Chapter 295: Hidden Dangers
Electronic hacker players see it very clearly.
When it comes to who has strong combat effectiveness in the player group, Ian is one of the best.
Now, it's time to let him out.
"Have you found the key to your mission?"
Ian asked.
That's too efficient, isn't it?
You know, how long has it been since he gradually teamed up and began to explore the upper limit of the natural disaster.
Being able to calculate how to fight against the Necromantic Calamity so quickly was really amazing to him.
"Of course, didn't you make me who I was?"
The electronic hacker talked rhetorically, and then began to control his own terminal.
His terminal is not quite the same as a normal virtual tablet.
There isn't much valid information on it, and any player can only see a line similar to text at a glance.
Every time you look at the terminal, you see something different, which is like a real secrecy work.
However, Ian once again "weirdly" understood the role of this tablet.
The tablet terminal doesn't actually record anything.
Its role is more akin to a "search engine", where the main player inputs the most critical information before it gives feedback.
It can be said that if other terminals, it is the player who records a large amount of information into it and puts it in a conspicuous place for easy viewing.
The electronic hacker's terminal has no interface, and all the data is stored in the database.
When you want something, you need to go through a series of tedious operations to get the results you want.
The efficiency is really not high.
However, if you understand how an electronic hacker uses the terminal on a day-to-day basis, you may be able to use it more efficiently than a normal terminal.
This is a very likely thing.
"Looking at your appearance, could it be that you understand my terminal again?"
Electronic hacker players were a bit taken aback.
It's weird, the Outlander can't be an electronic hacker, he's pretty sure.
Although players can play the routes of the two genres of "technology side" and "mystery test".
However, the strength of the foreigners is already obvious to all.
He is a mage of mystical surveying, and he is also a mechanic on the technology side, after all, he has used the most eye-catching "magic" and "drone technology".
Electronic hackers can't use "mental power" to control drones, which is completely their knowledge blind spot.
In this way, it is very interesting.
Outlanders are obviously not in the genre of electronic hacking, so why are they so familiar with everything in this genre?
Even...... Familiar to an eerie degree.
Looking at his own appearance, it should be very strange, which shows that the stranger also thinks that he should not understand.
That's right.
He is aware of the peculiarities of "electronic hacking".
The genre is very old and needs to fit perfectly to understand.
It's unlikely that the average gamer will immediately understand how to use these principles just by seeing something from an electronic hack.
"Outlander, maybe you've been exposed to electronic hackers before?"
The player asked.
Ian shook his head, "No, never." ”
He didn't know what kind of capabilities the "electronic hacker" had, and how the technology to manipulate the information level was realized.
The player in front of him was the first electronic hacker he had ever seen.
"That's interesting......"
The player's look at Ian suddenly became interesting:
"Electronic hacking is not something that can be comprehended just by relying on the chaos of 'understanding' and 'knowledge'."
"If a smart person can understand the meaning of the existence of electronic hackers, then what is so special about electronic hackers?"
At the end of the day, the ability of electronic hackers to manipulate "information" comes at a cost.
And the cost is very serious, and it is eye-catching enough that players can know the shortcomings of electronic hacking if they pay a little attention.
『Creativity』
Players can synthesize, forge and invent a wide variety of weapons and fighting genres.
This is a tactic accumulated by players based on their own experience, and it only needs to be recognized by the sequence system, which is equivalent to creating a self-created science.
But.
This "function" does not belong to electronic hacking.
Even the "Create a Team", "Forge Weapons", and "Blueprints" that come with the sequence game.
Wait a minute......
As long as it is linked to "production" and "creation", electronic hackers cannot do anything.
They don't have high attribute points, they don't have health and mana, and their bodies are even inferior to ordinary people in the real universe.
In this way, they can be said to be full of weaknesses, more extreme than the most extreme support players.
But that's not what they want.
It's a 'defect'.
If electronic hackers want to gain the ability to manipulate information, they need to put all their energy into the "programming language", which requires a lot of energy on their part.
Often, by the time electronic hackers come to their senses, more than a decade or even hundreds of years have passed.
The longer they live, the less human they become, more like some kind of information entanglement.
Once constructed into the oblivion of their existence by all, they will become completely independent and become true 'information beings'.
At that time, they will truly become "electronic hackers", a kind of life form that lives at the "information level".
This is something that the average player doesn't know.
They only know that electronic hacking is very strong, but they don't understand that the stronger the electronic hacker, the farther away from the identity of the person, as long as it becomes completely inhuman.
What this will affect, no one knows.
"Outsiders, if you have been exposed to 'electronic hacking' before, you may also understand electronic hacking."
"It's a subtle process of assimilation, and I want you to remember it."
The electronic hacker player said earnestly:
"Don't take your 'understanding' of 'electronic hacking' as a coincidence, it will definitely not be a coincidence."
"Maybe it's a hidden danger, maybe it's an adventure, we don't know now, but when it comes later, you need to be prepared."
The most common disaster witnessed by electronic hackers is not the "dungeon difficulties" that players encounter, encountering terrible monsters.
There's always something called an 'infohazard' that breaks out around them.
The name is simple and easy to understand.
Everything in the real world has matter, and their bottom layer is information, but there is also matter on top of information to form the real universe.
However, when the matter disappears and only information remains, it will transform into a phenomenon similar to "ascending dimension".
Electronic hackers are also killed by infohazards due to the escalation of "infohazards".
It's dangerous.
If a normal player encounters an infohazard, they will encounter even more terrible dangers.
Because they don't understand how to deal with this kind of harm, so that they don't become 'nothing' by being informatized.
(End of chapter)