Chapter 56: Dizziness
With the passive skill of "Scorching Rising", Ian can completely stand in the air for 10 seconds.
He stepped on the stone wall and leaped in relay, leaning to dodge the spear attacks of the enemy leader.
The enemy leader flicked the tip of his spear, and the electricity on it crackled, completely as if no one was approaching:
"Super Pressure! Twice! ”
Ian suddenly felt the heaviness on his body and dodged out of the skill range.
With 0.3 seconds of invincibility, he is not afraid of these debuffs.
The enemy leader's "Super Pressure" is not as high as the level of the support player, which is normal, and the player's bias is different.
The spear in his hand exploded with electricity, and when he was hit by this attack, no matter how much damage it caused, Ian would instantly lose his ability to move due to the electricity.
That's a rather dangerous weapon.
"It's just a level 8 black iron sequence, why can it be done to this point!"
The enemy leader is enraged by the death of his teammates, as well as Ian's thorniness.
He couldn't figure out that Ian was far inferior to them in terms of rank and sequence.
Ian doesn't look like a player with a powerful kill move.
Maybe the effect of his "Erosion Magic Bullet" is amazing, but who doesn't have a killer weapon in his hand!
Ian is clearly a novice player with a vector offset field that is easily controlled and unable to find any solutions.
He has lost all his combat effectiveness, and Ian shouldn't be so tricky in this situation......
He should have been easily defeated by his own hands.
But reality slapped the enemy leader hard, and there was too much gap between him and Ian.
Even if they have a skill that can be called a magic skill like "Vector Offset Field", even if they have the advantage in numbers, they still can't deal effective damage to Ian.
What did Ian do? He just used that strange displacement skill, accompanied by the brilliance of the starry sky, to dodge all the attacks.
That's right, all.
Dodge with starry sky shuttle, displacement + invincible, all kinds of miss dodge attacks.
The hostile leader was dazzled, wondering if he was weak and couldn't shoot.
He really couldn't hit, and the spear in his hand even opened a suction field, but he couldn't even touch the corner of Ian's clothes!
"If you want to rely on the tactics of delaying time and wait for the vector offset field to end, then I can only say don't wait!"
The enemy leader missed another stab, and said angrily and viciously:
"Maintaining a position only requires energy consumption! We brought plenty of energy batteries with us, so we could last even a day and a night! ”
Although after Simon's death, his position got out of control, and his consumption increased by more than 3 times, but he was still able to replenish it with energy.
However, what he said just now, he was actually lying to Ian.
The stand does not last for a day or a night, and it will close after a few hours at most.
The enemy leader's patience had run out, and he was very afraid that the arrow of light in Ian's hand would have an unexpected effect.
Every time Ian prepares to use his skills, he will attack with a strange gravitational pull, forcing Ian back and interrupting Ian's movements.
Players in the sci-fi world are quite proficient in the control of forces, and can pull objects around them with every move.
'I just want to harvest a sequence world, why be unlucky enough to run into such a tricky enemy!' Even Ramon was killed! Damn it!! ’
Rival leaders roared in their own heads.
Ian observed the distance between them, too close, the effect of the vector offset field within this distance would be weakened, and the accuracy of the arrow would increase.
In other words, Ian was perfectly capable of fighting back, and he was the first to equip a mandala bow and hang three alloy arrows.
For!
Three arrows fired in a row, and the accuracy was surprisingly reliable.
【-589! -699! Miss (Physical Damage)】
The rival leader is impaled through the chest by two alloy arrows, and his entire face is covered with a mask of pain.
Fortunately, his base health is high enough, otherwise he will be directly killed by Ian's damage!
Can't go on like this, once you fall to the ground, you will be killed, he is two people to fight Ian one, just need to seize the opportunity, can win!
He decisively poured down two bottles of red medicine, pulled out the alloy arrows on his body, the effect of the medicine worked, and the wound healed quickly.
It takes more than 3 seconds for Ian to activate "Sloppy Crafting".
At the same time, due to the obvious effect when the skill is activated, the enemy's attention is also highly focused on him, which makes it impossible for Ian to synthesize.
He needed a little respite, but that time, the enemy wouldn't have dreamed of giving him.
At the end of the 10-second scorching heat, Ian fell to the ground, and the hostile player seized the opportunity.
A dangerous spear with an electric current stabbed straight into Ian's heart with great precision.
The moment Ian landed, he dodged the spear of the rival leader, and the sneak attack of the broadsword player was ushered in in behind.
This time, Ian's minimap is lit up with red dots, and he doesn't have blind spots.
Ian has the hunter skill given by the mandala bow, and the enemy is a combat skill exclusive to the tech side.
In hand-to-hand combat, the enemy's attacks are a bit one-size-fits-all, and they're ruthless enough, but not improvised.
To put it simply, rookies play a lot, people float, and they feel like they are simply martial arts.
When encountering a ruthless character like Ian, who is invincible with a dodge and can fight in close combat at a beat and run, they are a little overwhelmed.
Their tactics are too repetitive, with one person acting as a striker and the other sneaking up on the flanks, like a hyena hunt.
Ian gradually adapted to their style of play.
"Drink!"
The broadsword player moves closer to Ian, and the blade of the broadsword trembles violently.
The dangerous high-frequency knife followed the sound of the hurling wind, blocking Ian's path and slashing at his head.
This time, Ian did not dodge, but instead stepped forward head-on, took out a sharp weapon from his backpack, and stabbed the broadsword player in the arm when he swung it.
It has long been said that it would be a mistake to treat him like an archer, to think that he has no melee abilities.
Even ordinary archers in reality are Hercules, how can a person like him, who plays the Monster Hunter Great Bow all day long, be scrapped at close range?
The weapon he temporarily replaced was a low-level Demon Wolf Dagger.
The dagger has an attack effect that "melee attacks bleed enemies".
Ian gripped the dagger and swung the knife!
As Ian swings his sword, a deep wound slashes into the player's right arm, nullifying his combat power.
【-355! -35! (Physical damage, bleeding!) )】
The sudden attack causes the broadsword player to tilt his body, and he completely loses his threat.
"Uhh
The broadsword player screamed, Ian was so hard that his arm was almost cut off by the dagger!
Blood gushed out from the wound on his right arm.
The blood that flowed from the wound floated strangely before it could reach the ground, flying towards Ian and falling into the golden goblet that Ian was holding.
The Holy Grail of Blood.
A Blood Clan artifact that drains blood and unleashes skills.
Hostile players who are in a state of rage are all awake in an instant.
They watched as Ian easily eliminated another teammate in that few seconds of exchange.
Why is this so? As an archer, you should have a lot of melee experience, right?
It was only then that the opposing leader noticed that Ian's left hand was behind his back, glowing white from time to time.
"Oops! This guy is activating skills! ”
It's really stuck in the blind spot to cast spells?!