Chapter 344: Facts

For Ian or someone else.

There is no turning back from this.

That's a sequence ability! If only anyone could divide their sequence abilities.

So, how could the player gate be so uncooperative, they should have gathered into a huge force a long time ago!

No one force is stronger than the player!

But in this strange environment, one player came up with his own solution.

He has a special ability to contribute his thoughts to other people, and thus form a connection.

This ability is indescribably terrifying for any player in the world, but Ian just doesn't happen to be satisfied with this idea.

What he really needs is the exact opposite of what he is capable of.

Or maybe the same could be said.

Once the player door touches what is called the True Sequence ability, they will inevitably launch this rebellion.

"No cooperation, no communication, no cooperation......"

"That's what players think at the moment, and they're not going to agree to your idea, and they're not going to agree to any outsider."

Alien.

For the playergate, their mind is the most important and unchangeable reality.

And those who comprehend restart even what they can't even comprehend.

This part of the players always wants to reach the sky in one step, and they don't feel that their abilities are too strong.

I don't feel that if I can contribute my strength, maybe one day, I should win my own victory.

That's what they imagined.

But for Ian, this part of the power is not too exaggerated.

They know their own strength, and their wisdom. Also know how to bet on this part of the chance actually.

Perhaps, they will never be able to exist in such a thought.

But there is one other thing that is very important to the player.

They want to "break through" their limits, which are the limits that no player has any other power than to stop them.

There's no way they're going to promise Ian to let him do what he wants.

"Maybe that's the power of the sequence ability......"

The crowd sighed.

They know how whimsical their ideas are.

Not everyone, and by all accounts, no one but them would approve of such an idea.

Therefore, when the player door touches those people who have their accident, the first thing they think about must be how to change their ideas into collective power.

"Who players are they trying to exploit?"

Ian frowned.

Maybe that part of the players didn't realize it.

But he's different.

The power of the players has begun to change, and if the players encounter what they want to do,

Once they really bet on the reality, they may not need their identity at all, even if it is a part of the comprehension, it is enough to form the idea of reorganization.

"This is the real despair......"

Ian sighed, no, the player's power is so strong, for anyone, this is a good thing in the out-and-out way.

But he is the only exception.

He belongs to the current backbone of the players, and once he feels that those players don't need his help, he may be able to think of something else entirely.

This is an unreasonable situation for players.

"Alas...... Is it such an intractable question? ”

Ian sighed.

He suddenly understood what he was thinking.

Maybe...... It's an even more terrible thought.

He knew what was going on in the minds of the players. I understand the common thoughts of the players.

Those players are actually thinking about it all the time is another thing.

They feel ...... His own strength is not enough to make himself a host for others.

What a terrible record.

Once the players realized the limits of their abilities.

Perhaps, without the care of others, even the players themselves realize that their abilities will end one day.

They despair, they find that the record difficult to understand, and they realize how complicated their situation is.

But this kind of power is a terrible thing for players, even the last player.

That's the crux of the matter.

Do they really still have time to deal with these things?

Ian asked himself.

But the answer is...... I'm afraid not.

He doesn't feel like he can be his own shadow, and he can even say that the player's own thoughts don't matter anymore.

He understood this, and eventually, he realized that his abilities might not be able to help the player succeed in escaping that pathetic fate.

"The sequence ability will inevitably launch a big turnaround, and when the time comes, the players' power will be completely over, and they will definitely not be able to accept that their ideas are tarnished."

"So, even the slightest possibility, they need to try their best."

It's their struggle, and we can't think of any possibility to help them win." ’

"Maybe there is never a victory."

Ian said.

What he said is clear enough, for this kind of power and thought, maybe the players don't need to think about it, more often than not, it will be solved by the way.

Isn't it true that the players themselves are unaware of their own powers?

This is of course impossible.

They just don't want to give up, and once they do, the players have another end.

They desperately need to connect with others and become the leaders of the gamers.

Only in this way can players fight to win this matter and rest easy.

"That's ...... so"

Melee players also understand what players are thinking.

But he was even more afraid.

"What if those people's ideas were formed?"

He asked.

Ian's answer was simple, and very serious, and it was a clear force that could be said without consideration.

"Our plan? What's so difficult about that, even if any person exists, he doesn't need to think about such a thing. ”

The players sneered.

"Let our plan take shape, let those who need to be sacrificed die, so that the whole public universe will be left with our own plan."

"Maybe you still want your abilities to be realized? Don't think about it! ”

They know their limits, and they know what can go wrong when it all comes.

"Sequence capabilities are now completely fixed and don't require the slightest bit of understanding or consideration."

"Do you think you've given up this part of your power, so let's give it up too? That's impossible. ”

Ian's words were so clear, even terrifying.

He glanced at the melee player, saw through the fear in their pupils, and said:

"Do you know what the Sequence Ability represents?"

"It's fear."

"Once players are exposed to sequence abilities, they instinctively feel fear."

It was the fear that "my power does not belong only to me, and that it will leave at any time and disappear into nothingness."

After realizing this.

Ian sighed deeply.

He already knew all this, but he didn't necessarily understand what he should think.

Perhaps players are aware of the power of existence and find their panic at the first time.

They don't know how they can stop this from happening.

It's like they feel that there is a limit to their power, but they don't know how to stop it, and eventually it will dissipate.

"The time of the players is over, haven't you heard some people say that?"

Ian asked.

He asks for the opinions of melee players, but melee players can never imagine that he is asking about the player as a whole.

That part of the players has a kind of "it doesn't matter" about everything in this world, and I really don't care.

"They won't give up their sequential abilities."

Ian stares at the melee player.

"You should have known it from the beginning, and you should know it without me saying it."

"Those players...... Players who have already been exposed to the ability of the sequence, they will never give up. ”

"Maybe this power is very foreign to you."

"But all I can say is...... He was absolutely right. ”

This is truth, a truth born of fear.

How players make decisions is not very common for the players themselves.

Once they touch their own thoughts, perhaps in the end, they will inevitably trigger the desperate thoughts.

They feel they can change all that.

But here's the problem......

All this does not require them to change, but requires them to give up changing.

They should abandon those sequence abilities and gain their status through their own power.

But...... How easy is that?

If from the beginning, they knew that this power was untouchable, then they could still have this kind of thought.

However, from the very beginning, players know their abilities and are completely their own.

Their level of trust in the ability of the sequence is 100 percent.

So is there anything else that players might believe?

No way.

They won't believe it, and that's the point.

"Player trust is actually a very simple and straightforward thing."

"If you have their trust, then you need something else for the players to accept."

"Otherwise, when the players encounter some incredible powers, they can correctly discover that they are the terrible people."

That's the center, even the point, of everything.

Let's say players encounter any force that could cause them to spiral out of control.

Then there is no need to wait for the crash to come, the players themselves can touch their own loss of control, and even more terrible things will happen from then on.

In the end, what happened was a bit unsatisfactory, but there were still limits.

"Do I really need to agree to their mission?"

Ian dumped.

"No, not in the first place, you know, don't you?"

He doesn't need to tell the players what he thinks, and he doesn't need to tell them what he has.

Perhaps this idea should not have existed in the first place.

But now, he already exists, players have encountered the sequence ability, and everything is no longer working.

"We've been on this unusual path from the very beginning."

"If we meet our desires, that's the real hard thing."

"But is this kind of plan really something we can easily accept?"

Ian looks into the eyes of the melee player, trying to find some terrifying Totsuki in it.

However, in the end, he found that there was not a trace of sufficient ability in it.

"Melee players" don't feel like their powers are their own.

He felt that the sequence ability would not get out of control, so he wanted to control the sequence ability of others.

But his idea must have gone into a misunderstanding.

"That's the problem......"

Ian sighed.

"Our sequence capabilities are very stable, but their capabilities are not stable."

"In this case, instead of us helping them and stabilizing their abilities, there is actually another idea, isn't it?"

He pondered for a moment, then replied:

"Control."

Manipulate all of the player's sequence abilities so that there is never a chance of betrayal in their abilities.

But...... From the moment it was born, this idea was destined to be controlled.

"For us, maybe when we put our plans to bet, we will be able to find out that we have anomalies."

"At the same time, it's this power that's really terrifying."

"Once we also begin to identify with their points, then they will never be able to share their hearts with us again."

"From now on, there will be no unexpected changes in our plans."

Ian was silent and told the melee player what he thought.

That's such a terrible thought.

It can even be said that once players encounter difficulties, they can come up with solutions without thinking.

"He, or the progress player, can't really help the players."

"Maybe we're having trouble with our plans, but it's not us who are really having trouble."

Ian closed his eyes and thought.

"It's someone else'......"

That's right.

The ultimate cause of this is actually very simple, isn't it?

Once they touch something that makes players panic, they will inevitably choose to betray the Sequence ability.

And they haven't encountered it yet, so they trust it very much, and this kind of thing is not enough for players to think.

"It seems that it will be a long time before our plan is actually implemented."

Ian smiled.

Melee players don't quite understand what he's thinking.

What is ...... called? Real implementation?

He didn't understand, but Ian's ideas had always been so mysterious.

Maybe even if he doesn't understand, he can seriously understand what he has mastered.

"Fear is a very per-second thing, when we manage his baptism and come out of it."

"The next time we encounter something, it starts to change, and it's different from our own."

"Do we need to bind our souls in this body and wait for him to rot?"

"No, I don't."

Ian replied with a smile.

"What we need to do is take the initiative and kill all those players and let them know that those sequence abilities don't belong to them."

With that, he stared at the melee player, and after seeing a hint of throbbing, he frowned.

"I'm just talking, but do you really want to do it?"

(End of chapter)