Closing remarks

[With spoilers, it is recommended to read this chapter after reading the end chapter]

[A more casual closing speech, no draft, completely improvised, write where to talk about it.] 】

Apologize first, then apologize.

Originally, it was written in three days, but it was delayed on the 9th.

But the word count is worth it for so long...... A 20,000-word finale.

I saw a reader brother say, "It's really unpleasant that you have a cool article and the ending card is so long."

It's a shame to say.

Originally, I wanted to fill in the setting more fully, but after thinking about it, I still forget it, because I haven't written the setting carefully in the front of this book, and if it is too perfect in the end, there are too many things to explain......

I can only say that I wrote the setting as much as I could.

How to say it, I'm quite satisfied with this ending.

Because, the overall setting of this book is not set by me...... Speaking of which, it can be regarded as borrowing from this system of national schools.

It's like the kind of e-sports article next door that plays professional.,Come up to get the system.,And then Ga Quack kills indiscriminately in the professional arena.,This system is relatively mature.,There is no such thing as who plagiarizes whom.,The authors basically pick it up and that's the setting.。

My national system, at the starting point, should be relatively mature, read a few national literature should be clear, probably people all over the world have traveled to a place, or the world has a strange phenomenon, this kind of thing.

One of the disadvantages of this kind of setting is that it is not set by an author, but a general template, so it will be difficult to end the setting......

For example, why is there a national phenomenon, and why people from all over the world travel to one place.

It's hard to explain......

Therefore, the practice of most books is basically to leave this setting aside and not touch, simply put, when the writing is finished, the protagonist reaches the top, stands out from the crowd, and then hugs the three wives and four concubines to make a small island, and it is over. As for why all mankind crosses over, why there are strange phenomena in the world, basically avoid talking about it, you ask me, I also preach.

But as I've said before, I still want to do my best to round out this setting, using my more clumsy brain.

That's why I wrote such an ending.

The ending is finally semi-open-ended, because everything to be explained is actually explained, the protagonist has become a god, reached the top, and also has the ability to reorganize the energy of the universe, the only gear, T0 level, and will definitely not be wronged in the future, and must be the top god-level player in people's hearts.

Because I didn't depict the other characters in the book in the first place, I didn't write much about the interaction between the protagonist and other characters in the end.

And then the finale as a whole, I feel that although the setting is not too fresh, it can be regarded as a less naïve idea, not so simple, 'the upper class people in order to rule the lower class, so they came up with the fantasy world to put them all in and enslave this kind of plot, it can be regarded as a cause and effect, and the relatively large world view described in the end is a preparation for my new book in the future.

Also, the character who appeared in the finale may be known to readers who have read old books (but there shouldn't be much to read)

He is the protagonist of the old book, he is also a time-traveler, and his system is the golden finger in "Minecraft", the synthesis table.

So the last copy I chose was Minecraft.

But it's been a long time since the old book ended.,Two or three years ago.,Some stalks.,Routines.,Maybe it's a little outdated now.,So it's not recommended to read.。

Okay, let's talk about the general content of the finale.

Let's talk about the book as a whole.

If the reader who chases all the way should be able to feel that there is obviously some collapse in combat power in the second half.

It is precisely because of the collapse of combat power that the next few copies that I want to write well are actually unsatisfactory.

Actually,Zelda I'm a 300+ hour player.,DNF I've really played this game for ten years.,LOL also entered the pit from S3.,The highest rank has hit the master.,I've been playing my world for at least half a year.,You let me write these copies well.,I must have written it.。

But because the protagonist is too strong, so strong that there is no contrast at all, how to write it will be a little boring.

So in the end, I can only choose to speed up the speed of pushing the book.,A lot of copies are not easy to release.,I won't continue to water.,Hurry up and finish.。

That's why the follow-up doesn't look as exciting as the previous one.

It's not that I don't want to write about it, but it's really boring to write it...... Simply speed up.

This lesson, I'll learn from it in the next book, so that the early combat power is not so invincible, including during the serialization of this book, there are actually readers who have raised opinions, let me write a copy slowly, write a little more delicately, give the protagonist a little less reward each time, just write it well, don't worry, this kind of voice.

But my thoughts at the time were "Hurry up, rush, rush, give what you have, let the readers and bosses read it right away, and it's over" without thinking about it that much.

In the next book, I really need to seriously consider this aspect.

I feel that I have gained something from this part of the coolness, and I believe that readers who have finished reading this book should be able to say the word 'cool' to some extent, so in the case of maintaining the coolness of the next book, if I can improve my setting, character portrayal, and rhythm problems, it should look better.

Let's talk about the next book.

The next book should be a game design class.,Because there are still a lot of games that haven't been written in this book.,For example, torture games.,Black Soul Blood Wolf Old Man Ring.,Big Dead Redemption.、2077、Wizard、Devil May Cry、Radiation、Survival、Extinction、Metro,Ori,And a series of good games such as the silk pigeon that is about to come out.,In fact, I haven't written it.,There are still a lot of tricks in the next book.。

And, it's not just game design, it also has a relatively fresh core attraction, which I'm sure you haven't seen in other game design articles, but I won't list it for now.

Anyway, it's guaranteed to be cool and fun, easy and decompressive!

As for the timing of the next book, I guess it will be two months later.

I've been writing this book for more than half a year, so I need to take a good break, play the game for two months, and add more game content.

If you are willing to wait, don't delete the bookshelf yet, and I will send a single chapter notice when I go back to open the book.

Well, so be it! I didn't make a draft, so the finished testimonial looked scattered, but everything that should be said was expressed, and it was enough.

Then I wish you a happy summer vacation in advance~!

See you in the next book!