8. Go, head north

On September 22, 996, Rand woke up early.

Just last night, when they had just settled, several of his knights approached him, believing that there were now too many demonic beasts in the forest to threaten the safety of the entire camp.

Staying here is likely to attract mid-to-high-level demonic beasts, and returning to the previous camp may be discovered by the barbarians.

Now Rand is not like the previous meeting with Raul and Albert, it is impossible to leave down his luggage and more than 200 people.

The only thing he can do is to send out a reconnaissance force, let the greyhound scout in the direction of the forest, and Rohr scout outside the forest, and choose a camp plan with the least danger.

However, in addition to the forest land, he was also thinking about other possibilities, and he approached Albert and asked about his previous territory to the galloping horse plains.

Albert is blunt about much of these experiences, and that the so-called merchants of the Galloping Horse Territory are in fact smuggling to the barbarians of the Galloping Plain.

This kind of smuggling is mainly to buy some rune plates, cloth, and grains for daily use from the interior of the kingdom, and exchange them for barbarian livestock, meat products, leather products, and woolen fabrics.

That's right, both iron and horses are produced on the Galloping Horse Plain, but the barbarians who have mastered strategic resources have not been able to complete the upgrade of their organization, nor have they been able to break out of the Galloping Horse Plain to invade the hinterland of the Terrans.

The Empire has a monopoly on salt, iron, copper, tin, precious stones, gold and silver, magic ores, and demonic metals, which are explored, mined, transported, smelted, and distributed by a specialized agency, the Imperial Salt and Iron Division.

Of course, as a department of the empire, it is impossible to reach out to every principality and kingdom, so the salt and iron division has adopted an agent system outside the direct territory of the empire, and finds 1-2 agents related to the royal family in each kingdom to act as an agent for related business.

For example, in the Dragon Kingdom, there are three legendary national pillars, and the agent that the Salt and Iron Division found in the Dragon Kingdom is the Blue Dragon Family, one of the Three Kingdoms Pillars, who acts as an agent for the salt and iron trade in the entire Dragon Kingdom.

As the general agent, the Blue Dragon family will have a trading house in each county as a second-level dealer, which is controlled by the young people of the Blue Dragon family, and all the markets and grocery stores that deal in strategic resources such as salt and iron in the entire kingdom are their third-level dealers.

In the cooperation between the Imperial Salt and Iron Division and the agent, the key matters such as the selling price, profit, and share of the salt and iron will be stipulated to ensure the stability of the price of salt and iron in the sales area, so as to ensure the interests of the agent and the Imperial Salt and Iron Division, and also reduce the cost of living of the people.

In the entire three-level dealer system, the sales profit of each level will be stipulated, so that in the account book of the general agent of the Blue Dragon family, after deducting the cost of transporting salt from the coastal areas, the sale of salt in the kingdom is completely small profits and quick turnover, and it completely relies on the population base of the entire kingdom to maintain profits.

In this way, Huck and the others smuggled salt from the Galloping Horse Plain, because they did not need to share the profits of the Blue Dragon and the Salt and Iron Division, as long as the price of the illicit salt was slightly lower than that of the Salt and Iron Division, they could obtain profits that exceeded the profits of the Salt and Iron Division, the Blue Dragon and any first-level dealers, and from the position of the Blue Dragon family, they were dividing the interests of their family.

Of course, this kind of partition is tacitly allowed to a certain extent, because most of Huck's salt is digested in the territory, and strategic commodities such as salt and iron have low unit prices and high transportation costs, and if you want to make a lot of money, you have to find a way to transport water for bulk trade, and if you only use livestock, you can't make a few dollars in total, so Huck's smuggling has no impact on the market outside the barony.

And Huck is in a certain strategic position, and ensuring the stability within Huck's territory is beneficial to the entire northwest region of the dragon, so for the Blue Dragon family, the benefit of the private salt taken away by Huck is a fund they give Huck to stabilize the northwest.

Huck's most lucrative trade in recent years is actually the war horse trade, the quality of the black-scaled horses on the galloping horse plain is good, but this quality is the result of the dual influence of bloodline and magical environment, once the black-scaled horses enter the interior, the quality of the second generation will be significantly lower than the previous generation, to some extent, the black-scaled horses are high-level equipment limited by the origin.

So for Huck, selling black-scaled horses is a high-cost, high-yield project, and there is no need to worry about the big horse getting off the pony, and his horse can't be sold. However, the total amount of trade in horses is also limited, after all, if you are doing business with the barbarians, you will be collaborating with the enemy on the surface, and you can only trade privately.

Listening to Albert's introduction, there are a few things that Rand didn't understand, why are barbarians able to open mines? If they were able to open mines, why didn't they build a permanent city?

Now that they have a fixed mine, why didn't they trade heavily with the Dragon Kingdom? Rand didn't know much about this, but he grasped the point that Huck's merchants would not only cooperate with Viscount Lot's domain, but also do it privately.

Roth's territory is considered to be the gatekeeper of the Galloping Horse Plains, and since he can sneak in from the gatekeeper, he must at least have a window to enter.

Rand was not wrong, and Albert was sure that in the forest they were now in, there was a path that led to the Plains of the Galloping Horse, the remains of an ancient river channel, and a short cave to the north led to the southwestern part of the Plains.

That evening, Greyhound and Rohr returned to camp one after another. According to Greyhound, it is not normal for there to be a lot of demonic beasts near the camp, and he does not know the reason for this phenomenon, but it can be determined that these demonic beasts are not easier to deal with than the barbarians.

The result of Rohr's investigation was that the barbarians did not leave the Baron's Castle, and they lived in the Baron's Castle.

Rand was a little unsure, whether Viscount Lot had made preparations in advance to cause the number of demonic beasts near the camp to increase now, after all, there were not a few people in Roth's territory who knew about the western forest, and buying some animal offal in advance and putting them near the camp was enough to attract demonic beasts back.

As long as there is a conflict between people and Warcraft, the new smell of blood will only attract more Warcraft.

Now, however, Rand has a new hope, and he asks Rohr to head north the next day to scout on the Trader's Path. Let the greyhound take the red sand and go to the depths of the forest to be on guard.

On the 23rd, after a day's reconnaissance, Rohr came back and reported that the plain outside the northern trail was empty, and there was no shadow of barbarians within more than ten kilometers of the vicinity.

The Greyhound reported that some small monsters had appeared west of the camp.

Rand knew that he might not have a choice, and Rand gathered all the people again. He decided to make a speech to make everyone understand why he was going north.

"All demon supporters, all the lords" Rant, who summoned the people who were fully embraced, stood on top of a wooden box this time, fortunately, as a junior knight, he was tall, and he had grown a little taller after eating the demonic beast meat for two days, and it was easy to be seen in the crowd.

"We were in a hurry the day before yesterday, and I didn't tell you why we hid in the forest.

Now I must tell the truth: the Galloping Horse Territory has been betrayed! My father, Lord Huck Galloping Horse, the Barons of the Realm, was on his way out and my two brothers were plundered by the barbarians! ”

"Ahh "Oh my God!" "How so?" The general public has a very good impression of Huck, and it is the credit of Huck that everyone has been fed all these years, and at first they thought that Huck had gone to Roth's territory or the Earl's Maned Wolf City to join the other knights.

Now that they heard that Huck and their two sons had been kidnapped by the barbarians, everyone was very worried.

"However, this is not the worst, and what is worse is that someone is using magic to summon the demonic beasts of the forest to attack us.

Just today, the Greyhound Knight has already found some small demonic beasts in our west, and tomorrow it will be large demonic beasts, and perhaps the day after tomorrow we can only choose to be raided by the barbarians or eaten by the demonic beasts. "Rand attributed the arrival of the Demon Beast to magic, and the Demon Owners would not question it anyway.

When Rand finished speaking, there was another wave of surprise and trepidation below.

"In order for everyone to survive, I'm going to take you north to the Plains of the Galloping Horses! In the vast plains, it is difficult for the barbarians to find us, and our cattle can continue to grow.

I announce that the camp will be pulled out early tomorrow morning, and the whole camp will be moved to the plains of the galloping horses in two days! ”

Rand left and left Albert to do the work with the lords, while he dragged the greyhound, Rohr, and the other two junior knights.

。。。。。。。。。。。

Early the next morning, Rand's camp had completed preparations for camping, and Albert and a few reserve knights left with their subjects. Several junior knights, such as Raul, Rand, and Greyhound, stayed together for the time being, ready to hunt.

After the people in the territory had moved at least 1 kilometer away, the greyhound opened a bag containing the meat of the steel-maned pig that had been killed the previous night.

Taking advantage of the waiting time just now, several junior knights dug some trap pits, put steel-maned pork into the pits, and soon some small monsters such as mandarins, fire iguanas, and water salamanders came over, and they were not in a hurry, watching these little monsters enter the pit, Luo Er jumped directly and killed them one by one, and the gray dog and his son were next to the pit to check and fill in the gaps.

After more than a dozen small demonic beasts came, the red sand that was on guard in the distance ran over quickly, and it should be a big one.

Sure enough, after a while, 5 steel-maned pigs smelled it. This time, Rand around Rohr, Greyhound and Son, Walker and Territory Knight Hammer, there are a total of 5 low-level knights, and 6 people deal with five pigs, which is not difficult: Rohr and Greyhound team up to kill one by one, and Rand and a few people can entangle other pigs, and within 20 minutes, several pigs are dead.

But Rand and the others knew that their time was running out, and the more advanced demonic beasts might not come when.

Therefore, they changed the method and put a pig on the ground first, ready to be used as bait for other magical beasts.

Rand was on guard, and the others cleaned up a few other pigs, mainly the magic crystals on the heads of the monsters, the flesh of the monsters, and the skins of the monsters. And the small demonic beasts do not have magic crystals and relatively valuable skins, so they can only cut out the flesh.

The difference between Warcraft and ordinary beasts is that Warcraft can perceive and use magic, and when Warcraft can use magic, it will form some kind of nucleus-like organ in its head to store magic, and this organ is called the magic core.

In the run-in, specific magic crystals may be precipitated, that is, magic crystals.

Magic crystals can release a certain amount of mana, which disappears after being released, so they are widely used as a source of mana for magical items. Because of this, the Shard is also a hard currency that can be used to purchase items.

The entire human empire issued three currencies of different denominations: gold, silver, and copper. The conversion ratio of the three is 1:10:100, 1 copper coin can buy a small wheat cake, 3 copper coins can buy half a kilogram of wheat, and half a kilogram of salt costs 2 silver coins.

Because the magic crystals that can be opened by different monster cores are different in size and attributes, the price of the smallest piece of magic crystals fluctuates around 10 gold coins.

During a recent hunt, 1 Shadow Leopard and 8 Steelmane Pigs only had 3 Magic Crystals. This is a great wealth for the rand, the territory income is converted into a year to fluctuate between 300-500 gold coins, the reason for the fluctuation is how many black-scaled horses can be transported out of the plains, these black-scaled horses can be sold in Mane Wolf City for a high price of 60 gold coins, and when it comes to Dragon's Tooth City, it is a sky-high price of more than 80 gold coins, this is still an untrained horse, if it is an adult trained war horse, the lowest price is also 100 gold coins.

For the territory, gold coins are only a calculation tool, not a storage tool, no matter how many gold coins are sold in the city, it will not take a day to become a commodity needed by the territory and merchants.

Just when a few people finished opening the magic core and cleaning up the flesh of the demonic beast, a new demonic beast came, a wind wolf, this kind of demonic beast will manipulate the wind magic element, and use the wind element to accelerate or form a wind blade for itself.

The wind wolf that came should be a lonely old wind wolf, and was quickly killed by Rohr. But after less than 20 minutes, a black flame tiger came, completely making all the demonic beasts below the medium size run away.

The Flame Tiger is more than 2 meters tall at the shoulder, more than 6 meters long, and has a large long tail. Not to mention the medium-sized magical beasts in the forest, even Rand was thinking about how to slip away. Fortunately, the Flame Tiger's IQ is not low, and there is no need to fight for his life if he has meat to eat.

The tiger ate the big pig, and Rand and the others left the scene safely with the 2 pork and more than 20 little monster meat that had been packed. A few people didn't dare to go to the team immediately, for fear that the demonic beast would come after them when they smelled the smell, but asked Hongsha to keep checking the location of the team.

Several people kept wandering around with animal skin bags on their backs. Finally, in the evening, the crowd and the large army converged at the ancient river channel heading north.

In the early morning of September 25, Rand led his knights and men into the Galloping Plain. The moment he entered the plain, Rand actually had the feeling that he was a pawn and had crossed the river.

After entering the Galloping Horse Plain, the deepest feeling was the chaotic feeling of the magic elements that I felt in the Galloping Horse Territory a few days ago, and I don't know how many times stronger it was here.

Before, you could barely condense some fighting energy, but when you get here, you can't condense it at all.

Rand knows why only barbarians can survive here, they only need to be physically strong, and they don't plan to use magic, so it doesn't matter if there is turbulence or not.

Rand took the camp to find a place with a hillside and a river, and then released Rohr and Greyhound to scout, and he asked Albert to be a consultant and began to decorate the entire camp.

Rand didn't think that a nomadic tribe would not be able to meet him, and in order to avoid the countless barbarians who would come to him in trouble, he first dressed himself up like a barbarian, including adding tent decorations, and making the people wear more white cloth and thicker furs.

Rand also followed the local customs himself, making a barbarian-style banner painted with horses flying.

He planned to call his tribe the "Galloping Horse Tribe", which could be regarded as inheriting the ancestral system.

The housekeeper came in the afternoon to report that the food in the camp was being eaten faster than usual because of the continuous trek, and if the return date could not be determined, the search for food would need to begin. Good thing there is a river here for fishing.

However, the camp is more populous, and the knights and demon lovers eat a lot.

As soon as there is no security pressure, there is a food crisis. Rand was very helpless, so he could only organize the people to start fishing in the river.

However, in the process of recuperation, Rand also found a lot of problems.