Chapter 98 Safari
Chapter 98 A short but fierce battle in the safari. Ten minutes later, all the members of the slave catcher team were reduced to corpses.
The knights of the slave catchers were level 10 at the weakest level, and the most powerful leader was level 13, and their desperate counterattack reduced the number of Richard's sandfolk knights to seventy, and several barbarians and orcs were also killed.
However, after obtaining these barbarian slaves, Richard added thirty wounded barbarian warriors, all of whom swore allegiance to Richard in the name of their ancestors. In return, Richard freed the other barbarian slaves and left them to manage to return to the ancestral heights.
The process was surprisingly smooth, and the barbarians of the Snow Peak tribe detailed Richard's mercy to their compatriots: kill twenty enemies and you will be free. In a bloodstained land where wars are raging all the time, it is not difficult to kill twenty people.
As for the dead slave catchers, their value is extracted to the maximum. Sandru succeeded in turning more than half of the corpses into Black Warriors. Now, although the necromancer does not have an army of hundreds of undead, he has an elite permanent summoning team. This is Richard's request, and it is also in line with the war idea of the Norland continent, pure crowd tactics are ineffective, and under the premise of ensuring a certain number, elite high-end fighters can destroy any number of low-level cannon fodder.
Having cleared out a slave hunting party of the Red Cossacks, Richard continued to lead his team on an aimless safari in the Bloodstained Lands. Over the next half month, no less than ten battles, large and small, took place. Richard eliminated two more slave trappers and fought several battles with two bands of horse thieves of several hundreds, during which he also captured a small caravan. However, Richard eventually received the caravan's goods as a bargain, although the exchange price was only equivalent to the purchase price.
After a series of fierce battles, Richard's Sand Slave Warriors had surpassed 300, and the Barbarian Warriors had crossed the 100 mark, and 6 Sand Warriors and 11 Barbarian Warriors had completed Richard's killing standard and received freedom and gold coins. The barbarians loved their homeland deeply, and all the barbarian warriors who were freed chose to leave.
Richard's forgiveness and commitment paid off, as all the barbarian warriors who had not yet attained it were left behind to fight bravely, and would persuade other barbarian slaves to swear allegiance to Richard in exchange for future freedom. So Richard's number of barbarian warriors was rapidly expanding.
The sandfolk are different. In a short period of time, there have been five incidents of desert slaves fleeing, and even entire squads fleeing. But though they were beasts of the wilderness, the splash was the children of the night and the wilderness, and without even dispatching anyone else, the maiden herself had done all the work of intercepting and killing the traitors.
Richard also kept his promises with the Shamin, which meant that there was no tolerance as well as brutality. Five captains, along with a dozen or so Shamin who were not involved in the flight, were sat down and beheaded.
Surprisingly, however, all the free Sand warriors chose to stay. The land where the sandmen live is the desert to the northwest, but their settlements have been completely destroyed by the time they are captured, and they are homeless to return. On the other hand, the ferocious sandfolk were apparently more interested in the gold coins rewarded by Richard.
In war, there are always people who die and someone who gains.
In the war, Richard finally broke through the tenth level, and the elven bloodline continued to manifest and gained the ability of natural affinity. This is a passive ability that enhances a qiē's nature-related magic, as well as Richard's ability to perceive and conceal.
The Ogre Brothers have both been promoted to level 10, and they have all gained the ability of 'Tenacity', and their bodies have become stronger, and their stamina, vitality, and recovery abilities have also improved. Judging by this ability, Tiramisu is moving along the path of a violent mage.
Gangde finally entered the eleventh level, and this strong guy was finally one step ahead of the splash again, but the girl was already hovering at the eleventh level at this time. The girl who has the breath of the night, even if Gangde is promoted two levels, is not an opponent.
While his subordinates were advancing or approaching the brink of advancement, none of the knights who had also experienced countless battles had been promoted, and only one of the knights in foot warfare had reached level 11. The difference in talent and selection finally began to show at this moment.
During this time, the biggest increase in combat power was actually the necromancer Sandru. The necromancer already has nearly twenty Black Knights who can be summoned permanently, but his full magic power can only support ten Black Knights at the same time. But in any case, the black warriors are all self-body combat power above the twelfth level, although their reaction is a little sluggish, but their real combat power is also more than the eleventh level. Ten black warriors, in a small battlefield, are enough to become a decisive force.
Over the course of the month, Richard had become increasingly famous in the Bloodstained Lands, and many bandits, mercenaries, caravans, and slave hunters knew about this new force, but that was about it. If the great bloodstained land will have new forces every day, and old forces will die every day, only strength and gold coins are the eternal order of this land.
Every day is the same, and in Richard's senses, it seems as long as a year.
This is the red world, the red memory.
When he woke up every morning, Richard opened his eyes to see the red morning light. As the horse walked forward, it was all red earth and rocks. It's also a splash of red when fighting, which is the color of blood. Even at night, there was a deep dark red everywhere, like dried blood. In the chaos and carnage, red and blood have become one, and they can no longer distinguish each other.
In this blood-colored world, two more foot knights left Richard forever. But the living people have not had time to be sad and nostalgic.
On this day, it was nearly dusk, and Richard climbed a rocky peak, crouched down on the edge of the cliff, and looked down at the orc camp in the valley.
It's a small orc tribe with about two hundred members. The camp is made up of dozens of tents, large and small, and there is an altar at the back of the camp, in front of which a brightly painted wizard is performing a dance of inexplicable meaning. The sound of a thick and heavy drum beat kept ringing from afar, making Richard's heart tend to beat with it.
A bonfire had been lit in the center of the camp, the females and the old men had begun to prepare food by the fire, and several young orcs were fighting and playing with each other.
Quicksand and Splash crouched to Richard's left and right, respectively, while observing the camp. Behind them, an orc hunter and his domesticated wasteland wolf lay in a pool of blood, reduced to corpses. This pinnacle is in a great location to take in the movement within a radius of several kilometers. So the tribe put a hunter on this pinnacle as a guard.
But it was this hunter who exposed the location of the camp, and Richard's eyesight was far better than that of the orcs.