Protagonist attributes

Summarize the current attributes of the protagonist, and I won't mention it again for a long time in the future.

"Name: Lin Xi"

"Race: Terran"

"Attributes: Strength 8 (9), Agility 13 (14), Constitution 12 (13), Intelligence 21 (22), Perception 29 (29), Charisma 18 (19)"

"Faction: Chaotic Neutrality/Hua Guo"

"World Prestige: 23"

"Title: Epic Hero (All Stats +1)"

"Class: Level 10 Civilian/Level 4 Warlock"

"Health: 44/44"

"XP: 17150"

"Property Point: 3"

"Skill Point: 137"

"Talent Points: 0"

"Survival Point: 53"

"Skills: Performance 20, Focus 12, Knowledge 8, Language 7, Intimidation 1, Insight 1, Detection 8, Medical 5, Mystic Knowledge 3, Stealth 1, Survival 5, Tumbling 5, Jumping 5"

"Talents: Spiritual Termination Beacon, Floating Massacre, Dark Blessing, Demon Body"

"Specialty: Personal Specialization - Robustness, Comprehension, Endurance, Magic Resistance, Ultra Magic Core, Forgetfulness, Weakness Attack, Class Specialization - Spell Potency, Transcribe Scroll, Spell Casting Exemption, Spell Silence, Special Specialty - Fight to the Death"

"Magical Invocation: Pain Blast, Shadow Armor, Voice of the Bound Lord, Devil's Vision, Repulsion Blast, Face of a Thousand Faces, Rune Guardian's Eye"

"Spells: 0 Ring Spell - Magic Energy Explosion, Defeat the Enemy First, Mage's Hand, Communication, Light Dance, 1 Ring Spell - Purgatory Drink, Command, Hada Power, Thunder Wave, Armor of Agasis, 2 Ring Spell - Mirror Shadow, Lost Step, Invisibility, Darkness"

"Daily Spell Slot: 2 Rings Spell Slot 12/12"

Realization: Monster Hunter 1/3, Bloody Duelist 1/3, Dead Soul Hunter 1/3, Combat Reflex 1/3, Challenger 1/3, Melee Mastery 1/3, First Strike 1/3

Equipment: Shadow Robes, Dark Leather Armor, Boots of the Covert, Gnoll Claws, One-Handed Crossbow

Strange Things: Tarot Hell, Tarot Linyuan

Items: Backpack, Low-level Spell Ink, Low-Level Scroll Pen, Five Blank Scrolls, Medi Kit, Special Skills Training Scroll×5

『Talents』:

Mental Termination Beacon (Passive): Your mind control center, the ultimate destination of all consciousness and soul. Gain an additional +15 bonus when performing any Mind and Will related checks, exempting most soul-directed spells

Futu (Passive/Active): You have the power of a monster lurking within you. You have -2 pre-stat requirements when wearing most equipment, and +30% proficiency speed when using most weapons. Activate the power of monsters, Strength +2, Constitution +3, Agility +1 for 420 seconds

Dark Blessing (Passive): Whenever you drop a hostile creature's health to 0, you gain a temporary health equal to your Charisma modifier + your Warlock level (minimum 1). (Current is (19-10)/2+4=8)

Demon Physique (Passive): A being in the lower planes gives you a demonic physique and aura. +1 Constitution, +10 Physical Strength, +10 Physical Resistance

『Personal Expertise』:

Robust: You have a strong body. +1 for Constitution, +5 for Constitution-related tests

Comprehension: You have a special experience with comprehension skills, +2 Intelligence, and an additional -2 for Skill Comprehension attribute checks

Cast Material: Exempts some spells from casting materials

Magic Resistance: You have a certain amount of magic resistance and +10 exemption from spells and other magic effects

Ultra Magic Core: Your perception and research of spells and magical energy have reached the ultimate level. Gain +30 for all Perception stats, +2 for all known spells, +4 for known magic invocations, +1 for known arcane spells, and +6 for daily spell slots

Never forget: You have a very strong memory, and you won't forget the information you read

Weakness Attack: You are good at finding enemy weaknesses and dealing increased damage by attacking weaknesses

『Career Expertise』:

Spell Potency: All spells are 15% more powerful and effective

Transcribe scrolls: You can transcribe known spells onto scrolls

Cast Material: Exempts some spells from casting materials

Spell Silence: You don't need a verbal or gesture component when casting spells

『Special Expertise』

Fight to the Death: You can stay awake even after being hit hard. The lower your health, the higher the damage you do. "Bloody battle to the end, never to the death"

"Magical Prayer":

Pain Blast: The Magic Blasts you cast are infused with the power of Pain, causing the target to suffer intense pain, -3 Immunity for Tenacity and -3 for Will

Shadow Armor: You can cast Mage Armor as you like to target yourself without consuming spell slots or ingredients

Voice of the Bound Master: As long as you are on the same plane as your pet, you can telepathically communicate with it and use its senses to perceive the world. In addition, when you perceive through your pet's senses, you can speak in your own voice through your pet, regardless of whether your pet is able to speak or not.

Devil's Vision: You have a 120-foot visual range in the dark, regardless of whether it is magical or non-magical

Repulsive Blast: The Repulsive Blasts you cast have a powerful repulsive force that can propel the hit in a straight line away from you by up to 20 feet

Face of a Thousand Faces: You can cast Disguise at will, without consuming spell slots

Runekeeper's Eye: You can read any text

『Spell』:

Magic Energy Burst: 0 Ring Spell. Fires a beam of intense energy at a creature within cast range. The spell can also create more rays at the same time as you reach higher levels, two at level 5, three at level 11, and four at level 17. You can decide whether these rays will attack the same target or different targets, and perform attack checks for each beam separately

Defeat the enemy first: 0 ring spell. With your magical powers, you see through your target's next move and react quickly

Mage's Hand: 0 Ring Spell. Summon a floating ghost hand to your service

Communication: 0 Ring Spell. You point your finger at a creature within cast range and whisper a message. The target (and only the target) will hear the message and can reply to you in a whisper that only you can hear

Dancing Light Spell: 0 Ring Spell. You create four torch-sized light sources within cast range. Light sources can levitate and move in the air in the form of torches, lanterns, or balls of light, each of which emits a shimmer light with a radius of 10 feet. Ascending Ring Cast Effect: When casting this spell with a 1 ring or higher spell slot, the radius of each spell slot you use increases by 5 feet for each ring above 0 ring

Inferno Drink: 1 ring spell. You scream, and the creatures that are hostile to you are immediately surrounded by the flames of Purgatory

Command: 1 Ring Spell (Demon Path). When you say a one-word command to a visible creature within cast range, target creature needs a perceptual immunity, and if it fails, it must obey that command. Command words include, but are not limited to: come, put down, walk away, get down, stand

Hada's Power: 1 Ring Spell. You invoke the power of Hada, the Hunger of Darkness, and gain +1 Temporary Strength Stat. Ascending Ring Cast Effect: Gain a more powerful effect when casting this spell with a higher spell slot, +2 Temporary Power when you use 3 Rings, +3 Temporary Power when using 5 Rings

Thundering Wave: 1 ring spell. A wave of thunder swept out of your body. Creatures in a 15-foot cube area with you as the source point will take damage and be pushed 10 feet away. Ascending Ring Cast Effect: When casting this spell with 2 or higher ring slots, the radius of each ring you use increases by 10 feet for each ring you use that is higher than 1 ring

Armor of Agasis: 1 ring spell. Condenses into a phantom layer of frost armor that covers you and your gear. Ascending Ring Cast Effect: When this spell is cast with 2 rings or higher, the Frost Armor becomes colder and stronger

Mirror: 2 Ring Spells. Three illusionary clones of yourself appear in your place. Until the spell ends, the clone will move with you, mimicking your movements and positional changes, making it impossible to track down which one is your real person. While the clones are present, you can use actions to dissolve them. Ascending Ring Cast Effect: When casting this spell with a 3 ring or higher spell slot, you can summon an additional illusion for every spell slot you use that is higher than 2 rings

Lost Steps: 2 Ring Spells. You are briefly shrouded in silvery mist, teleported to an unoccupied position within 30 feet of you that you can see. Ascending Ring Cast Effect: When casting this spell with 3 rings or higher spell slots, you will teleport an additional 30 feet for each spell slot you use that is one ring higher than 2 rings

Invisibility: 2 ring spells. A creature you touch becomes invisible and stays there until the spell ends. The subject's clothing and belongings remain invisible as long as they remain on them. If the target attacks or casts a spell, the spell terminates. Ascending Ring Cast Effect: When casting this spell with a 3 ring or higher spell slot, you can target an additional target for each spell slot you use that is higher than 2 rings

Dark Spell: 2 Ring Spells. You specify a point within cast range so that the darkness of the spell fills the spherical area within a radius of 15 feet. Creatures with dark vision will not be able to see through this darkness, and non-magical lights will not be able to illuminate the area, and any light created by spells within the spell area that is not higher than your cast ring level will be removed. Ascending Ring Cast Effect: When casting this spell with a 3 ring or higher spell slot, the radius is doubled for each spell slot you use that is higher than 2 rings

Pets:

Name: Lynn

Race: Pseudosaurus

Attributes: Strength 6, Agility 17, Constitution 13, Intelligence 10 (+2), Perception 17, Charisma 10 (+2)

Health: 42/42

Skills: Balance 17, Climb 13, Escape 18, Hide 11, Jump 8, Listen 21, Scout 23, Survive 16, Roll 8, Fly 24

Specialties: Keen Senses, Magic Resistance, Limited Senses

Challenge Level: 2