Chapter 489: The Haze of Innsmouth

Innsmouth.

It's a town that isn't recorded on the map, and it's full of all sorts of bad legends and stories.

However, for Duanmu Huai, he only felt that this place was ......... It's pathetic.

Well, it's pathetic.

As we all know, this is a crossover quest world, and when the game first opened this quest, a large number of players naturally poured into it. When they figured out the rules of the quest world and successfully started having fun, a group of fun players appeared.

This group of players is not a small number, and they soon began a vast tour of the holy land throughout the world.

According to the posts made by this group of players on the forum, they even have a few "achievement actions" within them.

For example, go fishing in Innsmouth, feed the dogs at Miscato University, go to Dunwich to enjoy the moon, or whatever.........

The latter two are good to say, as a university, of course, Miscato University cannot be allowed to come and go at will. The inhabitants of Tunwich are also quite simple, and although they may seem chatty at times, the player prefers to climb the mountains and gaze at the stars and the moon rather than go to the town to wreak havoc, so it is not a big deal.

Only Innsmouth is out of luck.

After all, as a representative location of the Gram mythology, this place has been turned upside down by players, and everyone knows that the inhabitants of Innsmouth are a group of Deep Diver cultists who believe in Cthulhu, so here, the player's actions are quite bold, and they dare to do anything.

Divers have no human rights anyway.

Some people dare to go fishing on the edge of the cliff, some dare to set fire to Dagon's church, and some even go so far as to slip the door and pick the locks everywhere.

Of course, there are also players who will pat the Innsmouth on the shoulder, very kindly "invite" them to the side, and laugh at them.

"I heard that Cthulhu is fun, summon one out for us?"

Poor God, the Innsmouth are just a group of isolated, self-sprouting Deep Diver Cultists, who have never seen such a player who is even crazier than their own master. And the player is still competing to see who can dig the deepest secret, and it doesn't matter if you investigate the deep divers, and if you don't summon a Dagon or Cthulhu ashore, you'll be sorry for your player's name.

There are even players who directly find the Deep Diver family and say that we are willing to help, but later directly kick the other party away, "What are you mothers-in-law called, let me come!" ", and then directly began to work on the summoning ritual of Cthulhu himself.

In the end, the whole Innsmouth group of demons danced wildly, and the players who wanted to summon Cthulhu and the players who wanted to stop them directly fought, but the aborigines of Innsmouth were shivering and hiding in the house, and they didn't dare to wander around the streets.........

So much so that the players who went later complained that the people in front of them had played Innsmouth badly, and there was no local customs at all, just like those tourist attractions on Double Eleven, the streets were full of investigators, and not a single indigenous NPC could be seen.

But people still love to go to Innsmouth, after all......... Anything in this place can cause an event and then use it to increase your points.

Unless the whole of Innsmouth is dead.

So Duanmuhuai also planned to follow in the footsteps of his predecessors and try his luck in Innsmouth, but he didn't go in the game, on the one hand, Duanmuhuai had a more important task at that time, and on the other hand, there were too many Innsmouth investigators at that time, and he couldn't meet a deep diver when he went out to buy a pack of cigarettes, and Innsmouth was really sick in this case.

Luckily, because these players turned Innsmouth upside down, Duanmu Huai didn't know more about Innsmouth than the Innsmouth natives.

For example, there are four families in Innsmouth.

These include the Flink family, who first built Innsmouth, the Furson family, who controlled the town's manufacturing and alchemy industries, the fanatical and radical Spock Society, and the Tolominny, who controlled the town's only hospital.

These four families cooperate with each other and compete with each other, after all, they all want to be able to please the glory of the evil gods they believe in——— so it can be seen that human greed is common even for cultists.

In the game, the fate of these four forces can be described as quite tragic, and the Flink family was directly wiped out by the investigators who heard the wind because of the big tree.

The Furson family is not much better, rich, or cultists, in the eyes of players, it is simply the best ATM, so under the influx of investigators, its tragic situation is comparable to the corpse of five horses in the downtown area, which makes people unbearable to look at directly.

The Spock Association was even more miserable, this association itself was the most radical and fanatical cultists, and they were the most unbearable in the face of the influx of investigators, so the first brave head iron stood up and shouted "Down with the tyranny of mankind, the world belongs to Dagon..............."

And then there is no then, really when the investigator is playing around with you?

The same is true of the Tolomini family, although it relies on the control of the hospital, it is quite hidden, so it was not immediately killed by the investigators. But later, an investigator discovered the secret of the Tolomini family, and used this to blackmail the Tolomini family to do something for him, summoning Cthulhu as soon as possible——— at that time, the Tolomini family still thought that they could use each other and agreed.

The result is that the investigators can't get used to the attitude of these cultists grinding and procrastinating, and they plan to play big, and then the Tolomini family is unwilling, and the two sides directly tear their faces and eat black——— but what the Tolominny family didn't expect was that the other party actually believed in Dagon, relying on Dagon's divine power, and in turn destroyed them!

Is there anything more tragic than being destroyed by an evil god you believe in?

I'm afraid it's gone.

According to the player who teamed up with the Tolominny family and then killed them in the backwater, basically in Innsmouth, the four families have the same methods——— they will kidnap the inhabitants of Innsmouth, and they will also kidnap outsiders. Among them, after the kidnapping, the local residents are brainwashed and then become devout believers. And the outsiders were basically sacrificed to Dagon as sacrifices.

The contradiction between him and the Tolomini family is also here, originally the player thought that quantitative change would produce qualitative change, what year did you tie people up like this? It's better to make some kind of activity, coax a bunch of onlookers who don't know the truth, and then give them all to Dagon in one pot and it's over.

Of course the Tolominny family disagrees with this, if you want to say that occasionally a few outsiders disappear here, you want to have an event and have a big game, so don't you invite the above?

The player is also puzzled by this, if you can really make the evil god happy, then isn't it a problem? Or are the stupid evil gods you believe in unable to even deal with the human army? Do you believe it?

So the two sides fought.

As for how to maximize the number of points harvested in the entire Innsmouth, through the description of the intelligence in the forum, Duanmu Huai himself already has an idea.

The biggest reason why Innsmouth was not destroyed, in addition to their cautious actions, was that there were people above who secretly colluded ——— the rulers of Innsmouth and senior government officials.

Secondly, about the native Innsmouth——— there are no good people in this place, all Innsmouth people are a hybrid of deep divers and humans, proper alien creatures, put it in the Inquisition Duanmu Huai would have slaughtered the city for you a long time ago, and there is no one who will die if he is left behind. Believing in evil gods is still chaotic mutation, who will you kill if you don't kill you?

In fact, in the game, the hybrid mutants in Innsmouth also die, and the more players die, the higher the player's score.

There is actually an internal logic to this.

The investigator in The Haze of Innsmouth, who made Innsmouth famous, reported to the government after escaping Innsmouth, who sent a large army to suppress Innsmouth.

But the problem was that it was 1920, when everyone was obedient and news was easy to control.

In the year 2000, which government would dare to march in and suppress a village?

That's not directly on the national hot search and live broadcast every day!

So Duanmu Huai also thought of a good idea.

He can guarantee that this will definitely turn the whole of Innsmouth into a real nightmare.

So this time, Duanmu Huai put Lorena at home, and then he took the rabbit and the black cat on the road, and he didn't even take a car, but walked on foot, and thus passed through the saline land that surrounded Innsmouth, and came to the city.

When the lights of Innsmouth appeared in front of Duanmu Huai's eyes, it was already late afternoon three days later.

The whole of Innsmouth was dead silent, only a few lights meant that there were still people living inside, and the dark clouds were roaring and covering the entire sky, and a storm was coming.

And on the hillside, Duanmu Huai was standing there, staring coldly at the fishing village in front of him. He was dressed in a black waistcoat and suit, a dark trench coat, a wide-brimmed hat, and a black-covered cane in his hand——— of course, if you just looked at it, it looked like an ordinary gentleman looking at the scenery in the distance.

The premise is not to include the dilapidated and scrapped vehicle next to Duanmu Huai that looks like a toy car.

"It's finally here, and it's Innsmouth."

Duanmu Huai held his cane and squinted at the pre-storage below, he could see the dark Dagon church on the edge of the shoreline, and the fishermen on the pier carrying fish from the fishing boats. There didn't seem to be much traffic on the streets, except for a few people who clearly looked like out-of-town tourists, walking around.

A howling wind swept past Duanmuhuai, who reached out and grabbed the waste paper that flew in the wind, and unfolded it ——— a tourist poster depicting Innsmouth.

The poster says Innsmouth is a paradise, the best place for leisure and travel, and says the sea is enough to forget all your worries.

Well, that is, there are no worries when you die.

"Meow ........."

The black cat got out of Duanmu Huai's collar and stuck out his tongue to lick his face, while Duanmu Huai also reached out and touched the black cat's little head.

"Okay, don't worry, the show is only starting now."

After saying this, Duanmu Huai clenched his cane, turned around and disappeared into the darkness with great strides.

At the same time, torrential rain poured down.

(End of chapter)