Chapter 402: Change
You can't do that.
Players are not able to make their wishes come true with this simple change.
Now that they have appeared in the most terrifying part, the remaining players are the pinnacle of the entire public universe.
"Whew...... What should we do, no matter what, it's a terrible thing."
Ian pursed his lips, a little embarrassed.
After all...... This matter is also completely inseparable from him.
This kind of thing is too cumbersome, and it is even more of an unknown situation for other players, who always have to understand what these powers represent, and they don't understand what this effect is.
Maybe they really should take a break, but they can't achieve anything else.
"This kind of thing...... It's too scary, isn't there anything else, something is wrong......
Melee players frowned.
It's too anomalous to say.
Isn't it something else, this situation, also a situation that cannot be erased?
Not......
Players are so scary that they probably don't take these things seriously all along.
Even if the entire public universe is completely destroyed by them, players will look for the next target, as if they will not give up until they achieve their goal.
This will continue until players realize that something is happening that they can't be sure about, which means that they are bound to end up in the wrong place.
"Such a choice...... It's very difficult for any player, but we can't give up on it......
Ian frowned.
Giving up is not his own choice, and it is unlikely to be the goal of the other players, and what he has can only be solved by simple things like this.
We should all have gotten used to these situations for a long time, or are there other things that lead us to discover something else?
Up in the air.
Players have to find that everything is not a choice for what they expected.
They will find that this choice is important, and they will find that they will not be able to find out what this thought represents
After all, the public universe is their enemy at the moment.
Enemies are the kind of things that mean that players will be able to achieve their goals, and they will also find out what the final choice will be.
They will discover what their abilities represent, and they will find that this choice is also something that cannot be rejected by outsiders.
Ian didn't want to follow his own logic, but he had come to understand how outrageous his ideas were.
It is no longer possible for players to continue to develop, and they have reached the deadline for next Wednesday.
The rest of the players, even if they are too powerful, will not encounter such an incomprehensible thing.
They just don't care about anyone at all, and it's already clear that even if the last survivor arrives in front of them and kills him, it's too late.
But players won't be the slightest bit hesitant and curious.
It does not think, let alone discovers the error of such thinking, but excludes everything.
Exclude...... This choice is outrageous.
The playergate is simply something very different from the rest of the people.
There is no idea of good or evil, no wrong or right idea, just "moving forward".
This kind of thing is too exaggerated for any kind of person.
"Who told you this?"
Ian asked.
The melee player shook his head, not answering.
How could he possibly tell Ian the whole story? None of this makes sense.
Ian has identified all the abilities he has, so the rest of the things are not for him
Something too important.
Moreover, if the player can really achieve all this according to his own thoughts, then the rest of the part is just a little regret.
How far have the players come? They're about to reach the top!
Such a fact, in front of everyone, makes it impossible for them to choose.
That's right......
How is this possible choice, it has come to the final end, and the reason why the players say that the ability cannot change everything.
Players already have a sense of what this presence represents.
"Huh...... We've discovered these powers, so what's left of the rest?"
Ian asked.
The answer is that it is not clear, the players do not understand what these things represent, and the rest of the people are also for another reason.
Players don't understand what this choice means, and the rest of the other thing is just a little bit of regret.
"Phew, we all know that there is some kind of choice for this kind of thing, so is the rest of the choice the same? Or is it something else?"
Ian didn't know anything about what he was asking, neither this nor the rest of the way was just a little bit of ability.
But the power of their choice is only the main reason that this choice represents.
Maybe players can really achieve their goals.
It's a pity that such a thing can't exist for a long time, and the rest of the players are only a little reason.
They understand this ability, which is already a little regret and the final compensation.
"We should all be aware of the importance of this choice, and the rest of the things are also like this."
"But in this world, there is one reason that is most unlikely to be realized, and that is the reason that Ian himself faces."
"Of course they can do all of this, then the rest is their own choice."
"But that's what the rest of the reason represents."
Ian's statement was clear, he just wanted to make it a situation that included either option.
Then, the rest of the way is also their own choice, and now that they know it, the rest of the way is more accessible.
"These things will only be played in the current inner city of the city."
"The rest of the reasons are inconvenient to disclose."
"But you just need to know why our choice has finally developed into this part, and then it will definitely come true."
Ian easily got out of these places, how could they possibly make their way.
This is, of course, something that cannot be defined.
Then, the rest of the players will naturally achieve their goals, so that they can do everything that can be defined.
"Whew...... Ian, have you figured it out? Can we really encounter all of this?"
One player asked that the rest should be implemented as well, so the rest of the stuff would be just a little bit of information.
Sooner or later, he will understand that this way can be achieved, then the rest of the players' goals can also be achieved with their things, maybe the players will win, but they will definitely win with heavy casualties.
There's no need to make it all clear, it's just a little bit of a bet on whether players will win or not.
"The powerhouses of the public universe won't want to gamble with us, they're sick of it."
"The remaining players should also change in order to be able to realize their choices, and the reasons for the remaining players."
"In the end, the rest of the game is only a little bit of the main reason."
Ian always wanted to keep it all in the palm of his hand.
Unbeknownst to him, however, this choice was just a clearly visible choice question for the rest of the players.
How could they possibly achieve their goals, impossible, most likely not to allow such a choice to arise.
Players are the more suitable targets than the rest, they are strong and brave, and even if they are injured, they can repair them in a short time.
However, if this choice is to say that it will always follow the player's development, it will eventually tie them together.
Ian had to think hard about whether he really needed to maintain that feeling.
Perhaps the power they love must tell them what it means to achieve it.
So, players can find what they really love, maybe it's impossible, or maybe it's really achievable.
The rest is the clearer idea.
If they do, the rest will be a clearer understanding, and everything will be the ultimate problem of this choice.
There's always a way to develop the final question, and what the rest of the players will develop.
Civilization? Or maybe it's some inevitable ability?
Up in the air.
Players are already feeling the weakness that will cause this to happen, and they will inevitably come into contact with the understanding of these forces, and they will also discover what this choice represents.
If players can really modify these powers, then the rest of the way will be easier to solve.
"It's outrageous......
"This small modification ability is enough to enclose everything, does this choice really matter?"
One person asked, and the rest of the players were more aware of their thoughts, and they didn't think this awareness was so important.
Perhaps the ability he has been entangled in this vicinity is the power that needs to be solved by players even more.
This approach will follow the player's life and will also allow him to experience what real flaws are.
Defects represent a variety of variations that players will develop, and they will experience more of a shortcoming if this choice represents a certain power, and it represents a certain way.
"If players can truly achieve this kind of power, they can't develop more protective power."
"Will you win?"
A thought came to Ian's mind.
He was a little skeptical that he could fix this choice and develop a more exaggerated power.
It is no longer possible for him to achieve a broader direction, and perhaps this time is already his last choice.
Then, in the end, the power that players will compare against is just this simple thing.
Maybe they've become indifferent to this power.
Since players are inevitable, the rest of the way can modify more reality and make yourself stronger.
"Sure to win!"
"Players must be strong in the entire public universe, and they will do this series of problems, and they are more likely to develop a behavior that is beyond their means."
"If they can realize their reasons, then the final situation will inevitably form a series of problems, and the trouble of making them realize that this shortcoming represents the existence of problems."
"What a troublemaker...... Ian."
A player smiled, for Ian's choice, he felt a little ridiculous from the bottom of his heart, after all, Ian actually hoped that he would rely on this simple strength to solve all his strength?
It's ridiculous......
He is the enemy who cannot be clearly stated, and all the public universe will regard him as the most exaggerated enemy.
will think about destroying him, will think that he has no room to turn over at all, this is the end of everything.
This choice is simply too exaggerated......
Ian smiled, he was also a little amused by this choice, and felt that he had unearthed a problem from the bottom of his heart.
In the end, what shortcomings can be realized on behalf of this longing.
Or maybe it's just a little bit of a reason to put him in this power, and it's even more exaggerated to show what kind of solution this choice represents.
Perhaps they really represent an exaggerated attitude to life, and they become great compared to the whole public universe.
Unfortunately, no one else thinks so, after all, the players are no longer able to reach the other side.
They always have the idea that they are capable of showing themselves that they will inevitably reach the problem.
In the end, they will win, but this kind of victory, no player is suitable to dwell on.
How could they not want to win, such a victory, every player wants to achieve.
However, if the players really haven't encountered the slightest hope, then more ideas than the players' own choices are the most exaggerated things.
"These forces are the answer to everything I have told me, and I want to sum them up and make it all public."
"Well, now that I've achieved my goal, I'm bound to make that choice."
"The ending was predestined from the beginning, and it was impossible for the rest of the players to have this happen."
"Players are able to exclude everything in the highest possible way."
"Except."
It's an exaggerated word, but it's very clear.
The public universe has listed players as the most dangerous enemies, so the rest of the way will care more about them.
More powerful, more powerful, and finally let all players understand that this choice represents an ability that is more powerful than any of their players.
How can the ranking version of the public universe be so powerful?
Players frowned, not wanting to know about this option.
But that's how anyone answered them.
That's right, they're going to win, all of them, to be able to banish the entire public universe until the players develop their own powers and expressions.
In this way, the final victory can only belong to them.
"I'm sure I'll win."
Ian confidently replied, "I've calculated countless possibilities and will win."
"It's inevitable."