016 Electric Light Man: Don't take me to play any of them! T^T
System: [(Duel Kingdom) Side Quest: Defeat the 'Duel Killer' privately dispatched by the members of the International Illusion Society (completed).] Rewards: Elemental Hero: Necromantic Hero*1, Fusion R Coupon*1, Gem*100, Gold*1000, R Jade*10, Dark Jade*10. 】
"Necro Darkman...... I guessed it was! ”
Looking at the screen of the mobile phone, the rewards issued by the system after "defeating the dueling killer", especially the first gift card - Elemental Hero Necromantic Dark Man.
In Yuyi's memory of the "Elemental Heroes" series of cards, among the simple effect monsters except for fusion monsters, there are only two monsters with the attribute of "dark"!
One is only applicable to the "Elemental Heroes" series, with the effect that when you are in the graveyard, you can once summon high-star "Elemental Heroes" monsters without liberating monsters - Elemental Heroes Necromantic Darkman.
And the other one, the card name can be used in the "Elemental Hero" series, its own effect (1) can be used in the derivative branch "Kamen Hero" series, and its own effect (2) can be used in the entire "Hero" series, and even in the "Hero" series of monster cards, the status is comparable to the existence of the big brother "Brother Sky" - Elemental Hero - Shadow Mist Girl! (It's not an exaggeration to say that she is the eldest sister, right?) )
The reason why Yuyi had already guessed that the reward card this time was "Necromantic Dark Man" before looking at the reward on the mobile phone was mainly because the "Shadow Mist Girl" was placed in the current environment, which can be said to be a card with a very perverted effect! Especially in this world, he is currently the only one using the "Elemental Hero" deck!
Such a perverted card, in the "Hero" series, how could the eldest sister "Sister Shadow Mist", whose status is tied with the eldest brother "Brother Sky", be so kindly given away by the system?
Moreover, even if the system really gives it to him, or open access opportunities, it won't be at this point in time, and it is estimated that it will be the original "Dorma chapter" of the animation at the earliest.
Of course, this "Yu-Gi-Oh World", whether there is a "Dorma Chapter", or characters related to the "Doma Chapter", remains to be studied, after all, this part of the plot is an original animation, not the plot in the comics drawn by Takahashi.
After talking about the Necromantic Dark Man, Yuyi turned his attention to the bottom of it - the fusion R card coupon.
"The third 'Fusion R Coupon' in this Kingdom System Reward......"
The first is a card ticket related to "Elemental Hero: Bubble Man" that is obtained by defeating the Fishing Queen, and consists of three fusion monsters.
The second one is obtained after defeating Ryuzaki.,The second system reward obtained,The front is related to the land attributes.,The effect of its own presence is not affected by the trap card""Elemental Hero: Wilderness Man", and the back is the two fusion monster cards with Wilderness as one of the fusion materials - "Elemental Hero: Wilderness Wingman" &"Elemental Hero: Necromantic Shaman".
Seeing these two cards, Yuyi's first thought was to exchange for the "Elemental Hero: Wilderness Wingman", which has the effect of losing a card and destroying a magic trap card on the field.
The first is because the two fusion materials of Wingman of the Wild, "Wingman" and "Wingman", happen to be in the deck; The second is because of the card data, the attack power is 1900, the garrison power is 2300, and the strength is the same as that of the necromantic shaman, but the defense is 500 points higher than that of the necromantic shaman; Third, and most importantly, "Lose a card and break a magic trap", this effect has no limit on the number of times it can be activated!
In other words, as long as you have cards in your hand and there are enough magic trap cards on the field, you can break the backcourt with almost "unlimited" lost cards! By the way, you can also pile graves!
Such a collection of "card breaking demon trap", "pile of tombs", "complete materials", and "good data" in one "wilderness wingman" can be said to be the first choice!
However, when he was about to click on the words "Confirm Redemption", You Yi thought of the rules of the dueling monsters at this point in time, as well as the upcoming Kingdom Final Four after tomorrow, and slowly moved his eyes to the "Necromantic Shaman" beside Wingman of the Wild.
Although the Necromantic Shaman is not as good as the Wild Wingman above, whether it is the fusion material, the data panel, or its own effect, it depends on the duel environment at this moment.
In this era when dueling monster games have only just been developed, especially at this point in the "Duel Kingdom" time, it is not an exaggeration to say that the effect of the Necromantic Shaman is much more practical than that of the Wild Wingman!
Why?
Because there is such a rule in the "Duel Rules" at this point in time: when the monster represented by your own attack is destroyed by the effect of the opponent's card, you will be damaged by half of the original attack power of your own monster that was destroyed.
In other words, the moment the necromantic shaman appears, he can destroy a monster on the opponent's field, whether it is open on the front or placed on the inside cover, if it is a frontal open attack, it is just right, and you can give the opponent damage.
After that, you can also resurrect a monster from the opponent's graveyard that is weaker than the one you destroyed, allowing the Necromantic Shaman with only 1900 HP of attack to deal combat damage.
At this point in time, everyone cares more about the strength of their respective monster cards, as for the magic trap cards? If you can use it, you will be a "good duelist", and if you can use it, you will be a "strong duelist"! In this case, it can be said that there are not as many magic trap cards in a deck as there are monster cards.
Therefore, compared to the two, the necromantic shaman may be more suitable for the amusement at this moment.
However, the only problem is that when I got this second reward, there was no required material "Necromantic Dark Man" in the deck, and there was no card that could be used as a substitute for the "Designated Fusion Material" series of cards such as the fixed-attribute "Fusion Spell Seal Creature" or the pan-attribute "Demon God King".
In the entanglement, You Yi caught a glimpse of the redemption deadline for this second coupon, and when he found that it was "the end of the Duel Kingdom match" at the latest, he was temporarily relieved.
Fortunately, there is still enough time, see if you can play the fusion material of "Necromantic Dark Man", if you can't get it in the kingdom, then choose the "Wild Wingman" that is almost perfect after the start of the "City Chapter", and if you get the Necromantic Dark Man, then choose the "Necromantic Dark Man" that is more beneficial to this time.
According to his estimates, when the Kingdom chapter ends and the city chapter opens, during this time, the system should open the "shop" to buy card packs, and if you want any card at that time, you can buy it with "gems"! I don't believe I can't draw "Wingman of the Wilds"!
After talking about the "Second Fusion R Coupon" that was rewarded by the second big system reward, let's go back to the "Third Fusion R Coupon" at this time.
The fusion monster with the previous single card "Necromantic Dark Man" as the fusion material - "Elemental Hero: Necromantic Shaman" &"Elemental Hero: Dark Radiant Man".
Hey, now it's okay, Yuyi no longer hesitates, directly select the "Second Fusion R Card Coupon" to the card "Elemental Hero: Wilderness Wingman", and then click to redeem.
Someone may want to ask here, didn't you say earlier that when you get the "Necromantic Dark Man", you choose to exchange for the "Necromantic Shaman" that is more beneficial to the art of traveling in this period, but why do you get it now, but you choose the "Wilderness Winger" that can only be used in the later urban chapter?
There are three reasons for this:
The first one, as mentioned earlier, is that the reason why the "Necromantic Shaman", which is worse than the "Wild Wingman" in all aspects, is because the duel rules at this point contain the "damage of half of the original attack power of the monster due to the damage of one's own attack that bears the destruction of the opponent's card effect", and the effect of the necromantic shaman is very consistent, and it can play this rule better.
However, now that we have the "Dark Radiant Man", a card with similar effects, choosing a necromantic shaman is a bit of a chicken and redundant.
Moreover, Darkglow has one more beneficial effect on his side than the Shaman compared to the Necromantic Shaman.
While destroying the monster, the shaman also has to resurrect a monster in the opposite graveyard, while Darkglow Man attacks and gives penetrating damage, which is a common "penetrating effect" in later generations, and can also pull a monster from the opponent's field into the graveyard when he is destroyed.
You can see who's stronger, right?
The second, the effect of the Necromantic Dark Man, is placed in the entire series of "Elemental Heroes" single-card effect monsters, and only the only two high-star heroes "Elemental Heroes Golden Blade" can be used! Although there is another high-star hero, "Elemental Hero: Flower Girl", not only can it not be summoned normally, but it can also be summoned with the effect of the exclusive magic card "Flower Petal".
In such a situation, the Necromantic Dark Man's own effect can almost be said to be useless.
The last one, in the game card deck, the existing single card effect & usual heroes "Elemental Hero - Bubble Man", "Elemental Hero - Wilderness", "Elemental Hero - Necromantic Dark Man", "Elemental Heroes - Fantastic Four", a total of seven cards, except for the light genus of electric light man, the rest of the six heroes have their own fusion monsters.
"Mariner" of Wingman + Bubble Man, "Wingman" of Wilderness + Wingman, "Necro Shaman" of Wilderness + Necro Darkman, "Iron Wall Gunner" of Hot Girl + Clayman, and "Flame Wingman" of Soul Card Wingman + Hot Girl.
Of the five fusion cards, none of them are played by the Charged Light Man, and the rarity played by the Charged Light Man is rated as an "SR" level that cannot be gifted in the DL system!
At the moment, the only one with the electric light man is still the "Dark Radiant Man" related to the content of the "Second Fusion Coupon".
For various reasons, Yuyi chose "Wilderness Wingman" and gave up "Necromantic Shaman".
……
[Personal Information]
Host: Amusement
Appearance: 96
Lucky: 50
Deck: Elemental Heroes Normal Edition (Intermediate)
Backpack: Gem*300, Gold*3400, R Jade*30, Dark Jade*10, Earth Jade*12, Water Jade*10, Fire Jade*2