Chapter 222: Ember Show Off! Gorgeous Kill!
-1088!
-1102!
-1064!
Crit!
Crit!
It's still a critical hit!
After opening the strong luck skill, Ember's critical strike rate has been increased to 70%, plus the weak part of the attack, with the blessing of damage, the damage number is not lower than four digits.
"It hurts ......"
It's unbelievable.
The Bloody Assassin is not bad, it is strong in terms of attack and speed, but what is the Bloody Templar, pure meat tank, up to 650 points of physical defense, higher than the attack power of most players.
Nowadays, it is estimated that there are only first-line players who can reach such a state, and even so, it is no problem to break the defense steadily, but the damage may only be in double digits or at most three digits.
What about the man in front of you?
It can steadily maintain the damage at a four-digit limit.,And,Is the critical strike rate too high?,MD,I haven't gone short.,Is it 100%.?
"Bloody Cross Slash!"
Attacked by Ember like a dog, but unable to touch anyone, the bloody Templar charged violently in place, with terrifying momentum, forcing Ember away, and then instantly brandished the spear in his hand to perform his strongest attack technique.
"Naive idiot!"
In the face of the bright red energy slash, the embers did not retreat but advanced, and under the horrified gaze of the onlookers, they were about to collide with the cross-shaped slash, but at the last moment, the body changed, and a horizontal jump actually drilled through the gap in the word "ten".
That's right.
It's just drilled into the past.
The cross slash itself is a combination of a horizontal slash and a vertical slash and two slashing sword qi, between this horizontal and vertical, there are four gaps, with the computing power and super speed of the embers, it is easy to dodge, the reason why he walks the tightrope is not that he appears in front of people, but because this is a special copy of the "interview", how to be strong, how to be gorgeous, how to shock.
It's not.
The "examiners", under this manipulation, are already dumbfounded, with a dull expression and a suspicious expression.
"It's my turn!"
Dodging the bloody cross slash also means that the bloody Templars basically have no power to resist, and the two skills are used at the same time to form a combination of skills, which is a life-fighting style of play, and this desperate attempt fails, so it will naturally bear the consequences.
A boss without skills is equivalent to a tiger that has lost its minions.
The reason why players are afraid of the boss is because the boss's skills, with the blessing of its strong basic attributes, can exert extremely terrifying power, and can be killed in seconds at every turn.
And what players are most afraid of is seckill, because death is the end, otherwise, it doesn't matter if it's a big disability, the drug can be recovered, the nurse can be milked, and there is a way to recover the state, and then fight for three hundred rounds.
The attack power of the bloody Templars itself is slightly inferior, even if its strength is already comparable to the bronze boss of the same level, but in the end, it relies on the shield battle, not the mad battle, and the damage is weaker.
The boss who can't be a person in seconds, the deterrence is not so big, not to mention, the only skill that can cause trouble is empty, then it will become meat on the chopping board, and it will be slaughtered.
"Boom......"
Ember continued to attack at close range, and under the sharp black dragon dagger, it blessed the effect of Yaksha and Tai Sui, and in a short period of time, the bloody Templars were covered with countless colors, and blood flowed all over their bodies, which was the bleeding effect.
Excessive bleeding caused minor injuries to become serious injuries, all attributes fell, strength decreased, combat power was reduced, and gradually the strength was inadequate, and the heavy spear in his hand began to swing not as smoothly as it did at the beginning.
"Click!"
After a while, a crisp voice rang out.
The bloody Templar's hand, broken.
The breaking effect is finally triggered.
With the right arm being cut off and the spear falling, it also symbolizes that the battle is coming to an end.
The bloody Templars, who had basically no power to resist, were severely injured and bleeding, and their health was like a torrent of water, and the output of the embers was even more explosive, and they soon died with hatred.
"Ding, congratulations on successfully killing a level 16 Bloody Templar and gaining experience......"
Listening to the system prompt sound in my ears, the embers were refreshed.
Level 20 tortures and kills level 16 monsters,It's because of the level suppression.,Experience has been reduced a lot.,The reason is the same as skipping the level to kill monsters with extra experience.,But this experience value,Ember is very satisfied.。
It seems that the bloody Templars are just ordinary monsters, but in fact, this is indeed the case, and the information that has been detected shows that this thing is not even an elite monster.
However.
Its attributes and combat power directly cross the elite level and enter the ranks of bosses.
This experience point should be given according to combat power, not level.
"Bronze gear?"
Reaching out and grabbing the equipment that the bloody Templars had burst out, a shield warrior's breastplate, bronze level, this grade, further revealing the true strength of this thing.
"Yours!"
Just glanced at it, Ember didn't hesitate at all, and threw the cuirass in his hand to Xiongba, he was a shield battle, this thing was exclusive to shield battles, and it belonged to him according to the distribution principle.
“……”
Xiongba reached out and took it, his lips squirmed, but he didn't speak, just silently stuffed the equipment into his backpack.
The armor on his body is silver-level, which is better than this bronze-level breastplate, and there is no need to change it, but the bronze-level shield battle equipment is still the most important part of the armor that has increased the most defense in addition to the shield, and it is worth a lot of money, mainly because it has no price, and he will not sell it if he is not short of money, so it is just left to his brother.
"Sure enough, a copy is a treasure!"
Every dungeon is brushed for the first time by each player, and the explosion rate is the highest, and then it falls to a value, constant.
That is, the explosion rate will not drop indefinitely to the lowest level as in the wild, but will continue to be constant at a certain degree.
This is to protect the rights and interests of ordinary players, and also to ensure the popularity of dungeons.
After all, the wilderness is a battlefield where major forces compete, and the more resource-rich the land, the more people are fighting for it, and the greater the power of competition, it is impossible for casual players to step into a step.
There is no room to survive in the wild, then, the dungeon is the only hope.
If this is the same as the design of the wild, the income of the dungeon will gradually decrease, and the gold boss can only explode black iron and even the whiteboard in the end, so ordinary players can't survive at all, either fighting for their lives will cause chaos in the game, or retreating from the game will lead to the loss of game vitality,...... These are things that no one wants to see.
The strong are called strong only when they are set off by the weak.
Without the weak, there are strong people everywhere, so will the strong still be called the strong?
Similarly.
Once there are no ordinary players in the game, those forces will also be finished with them.
"It's a pity.,The bloody church doesn't have much value.,Only the treasure that hides the boss is a little interesting.,Others.,Except for the high experience value of the monster.,It's nothing.,Other copies can be more or less a little material.,And here are all humanoid monsters that can't be collected.,The only pill produced is still a life-fighting pill with great side effects.,It's expensive.,Very low cost performance.。