Chapter 440: World Boss Super Evolution
This time, however, it was a strange seed, the black seed about the size of an egg. 【Mystery Seed (Quest Item)
Use: Grow a plant (requires Master Plant).
Item description: The seed of an unknown plant, no more information can be seen at this time, perhaps the druid of the Moonglades can be consulted for information. 】
Well, I know it's not that easy, this kind of quest item is very common in the firmament world, since it's not a story quest, the reward will probably not be very high, and I'll have time to do it in the future, just forget it.
But it's a good thing that this kind of seed can be kept in the stomach for so long.
After processing the contents, next, Mo Fei studied the three hero specialties that he brushed out this time.
Click on the specialty system, and three specialties appear in front of you.
The previous battle with Angela Zerg and Neozuksune can be said to be the most difficult battle that Murphy has ever fought so far, and the 'results' are also extremely amazing. Therefore, he is also very much looking forward to the hero expertise that can be brushed up this time.
Look at it now.
[Specialty 1: Zerg Buster (Combat Specialty/Horror Legend): You have independently killed more than 50,000 Zerg units in a story campaign, and made the Zerg defenseless against you, which has triggered the Zerg race's heartfelt fear and awe of you.
From this day on, all Zerg monsters will escape from the appearance of Ling.
Specialty Effect: Your damage to the Insect is increased by 30%, and when you fight the Insect enemy, all enemy Insect units are affected by the Shock status and all stats are reduced by 30%.
When within 100 yards of you, the Zerg will make a will decision every three minutes, and failure will trigger a fear effect with the same power as the advanced 'Dread', completely losing the will to fight after 30 seconds.
The Zerg that are feared will not be feared again for the next 10 minutes.
You will receive 5 Legend Points. 】
[Specialty 2: Godslayer (Combat Specialty/Myths and Legends): You defeated and killed the ancient god Cthun in a battle, so you gradually realize that those so-called 'gods' are just more powerful creatures, not invincible, let alone unkillable.
At the same time, as the event spreads widely, your name begins to be associated with certain ancient myths.
Specialty Effects: When you fight against demigods, true gods, evil gods, and ancient gods, you are protected from their Divine Domain effects, and your team members are protected from the effects of 'Divine Might', and your attacks can deal full damage to Holy Armor.
You will receive 10 Legend Points]
[Specialty 3: Storm Calamity/Storm Companion (Honor Specialty/Myth & Legend): The storm you summoned in this campaign left terrifying memories in the hearts of your enemies and allies, and the storm permanently changed the environment in parts of Sirisus and Firas, causing a series of natural disasters.
Because of your nickname 'Storm Calamity', people are gradually realizing that you are the embodiment of the storm and that when you appear, there will always be a storm with you.
Specialty Effect: Associated Storm. You'll get a companion storm named after you, an extension of your will and power, that grows stronger as you move up the ranks, and as long as you don't die, the storm will never stop blowing, and you can control or summon the storm to move its coverage area.
You will receive 8 Legend Points.
Note 1: Within the Storm radius, a large number of wind elemental creatures will be randomly spawned, and these elemental creatures will treat you as their master, but you cannot command them directly.
Note 2: 'Storm Aidan' is a climatic phenomenon that has no health and cannot be destroyed, but can be temporarily dispelled by a high-tier Miracle, which you can resummon after 24 hours.
Note 3: Within the storm area, environmental damage such as 'Tornado', 'Thunder', 'Hail', 'Blizzard' will be randomly generated, and the XP of units killed by environmental damage will be shared between you and Storm Aidan. 】
I'll go! I'll go! I'm going to go!
Murphy looked at the three hero specialties this time and called me!
All three are above the legendary level, and there are even two 'myths and legends', although I don't know what the difference is between these specialties, but no matter how you look at it, they are full of force.
The effect of the specialty is also more fierce than the other.
Look at the ink non-direct drool.
However, after so many times of selecting expertise, Murphy has basically mastered a set of mature and reliable process skills.
First of all, the specialization type of specialization is basically PASS, except for the original dragon slayer specialty, because the identity of his own dragon feaster is retained.
After that, I basically gave up.
This time is no exception, the specialty of the Zerg nemesis was ruled out first, in fact, this specialty is still very strong, because there are still a lot of Zerg in the Sky World.
Angela Zerg, Spider Empire, Mantis Demon, all kinds of spider monsters.
But it's still that sentence, it doesn't match the direction of Mo Fei's main attack, and the battle of Angela is completely human, and how can I usually have the opportunity to deal with insects every day.
The second specialty, the god killer, is undoubtedly also a very strong specialty, this is a god killer, but it is still the same sentence, and there are too few occasions to apply it.
After all, gods are still relatively rare.
I carefully counted the various miscellaneous gods in the firmament world.
The four ancient gods—all kinds of wilderness demigods—the twelve main gods have basically never appeared, and then there are all kinds of evil gods.
In addition, it is the Titans that may take effect, and Akmund and Kilgardan of the Burning Legion may also have divinity.
The problem is that the devil knows when he will meet these big guys.
Besides, his own Ancient Dragon Claw has its own damage to the Divine Armor, and the Ancient Dragon Body and Ancient Dragon Scales can partially resist the power of the God's Domain, and this specialty is undoubtedly a repetition of the effect.
Relatively speaking, it is the most versatile specialty of storm companions.
In particular, you can get a companion storm, which is a big killer, and although the environmental damage is generally not particularly exaggerated, it can't stand it and never stop.
Go back and find an area with a lot of monster farms, stop the storm there, and earn experience while lying down.
System Hint: You have gained a new Hero Feat, Storm Calamity/Storm Companion.
In the next second, a flash of inspiration suddenly appeared in Mo Fei's mind, and a mysterious and mysterious wonderful sense appeared in his heart, just like the legendary celestial induction, and at that moment his soul seemed to be out of his body, instantly crossing the endless sea, crossing the mountains and valleys, and returning to the place where he was born - the Alterac Mountains.
He could feel that his power was condensing, no, it wasn't his power, it was more like a natural change in some kind of celestial induction.
A new storm is gradually being born on that continent.
It took a while for Murphy to come back to his senses from this wonderful feeling.
System Prompt: 'Storm Aidan' has appeared, you can check its location on the system map.
Murphy opened the map and looked at it, and sure enough, it was in the mountains of Alterac, and the area covered by it was still very small, about a few square kilometers.
Interestingly, this storm seems to acquire different storm characteristics depending on the environment covering the map.
At present, it is noted.
['Storm Aidan' - A cold storm.]
Derived Units: None.
Environmental characteristics: Blizzard, Alterac wind. 】
It's kind of interesting.
You can study and study it after you go back, but now-
Murphy directly moved the storm to the vicinity of the novice village map through his mind, and the environmental damage of the small storm is very low, and it is not easy to kill units to gain experience, so let's blow it on the novice map first.
After the hero specialty is selected, the next step is the selection of hero skills.
Mo Fei hasn't figured out which skill to strengthen for the time being, so he is not in a hurry to use it.
But you can't wait for the boss form to progress.
Mo Fei walked out of the room, came to the open space outside, and directly turned into a storm dragon, and the sound of the system immediately sounded in his ears.
[System Prompt: Your dragon form has been advanced to a world-class boss, and the improvement of your rank has made your strength evolve again, please choose your evolution direction. 】
This choice is even more important, Murphy now fights mainly by becoming a dragon, and it can be said that the choice of evolution direction is more important than his hero specialty.
Mo Fei stared intently.
[1, Storm Dragon King: Commander of the Dragon Domain. The growth of strength has increased your ambition, the great achievements have increased your prestige, the forces you control do not match your identity, as the dragon king, you urgently need to strengthen your power and establish your own dragon community.
The defeat of Ankarad made you realize that the only way to survive is to dominate a huge dragon horde.
So you've decided to form your own dragon horde, and your prestige makes it easy, and with the help of the Storm Dragons, you'll no longer be afraid of any enemies.
Advanced Bonus: Open the Storm Dragons management system.
Dragon's Lair Building × 1: You have learned the skill of building a Dragon's Nest, you can build your own Dragon's Nest in an eligible area, you can only have one Dragon's Nest at a time, and you can increase the Dragon's Lair ceiling by increasing your power rating.
Dragon King Spouse × 1: You can get a mate by contacting dragons of the opposite sex, and when you are in the dragon's lair with your spouse, you can use the dragon's nest's 'spawning' function to get free dragon eggs. You can increase the spouse limit by increasing your power rating.
Clan Banner × 1: As the leader of the dragons, you have the power to create a dragon legion, and the clan banner can greatly boost the morale of your clan.
Dragonman Transversion: As the leader of the dragons, you gain the ability to transform dragon eggs into dragonmen.
Promotion Emblem × 10: As the leader of the dragons, you have the power to rank up the dragons/dragonmen of your choice, and the number of promotion emblems will be refreshed every week, and you can increase the number of promotion badges by increasing the power level.
Gain Exclusive Skill: Transform into Human Form (???? ), Domination Aura (Legion Skill), Summoning Dragonman Cluster (Legion Skill), etc.]
[2, Storm Dragon King: Lone Dragon Overlord.] You have experienced countless battles, witnessed the rise and fall of kingdoms, the prosperity and fall of tribes, and you have come to realize that those humble and weak servants are meaningless, and that no matter how many ants are just ants, only your own strength is the only way out.
So you walk alone in the world, growing in strength, and finally you are reborn, your size grows bigger, your scales become tougher, your dragon abilities become more powerful, and you have the confidence to defeat any enemy in one-on-one combat.
Improved Bonus: Open the Dragon's Bloodline Evolution System.
Behemoth. You've gotten bigger and have broken beyond the category of mega, increasing your size by 30% and increasing all your base stats by 30%.
Horror minions. All of your Dragon's basic physical combat skills are level +1, and their physical attacks have a crushing effect.
Heavy Scale Armor. Your scales become stronger and harder to penetrate. Increases armor by 30% and is immune to armor-piercing.
Devoured by the dragon. With +1 level of your Devouring skill, you can devour large units, and the devoured units will restore the same amount of health for you.
Gain Exclusive Skill: Transform into Human Form (???? ), Advanced Dragon Skill (Bloodline Skill), Dragon Rage (Boss Skill), etc. 】
[3, Storm Dragon King: Calamity Demon Dragon.] You have unleashed the power of powerful storms many times during long battles, bringing disaster and destruction to the world, and people fear your reputation, fear your legends, and see you as the legendary dragon that brings calamity.
This terrifying belief seems to increase your power invisibly.
Even Anoros, the god of storms, has become aware of you.
Therefore, you gradually realize that the power of faith can be controlled and captured, and as long as you master the terrifying magic of controlling the storm, you can become the overlord of this world, turning the fear of mortals into the power of faith in the dragon, and you have touched the boundaries of the gods.
(Choosing this advanced route may provoke anilos the storm god Annolos to be hostile to you.)
Advanced Reward - Unlock the Storm Dragon belief system.
Wind Resistance: You have a 30% increase in flight speed and a 50% increase in agility due to your ability to harness the wind, giving you double the speed bonus when downwind, and being immune to all wind spells.
Dragon Faith: The fear of the Calamity Dragon has caused a large number of mortals to start praying to the 'Calamity Dragon Edan Delon', praying that the calamity will not befall themselves or the enemy, and each prayer will bring you the power of faith, and you can also improve the efficiency of faith accumulation by building temples.
Storm Miracles: Mortals' fears and prayers for you will bring you the power of faith, which you can use to unleash 'secondary miracles', and since your faith realm is 'Storm', you can only perform minor miracles related to the 'Storm' realm.
Enslave the Wind Elemental: You can take the Wind Elemental creatures you defeat as minions to serve you.
Gain Exclusive Skill: Transform into Human Form (???? ), summon the Wind Elemental (Secondary Miracle), Minor Storm Field (Secondary Miracle), etc. 】
Looking at the three advanced options in front of him, Mo Fei felt a little familiar inexplicably.
When I just defeated the two guys of Midnight Law God and Dawn Divine Sword and advanced to the world-class BOSS, it seemed that I was also faced with these three options.
This moment is just like that moment, but the difference is that I am stronger now, and the situation I face is more complicated.
So, which one to choose?
PS: In the past two days, Kavinka's strength is mainly due to which advanced route the protagonist takes.
I thought about it and didn't come up with a reason, but today I suddenly had a flash of inspiration, I'm really stupid, let the reader decide if you don't have it.
So vote at the back of the advanced route, whichever has more votes will be chosen.
(End of chapter)