because it is too difficult to attack head-on." β
Murphy was a little surprised to hear this, if his brother named Sigrid said it he didn't pay much attention to it, but now that Roland said so, it seems that things are indeed a bit tricky.
Aidan (Prince Alterac): "Oh, why is it so hard? β
Roland (vassal knight): "I'll tell you about a bandit colony I attacked before. β
Knight Roland said as he drew a simple map on the ground.
Roland (vassal knight): "Most of the robber strongholds are built in the mountains, or in places with dangerous terrain, which are easy to defend and difficult to attack, such as the bandit fortress I attacked at the beginning, surrounded by steep cliffs, there is only one path to go up the mountain, the robbers built several arrow towers on this side near the passage, and also installed two ballistas, once attacked, a large number of crossbowmen will be stationed on the arrow towers, plus two ballistas, the way up the mountain is almost within the enemy's long-range strike range.
In the face of ballistas, even heavily armored units will suffer a heavy blow.
There will be continuous losses along the way, but that's not the biggest problem.
The robber fortress was built with a gate, made of solid logs, and it was very sturdy, and it took a lot of time to destroy the gate, and the troops suffered a lot of casualties in the process.
Unless a large number of elite troops are mobilized, or air support is available, or siege weapons are available, the average infantry assault will suffer very heavy losses.
"Can you use magic?"
"No, magic doesn't have the same range as a bow and arrow, not to mention that the enemy has an arrow tower to increase the range."
Mo Fei frowned, he also saw the problem, the bandit fortress is a simplified version of the castle, with the terrain and walls of the terrain that is conducive to defense, and the long-range output alone can solve most of the enemies.
It's very similar to the feeling that when he played Age of Empires, he would build a lot of fence card terrain and then use ranged troops to prostitute the computer troops.
It's just that now the person who is being prostituted for nothing has become himself.
Aidan (Prince Alterac): "Are all the bandit strongholds so difficult to attack?" β
Roland (vassal knight): "Not really, this kind of terrain is not everywhere after all, there are also some bandit fortresses will be built in the plain area, such a stronghold is relatively easy to attack, and the strength of the robbers in the bandit fortress is also uneven, some bandit fortresses will have strong leaders, and some only have some ordinary bandit leaders, if you are lucky to pinch the soft persimmon, you can easily take it, and if you are unlucky, you can only admit bad luck." β
Mo Fei pondered for a moment, and suddenly smiled slightly, "Hehe, don't worry, I have my own way to find the soft persimmons in it, you guys take a rest first, I'll go out to do something first." β
After saying that, he walked straight into the palace and returned to his room, and then immediately quit the game and returned to the game login screen.
Murphy chooses to create a new character.
This time he chose the monster template.
Monster Type - Humanoid
Place of birth - Kingdom of Alterac
Monster forces - League of Thieves - Brotherhood of the Children of the Mountain
[League of Thieves: A loose joint group composed of various outlaws, mainly engaged in looting, widely distributed in the spheres of influence of the major kingdoms, and is the object of the great human kingdoms to spare no effort to exterminate. γ
Bandit monsters are one of the more common humanoid monsters, and they are widely distributed, from the lowest-level thieves and bandits, to the high-level bandits, robbers, and even various powerful bandit organizations, all of which belong to this force.
Among them, the major brotherhood organizations are the most prominent.
The so-called fraternity, in fact, means 'gang', which is more famous in reality - the Brotherhood of Skeletons on American campuses.
If it is converted to the background of martial arts, it is probably a dragon villain organization such as the Skull Gang.
There are three fraternities within the territory of Alterac.
Brotherhood of Blades: A professional killer organization, if you get into trouble, you will trigger an assassination mission, sometimes walking in the wild, you will suddenly brush out a lot of elite assassins, and the bosses of the Brotherhood of Blades often drop thieves, assassins, and high-level professional skill books of shadow dancers, so thieves often break out in civil wars with adventurers, and players of other professions are difficult to encounter.
Syndicate Brotherhood: Formed by a group of professional thieves, it is said that many fallen nobles and even treasonous princes have been plotting to overthrow the royal power of the kingdom of Alterac.
Brotherhood of the Children of the Mountains: An alliance of highlanders who call themselves the 'true Alteracs', a loose bandit society consisting of dozens of different branches, mostly active in the mountains near cities and towns, and occasionally descending in droops to raid.
It is also the most indispensable enemy and experience pack for players from level 10 to level 30 on their way to leveling up.
This is what Murphy wants to join this time.,The Syndicate Brotherhood's Silverblade Castle is a large copy of the 40-person difficulty.,The copy of the Brotherhood of Blades is said to be only open by the thief-based profession to do tasks.,The monster template is just a first-level monster when it's born.,It's not so easy to blend into those two organizations.γ
The threshold for the son of the mountain is relatively low.
[System Prompt: You have chosen to become a bandit recruit of the Brotherhood of the Children of the Mountain, please select your spawn point.] γ
A sketchy map of Alterac appeared in front of Murphy's eyes, with no signs of cities and towns, instead of many bandit camps and bandit fortresses.
These are all places that can be used as spawn points for bandit monsters.
Murphy randomly chose a bandit stronghold and chose to be born.
What he didn't expect was that he could choose a career.
γRobber (Robber Recruit)
Initial level: 3-5.
Skill: Robbery. An additional item drops when the target is killed.
Starting Equipment: Sticks.
Monster Introduction: An outlaw armed with a wooden stick who has nothing but anger in his heart and hatred of the world. γ
γThief (Bandit Recruit)
Initial level: level 2-4.
Skill: Silent walking. Doesn't make a sound when walking.
Starting Equipment: Simple Dagger.
Monster introduction: A little thief with a dagger, lacking the courage to fight head-on, so he is always used to sneaking behind the enemy to launch a sneak attack, and once he encounters a counterattack, he will flee in the wilderness. γ
Rogue (Bandit Recruit)
Initial level: 1-3.
Skill: Throwing. Throws weapons or items in your hand, dealing ranged damage.
Starting equipment: Stone blocks.
Monster introduction: The unstable people who are hated by the world, the useless people who don't like to work and don't want to take responsibility, even on the battlefield, always hide behind others and throw stones. γ
Mo Fei couldn't help but be speechless when he looked at these three professions, this novice monster of the bandit department is really more than one by one, but it doesn't matter, it's just for reconnaissance anyway.
Murphy chose a thief as his starting class, so he had a silent walking skill, at least it was easier to detect.
PS: Thank you to the leader of the alliance for the reward from the book friend retrograde.
(End of chapter)