Chapter 106: Makabuda 1
Siegel cautiously followed the direction of the Blackwater River, neither too far nor too close. He spends only six hours a day on the road, the rest of the day either hiding from nearby orcs or finding a safe place to hide.
The closer you get to Makabuta, the more you can feel the detection spells that loom in the sky, and they patrol every day without stopping, a necessary measure to guard against mages. Of all spellcasters, the Mage has the most abundant means, and each Mage has a very different personality, with different opinions on the same thing and "uncontrollable and unpredictable" actions. Some mages are good at flying, and the walls are a joke to them, some are good at shapeshifting and stealth, and all defenses that rely on the human eye are useless, some are good at explosions, and the railings and door locks are nothing more than papier-mâché toys in their eyes, and most terrible are curses and toxins that keep lords everywhere sleepless and unable to eat. To avoid this, the human lords and the temple cooperate to convert to the faith, allowing the temple to collect eleven taxes on their territory in exchange for spell protection. The Kingdom of Stars and the Church of Dawn are such a model of seamless cooperation, the army is the king's, the king's guard is the temple's, and the cooperation between the king's power and the divine power has created a powerful kingdom that has lasted for thousands of years.
The other races also have means of guarding against spellcasters, the dwarves have no mages but have runemasters to provide protective barriers, and the elven royal family must be educated in magic from an early age, and they are all powerful mages. As for the orcs, their nature of penchanting to kill and their muscles acting before their brains makes it extremely difficult for calm and wise mages to appear, but they turn to the witch priests, the "priests" of the one-eyed main god of the orc race. They placed exclusive barriers in important areas, preventing priests of other faiths from approaching them, and detecting the mage's whereabouts.
One of the most important means of this is to detect magic, which is the most common spell in the castles of the lords. Whether it is a magic item or a magic enchantment, it will be invisible under the effect of detection magic, including the wand. Even when using an anti-magic field to suppress the effects of detection magic, the vigilance can still sense the sudden appearance of empty spaces in the detection area - areas where detection magic cannot penetrate, allowing them to raise an alarm and summon the guards. Imagine that in the alarm area, in order to avoid detection, a mage cannot carry a magic wand, has no magic items on his body, and does not even have a protective spell, even if the spell material package is not affected, but how much of a threat can he be with his flesh and blood, can he compare to a professional assassin? The lords can finally sleep soundly and will not worry about becoming a puppet of the mage one day.
The Lords, Temples, and Mage Guilds form a balance, at least without major internal friction, and are able to maintain the stability of the regime, divine power, and legal power at the same time. The emergence of the New World was just right, giving these three forces room to expand outward, and this model was also brought over. Knights are easy to cultivate, and the lord's army can be formed as long as there is a population, but the generation of priests is very slow as the faith progresses. In the New World, the strength of the temple is relatively weak, so the Mage Guild has separated from the Mage Guild and closely integrated with Waterdeep City in an attempt to find a new cooperation model, but the rest of the world is still conservative. The orcs have little incentive to innovate, and in a way, they are more "traditional", so the witchcraft enchantment around Makabuta is layered after layer, and there is no pause for a moment.
The outer barrier is still only to monitor the main road, using the skull towers set up on the side of the road and in the middle of the Blackwater River - vigilance towers stacked with enemy skulls - as the core of the barrier, unleashing detection magic and detection powers. Siegel didn't take these paths in the first place, and he avoided getting too close to the riverbank, so it was easy to avoid these detections. As we continued to get closer to Makabuta, the number of enchantments began to increase, and skull towers were set up in parts of the woods and mountain passes. Siegel had no choice but to keep making detours, which drastically reduced the straight-line distance he traveled each day. Coupled with the need to avoid moving patrols and watch out for hidden outposts, Siegel walked 60 miles a day, but at most less than 10 miles to Makabuta.
Even at this speed, it was impossible to maintain any more, and the barrier ahead was already very solid, leaving no gaps. Siegel had to stop on a small hill, not far from the last waterfall of the Blackwater River, and then quickly lower in height until it reached the sea. Makabuta was a hundred miles away, at the end of Siegel's field of vision. Clusters of houses and sporadic lights can already be seen there. Smoke curls up, distorting and blurring the view of the sea, and where the lights are most concentrated, you can faintly see several large ships under construction, many small black dots as small as mosquitoes and ants, busy on their keels, working all night. There are several such shipyards, which are located on the north and south banks of the Heishui River, and there is also a large repair shipyard by the sea. If you didn't know it in advance, you wouldn't have seen that this was an orc city, and you would have thought it was the molten iron port of the Star Kingdom.
Ships require a lot of timber, and beneath the waterfalls are forests where hundreds of orcs and orcs are busy cutting wood, and the sound of axes cutting down trees is incessant. There are no animals in this woodland, all of them are eaten by the orcs, just as there are not many fish in the Blackwater River, and the orcs have no restraint on obtaining resources, and are more greedy than humans. Humans also replant saplings after cutting down large trees, but all the orcs pass through is a devastated clearing.
But now is not the time to think about racial inferiority, and Siegel needs to figure out a way to detect magical enchantments. He can place all magic items in the keyspace. He had experimented that as long as the key was no more than half a meter away from the dice, it would not cause a reaction from magic detection. Unfortunately, Siegel didn't know how to enhance the dice's ability to hide objects, so the wand he held in his hand couldn't enjoy this convenience. Without the help of magic, Siegel didn't feel like he could get through the lines with his elven pace and Wild Path's stealth skills alone, and it would be effortless to find him, whether it was an experienced orc guard or a wolf-mounted wolf with a quick sense of smell.
Dressing up as an orc might be an option, at least to avoid trouble on the way through the forest and lumberyards. But how to get through the gates and walls? The guards are not easy to deceive, and they don't know what is going on in the city of Makabuta, and no matter what they ask, they will reveal their flaws.
Seegal thought of the dense ships that came and went, and those orc pirates' eyes were sharper than anyone else's, and the sea was unobstructed and more dangerous than anywhere else. But what if you turn into a skeleton and walk straight to the bottom of the sea?
This idea made Siegel think about it for a long time, and finally had no choice but to give up. After testing that he became a necromancy, Siegel was like a hidden space key, which did not attract the attention of detecting magic, nor did he need to breathe, so he had no problem walking on the bottom of the sea. But Siegel doesn't believe that the whole macabha is defenseless against undead creatures. Orcs are more evil, but they are just as disgusted with the dead. Witch sacrifices have means to protect and detect the existence of necromancy, and they will inevitably have corresponding functions in the city's enchantment circle. And a moving necromancer approached the shore in the direction of the river's impact. Siegel doesn't feel lucky enough to land, and is likely to be blown to pieces by the spell underwater.
He spent three whole days at the waterfall, observing and thinking about methods. He saw that the orc logging team below the waterfall was throwing the felled logs into the water, sending them down the river to the shipyard. Siegel thought about hiding in the wood and floating over, but the flesh and blood could not stand the cold water, and the necromantic body would still be detected by the necromantic barrier that would find him.
Every day, there would be a large amount of wood floating on the river, and the orcs would consume a huge amount of work to build warships, and eventually the wood below the cliff was consumed to the limit, so a logging team set an eye on the woods above the waterfall. Siegel saw orcs starting to climb upward, with the help of an trolls. However, the trolls seem to be of low status, and they are also shackled, and are chained together by chains and shackles. It also had no axes to use to chop down trees, just coolies that were responsible for carrying them.
Siegel suddenly thought of a solution, and although he still needed the help of the god of luck, there was at least a chance of success. He thought about the whole process many more times, including the possible reaction of the orcs. After observing the logging team for another two days, Siegel decided to do it.
He asked Baron to hunt around and find two rabbits, and without gutting or skinning, roasted them at a distance from the waterfall and placed them in the key space ready to be used as bait. Then he took out the bottles and jars he had scavenged from the witch priesthood and found several highly toxic substances to fill in the rabbit's belly. He waited until the day when the snow began to fall, because at this time there were the fewest orcs, and only three lumberjacks took the trolls up the mountain to do the hardest work, and the others chose to be lazy at the bottom of the mountain. Siegel waited for the logging to begin, then went to the place where the orcs were warming themselves by fire, and re-roasted the prepared rabbits. The wind wafted the aroma into the troll's nose, and it was already hungry, and when it smelled it, it came over. Seeing that there were no orcs to watch over him, he put his mind down and ate the rabbit and the stick in one bite, chewed it twice in his mouth, and hurriedly swallowed it.
He didn't think about the footprints in the snow that had exposed his movements, because he didn't have a smart enough mind to spot the flaws in the whole thing. Rushing back to where it was and avoiding detection by the orcs was its only idea, but it could never come true. The combination of several highly poisonous substances can only lead to a dead end in the recovery ability of the trolls' physical abilities. The big ugly guy shook a few times, hit his head against a tree, and fell to his death in the snow.
Siegel stepped out from behind the tree, holding a dragon's tooth dagger. He only had a short time to prepare before the orcs found out about the anomaly.