Chapter 0247 2V2

"Boom ——!"

As a violent explosion sounded in his ears, the Big Dipper immediately heard a clear "click" sound, and the huge long stick of the [Ancient Abyss Giant Ape] swept across the [Ice and Snow Goddess's Shield], and the [Ice and Snow Goddess's Shield] was smashed out of the cracks, and the aftermath generated by the violent energy formed a powerful wind, blowing the entire Big Dipper unstable!

However, this is not over, the attack of the huge long stick was only slightly blocked by the [Ice and Snow Goddess's Shield], and it has completely shattered the [Ice and Snow Goddess's Shield] and continues to sweep towards the Big Dipper behind the [Ice and Snow Goddess's Shield]!

Fortunately, the Big Dipper Eye is fast, and with a teleportation, it can avoid the [sweeping the world] of this huge long stick!

[Teleportation] (Action Skill · Lv3): The mage's exclusive displacement skill, which consumes a certain amount of mana, can flash a distance of 30 meters (increased according to the skill level) in a fixed direction, and can cancel out the opponent's attack effect at the same time, and the skill cooldown is 180 seconds.

Of course, although the [Ice and Snow Goddess's Shield] was smashed by the [Ancient Abyss Giant Ape] with one blow, if it weren't for the [Ice and Snow Goddess's Shield] that was nearly a second of hindrance, it would probably be the Big Dipper himself who was smashed at this moment.

However, at this time, the Big Dipper has changed from a relaxed mentality just now to a strict battle.

Because it was only two rounds of fighting, he had already used up the two key life-saving skills of [Ice and Snow Goddess's Shield] and [Instant Movement]!

How can this keep him from getting nervous?!

As we all know, the characteristic of the mage profession is that when fighting, you can't be close to the enemy, otherwise, the end is just one word - death.

Therefore, for the mage profession, the already small life-saving skills are far more valuable than the professions of swordsman, assassin or even archer.

Because even if they are close to the other party, swordsmen and assassins don't need to say much, they themselves are a profession in close combat, but even archers can rely on weapons and body skills to engage in hand-to-hand combat, but mages cannot.

You must know that before today's encounter with the bean scattering soldiers, the Big Dipper has never used defensive skills for two consecutive rounds!

Even in the top-level competitive game of "On the Sword Table", no one has yet been able to do it to the point of sprinkling beans into soldiers!

It was only at this moment that the Big Dipper really realized how terrifying the combat power of the top profession was!

Although I had already understood that if I was tough with top professional players, I would definitely lose, but I didn't expect that the gap in combat effectiveness between myself and top professional players would be so big......

I have to say that at this moment, the heart of the Big Dipper is indeed a little gloomy.

It's just that as the president of the "Top Ten Guilds of China", the Big Dipper naturally can't be a fragile glass heart.

The gloom disappeared completely in only an instant, and was replaced by those eyes full of fighting spirit!

For high-level players, combat effectiveness is only one part of the factors that determine the outcome of the battle, and another important influencing factor is fighter skill and combat strategy!

That's right, just like Dugufeng, it seems that the top masters are like this, the stronger the opponent you meet, the more excited you will be.

At this moment, the Big Dipper is already excited......

On the other hand, the situation is similar to that of the Big Dipper, and there is also the vice president of the [Tiangang and Earth] Twenty-eight Nights.

Like the Big Dipper, the Twenty-Eight Nights are also existences that have completed the adventure mission and obtained the adventure skill.

However, in the face of the grass and trees who are the same top professional players as the beans, Twenty-Eight Houses also recognized the gap between themselves and the top professional players for the first time!

Twenty-eight Nights is a necromancer, and after a turn, he chooses the Necromancer, and the Necromancer Witch and the Necromancer Curse. But it is notoriously difficult of all professions.

Of course. The difficulty of necromancer poison witches and necromantic spells also requires certain prerequisites.

In a sufficiently advantageous and relaxed output environment, the skills of the Undead Poison Witch and the Necromancer Witch will definitely make people physically and mentally irritated.

But if the Necromancer is left alone or is close to the melee class, that's a different story.

It's no exaggeration to say that a necromancer who is left alone or in close pros by a melee pro is a fish on the chopping board and is left to be slaughtered by others......

However, although there is only one person in the Twenty-Eight Nights, it is also a back and forth fight with all the grass and trees.

This is thanks to his adventure skill - [Undead Apocalypse Skull Curse]!

And in front of the twenty-eighth night, there were two undead skeletons with a height of more than ten meters!

【Adventure: Undead Apocalypse Skull Curse】(Passive Skill · Lv2): Necromancer's exclusive skill, when summoning [Skeleton Guard], it automatically attaches the bonus effect of this spell, increasing all-round attributes by 150%, increasing body size with skill level, and no skill cooldown.

That's right, as a ranged mage class and no direct offensive skills, in order to make up for its damage shortcomings, "Eternal World" added [Skeleton Guard], a skill to summon war pets, to the necromancer.

[Skeleton Guard] (Action Skill · Lv3): Necromancer's exclusive skills, which can summon a [Skeleton Warrior Guard], a [Skeleton Archer Guard] and a [Skeleton Mage Guard] at level 1, 25 and 50 respectively, and a [Skeleton Mage Guard] (when the level is reached, you can summon all the Skeleton Guards at the same time), the Skeleton Guardian itself has skills, and in addition to all attributes, it can also provide a certain attribute bonus to the Necromancer, and no skill cooldown.

I have to say that the adventure skills obtained by Twenty-Eight Su are a perfect match for him.

However, it is also rumored that after completing the Adventure Mission, the rewards obtained can be chosen, but it is impossible to know what the situation is.

Because so far, no one has made public the details of the adventure mission, so only those who have completed the adventure mission know what is going on.

However, even though the Twenty-Eight Nights had a [Apocalypse Skeleton Warrior Guard] and a [Apocalypse Skeleton Archer Guard], they were still at a disadvantage!

The pet mount of the grass and trees is the firebird, plus the ice phoenix summoned by the [Elemental Summon], one flame and one ice and snow, in terms of heads-up, even against Dugufeng, it is appropriate to occupy the advantage!

With a casual wave of his hand, the firebird and the ice phoenix spewed out a raging flame and a storm of ice and snow respectively!