93, "498 Road" is fearful for those who know

While the 20 players who got on the bus were feeling bad, the players who remained at the bus stop also felt a little anxious.

The more than 100 players in this part have all read the rules and did not choose to get on the second bus, naturally for their own reasons.

As soon as it came, the bus looked ominous; Second, so many people waiting for the train at this station did not get on the bus.

This seems to be some kind of hidden signal.

You must know that there is only one bus on the stop sign of this bus stop, and it stands to reason that people waiting for the bus here have to get on the 498 bus.

But they were like they were blind, and they didn't even look at the bus.

What does this prove?

Therefore, more than 100 players did not choose to get on the bus, but waited in place.

They think so, but they don't say it.

After all, being in a single-player dungeon, he suddenly began to introduce his own solution ideas, which was a bit of a drama. What if there are so many words that some NPC notices and eats them?

So the audience didn't quite understand.

A barrage asked: "The player who got on the first bus was sent in less than a minute, and the player who got on the second bus is still alive, so it should be the right choice to take the second bus, right?" Why can't they do it? Isn't there no one standing either? ”

Although there are many people who have fun with the barrage, after all, there are some powerful players who are peeping at the screen, or they are forced to peep at the screen after missing the registration time, so discussing the content of the customs clearance can still respond a little.

"Very understandable. The lethal flag in the dungeon is not just the part of the rules that say, I don't see the rules that mention that you can't leave the bus stop at all, but the player who leaves the bus stop is still killed? ”

Some players immediately said: "Players want to explore more things in the dungeon but will be punished by the dungeon?" How to die that is not mentioned in the rules? This beaver? ”

"I also think that the explanation has been explained by itself, and there may be information in other places, and those who were killed may just be unlucky and didn't choose the right direction."

Lin Lan shook her head.

The female narrator did say something like "it's possible elsewhere too", but that's just out of work.

The official commentator can't just say "Hello dear players, I'm your father".

In the narration, the player who discovers the rules for the first time seems to be an accident.

This sounded like a joke to Lin Lan.

There are so many accidents.

At the beginning of the mission, it was stated that it was to catch the 498 bus, and of course the priority was to explore things related to the bus frequency.

The stop sign is the first choice for all normal people, and the priority is to rummage through the benches and trash cans, which is somewhat off-topic.

Normally, after reading the information on both sides of the stop sign, the first bus came, and it was time to start reasoning. The fact that the game doesn't give you spare time to explore other places is a clear hint in itself.

Those who left the bus station at the beginning of the game, didn't even understand the content that could be explored around them, and went to the end of the world? How dare you?

If you take 10,000 steps back, you really feel that "the greater the risk, the greater the return" and search other places, then you will have to suffer the consequences of losing the bet.

Since it is a gambling dog operation, what is there to jump face if it fails?

In her opinion, these are all things that can be figured out in a moment.

Many people are flawed in their thinking patterns that they are not aware of.

Many seemingly accidental failures are actually inevitable results.

Lin Lan admits that she is not the kind of person who likes to make demands on others. But even then she had to admit that it was really too much effort to communicate with smart people.

There is no need to explain these basic things to them, and the explanation even feels like an insult.

I don't know when an ID appeared in my heart, and Lin Lan rubbed the pillow uncomfortably.

Speaking of which, that person went back to the pit this time to play with friends, right?

The friend I saw last time doesn't seem to be very good at the type of mystery game, so it stands to reason that he shouldn't be so enthusiastic. Does he have a new teammate?

If it's so urgent, over there...... Could it be a girl?

======================

Shortly after the second bus departed, it began to rain in the dungeon, and it soon became heavier and heavier.

This cut off the idea of players staying at the station to explore outside.

Acting without rain gear would cause the AP to drop faster, and now they were all trapped in place by the rain.

Heavy rain is pouring down, the temperature is dropping, and many players are starting to feel cold.

It turns out that the only NPC they have spoken to has already gotten on the bus and left, and the people who remain at the station look silent and tired.

They don't speak to each other, like desperate prisoners in a concrete forest, and people unconsciously slow down their movements, not wanting to disturb them.

If the car comes, it should be possible to get out of this subtle awkward atmosphere.

But the car didn't come.

No one knows when the next bus will come.

No one knows whether the car that comes is the car that can be boarded or not.

Time is ticking by, but because it's not a limited-time mission, you can't see the time directly from the player panel in the Arena dungeon, which makes people feel more and more uncertain.

Although only 5 minutes have passed, it feels like it has dragged on for about ten minutes.

Players unconsciously paced like trapped beasts in the square inch under the canopy, or tapped the railing behind them with their fingernails, or rubbed their hands.

More people choose to go back to the back of the stop sign and revisit the code to check if they missed anything.

There is no such thing as God's perspective, which ordinary humans don't have.

As a result, people are always anxious when faced with a choice.

Should I take the job? Is the person in front of you really the object with whom you can spend your life? Could it be that the branch that I didn't choose would be the better ending?

Humans will hesitate.

Humans are left to chance.

Humans intimidate themselves.

- I've missed two buses, would I have thought too much about it, and I should have gotten on the bus just now?

The second train is much worse than the first, what happens to the third? Don't be like in a ghost movie, it's all paper, right?

The most reasonable guess is that the game really makes the player wait that long in the small scenes that have already been explored.

This last question, after the remaining players almost touched the floor tiles of the station but did not find any new clues, surfaced in everyone's mind.

It's just that when he looked up this time, a player with the ID "Spring is here" finally found a new clue.

That's really a clue that hasn't been discovered before.

But when spring came, when I realized this, my legs, which had been squatting well, suddenly became weak, and I sat on the ground with my ass.

He crawled backwards on his hands and feet, stifling the screams in his throat as hard as possible to get as far away from the place as possible.

This level of anomaly naturally attracts the attention of other waiters.

"What's wrong with you?" Someone next to me asked.

When spring arrived, he felt chills, and he was sure it wasn't the dungeon's weather.

"I'm fine, it's okay, I don't need you to care about me, everything is fine and I'm not afraid"

His words were incoherent, almost with a crying tone.

He ordered himself to look away from the suspended soles of his shoe, which were at least 2 centimeters from the ground.

In the next second, he realized that everyone in the entire station was looking at him.