10. Women's clothing (top)
There are countless ways to prove whether a game animation is actually on the screen (or at least recorded in the game engine, although it is different from the actual experience).
For example, there is no molding.
For example, observe the rendering distance, i.e., whether a distant model is loaded and refreshed with the distance.
For example, observe the reflection of the water surface, whether it is only reflected in the lens, whether it changes significantly with the field of view, and so on.
Taking Duncan's knowledge of current virtual reality game technology, this promo,
200% not a real machine!
Why?
Because it's so true!
Even the next-generation virtual reality game "Doomsday" to be released by Paradise Fruit Company, judging from the official actual machine picture, the realism does not reach the level of the "Dawn" promotional film.
The second reason why Duncan thinks that this is not a real machine screen is that in the entire promotional video, there is not even a UI interface.
Although virtual reality games are real, they can't achieve the corresponding effect immediately after the mind moves. The necessary man-machine interface is still needed.
But in the promotional video, there is no UI content such as blood bars, backpacks, card decks, and maps.
What Duncan didn't know was that the UI didn't appear in the trailer because the game wasn't finalized yet. By the time of the release of the promotional video, although Sifield had completed the game framework, the operation interface for the player side was not completely done.
After confirming his conjecture, Duncan swore to the audience:
"This can be a real machine picture, I broadcast women's clothing live!"
In the live broadcast room, there was a cheerful atmosphere again:
"If Brother Deng wants women's clothes, just say it directly, why make excuses."
"Do you think the anchor will cheat and cheat?"
"Originally, I suspected that "Dawn" was a garbage game, but when Brother Deng said this, I especially expected "Dawn" to slap me in the face."
“······”
Ignoring the ridicule in the streamer's room, Duncan focused on the details of the game.
Despite not believing in the promotional images, Duncan took a keen interest in the game.
According to the advertising slogan, this is an MMO game.
In the field of virtual reality games, there is no such game genre at the moment.
In the live broadcast room, someone also asked the same question:
"Anchor, I remember that when virtual reality games didn't appear, the virtual reality games in the novels were all traditional online games. A large group of players, in the real online game world, team up to farm dungeons and equipment!
"I only remembered when I saw that it was "Dawn" and that it was an MMO. Why is it that virtual reality games have really appeared now, but there are basically no traditional online games and MMO virtual reality game masterpieces? ”
At present, in the field of virtual reality games, several masterpieces are product games of stand-alone buyouts. Of course, there is no shortage of great games for these games, but there is always something for everyone.
As for the service games that are popular on mobile phones and computer platforms, and the continuous operation type, few people have moved to the field of virtual reality games.
Duncan saw the audience's question and was similarly lost in thought.
yes, why?
In order to maintain his image as a "technical anchor", Duncan analyzed it in a way based on his own experience:
"Number one, virtual reality games rely on headsets, not the phones and computers that almost everyone has, which is a bit like console games. Moreover, virtual reality games are not yet available on PC and mobile platforms.
"A terminal game and mobile game, relying on computers and mobile phones, can have tens of millions or hundreds of millions of people playing, but virtual reality games can't do it. The entire heat cap is locked.
"Second, service-oriented games such as online games and mobile games mainly rely on the ontology to be free or cheap, and widely spread the Internet to attract a large number of players. But buying a virtual reality headset would have cost thousands, and the player base was not large enough.
"Third, coupled with the fact that virtual reality games are new, the current profit model is relatively traditional. Until the profit prospects are clear, the manufacturers of service-based games will not officially enter the game.
"Fourth, the most popular and continuously operating service games on the market today can be broadly divided into two categories.
"One is a competitive game that can be picked up and put down at any time with the concept of game/board, such as MOBA; The first is to make full use of the advantages of the mobile phone platform, facilitate the use of fragmented time, and rely on periodic updates to maintain the retained mobile game mode.
"Even if you want to emulate service games for mobile and PC platforms, you will prioritize these two categories. And the MMO was originally the tears of the times, and it has long passed its golden age······"
Duncan talked a lot in style, and finally coped with the audience's questions.
At the same time, the audience is also more interested in "Dawn".
In the field of virtual reality games, which is prevalent in stand-alone games, it is an unprecedented attempt to do a game type that does not match the type of MMO!
Spectators are always most concerned about the manufacturers who eat crabs, whether it is to open up the blue ocean in the end, make a lot of money, or die violently on the way, it is a good show!
Duncan held the mentality of "let me see how rubbish it is, even if it is garbage", followed the link below the advertisement and entered the official website of "Dawn".
The layout of the official website of "Dawn" is so simple that it looks like "a novice who doesn't understand website design at all spent 20 minutes tinkering with it".
This made Duncan even more unsure about the quality of the finished game.
Officially, the game's closed beta was 15 days later.
Duncan clicked the mouse and pre-booked the game's closed beta test.
Fifteen days later, it was the mule and the horse, pulled out for a walk.