Chapter 28: A Powerful Enemy
Ian didn't have to refuse the benefits of such nothing.
The elven player wants to make friends with him, and Ian has no grievances with him, so it's always good to have one more friend.
Just since the elven players joined, Ian's monster killing efficiency has increased dramatically, and the difficulty has become much easier.
The number of players present is around a dozen, and after the first round, the threat value is at least 230 points.
The good news is that the Void Monsters don't attack a single player, but rather spread out to make sure everyone gets the corresponding strength.
It's like some kind of hidden rule limitation, or maybe it's just their nature.
Monsters from the Void Plane are quite mysterious in their habits and powers.
Their ability to empathize with space allows them to move very fast, even through the player's defenses with ease.
Take the example of the Void Spirit, a purple monster that resembles a praying mantis, and will teleport to the player with a strange purple mist.
And this ability has actually been identified as rapid movement, not displacement.
Perhaps, for the Void Monsters, the rapid displacement and teleportation are not too obvious.
That's their talent.
The first wave of attacks was solved by Ian with a mandala bow, and just as he was about to usher in the second wave, he found that the other players were in a bitter battle.
A pitch-black shadow appeared beside Ian, and his temperament was particularly dangerous, making his hair stand on end.
γName:Abyss Rambler (BOSS)γ
[Level: 10]
[HP: 1310/1310, Mana: 520/520]
[Skills: Void Erosion, Negative Energy Magic Bullet, Shadow of the Abyss]
[Sequence: Black Iron (Kill a sequence monster, there will be a small chance to get a unique reward)]
[Description: A humanoid silhouette born in the abyss of nothingness, a monster that is extremely friendly to space, will select strong people to duel, the weapon is the Void Sword, which is more exaggerated in terms of strength attributes, and every time the weapon collides, it will bring unexpected dangers. γ
The Abyss Walker of the Black Iron Sequence is really a boss type and has a lot of terrifying skills.
Judging from its characteristics, this monster advocates fighting with the strong.
Ian looked back, only to realize that all but his team had fallen down.
"Oops, the Black Iron Sequence monster in the first wave, the Abyss Rambler."
The only surviving goblin player suddenly realized something, and his expression changed suddenly:
"Outlander, there is a taboo in the experience dungeon, that is, to avoid fighting monsters like the 'Abyss' as much as possible, they are the elite of the void monsters."
"This abyss walker in front of me, I saw it once, when the players teamed up to defeat it, but they were killed by a single sword with 3 meat shields."
"The weapon of the Abyss Rambler is a great sword, which also determines that it is a monster with a special strength, and players have no way to affect it whether they have more or less health."
"There's no way we've beaten the Abyss Rambler! It's better to retreat first, as the other players have already retreated. β
Ian understood what the elven players meant.
In the experience book of natural disasters as void invasions, monsters such as the abyss have great power.
It's very unlucky to encounter them, and you can completely ignore the level and type, because the players can't beat them no matter how much they do.
The spatial rift in this area is equivalent to the lair of the Abyss Rambler, and it is the territory of others.
Players do not have a territorial advantage, and due to the restrictions of special rules, the greater the number of players, the more terrifying the enhancement of monsters.
It was only a level 10 abyss walker, and his health value had reached a terrifying 1300 points, and his blood-red slender blood bar brought great pressure to Ian.
"The other players have already run away?"
Ian had no idea that the group of players could run so neatly.
The goblin player smiled bitterly: "If you don't run, you can't do it, the experience book will also die, the difficulty here is much higher than the normal dungeon, and the monsters will increase with the increase in the number of players." β
"If we can take out the Abyss Rambler, the other players will come back again, but do you think you have a chance of winning, big guy?"
The first time he encountered a mysterious player like Ian, he didn't want to admit defeat easily and leave a bad impression on Ian who was greedy for life and afraid of death.
At the same time, due to the self-confidence brought by his own strength, he also ignored the rumors about the abyss monsters among players.
The elven player gritted his teeth, pondered for a moment, and then decided:
"If you want to fight this monster, I'll stay and help you."
Ian didn't think he had much of a chance of winning.
The dark shadow of the Abyss Walker was completely condensed, and a red glow lit up on his black face, and his eyes looked at the elven player.
It determines the strength of the players present and challenges the strongest.
When the other players run away, the strongest becomes an Elven player.
Although Ian's combat strength is very strong, his level is not high, and he is a threat in the eyes of the Abyss Rambler.
"The target is me, and I'll try to delay its action!"
Elven players spread their wings and flew high into the air in an instant.
And the Abyss Rambler who wanted to attack him also clenched the Shadow Greatsword, and his figure jumped more than ten meters.
He actually jumped directly into the air from the ground, raised his sword and slashed at the waist of the goblin player.
The goblin player's face changed suddenly, he didn't expect to fly so high and be hit by melee monsters.
This terrifying jumping ability, as well as the powerful momentum, all prove that the rumors of the Abyss Rambler are not false.
It really has the power to kill players in seconds, and it makes sense for players to turn around and run away as soon as they see it.
The elven player is about to be hit, and if he dies, Ian's combat pressure will skyrocket.
There is a big difference between having teammates to help pull hatred and useless teammates.
Ian drew his mandala bow and hung an explosive arrow, closing one eye to lock onto the leaping Abyss Rambler.
The monster's movements are fast, but not as fast as the arrows, and the explosive arrows come first.
Boom ββ!
γ-378οΌ (Explosion Damage)γ
The hot flames spread from the explosion, and the shockwave blasted the elven player several meters away, and the damage was not high, allowing him to survive.
The Abyssal Rambler's attack is interrupted by an exploding arrow, allowing Ian to save the elven player's life.
The monster's hatred, because of the damage from this arrow, is transferred to Ian.
It seems that the next battle will be difficult to fight.
However, in terms of damage, the armor of the Abyss Walker is not high, and Ian, who realized this, hung three explosive arrows.
Glass cannon type monsters, he likes them the most, and for monsters that don't wear armor when they go out, they must be killed fiercely.
The Abyssal Walker leaned down and clenched his greatsword in a furious sword stance.
Its exterior is a two-meter-tall black humanoid silhouette, resembling the shadow of a human being, while carrying a highly skilled weapon.
When wielding the broadsword, there is a sense of immediacy as if lifting a weight.
"Roar ......"
The sound of deep breathing came from the black helmet of the Abyss Walker.