Chapter 59: Ancient Ruins

The main body marked on the minimap is a monster, and it is the "Shadow Demon Serpent" that Ian chased and hunted all the way.

While fighting an enemy player just now, the snake suddenly disappeared, and Ian didn't have time to pay attention to it.

As Ian was thinking, another red dot appeared on the minimap, this one representing the "player".

There are still people alive.

There was a sudden vigilance in his heart.

Now it seems that the Shadow Demon Serpent first encountered a hostile player, and was controlled by them?

The one on the other side rests without blinking and sits up from the ground.

He clapped his hands without blinking, and finished packing up his loot:

"It's over! It's finally over! I got a guy in the head too, damn it, that guy was so tricky. ”

"It's good that you have a flashbang!"

The flashbang really helped, it was a miracle move, and it caught the hostile 3 people off guard.

Ian reminded not to blink: "Be careful, the hostile player still has one person alive." ”

"Huh? There's such a thing?! ”

Open the minimap without blinking, and through Ian's sharing, he also noticed that something was wrong.

The enemy team was 5 people, and they killed 4 of them.

The mechanism activated by the enemy leader before his death informs the last 1 person.

In other words, now they have a feud with the survivor, a feud in blood.

"Kill him."

Without blinking, he suggested: "Big guy! You can't let that guy go, the hatred between players is hard to solve, and you have to cut the grass and eradicate it! ”

The combination of the Shadow Serpent and the hostile survivors looks quite difficult to deal with.

The hostile players are from the technology side, and they don't know how to use to control the Shadow Demon Snake.

On the minimap, two red dots are closing in this direction, one for the hostile survivor and the other for the Shadow Serpent.

If the player is not hostile to the monster, it can only be considered cooperation, but it is impossible for the player to cooperate with the monster.

Trouble...... But just a bit of a hassle.

The Shadow Serpent went unimpeded and struck quickly in Ian's direction.

The red dot on the minimap plots a distinct trajectory.

Based on the speed of its movement and the interval between the two, Ian calculated that it would be about 3 minutes before the Shadow Serpent would arrive.

Get ready for battle without blinking:

"Just in time! Don't run away and come to us, to avenge your teammates, enough men! ”

Ian replied, "Because he's not alone, and he also carries a level 15 black iron sequence shadow demon snake. ”

This part of the information is written on the tablet.

The last survivor was a researcher, who was originally tasked with investigating in the Blackstone dungeon, and he contributed a large portion of the 78% map unlock.

The enemy survivor acted alone, and he didn't expect that it was for this reason that he was able to survive Ian's battle with his teammates.

The researcher, who was not very strong and was not a combat unit, became the last survivor.

Instead of running away, he took control of the Shadow Serpent and rushed towards Ian and the others.

It's fast, and the Shadow Serpent's ability is currently through walls, and it can pass through walls covered by the power of shadows.

The winding path in the Blackstone Rift dungeon is the shortest distance for the Shadow Serpent.

After the enemy team died, the Black Iron Treasure Chest they found naturally belonged to Ian and the others.

Ian and without blinking walked over to the Black Iron Chest, and when it was opened, the loot inside the chest was a green dagger.

[Name: Plague Messenger]

[Level: 15]

[Type: Melee Dagger]

[Sequence: Black Iron]

[Damage: 390~441 (Physical Damage)]

[Effect: When hitting the target's lethal part, cause the target to suffer from one or more diseases (asthma, heart disease, tumor...... ), which slightly reduces the target's stat value. 】

[Description: A weapon forged by a huge amount of death in a cold and damp environment, with the evil ability to infect the injured with malignant disease.] 】

This is a level 15 black iron dagger.

There are also 7 gold and 33 silver in the box, and he shakes his head without blinking:

"Big guy, you take it all, I don't need gold coins, I have nowhere to spend them, and my current weapons are pretty good."

He is holding a sword, but it is actually an AP magic stab, and the sword also provides a spell bonus.

Even with the Blightbringer, this dagger is not the best choice without blinking.

At the moment of the great enemy, Ian did not postpone.

The low-level Demon Wolf Dagger in his hand was replaced with a product from the level 15 high-threat dungeon "Blackstone Rift".

Level 15 Black Iron Sequence Dagger, Blight Blightbringer.

This dagger will cause malignant disease, but it will not cause 'bleeding', so the Demon Wolf Dagger is still needed.

Bleeding is not a superficial wound that makes the enemy bleed.

If so, any weapon is equivalent to having a Bleeding Attack modifier.

In the "Bleeding Weapon" in the sequence game, even if you use this weapon to cut a small wound of 1 cm, the wound will not stop bleeding.

It is a curse-like attack effect, and it is a perfect match for the "Blood Grail" that drains blood and releases skills.

"I noticed something strange on the nearby stone wall, it was words, but I didn't recognize it."

Unblinking, he is a fairy clan, his eyes are very special, and in the darkness of the Blackstone Rift, he can also see the scenery within a radius of 5 meters.

He noticed the power of shadows on the stone walls, as well as other graffiti-like writing.

Ian happens to wonder what 'Ancient Ruins' means:

"Hostile players have surveyed 78% of the dungeon area, and they suspect that there is an 'ancient ruin' here."

Without blinking, he was stunned: "Ancient ruins? This thing can be found in any world, but it is very difficult to find and very rare. ”

"Boss, you have to pay attention to the location of the dungeon."

He pointed to the sky above the Blackstone Rift:

"Most of the ancient ruins are the remains of pre-civilizations, and when players create a world, don't they consume world points and add a series of initial settings?"

"The world didn't go from a tabula rasa to what we see now, they evolved from real history."

Hearing this, Ian already understands part of it:

"So...... Even if the player creates a world and randomly goes to the Magical Middle Ages, the world is not really the Magical Middle Ages. ”

"In the course of its evolution, it may have experienced flight, space travel, or magic reaching a certain height."

"But because the player starts with the initial story background, their civilization can no longer develop, and eventually decays into the way the player first entered the game?"

Ian's reasoning was only based on a few words he said without blinking, but the shock of not blinking was still great.

"This ...... That's right, big guy, how long is your brain, the content of the reasoning is 80% correct, but there are some subtle mistakes. ”

Without blinking, he explained: "If the player starts randomly to the magical background, it is impossible for the development of civilization to go to the technological side, which is too outrageous." ”

"The other speculations are not wrong, and the historical developments can be used as the backstory of the sequence game, which we don't see, but they do exist."

"Ancient ruins are the tombs of previous civilizations, and if you can excavate one ruin, you may be able to get a trophy that surpasses that of the current civilization."

"Outlander, you are a mysterious side start, this copy is a fragment of the world, and the ancient ruins must also be the grave of a high-level magical civilization."

"You can look for the location of the copy in the world, there are ancient ruins in the copy, and there is a high probability that you can find other ruins within a radius of 10,000 miles outside the copy."

Look for? Not really.

Ian was an anchor dungeon opened with the Key to the Door, and he knew very well that the location of the dungeon was Sleeping Town.

Sassy –

While the two were chatting, the red dot on the minimap arrived.

The power of pitch-black shadows surged up, and the stone walls on both sides of the rift were blackened in an instant, like a bottle of ink sprinkled on the gray walls.