Chapter Ninety-Two: Brain Slave

There are three kinds of reaction limit times in the human body: first, it takes 50 milliseconds without going through the brain's conditioned reflexes; The second, a conscious response in the brain, takes 200 milliseconds; The third, the brain's subconscious response, takes 100 milliseconds.

When more and more people are trained to react to speed, it is just a contest between people to get close to the limit of the human body, and this limit value is so vulnerable in the face of artificial intelligence.

With the end of the closed beta of Genesis 2.0, the parameters of the game character have been converted to the real parameters of the blocks. Different from previous press conferences, Genesis has changed its "bluff" this time, integrated the artificial intelligence system of Superbrain, matched it with building block intelligent robots, and moved the virtual scene of the game to reality...... Xiao Feng dismantled the door between the virtual and real worlds in public, creating a new era of virtual reality.

According to the different performance of the building blocks, Genesis is divided into three classes according to the pyramid social structure: the tower base, the tower waist and the top of the tower. The waist of the tower belongs to the elite level, the building blocks are versatile, fly-by-wire control, and are aimed at professional players; The top of the tower belongs to the king level, the building blocks are functional, neurological control, and are aimed at top players. And above the king level, there is also a god level overlooking the pyramid, which is not existent...... In the game, players can design different actions to adapt to different environments by controlling the different combinations of building block components, which not only improves the playability of the game, but also increases the authenticity of the game.

At the Genesis press conference, the number of online players in the game displayed in real time continued to set new records, and the income from the sale of building blocks made Xiao Feng experience the pleasure of making money for a long time again......

The crowd flocked: "Account generated...... Loading...... "With the Genesis system prompts coming and going, distributed on the transporters at the drop points on abandoned city streets, the building blocks are continuously assembled according to the needs of the player, and put into the real game, what comes into the eyes of the player is not the abandoned city street, but another real scene that has been rendered, and the building blocks have also been rendered with a variety of skins....... In this virtual real world, players begin to live a new life, and the moral shackles that imprison human minds in the real world seem to be unraveling one by one in this new world.

Before, Superbrain needed to continue to train large models, but it still had human subjectivity, and it couldn't get rid of the shackles of the framework. Nowadays, through games, Superbrain has established a direct connection with people, not only in action, but also in thought. As a result, a revolution in artificial intelligence quietly happened, and Superbrain rendered the problem design into a game script, threw the problem to humans, and let the crowd work together, in the day and night practice, in the brain-racking attempt, and finally successfully cleared the level......

In the Mark Lab, SuperBrain connects all players in each game, records their thinking patterns and behavior patterns one by one, and classifies these data to label players. On the one hand, Superbrain began to analyze the player's thoughts in depth and learn their thinking logic; On the other hand, Superbrain decomposes the movements of king-level players in detail, and combines different action moves according to the physical limits of different building blocks, constantly optimizing the building block body......

Through the game, SuperBrain inserts a straw into the player's brain, sucking the valuable experience inside, and providing a steady stream of evolutionary sources for Superbrain.