Chapter 208, Blizzard, which specializes in disgusting players
This ghost weather.
The most disgusting thing about Zul Grab is not the mobs, not the bosses, not the god Haka, but the weather system.
Unlike the other regiments, Zur Grab is a wild city-type dungeon, just like Zulfarak is a typical troll city.
Zulfarak doesn't have a weather system, but Zulgrab has to add it, purely to disgust players.
Not afraid of sunny weather, not afraid of rain, afraid of rain and fog.
The rain itself affects the vision, and if you add it to the fog, it's the ultimate torture.
"Damn, I can't see it."
"Where are you? Am I a ghost hitting the wall? ”
"Faint, it's raining so hard, it's foggy again, and visibility is less than 5 yards."
Rainy and foggy weather is a big test for computer configuration, and players with low image quality are full-screen mosaics. Players with high image quality are not much better, and the rain and fog are too realistic, resulting in a gray screen.
The visibility is almost 0, and the biggest trouble is not getting lost, but not being able to foresee the dangers around you, and not knowing where the blame is, which is especially easy to add.
"Don't run blindly, everyone follows me in a group, don't lead to blame, it's very troublesome to destroy the group."
Jing Lang can only judge where there is a monster by virtue of the memory of the mold lake, the fixed monster is not terrible, the real scary is the patrol monster, the visibility in the rainy and foggy weather is 0, and the patrol monster is close to the ignorance.
When clearing the monster, if the patrol monster joins, there is a chance that the end will be wiped out.
Jing Lang tried his best to control the actors' commotion: "Don't wave, whoever waves will be blamed, and the group will be fined 500." ”
A group of people followed Jing Lang cautiously and moved forward.
When encountering monsters, Jing Lang asked everyone to stop and fight, and try not to run around in place, so as not to attract the surrounding monsters.
However, the monsters here are too disgusting, and the various group terror skills are miserable.
The most feared situation appears, the patrol monster is coming, and the frightened person will inevitably lead to the patrol monster.
"Interference."
Jing Lang reluctantly ordered to give up the treatment: "This damn rainy and foggy day." ”
"It's broken, run the corpse."
Bad luck, drink cold water and plug the gap between your teeth, the position of the interference is particularly poor, and clicking off the interference will lead to the latest wave of monsters.
Jing Lang never expected that it was smooth sailing before, and the boss had all passed at one time, but the group was wiped out in the mob.
No, it's not on the mob, it's on the rainy and foggy weather.
"This rain doesn't stop, I feel like it's going to be cool."
"Heaven and earth, the rain will stop soon, I am willing to offer my chastity that I have maintained for 30 years, just for a sunny day."
"Chrysanthemum, are you sure you still have chastity?"
"My heart is always pure."
The impure chrysanthemums were red and did not pray for a sunny day, and the well waves ran back from the corpse, and it was still raining heavily in the dungeon.
It was not without good news, Jing Lang found that the fog seemed to be a little lighter: "This fog is about to disperse, and when we push to Jindu, the rain should stop." ”
"Brother Lang, do you want to take a shortcut?"
"That's nature, it's too far to go back the way we came, we're taking a shortcut this time."
Jing Lang didn't let everyone follow the original route, the initial route was too far to run to the point of extinction, and the easiest thing was definitely to take a shortcut on the left.
The advantages of the Zul Grab Wild City dungeon are reflected in the fact that the roads extend in all directions, and there are many options, rather than a fixed route with no degrees of freedom as in other regiments.
Jing Lang led everyone to the left of the entrance, where there is a waterfall, and from the top of the waterfall, you can go straight to the downhill of the area where Jindu is located.
When I played Zur Grab, countless teams gave priority to playing Jindu from this road, and if they could win Jindu, they would continue to fight, and if they couldn't win Jindu, everyone would disband, wash and sleep, so as not to be hacked.
When they came here, the fog stopped, the rain became smaller, and the sight gradually improved.
Jing Lang breathed a sigh of relief, this time it shouldn't be because of the add group, right?
"It's almost rainless, everyone be serious, it's too much time to waste too much time to extinguish once, and you will have to drive two or three cars later."
The distance of running the corpse is a bit far, and it hurts to kill it once.
No one wants to run a long distance on a corpse, everyone get serious.
Jing Lang arranged: "Pull the patrolling monster over and kill it first, and slowly push it up, don't worry." ”
With the experience of destroying the group once, everyone played very carefully, and the actors were temporarily offline.
Step by step, steadily push up.
When pushed up the slope, the rain finally stopped.
"I hate the rain."
"Chrysanthemum, test you, please use one sentence to describe the rain is particularly heavy."
"No, don't fight anymore."
Fight must be fought, the area where Jindu is located has a lot of aging maids.
"Jindu is really corrupt, he knows how to enjoy it too much, there are at least hundreds of maids here."
"They are all old maids, and Jindu's taste is very strong."
"You don't understand this, the old ones don't go, how can the new ones come, Jindu has summoned Haka now, and he definitely wants to use Haka's power to recruit more young and beautiful maids."
"Wait, did we forget about the hidden boss?"
When it came to Jindu, everyone thought that there seemed to be a new version of the boss that had not been beaten.
Stealing vegetables and asking, "Brother Lang, should we go and fight the hidden boss?" ”
Zur Grab has 5 hidden bosses, 4 of which are in the source of madness, and the summoning mechanic is unique, with a boss rotating every two weeks.
The reason for the existence of the 4 hidden bosses of the source of madness is to drop materials to craft T1.5 decorations, and due to the unique rotation mechanism, it takes eight weeks to make the accessories.
Moreover, summoning hidden bosses requires the preparation of materials, many people are too lazy to get them, and only some players who need accessories will collect summoning materials.
Another hidden boss is the famous Gazlanka, who drops blindfolds, harpoons, and tortoise books.
To summon Gazlanka, you need to do a fishing quest and then summon it by fishing.
Jing Lang was in a hurry this time, and directly skipped the hidden boss: "There will be a lot of time for the new CD tomorrow, and I will summon the hidden boss tomorrow, and I won't fight it for the time being." ”
Stealing vegetables regretted: "I originally wanted to get a T1.5 accessory." ”
I said, "I want the turtle book." ”
Jing Lang smiled: "Don't worry, there will be something sooner or later, and it will come out tomorrow." ”
This CD doesn't play hidden bosses for the time being, and Jing Lang's next target is Jindu.
To kill Jindu, you need to clear all the mobs in the entire area, only in this way can you ensure that there will be no accidents when you hit Jindu.
There are too many monsters, and waves of clearing are too wasteful of time, Jing Lang decided to solve it with everyone's favorite method: "I'll pull the monster later, and we'll have two or three waves at a time." ”
There is no over-expansion, all at once, this is a team copy, and it is too easy to hit the street if you pull too much.
Jing Lang got on the mount: "Give me a shield, I'll pull, and I'll cut the back row of ranged monsters in melee combat, and the others A." ”
After saying that, Jing Lang rode his mount and rushed in, pulled three waves of monsters in a circle, and then chose a suitable location for the refrigerator.