Chapter 384: Decision
It's not impossible to leave all of these tasks to the players.
To put it simply, the current power of the players is somewhat unexpected from their own abilities, and they do not feel that they have great power, nor can they understand the difference between the powerful people in the public universe and them.
As a result, the players have suffered a little at this point, and it can even be said that they have suffered a big loss.
They want to kill them all every day, but when the players really understand this, everything is completely different from what the players themselves understand.
They always want to be strong, to be powerful, to be stronger than anyone else, and at this point, once the players have the power to change, it becomes more clear that they want to do other things.
However, this power will change one day, so no one knows what the difference between the changes that players have and their own power.
They can only understand the power within their own understanding, but this power is a little unusual compared to the player's own thoughts.
Players will die, and any player with this more or less power will become more terrifying than the stronger on the player's side, they will stand taller, become more distant than anyone else, and the player's own comprehension will break through the limit.
They feel that they will definitely be able to gain strength, but the problem is that strength is not the power that players want to obtain and will definitely be able to obtain, it is very rare.
Even if the melee player, an experienced veteran, asks her to experience something, then the player will not get all the chances, and this is the ultimate problem.
Players can't stand this anymore, they may be able to become stronger, and know better that once the player touches the bottom line, then the player will be able to open the last fig leaf and teach the whole sequence of abilities for granted.
That's where the problem is.
Can players change? No.
What about the others? Maybe not so much, the players have less power than their own excuses.
"Hah...... We've all modified this type of ability before, but we all know that this is an unusual idea. β
One player smiled, "Everyone already has other ideas, and this idea is the most exaggerated thing when it eventually binds everyone else." β
They all know how far they can live, but now that the problem has been taken into account, it is for the other players to know more clearly how to pull it all back.
Since the players are the masters who created this world, then, naturally, they can easily destroy her, and this is the problem with everything.
"So now that we've got it clear, do we have any other ideas left?" One asked.
The uncertainty is always on the horizon, that's the human problem, and the melee player only has to ask this question, and as for who can solve him, it's not something he can think about. οΌ
It may not take too long, even if it is the player's own thoughts, they can be killed by their group, and eventually evolve into another extreme situation.
"How long has this thought been going on?"
Ian asked.
He thought that since this group of players had already thought about calling back the entire public universe, it was impossible for them not to think about the plan, so it would be better to take it out directly, so that the players could solve the problem more easily.
"Hmph, those players, but they are looking forward to throwing this public universe into the sea of fire, this kind of power is even more vulnerable to others than their own power."
"He's completely useless, no matter what we are, or anyone else, this group of players has no effect at all."
The melee player drew the ending coldly, he knew the problem of this group of players, naturally it was impossible for Ian to fall into this world, in this case, the players' last remaining problem was only everything.
Players don't think about this part, and the other part is just a little bit of anticipation for players.
"What response do we need?"
Some players asked, unsure of what kind of choice their existence would be for them, and even less sure what choice they would be able to make once they had crossed over here.
However, since this choice makes players feel hopeful, then other things are naturally eliminated by them.
"This reality is so cruel that we should make a change, we have to change ......"
One clenched his fists: "Ian will be on our side, and he will certainly do so, so that we can have a deeper reward." β
Such a cap is a very sobering thing for any player, and fortunately, players know Ian and know that Ian will definitely choose to help them.
Continue.
"Just go according to your plan."
Ian said.
This time he performed in much the same way as before, except that the players didn't know that his idea was actually wrong, and everything had become completely different, even the players' own powers.
Eventually, when players encountered this, it was completely different.
They will have other dreams and tasks, and they will not dare to get too close to the previous goal, because then they will really do the wrong thing, and exert a lower power that will not make them stranger, but will thwart their ideas.
"Hmph, we should all know what such a choice meansγ"
"But don't worry, players haven't discovered what the other part of the ability is."
"Since they care so much about what we think, why don't we keep those people out completely?"
"If you win this choice, it's even less likely that other people will be able to do part of it."
That's the main problem.
Ian had realized just how powerful he really was, and was even more convinced that it would haunt him more than once, making him understand his own limits and those of others.
This kind of thinking is so outrageous that when players actually touch it, they realize that their ideas are completely different from the ideas of another group of people, and even wrong to the point that they are too outrageous.
"Maybe we have another option."
Ian smiled.
He doesn't feel that he has done anything wrong, or even that he has made the right choice, but in any case, once the players touch this bottom line, then the rest of the questions are equivalent to nothing important in his opinion.
What the players choose is not something for Ian to focus on, he just wants to touch on the other issues and realize where the limits of the players' abilities are.
So, if players really need to make one change urgently, the others are even more incredible.
They don't care where the limits of their abilities are, and they don't know what players should do once they have that idea.
Maybe once they have the limit, they don't feel that everything is important, they may become clearer, but they also lose the possibility of going public.
Ian knows very well what the final outcome of this group of players will be, but in any case, whether he has to save these players is his own task, and the players should be able to understand it.
Thinking so, Ian gave all his power to the other players, and eventually he realized the trouble behind these problems, and was eager to understand what options he had to make if he wanted to do so.
Maybe he doesn't feel that he has many options for power, but even so, the players have discovered where their limits are, and since they can unlock all of them, the rest of the players should be even more aware of this power.
"Is this really a problem?"
The melee player seemed to understand a little bit of a misunderstanding, and he suddenly wondered if Ian's existence was a little too outrageous, and if he could really clear all of these plans, what should the remaining players do?
Up in the air...... He didn't even know where that thought was.
Either way, players need one more thing, and they're pretty sure of what they think.
"Is this really supposed to be? Ian, you answer me. β
Melee players have serious faces.
He suddenly realizes that what Ian is doing so far is very different from what he is doing.
Did he get into some trouble?
He had to figure that out.
"Nope." Ian smiled and waved his hand, "Even if it's any other way, I'll definitely win for you." β
That's his problem, and it's the other people's plan, and eventually the players will realize how important it is.
They may not think that this choice is very important, but it is even clearer that players will not realize where the final choice is, and players may one day be able to defeat the powerhouses of the public universe.
However, the powerhouses of the public universe are not the rabbits in the tortoise-hare race, they can also move, and ...... It's easy to wipe out all the players.
That's the problem.
The odds of the players not being too good to win, and perhaps without Ian's intervention, everything would eventually make them realize that this is not worth thinking about.
Their thinking is not too important, and it can even be said that the important is something that is not worth changing everything.
"Players should be completely free, and no one can be them back, so that they can transform into the fourth natural plague and kill all players."
"Such a player can bring a great threat to the public universe, and once this choice appears, then other players will become lawless."
Ian said with a smile.
He knew what he meant, and the others must have known that maybe they had been able to modify all these powers, but there were other parts to it.
If players are bound to trigger some unknown powers, then the rest of the world has become a bit ordinary.
Is this really the right choice? Ian wasn't convinced.
But he knew that if he had blessed this hesitant thought, he would not be able to do anything.
Players will inevitably trigger all the power to do in the end, and then the rest of the players will not be able to get all the power they should have.
This choice is even more difficult to determine for the entire player base, who may be able to become powerful but not get the idea of another part.
This power may be an important choice for the players themselves, but for other players, it is even more difficult to understand.
"Now that you've decided to make such a choice, it's useless for me to regret it."
Ian smiled: "In that case, you have to be brave and run forward, don't regret it, and don't give yourself a chance to regret it." β
That's right, run forward, and don't look back, so that the power can make a difference to the whole player base.
The final player will be able to gain access to all the power centers and trigger the final question of what this power means to him.
"Incomprehensible."
Melee players frowned.
He couldn't comment on what Ian's current choices meant, but he made it clearer that once players had power, other things were even less worth Ian to complain about.
In the end, once the players encounter a problem, other problems will give them more choices, and in the end, players will inevitably form a force of difficult reasons to clear, and such a choice is a clearer reason.
"Hah...... Should we do that? β
Ian asked with a smile.
He wanted to ask what those people thought.
However, after waiting for their answers, he was stunned to find that only about 10% of them supported the player, and the remaining part of the group was not even 15%, and the rest of the remaining people were all ready to support him.
This discovery silenced Ian, completely unable to comprehend the players' thoughts.
"Why?"
"We trust you, Ian! Give us a guide so that we can be more clear about our beliefs. β
Belief is very important to players, and players are willing to abide by such choices.
They didn't willingly give themselves a bondage, but another way.
That's ...... Clear all selections.
In the end, the main choice was Ian, who trusted Ian's mind and realized what the ultimate cause of the problem was.
Now that the questions are laid out on the bright side, the rest of the questions should be simple.
In the end, the players made this decision that made it difficult for Ian to wake up.
They gave up!
They are to listen to Ian and go on a march, and let them go wherever they go!
"The power of this belief is beyond my expectations......
Melee players complain.
(End of chapter)