Chapter 382: Ability

This ability is nothing to the players themselves.

But on the other hand, players need more ways to solicit their own power in order to achieve another degree of results.

Public Universe.

This ability is already considered a creation god-level power for players, they can't break through this layer of restrictions to hurt others, if the players encounter the results they want, then the rest of the players, no matter what, can't wake up.

This is already the most top-notch combat power, but on the other hand, players don't know what kind of effect they can achieve, are they really powerful? However, if this phenomenon is real, then what power can they do for another player?

Unbeknownst to the players, they will always go to another point, a line of defense that cannot be modified and cannot be contained, and if the players do have their limits, then for the other group, they have already won.

An uncompromising victory.

Victory.

The powerhouses of the public universe don't care how they get this not-so-glorious victory, but the other players care more about their ability to live to the limit and even achieve their dreams.

This is not something to fear, and any player should experience this, so that the legal system introspectively excludes all players.

They don't feel like they've won, and they don't care if they've used all their means, and everything the players have has given them a taste of what a real victory is.

However, on the other hand, players are more aware of their limits, so the rest is the expected power.

They think they can win, but the players don't care, what happens if the players lose.

Will they be treated inhumanely, and they don't know, and the players won't know about it, so is that the choice that the players really have is the power? Not sure, players must not be able to understand.

But in the player's mind, everything should be able to give them this power, and they can't doubt or be sure, because everything is a foregone conclusion.

Isn't that the shortcoming I'm currently facing?

Ian was a little crying, he didn't even understand what he could do to guide the players through this dilemma and make them really strong, the players never cared about that, everything had already achieved its goal.

"Haha...... You're only now noticing these sages, and I have to say that the reaction is really too slow for players to care about that, and others don't care either, they only care about you and what kind of benefits you can bring to the public universe! ”

This world is too cruel, all abilities are inadequate, and all abilities have their own limits, even to the point that players have them, and this is still the case.

How will players change their abilities? I don't know, they never understood that.

"However, on the other hand, players feel that the abilities they have are too terrifying, how can they change to prove that this existence is real?"

Can't do it.

Now, when everything is a foregone conclusion, players are stunned to find that everything they have has turned into their own ideals, and they have been able to achieve this, then they don't care too much about the other thing.

Players understand exactly what they are hindering, so that the rest of the players can be clearer and clearer.

Are you really not going to change all that?

The melee player mentally asked, he didn't think that Ian's current abilities were the limit, let alone understand, and that these things would be clearer and more understandable if the players couldn't change everything.

"Players may not find out what the shortcomings of these are, like our own abilities, and we are not sure if we will put ourselves in the shoes of the players and think about the problems of the public universe."

The head of melee player analysis said, "We've always had a big misunderstanding about sequence abilities. ”

We feel that they must be taking away the safety of the entire public universe, and even the private universe, and they may be victims of this power.

On the other hand, players don't understand all of this, they feel that the damage they are taking is an unfathomable force, and they know better how these things are achieved.

"Haha...... Are there any other differences between these things for us? Probably not. ”

The players shrugged: "These things, there is no difference, this is the reality, don't be blind, you should also think about it in a different way, what is really what should be done." ”

Melee players help remind Ian what to do, while players tell puzzles that players don't know about at the moment.

They think that they may be able to break through this point and form a sufficiently considerable encirclement, but they don't know that this power has formed an unimaginable barrier, and they feel that their power is very strong, but they don't know that this power will inevitably have a limit.

These limits are real and cannot be modified, and they are sure to be able to achieve the power that the players have.

"Ha, are we going to live like this, can't we resist?"

Public Universe! This universe has completely limited the player's ceiling, and they can't think about whether this is reasonable or what kind of choice it is.

At the end of the day, players take damage that is very different from their own abilities, and that's how they want to learn.

They will feel that they can win, and they will feel that the players will be able to achieve their choices.

"That's the main problem, we all know it, and the other group of people know it, but there's nothing more chilling than knowing and not correcting it."

The data shows that the power that players possess is a kind of ability that they have as individuals, and they will inevitably experience one or even more situations, but for players, it is even more unsatisfying for them to let her live like this.

They are bound to go through several stages, and even in the last stage, the player will feel the limits of the player's possession, and they will not hold any kind of creature, even for other creatures.

Players are fed up with the existence of the sequence world, and for them, trying to kill all these powers is actually a very simple and effective way, and it must be to an unacceptable degree.

They will get hurt, they will fail, and they will get stronger with that defeat, and this is the player, who can kill them all without changing their faces for any unacceptable power modification.

They don't think about how players can get power, let alone realize what this power means to them now, maybe players are bound to get used to this power, but when the real power is released, players will be stunned to find that everything can no longer be modified.

They will be in a hurry to express themselves, even to the point where you can do it all, and they will want to win, and when that desire reaches a satisfying level, it will transform into a more fearful force.

"Do other players know about this kind of thing?"

Someone asked.

Perhaps this effect must be terrifying for players, but on the other hand, players want to deny that this fact is real.

They feel that this effect is the best, as long as they can succeed, then the remaining part of the players will change their powers, so as to play a more beneficial effect for the development of players.

"Maybe it's never the first time this has happened."

The players shrugged: "It won't be the last time, either. ”

Of course, the greatness of the sequence ability has been clear to anyone, and they think they will win, as everyone else wants, but what this player imagines is really redundant.

Once the players have really broken through the obstacles and reached a point where none of them can aspire to it, then the other players will not be able to have the vigilance that comes with this power.

They are bound to be re-enforced by power, resulting in an even more lawless effect, which is almost devastating and unacceptable to no player.

They may feel sad about this, but players must not be able to imagine that this power is a power that cannot be exhausted by anyone, and they can become the center and master of everything.

"Huh...... Is this really what players are imagining at the moment? Maybe you didn't hear clearly. ”

Some players have asked them that they think their ideas are very important, but they never think that what is important is often not the thoughts, but the center of everything the player and the commands they receive.

If players can really obtain and spread a power that cannot be modified by other players, then for other people, this part of the players is really important and affirmative.

They felt like they had to change all of this, and they couldn't avoid it, and it definitely made players experience what it meant to be truly scary.

"Heh, what if things don't turn out that way?"

One player asked, not because he didn't think the effect was obvious enough, but because the other players were desperate to say that it wasn't what they said it was.

However, for other players, even if they are taunted, they will inevitably gain power and punishment, and this effect will haunt their powerful souls all the time, keeping them from fear.

"The players have nothing to fear, no one can beat them, and so will the others."

Then just wait for the right time to come, everything is already a foregone conclusion, and the rest is just like that.

Players may not really be the true saviors as predicted, but they will certainly save the world in their own way.

Of course, whether players want the world to be "saved" or not depends on what they think of all this, and perhaps all their abilities can no longer be disclosed, even to a real extent.

Terrible, perhaps for these players, they have approached the true truth, but on the other hand, the players have no control over their own destiny, resulting in everything has been far from them.

Is it really something that can be said, maybe not, then other players must be this choice too.

When players really feel the fear that comes with all this, maybe the time has not come, or something else has happened.

Players have advanced to the top of the public universe, and they feel that they are bound to win, but when the final event happens, the players realize that something is not good.

This reality is difficult for any player to understand, but when they do touch it, they can often truly understand the difference between them.

But this ability is not once and for all, and it can even be said that the difference is extremely terrifying, even if the players don't say it, another person will still do it when they come.

But when this ability is really realized, the players will be stunned to find out how outrageous their mistake is, they should not have made it all public, even the public universe has no ability to require them to do so, but the players still act like this.

They don't care about everything at all, they just want to burn the public universe on fire, as if then they can truly reject everything and become fearless, which is enough for players to experience what real happiness is.

"Hah...... How is it possible that our ultimate dreams are no match for the strength of a mere mere group. ”

"Ian! You tell me we should do this, just tell me, and you won't have to worry about the rest. ”

The melee player said that he had already seen that Ian was now on a downward slope, and it was impossible for him to continue to solve all of this power, so he no longer had a trace of ideas about the rest of the matter.

Players may one day discover that the reason for all this is so simple, but for the rest of the day, players will never imagine what they have been through, let alone what sacrifices these players will make in order to win.

Maybe the abilities they have are not worth mentioning to other players, but in any case, players will act like this one day, and they will definitely succeed, and if they don't, admit it!

"This is the real fear, the real fourth calamity."

The melee player lamented that he understood the reason why players had all this.

Maybe he doesn't need anyone to understand, he can understand what he wants to do, and that must be a terrible power.

(End of chapter)