preface
This novel is mainly written around the board game Werewolf Slay
Werewolf Kill is an asymmetrical competitive game in which the fun is the collision of language and logic
Use your sincere speech to win the favor of others or very powerful logic to gain the trust of others to push what you think is a "werewolf"
Your facial expressions and other external factors may turn you into a wolf during a face kill, and that's when your reverent speech is needed to impress the rest of the audience
There is still a big difference in the details between face killing and net killing
In addition, this board game is not very friendly to new players, whether it is online or face-to-face
I opened this book to exercise my writing, and I hope that all old players can be more tolerant of new players
At the end of 2016, I entered the pit werewolf killing board game online killing, and in 2022, I entered the pit and killed the noodles, compared to if I had time, I would prefer to play the noodles kill
Let's first introduce some commonly used words, in the past few years, I have found that many old players or high-level players will also make mistakes when they encounter some special boards
The standard board is four gods, four people, and four wolves, and the two camps are eight good and four bad, of which the priesthood is with skills
Priesthood: Prophet, Witch, Hunter (Gun), Idiot (White God or Fool)
When the prophet opens his eyes at night, he can turn over a person to check whether he is a werewolf or a good person, a good person is called "Jinshui", a werewolf is called "check and kill", and the police grab the police badge at dawn to lead the good person to victory
The witch belongs to the strong god (except when there is myrrh) has two bottles of medicine in her hands, a bottle of antidote and a bottle of poison, you can only use one bottle of medicine every night, when the witch has the antidote in her hand, you can see who was stabbed by the werewolf at night, and the antidote can not see the werewolf's knife information, in some boards, the witch can save herself on the first day, the word "open heaven poison" generally appears in the acquaintance bureau, suspecting someone wolf knife and then poisoning another acquaintance logic of the werewolf
The hunter belongs to the strong god, and he can shoot one person away by a werewolf knife or be voted out during the day, or he can choose not to open the gun by pressing the gun, and he can't shoot if he is poisoned by a witch at night
The fool belongs to the weak god, and is directly out of the game by the werewolf knife or witch venom, and cannot be voted out during the day, and the werewolf does not stab the fool in the back, and the fool can only speak and cannot participate in the vote
The four cards have no skills, and when running for sheriff, you can go to the police as an identity or vote for what you think is a prophet
The four wolf cards can be opened at night to communicate, choose the person who needs a knife and the person who grabs the police badge, and in the situation of the preference, you can consider letting the police badge fight the wolf
To win, werewolves need to get all the priests out (knife or out) or civilians out (knife or out)
The good guy wins by knocking all the werewolves out (witch poison takes the werewolf, the gun takes the werewolf away or the werewolf blows himself up and stabs himself and the game is launched during the day)
"Golden Water" is a good person who predicts the test
The "Silverwater" witch saved the man
"Copperwater" guards the shield to the werewolf knife (this board will appear later)
Okay, that's all for the basics, and there will be more details to follow as the game begins
Werewolf Kill is a game of logic and emotion, which is especially obvious in online killing, where various scene factors will add more fun
Therefore, I hope that everyone will try to win with logic when playing the game
Put an end to all bad factors that destroy the duel, such as sticking to the face, off-the-field, swearing, jumping out of the car (offline), and emotional speech (commonly known as the five rejections)
That's all the nonsense.