Chapter 2: The Sorcerer
Three channels appear in consciousness: green, red, and black.
The green passage on the left represents the Supreme Elve, legendary creatures who guard secrets that were forgotten long before the advent of the mortal race. Their actions are often incomprehensible and sometimes incomprehensible, and are often motivated by a quest for greater magic or a desire for revenge on an old vendetta. Such beings include the Frost Prince, the Queen of Darkness, the ruler of the Twilight Council, the Fool Prince, and the Ancient Witches.
The red passage in the middle represents the demons of the lower planes, who have evil intentions and seek the depravity and destruction of all things in the world. Those demons that are powerful enough to make contracts with mortals include demon lords such as the "Demon Prince" Demogorgen, as well as great demons such as Asmontis and Belial, as well as the particularly powerful Abyssal Alchemist and Balorfire Demon.
The black passage on the right represents the Old Dominator, whose essence is alien to the fabric of reality, which may come from a distant land, a space outside of reality, whose actions are difficult for mortals to understand, but whose knowledge is extraordinarily profound. The Old Rulers may be completely unaware of or indifferent to your existence, but the mystical knowledge you have learned allows you to derive magic from them.
At the end of the black passage is gloomy and twisted, while the red passage is filled with flames, magma, and the smell of destruction. If it is an ordinary person who is employed as a sorcerer, it is very likely that he will choose the green channel, but he does not know that the Supreme Goblin is not a good match.
Of course, as a reborn, Lin Xi didn't think much about it.
“…… You have made a pact with a being in the lower planes. ”
"Your list of spells has been expanded with the Demon Path."
"You've gained the talent 'Blessing of Darkness.'"
Dark Blessing (Passive): Whenever you drop a hostile creature's health to 0, you gain a temporary health equal to your Charisma modifier + your Warlock level (minimum 1). (Current is (17-10)/2+1=4)
"As a level 1 sorcerer, you can comprehend two 0-ring spells, two 1-ring spells, and now open the comprehension space ......"
Two rings appeared in my mind, and hundreds of mysterious symbols rotated endlessly, with the dim ring representing the 0 ring spell and the slightly brighter ring representing the 1 ring spell.
Compared to the 5-ring spell and the mystical method, the 0-ring and 1-ring spell symbols rotated extremely slowly, and soon Lin Xi determined the spell he needed, and with the tap of his finger, the four spell symbols broke away from the ring and floated towards Lin Xi slowly.
"You have comprehended the 0-ring spell 'Magic Energy Explosion', 'Defeat the Enemy First', the 1-ring spell 'Purgatory Drink', and 'Command Technique'."
Among them, the Demon Energy Explosion is one of the main attack abilities of the Demon Wizard in the early stage, and the Command Technique comes from the extended spell of the Demon Path.
Compared with mages and warlocks, the spells that sorcerers can comprehend and the daily spell slots are pitiful, and the daily spell slots of the level 1 sorcerer are 1 ring spell 5 times (the spell slot of the level 1 mage in the original "Doom Online" is 3 times 0 ring spells and 1 time 1 ring spell, and the daily spell slot of the level 1 warlock is 5 times 0 ring spells and 3 times 1 ring spells, and can be increased by the intelligence adjustment value, and the actual spell slot is much greater than this), and the slot of the sorcerer is all of the same ring level (the high-level spell slot can store the low-level spells), And it is not added by any attributes, and the spell slots added by upgrading are also very few, and the spell slots of levels 2-10 are all 6. But there are two other ways for sorcerers to cast spells, namely the Magic Appeal and the Mystic Method!
“…… As a Level 1 Warcer, you can choose two abilities from Mystery, Deception, Intimidation, Insight, History, Nature, and Religion. ”
After a little consideration, Lin Xi chose intimidation and insight, intimidation is conducive to negotiating with humans and NPCs (probably), insight can give Lin Xi more powerful perception.
“…… As a level 1 sorcerer, you can gain a personal specialization, a professional specialization. ”
Personal specialties are divided into ordinary specialties, transcendent specialties, epic specialties, transcendent specialties can only be touched if the attribute reaches 20 or more, and the threshold for epic specialties is 25, and it is said that there are god-level specialties on top of this.
Professional specialization For sorcerers, it can be divided into general specialties and super-magic specialties, and super-magic specialties can greatly enhance the effect of spells.
"You've chosen your personal specialization 'Robust' (Normal) and your professional specialty 'Spell Effectiveness' (Ultra Magic)."
The reason why he didn't choose to cast spells and avoid materials was because Lin Xi's current spells didn't need spell materials at all, and robustness was also a planned choice.
"You have completed the inauguration of the combat profession and become a level 1 sorcerer, with +5 health (sorcerer +6 health for each level of promotion, but Lin Xi's current constitution adjustment value is -1)."
"As the first Rank 1 Warlock, you earned the 'Dagger'."
Exiting the consciousness space, a small sharp weapon with a cold light appeared in Lin Xi's hand.
After playing around casually, Lin Xi turned his gaze to the attribute panel.
……
"Name: Lin Xi"
"Race: Terran"
"Attributes: Strength 8, Agility 11, Constitution 10, Intelligence 14, Perception 17, Charisma 17" (Fitness +1 Constitution)
"Faction: Absolute Neutrality/Huaguo"
"Class: Level 10 Civilian/Level 1 Warlock"
"HP: 26/26" (Constitution Adjustment Adjusted to 0)
"XP: 0"
"Property Point: 1"
"Skill Point: 58"
"Talent Points: 0"
"Survival Point: 9"
"Skills: Performance 20, Focus 12, Knowledge 8, Language 7, Intimidation 1, Insight 1"
"Talents: Mental Termination Beacon, Floating Massacre, Blessing of Darkness"
"Specialty: Personal Specialty - Robust, Class Specialty - Spell Potency"
"Spell: 0 Ring Spell - Magic Energy Explosion, Defeat the Enemy First, 1 Ring Spell - Purgatory Drink, Command Spell"
"Daily Spell Slot: 1 Ring Spell Slot 5/5"
-- Dividing line --
Details:
Talent:
Mental Termination Beacon (Passive): Your mind control center, the ultimate destination of all consciousness and soul. Gain an additional +15 bonus when performing any Mind and Will related checks, exempting most soul-directed spells
Futu (Passive/Active): You have the power of a monster lurking within you. You have -2 pre-stat requirements when wearing most equipment, and +30% proficiency speed when using most weapons. Activate the power of monsters, Strength +2, Constitution +3, Agility +1 for 420 seconds
Dark Blessing (Passive): Whenever you drop a hostile creature's health to 0, you gain a temporary health equal to your Charisma modifier + your Warlock level (minimum 1). (Current is (17-10)/2+1=4)
Specialty:
Robust (a general personal specialty): You have a strong body. +1 for Constitution, +5 for Constitution-related tests
Spell Potency (Class Magic Specialty): Increases the power and effects of all spells by 15%
Spell:
Magic Energy Burst: 0 Ring Spell. Fires a beam of intense energy at a creature within cast range. The spell can also create more rays at the same time as you reach higher levels, two at level 5, three at level 11, and four at level 17. You can decide whether these rays will attack the same target or different targets, and perform attack checks for each beam separately
Defeat the enemy first: 0 ring spell. With your magical powers, you see through your target's next move and react quickly
Inferno Drink: 1 ring spell. You scream, and the creatures that are hostile to you are immediately surrounded by the flames of Purgatory
Command: 1 Ring Spell (Demon Path). When you say a one-word command to a visible creature within cast range, target creature needs a perceptual immunity, and if it fails, it must obey that command. Command words include, but are not limited to: come, put down, walk away, get down, stand