Chapter 351: Don't Bet with Gamblers

Looking at this gambler with a gambling posture on his face, Dunn didn't answer at all, but said indifferently to the audience in the live broadcast room:

"As you can see, unlike those unregular ghosts, some high-intensity ghosts have rules for killing, not because someone has made rules, but because the logic of its own existence is strong enough to form a set of rules.

"For example, a ghost formed by a strong killing intent, then it simply wants to kill, although the intensity is not high, but as long as it is a person, it will try to kill, or rather, it is precisely because its own cognitive strength is not high, and it has no ability to distinguish that it will lead to this situation of killing anyone.

On the other hand, if the cognitive intensity is extremely high and the owner has a complete logic, these cognitions will spontaneously form some kind of rules to bind the ghost, such as a ghost composed of obsessions such as 'I'm going to kill the person who killed me', because it is clear enough, it will become a situation of chasing a target to kill, and satisfying this goal is its killing rule.

"Legend has it that ghosts become stronger after killing people, but in fact, it doesn't mean that they absorb any yang energy or other metaphysical problems, it's simply because when people are killed by ghosts, they have a fixed understanding of ghosts, and they even think 'why did I die', and finally leave a relatively reasonable cognition.

"For example, 'I strayed into the territory of the ghost and was killed by the ghost', 'I was killed by the ghost because I lost a gamble with the ghost', etc., and when these cognitions are integrated into the information that constitutes the ghost, it will become a part of the ghost, so the ghost will really follow this setting, and while becoming stronger, it will also have many more restrictions."

Looking at the teeth and claws that did not step forward to kill, but waited for the gambling dice, everyone suddenly felt that what Dunn said seemed to be very reasonable, because before Burlit, this ghost did not need to gamble to kill.

But then, some doubts surfaced again, and all kinds of barrages also floated out-

[Then why can this ghost gamble on life? 】

[How do you explain that Burlit is getting younger?] 】

[And the ghost hand on Burlit's body......]

Watching the barrage focus on Burlit, Dunn opened the suitcase and took out some small bits and pieces from it, but his mouth explained plainly:

"Life is of little meaning to ghosts, but people think it can be absorbed, so it sucks, take this gambler as an example, its first method of killing people is to turn the dead into dry corpses, which obviously has nothing to do with aging and loss of life, I boldly speculate that it is about some bad gamblers who are 'squeezed dry' by the casino's strong will to condense, and finally produce this 'squeezing dry' body fluids effect, and then some dead people associate squeezing dry with absorbing life, so its killing method has also become direct absorption of life."

Speaking of this, Dunn's face showed a slight look of emotion-

"I've always said that the streamer named Burlit is stupid, but in reality, it's the best state to fight ghosts, and ghosts are the more scared you are, the more powerful they become.

"It is precisely because this Burlit is not afraid of ghosts and does not believe in the existence of ghosts, so when all ghosts face him, they will lose the bonus brought by cognition.

"But this situation is also very unstable, because once he really sees a ghost, then all his previous self-confidence will collapse, and then maybe the most terrifying ghost in the world will be brewed."

Speaking of this, Dunn suddenly stood up, took out a handful of ground coffee and sprinkled it on the gambler, turned his back to the camera, and issued his statement with a very handsome back-

"The best way to fight ghosts is not to be afraid, as long as you believe that ghosts are afraid of chocolate and coffee, then it will be afraid, as long as you believe that plastic wrap can catch ghosts, ghosts will be caught, a strong heart is the key to defeating ghosts! Courage is about confronting your fears and seeing them as if you were in your pocket! ”

With that, he took a step in a posture like Jotaro walked towards Dio, and with that resolute demeanor even the gambler couldn't help but take a few steps back.

But his words did not end there, but became more and more high-pitched:

"The hymn of humanity is the hymn of courage, and the greatness of humanity is the greatness of courage!"

With that, Dunn's body sprinted forward, and the gambler began to wave his tentacles wildly as if he had been stimulated by something.

One by one, the tentacles drew different trajectories from all directions, shooting towards Dunn who was rushing rapidly, but the palm of Dunn's hand was as easy as an antelope hanging horns, and in the blink of an eye, it was already in front of the dice.

With morale-boosting words in his mouth, Dunn suddenly pulled out a piece of plastic wrap and wrapped the dice ghost, and as the plastic wrap ball continued to grow larger, the gambling ghost that was originally standing behind the dice ghost also completely dissipated.

[That's it?] 】

There was an unbelievable sound in the barrage, and it began to swell rapidly, and the audience who originally wanted to watch a gambler fight the god of gamblers didn't care how many corpses lay on the ground, they only felt that this gambler lost too easily, so that their expectations were completely disappointed.

But Dunn was unmoved by the words such as [RNM refund money] in the barrage, but calmly stuffed the ball of plastic wrap into the suitcase, and said flatly:

"The ghosts that have been filled with cognition are powerful, but at the same time, they have also been bound by the rules, as long as they bypass the rules, don't gamble with gamblers, and don't get on the boat with astringent ghosts, then it will not be much more difficult to defeat them than ordinary ghosts. In the final analysis, when dealing with ghosts, one is not to be afraid, but not to be greedy. ”

Dunn's words instill in the audience a certain kind of "cognition" called fighting ghosts, which is actually dealing with weird talk, and looking forward to hatching "anti-weird" weird talk that can target cognitive monsters.

However, just as he was proclaiming his values to countless audiences, a burst of noise suddenly came from the doorway, and a total of sixteen soldiers piloting a fully enclosed mecha poured in from the safe passage, and on their armor, a purple logo surrounded by two arcs was hung.

Purple Light Consortium!

"Mr. Dunn, your mission has been well accomplished, we are the Purple Light Task Force, please leave the gamblers to us, and this commission is complete."

A slightly mechanical female voice came from the mecha, Dunn didn't hesitate, he took the plastic wrap ball out of the suitcase, but just as the mecha was about to step forward to pick it up, the mecha behind him turned around almost at the same time, and then, hundreds of individual rockets shot out like a torrential rain, and in a burst of explosions, the mecha dressed in different clothes appeared in this space.

"This is the Constantine Consortium, Mr. Dunn, hand over the gamblers in your hands, and we are willing to give double the chips."

"Our Rhine lives three times as much!"

"We're ...... Lorcan"

"I'm sorry." Dunn's voice was clear and loud, directly interrupting the voice that had not yet shouted the quote, but casually threw the plastic wrap ball to the purple light mecha closest to him, and said calmly:

"Work is work, the goods have been delivered, remember to pay the salary to the account of Black Thorns."

"Wise choice, Mr. Dunn." The purple light mecha grabbed the plastic wrap ball and stuffed it directly into the valuables storage compartment, and the next moment, the entire live broadcast room was filled with endless artillery fire......

(End of chapter)