Chapter 567: Classification

"It's too early to think about the forger, the first batch of closed beta players and senior players who came out of the closed beta must be the same as us, focusing on doing tasks, fighting monsters, and improving the level, who will put their energy into the subclass?"

Ling Ze shook his head, now it would be good to be able to fight the small boss and drop some barely usable weapons, this is just the beginning, players are still familiar with the game.

"There will definitely be more in the future."

Kirito understands that after all, not everyone has the courage to step out of the "safe zone" and face the danger of death.

And those players who are not willing to take risks, if they want to survive, they naturally have to find another way, although this is a game world, but in two weeks, Ling Ze and they have also experienced the "reality" of this world.

"You will be tired, you will be hungry, you need to eat, you need to rest, you need to sleep, not to mention anything else, just if you want to have food, you must have Keer in your hands, and if you want to live in a hotel to rest, you must have Keer in your hands.

But where did Cole come from if he didn't fight the monster? Naturally, he can only make a living by studying and sub-occupations, and he can make money by selling his labor. ”

Ling Ze didn't look down on those sub-professional players, because in contrast, players who chose to make a living from sub-professions at least had a basic conscience in their hearts.

Under the same predicament, another group will breed, that is, lawbreakers who go off the rails.

This is completely different from the sub-professional players, it is a very destructive group, although the sub-professional players are originally intended to make a living, but the props they make are essentially the contribution to the strategy boss, and the meaning of the existence of these criminals is only destruction.

At the moment, players are roughly divided into four broad categories.

First of all, the largest category is about half of the total number of people, those who have recognized the fact of being trapped, but still don't want to believe in the rescue conditions of the "Raiders 100th Floor Boss" proposed by Kayaba Akihiko, and stubbornly wait for external rescue.

In fact, this kind of thinking, thinking in a modern person's mode of thinking, is very understandable and agreeable.

In their opinion, in the face of surging public pressure, in the real world, ARGUS, the operating company of the game, and the relevant departments of the government, must be doing their best to rescue all players.

So they don't need to panic at all, as long as they stay here and wait patiently for a while, they should be able to wake up in their rooms safely and soundly, and then reunite with their families, and then become the topic of conversation in school or company.

Under the legal society, in such a major case, it is normal for everyone to have a fluke mentality, which is understandable, because even Kirito, Klein and several people from the "Wind Forest Volcano" still have some such expectations in their hearts, only Ling Ze, who knows the plot, doesn't think so, but the plot he knows is not too useful, after all, the time span of the animation is still quite large.

Based on this psychology, the actions taken by this large category of players can basically be summarized as "hang-up".

Hanging up, that is, not leaving the safe zone at all, only relying on the initial allocation of Keer to survive, only using a little Kele every day to buy food, living in the cheapest hotel, and then a few people form a team to live in a mess, waiting for the rescue that will come at an unknown time.

Fortunately, the "starting town" is a face-saving project, which accounts for about two-tenths of the overall area of the ground floor, and there is enough space for five or six thousand players to live together without being crowded.

However, it turns out that no matter how long you wait, help will not appear, and every day when you wake up from your sleep, what you see outside the window will never be a wide white cloud and blue sky, but gloomy cover over the bottom of the upper layer overhead.

The most important thing is that they can't sustain their lives forever by relying only on the Koll assigned by the initial system.

So it won't be long before they are forced to start taking action, and in fact, some of them are already the first to take action, and the number of people in this large category is large, but it is decreasing, and it is constantly being distributed among the other categories.

The second group, which accounts for about 30% of all players, is a group of about 3,000 people who actively survive by helping each other, and their leader is the male manager of Japan's largest online game information site.

His identity helped him quickly gain the trust of the players, establish his prestige, he quickly calmed down in the chaos, and formed an alliance in an orderly manner, forming this kind of situation.

Nearly 3,000 players were divided into several groups under his command to jointly manage the items obtained and collect intelligence, while the leader himself and his subordinates occupied the "Black Iron Palace" opposite the central square of the "starting town" to hoard supplies and give various instructions to his group.

The "Black Iron Palace", originally the "Room of the Resurrected", is now set up with a huge metal tablet that was not available during the closed test, and its surface is engraved with the names of all 10,000 players, and it is also very intimate on the names of the dead players, drawing a simple and easy-to-understand horizontal line, and the specific time and reason for the death of the deceased are also recorded in detail next to it.

Because the players lost the ability to "resurrect", the "army" took over this place as their base.

The giant group didn't have an official name at first, but later, after they began to issue uniform uniforms to their participants, players began to refer to them by the rather "subtle" name "army".

The third group after the "army", about 1,000 people, is a group of people who waste Kell without a plan in the first place, but can't muster up the energy to fight monsters to get supplies, and don't want to find a way to learn a "side profession" to make a living, and their lives are in trouble because of this.

"Hunger" and "sleepiness", these two real feelings that should not appear in the game, have become the two most critical points to test human nature, which is probably also calculated by Akihiko Kayaba.

In addition to mental exhaustion, the main reason for the "drowsiness" is that the brain has no way to distinguish whether the sensory signals it receives are from the real world or the imaginary world.

So it's no surprise that players want to go to bed at night, because that's when they do.

As for the feeling of "hunger", it is strange to many players, and now in the real world, their bodies should be being forced to inject the nutrients needed by the body by some means to maintain their life and body functions.

So logically speaking, the feeling of "hunger" should not exist, they should not be "hungry", and even if they eat, they should not be able to eliminate the feeling of "hunger", after all, virtual food cannot enter their stomachs.

However, in fact, after eating imaginary bread or meat and other foods in the game, the "hunger pang" will indeed disappear, and players will feel full, this principle is probably only available to professional brain experts, and Ling Ze doesn't quite understand how this works.

In short, "hunger" must have been Akihiko Kayaba's calculation, because as long as the "hunger pang" appears and the players do not eat, the feeling of hunger will never go away.

Although it stands to reason that you will not die because of a "hunger strike" in the game, if it continues, the "hunger pang" will continue to deepen, and it is not impossible to really "starve to death" mentally in the end.

But the good news is that you don't have to excrete in the game, and as for the problem of excretion in the real world, well, don't mention it.

So this third type of people, the kind of people who squandered Ke Er in the first place, let's not talk about sleeping.

Since they were unable to eat, most of them chose to join the well-organized "army", a group of common raiders, because in the "army", as long as they followed the instructions of their superiors, they could get food rations.

But no matter in which world, there will be people who lack the spirit of mutual assistance, legal awareness, and habitual risk-taking, and this is still the case in the real world, and in the game world, this tendency will inevitably be more amplified.

As a result, these people took the slums of the "starting town" as a base and began to engage in "banditry" activities.

In towns, within the "safe zone", the system will automatically protect the player, so players cannot harm each other in any way, not even "stealing".

Therefore, these "Fallen" will gather together to form "gangs", choose to hide in areas outside the town or in the labyrinth area, and attack prey that is more oily and less dangerous than monsters, and other players.

Of course, in the beginning, "robbery" was just "robbery", not to the point of "killing people and overselling goods".

It's just that if you often walk by the river, how can you not get your shoes wet, and always do this kind of thing, it will inevitably cause real friction.

And once he misses and kills people and breaks the threshold of that taboo, the "red player" begins to get out of control.

In the end, there was even a murderous guild called "Smile Coffin", which can be said to be very anti-human and anti-social, and the laws of the real world can no longer restrain this game world.

And the last is the most critical fourth group, which is aimed at the Raiders, but the players who do not belong to the huge group, the number is about five or six hundred, and they belong to different guilds, which is the mainstay of the "Raiders Group".

In addition, there are a very small number of people who choose the profession of craftsmen and merchants, and although they are only about two or three hundred people, they also form their own guilds and practice in order to earn the kor necessary for life.

Most of these people are professional "side players", and the original purpose of playing games is to use side classes to make money, which is also a very common behavior in games.

Of course, in addition to these, there are also those who do not belong to any group and only rely on fighting alone, most of them are like Kirito at the beginning, with experience and knowledge, they are advancing by leaps and bounds, and Ling Ze and they have encountered many closed beta players.

The solitary players of the closed beta are very closely connected with the merchants, craftsmen, sub-professionals, and professional strategy groups, the deputy positions are responsible for logistics, and the solitary players and the strategy team are fighting on the front line, and the best of the people in the first group will be supplemented, like Asuna actually belonged to the first group from the beginning.

"I wonder if Asuna is out of town now."

Ling Ze's thinking diverged for a while, Asuna seemed to have been hiding in the town for not many days, and then she was tired of the zombie-like life of waiting for death, and chose to come out to fight, choosing to do something before dying even if she died.

"The proficiency of my Taidao skill has increased to another level, and I feel that the skill is getting smoother and smoother."

Klein stood up to liven up the atmosphere, he waved his sword and looked at Ling Ze.

"Brother Ling Ze, aren't you going to practice your skills yet?"

Also as a "Taidao Envoy", Klein's admiration for Ling Ze is increasing day by day, because after skillfully using the Taidao skill group, he feels Ling Ze's strength more clearly.

"SwordArtOnline" is a game where the most important thing is feeling and proficiency, and relying on the system to assist you is the trick of combat, which requires the timing of the user's skillful use of skills.

In the case of the simple "one-handed sword upper slash", after learning the "one-handed straight sword skill", the person who lights up the "upper slash" in the sword skill table will automatically help the player to make a slash as long as they think about this skill in their hearts and then make a starting move.

Under normal circumstances, even if a person who does not light up the relevant skill, even if he barely imitates the slash action, will have no way to use the slash in battle due to the slow swing action or low attack power.

Although "SwordArtOnline" is a "complete stealth" game, the way this skill is used is quite a bit of a previous generation of keyboard rubbing and playing nirvana.

People who are not accustomed to this style of fighting, even if they hold a sword, they just swing it casually, even if they are against a boar or a wild wolf that can be easily solved with only basic single-shot skills, they will still end up in a hurry, just like the embarrassment of Klein when he first started.

However, for Ling Ze, there is no such problem at all, even if he doesn't learn skills, he can easily make movements, learning skills and practicing proficiency is not necessary for him at all, he just needs to improve his level and physical attributes.

In his eyes, the stiff system support skill trick was simply full of flaws, and it was not a threat at all.

In his spare time, Ling Ze was basically "meditating", because he was surprised to find that the "meditation method" of the Saint Seiya could still play a role in this world, which could calm the mind, soothe the spirit, and exercise spiritual strength.