Chapter 414: Eve
Akihabara, HAL office building.
"Is this the prototype of our ODS?" Shirakawa Kaede fiddled with the huge off-white machine in his hand, his face curious.
"Hai, to meet the original design function, it can only be done so much." Satoshi Iwata looked at him with some apprehension.
The current handheld ODS is much smaller than when Tanimura took over.
But it's still a lot bigger than the previous generation of the pocket-sized Game Boy.
The current size is estimated to be able to be held by two hands for children, but it is very suitable for adults.
Hearing the lack of confidence in Satoshi Iwata's tone, Shirakawa Kaede waved his hand.
"It's no problem that it's so big, it's not an order of magnitude compared to the previous generation of handhelds."
In the previous disposable game console, the display was a TN printed screen, and the internal CPU was a 4-bit computer.
As for the included games, the total capacity is only 4KB, so you can imagine how stretched the performance is.
However, the current ODS can be said to have completely exploded the previous generation of handhelds from hardware to software.
The most intuitive is the yellow-green STN LCD screen, which costs more than twice as much as the TN.
But the display effect is also a leap forward, and Shirakawa Kaede turns on the machine.
The opening animation of the handheld is played very smoothly, and it is no longer like GB to switch frame by frame.
Tsk, this effect is almost the same as watching a cartoon.
Shirakawa Kaede tried it, and the effect was so good that for a moment he thought he was playing a mobile game.
SIC8089A has a 7MHz clock speed to handle all the most complex games, and its memory is also enabled with a luxurious 64KB of RAM.
These two core parameters can support ODS to use a maximum of 32MB of game cartridge capacity, yes, this generation of handheld consoles supports the same game cartridge replacement as FES.
But honestly, the 32MB expansion game cartridge is not needed now.
Large-capacity and complex games such as tank battles and double dragons have a maximum memory of less than 1MB.
32MB, I won't need it in a few years.
In addition to these, the ODS also has a stereo headphone jack output. Shirakawa Electric's earbuds are its best match.
In terms of battery life, this generation of handheld also adopts a chewing gum battery compartment design.
Four chewing gum batteries can support it for 36 hours of continuous operation!
For such a powerful console, 36 hours of continuous operation is already a very remarkable battery life.
Of course, if you are at home, ODS also supports external AC power, so you can play without batteries.
And the reason why it can achieve such a long battery life is due to Satoshi Iwata's tuning.
As the person in the world who is most familiar with SIC8089A chips, he makes full use of every bit of the chip's features to minimize the power consumption of the game console.
Shirakawa Kaede played with the ODS in his hand and was very satisfied.
Take a look at the iconic D-pad design, and it looks like it's from Shirakawa Electric.
Similar to the FES handle, the ODS is also a D-pad with A and B buttons.
In addition, there are select, start buttons, and two auxiliary buttons below.
As for the side of the fuselage, there is a scroll wheel-style volume adjustment button, as well as backlight buttons.
At first, Satoshi Iwata did not plan to add a backlight button to the ODS in order to save energy.
But after experiencing it once, Shirakawa Kaede persuaded him to add this function.
The yellow-green bottom screen, I have been watching it for a long time, and it hurts my eyes too much.
After adding the backlight, it immediately became much more comfortable.
However, the backlight is controlled by a switch, and it lasts for 36 hours without turning on the light, and it would be good to have 24 hours when the light is on.
Of course, when it comes to publicity, it must be vigorously advocating a long battery life of 36 hours.
This is not ad fraud, but it can be achieved under certain conditions.
However, ODS handheld is not good only for hardware, the most important thing is software, that is, the starting lineup of the game is the key.
No nonsense, Shirakawa Kaede directly took a game cartridge and stuffed it into ODS.
The cartridge of the handheld is much smaller than that of the FES, and the colorful block game stickers on it are also much smaller.
That's right, ODS's first bundle game is also a faΓ§ade game, and it is the thunderous "Tetris".
Of course, at this time, the historical "Tetris" has not yet been born.
It may be brewing in the mind of a certain Comrade Su Fu now, or it may be being made by hand.
But as long as it hasn't come out yet, then Shirakawa Kaede is not welcome.
In fact, the historical story about the patent of "Tetris" is very exciting, but with him as a white prostitute, all this may never make waves again.
"Tetris" is its name, and Shirakawa Kaede still retains Tetris's original English name.
Thinking about it, the original name is still the most pleasing to the ear. As for the neon square, to be honest, his face is really not that thick.
The word Tetris, on the other hand, is derived from the Greek word tetra and the English tennis for tennis.
It's a coined word, and it's just right to use it to represent a trendy game name.
After Shirakawa Kaede turned on the game console, he began to skillfully code blocks.
biu~boom~! biu~boom~!
Listening to the familiar sound effects and the rows of disappearing squares, Shirakawa Kaede almost felt the urge to cry.
That's right, that's the taste~
Playing with the Tetris he was familiar with, he even felt like he was in a different world.
Touching the scene, some things are engraved into the memory, as if engraved into the DNA, unforgettable.
"Very good" Shirakawa Kaede put down the game console and nodded with satisfaction, this is the smoothest handheld he has ever experienced.
No matter how good the hardware is, at least make sure it runs smoothly, otherwise everything will be in vain.
Next, he also played online with Satoshi Iwata and experienced a racing game.
Yes, ODS also supports multiplayer online with a maximum of 4 players.
Two connections can be realized between each other through a data cable, and a small relay cable is required for 4 people.
It can be said that on ODS, Satoshi Iwata tried his best to cram all the functions that could be used.
The online function is a very cool advantage, the game plus social, its power is known by looking at the online games of later generations.
"Let's sell it at the original price of 12,000 yen, as for the version in Beimi." Shirakawa Kaede paused, "Try to put it on the market before August." β
"Understood, but can the FES also consider the North Mi side?" Satoshi Iwata asked a question that had been in his mind for a long time.
FES is selling in full swing here in Neon, and by April this year, a total of 3 million units had been sold.
But the strange thing is that there is no sign of selling in Beimi, not only here in Shirakawa Electric, but also in Nintendo and Sega.
Satoshi Iwata also knows the approximate reason, which is nothing more than the "Atari shock" mentioned in the newspapers last year.
But a year has passed, so it's time to consider the North side of the country.
After all, compared to neon, the market of North Mi is much larger than the former.
After thinking about it for a little for two seconds, Shirakawa Kaede nodded, "You can try, but don't ship too much at once."
And in terms of sales, we accept returns, and tell the channel dealers in the United States that they can't sell it, and Shirakawa Electric can be recycled. β
In fact, although there is an "Atari impact", Shirakawa Electric is not doing nothing.
In Beimi, Shirakawa Electric also established a game division.
In order to keep its FES from being related to home game consoles, Shirakawa Electric even changed FES to NES (New Entertenment Systerm).
A lot of changes have also been made in the styling, and the North Mi version of the game console looks more sci-fi, and most people will not associate it with a game console at all when they see it.
The reason for this is because Atari has done too much.
The current people of Beimi, who smell the family game console, are scared of Atari's "".
So it is conceivable that at the peak of the anti-family game console wave of the people of North America last year, it was really not a wise thing to promote FES.
However, Shirakawa Electric does not do nothing, and the special version of the NES is a product of the "Atari impact".
And Shirakawa Electric did not sell it as soon as it came up, but chose to put a TV in game halls, bars and other places, plug in the NES, and then play for free.
After confirming that it has received a good reputation, Shirakawa Electric will consider a large-scale listing of NES.
Now, according to the feedback from Beimi, people seem to have accepted the NES as a game console, and the praise continues to be high.
In that case, it doesn't hurt to try the channel online.
In the current era, all commodities are bought by channel dealers from manufacturers and then sold by themselves.
Once something leaves the factory, it has nothing to do with the manufacturer. The transaction is completed and no returns will be accepted.
But in order to reassure them as much as possible, Shirakawa Kaede decided to accept the recycling of unsold goods.
Only in this way will those businessmen be assured to buy boldly, otherwise no one will want to repeat the mistake of the "Atari Impact".
And Shirakawa Kaede has confidence in his own FES, and no matter how bad it is, it will sell a little less at most, and it shouldn't be possible to resist and disgust or something.
But handhelds, unlike home consoles, have not been affected by the "Atari shock".
So ODS Shirakawa Kaede intends to go on sale in North Mi within three months of the launch of Neon.
Determining the listing strategy of the handheld, Shirakawa Kaede thought of another thing.
"Is there any news from Nintendo and Sega?"
Tanimura sold all the information about the early days of Shirakawa Electric's handheld development, and Shirakawa Kaede did not believe that Nintendo and Sega would be indifferent to it.
"According to our information, both have announced their own handheld plans.
However, due to progress issues, it may be two or three months behind us. β
The information that Tanimura brought with him, to be honest, was not too confidential for Shirakawa Electric.
After all, at that time, the handheld was not yet formed, and there was not much involved.
What's more, now that ODS has almost been pushed back, there is no longer a shadow of Tanimura who was in charge of the handheld computer before.
But for Nintendo and Sega, the materials on Shirakawa's handheld consoles pointed out the direction of their development.
There are not many core secrets in this material, but the requirements for the development of the next generation of handheld computers are clearly written.
With them, Nintendo and Sega certainly know what Shirakawa's next handheld will look like.
Then according to it, it becomes a logical thing to design your own handheld computer accordingly.
"Two or three months?" Bai Chuanfeng paused, and then said firmly, "It's enough, as long as ODS takes the lead, it will lead step by step." β
With the reputation of Shirakawa Electric, one step ahead is enough.
The handheld machine is the key project of Shirakawa Electric this year, and Shirakawa Kaede can only rest assured if he has personally experienced it.
It's already May, and the handheld will be launched in June, and the next period of time is to spend money on advertising.
But he didn't have to worry about these things anymore, but there was a piece of news that caught his attention.
"In May, Japan and the U.S. signed the Report of the Committee on the Yen and the U.S. Dollar, and the Ministry of Finance published the "Current Situation and Prospects for Financial Liberalization and the Internationalization of the Yen."
The pace of neon financial liberalization has further accelerated, and the title of "the first year of financial freedom" fell in 1984.
(End of chapter)