Chapter 413: Development of Abilities

If power has always existed in the public universe, what difference does it make if players have it or not?

It's a great way to confront the fears of the players, who always feel like they've changed a lot.

However, if the changes are not big, even to the point where they can make the players dominate, how can they really become stronger?

It's fearless, and if players keep guessing that they think the same way as their own people, then it shouldn't go until the players, and maybe the players can really change when Ian is already getting farther and farther away.

"Staying away is a betrayal, deeply remembered."

Melee player muttered.

Perhaps other players can truly understand these forces, so that they can change the laws of the public universe and allow more players to enjoy the benefits of war.

However, this idea is nothing short of whimsical, how can players sit back and watch themselves gain so long that even this part of the population becomes irrelevant.

It doesn't matter, the players are not this kind of people, and the rest of the players are the same.

Perhaps the choices that have always been more important to the player, but when the players do touch these powers, they want to do it for part of the reason, or the rest of the way.

But this idea has always existed in the players' own dreams.

Dreams have become indistinguishable from reality, and such a choice is even more important, to the point where it can correct the player's realm.

Players may be more focused on other parts when they really touch on these reasons, but rather, this choice is almost to the point where there is no need to dwell on it and there is no need to be silent.

"Is this the way players have been looking for this choice, or is the way of these powers to the end of the players?"

"It may or may not be the right choice, but either way, this is the future that players are choosing."

Ian can only choose to respect such a future, even if the players use all their hopes to correct the changes brought about by these forces, not necessarily.

"Whew...... Our own choices have always been there, and the rest of the ways, too."

"But if the players could really break through the barriers and become more different than the rest of the players, maybe they would have been able to go this far."

"But what about the rest of the power?"

Ian asked himself if he didn't understand what this power was, so how could he make all hopes, no.

The reason why players have been following countless changes is because the premise is the same as that of players, and they can't always usher in such a choice, right?

But on the other hand, players should choose the same way, and the unusual thing is that it used to be Ian himself who collided with the players, and now he is with the rest of the group, which may or may not be right at all.

Everything should be done according to their own choices, but if they have always been chosen this way, perhaps this change should not have developed......

It's really a deep lament......

Ian shook his head helplessly, perhaps he cared more about a different situation than this one, and everything should be corrected according to their own power.

"The players in the public universe, would they want that?"

Ian asked.

It may be unusual, or it may not be possible to follow the established trajectory, but in any case, players have chosen this path, and they should continue to walk, otherwise they should choose more choices and forgive their abilities.

Such a lack of ability is more able to cope with the player's choice, and the rest of the way should be chosen in the same way.

Maybe the players will win, but the rest of the direction, too, is the same power, they always feel that their ideas are too correct to be reproduced, or some other way.

but

More often than not, players are really asking for their own suffering, they are not such people after all, and they should never choose this way.

"Whew...... Our own power has always followed this choice, but there is always a part of the reason that has nothing to do with our own choice."

"Maybe everything should be chosen this way? Right?"

Ian chuckled, "The other way might be more accurate for us, wouldn't it?"

He thinks that his power is always above everything else, which is more accurate and easy to replicate.

But on the other hand, players can't always follow the trajectory they want, and they have developed a direction that the other side doesn't understand, and they always feel that this choice is normal.

Maybe the players will win, and the rest of the way should be able to win, so that you can win.

Victory.

No matter how many suns we ignite, we should all win, and victory is the most powerful thing we have always pursued.

This power should always act according to our own choices, but if players don't think that such a choice is exaggerated, then players should also unleash everything they can.

Maybe it's the rest of the power, or maybe it's the rest, in short, players should always win that attention.

This is what they have earned, and it is also the help that has been exhausted by a switch.

"A little hope, a lot of loss, so it's eternal despair."

The curse of the public universe is so vicious, even if Ian walks in front of everyone as much as possible, the horror that stands in front of them can still make any player gasp.

They are not dead now, it is just a monotonous choice, the players always deserve to win, and they must win, so that all the power can be corrected.

However, the player's own power is always developing and changing again and again, and there are so many changes that it is dizzying, but it can always be corrected according to a trajectory.

Maybe the players are just prepared for such a choice, and everything should also choose so many powers and changes.

"Players always deserve to win, they have to win, and they have to win once."

"Other than that, there is nothing else left for the players, they should always choose this option to get all the changes."

Change, infinite.

Ian took a deep breath, and now that he can't help but continue to change, he should also usher in a new summary as much as possible.

But if such a choice will win, then what kind of choice corresponds to your own summary, it is impossible.

Right.

Nothing can happen, players should not choose this way, so more people should also go out of different paths, and the connection between various paths is their own calculation.

"This logic doesn't matter, after all, players should be where they are, where is really right, and this choice is always going one step further, to choose for all players."

"The importance of choice, more than the rest of the way, allows players to experience what is truly terrifying."

"Terrible, how can it not be terrible."

Ian laughed, "The people in the public universe are really asking for their own suffering, and we don't have a little bit of expectation, so where is the excuse to operate those things, after all...... Isn't that a fearless change?"

Change always needs to be trimmed.

However, if the players always take care of these things and ignore the rest of the changes, then the summed up power will be more able to correct all of this and continue to be fearless.

But it always needs a little summary to understand, right, the reason why the players themselves are such a choice, it is the same reason, the players will win, so in addition to a little reason, players need to summarize a change for such a choice.

The importance of change is a connection, and we should always summarize new changes in connection with today.

Change is the real thing.

Power is a terrible choice for the rest, and in front of Ian himself, that change is still too little, and the player's final choice must be to summarize more than the defined power, as they hope.

This is especially true of players.

It turns out that they have already had such a change?

Melee players look up at the stars in the sky, their sun.

When was this sun lit? I don't know.

When did it fall? It's also not clear.

The light of the stars can illuminate galaxies, but they don't always need it, so it's a change in the player's own power.

The longer the change lasts, the more players should seize the opportunity and develop an unusual change.

In the end, players should guide the secret as much as possible, and continuing to develop is ultimately just a choice, and the definition of the final continuation is different.

Maybe the players will win, but the unfortunate part is that everything should be extraordinary, and this is true for the players, and even more so for the rest.

"Choice, perhaps at this moment, really hangs on someone's head, making them different from what they are now."

All of this should be a kind of remembrance, and we witnessed the birth of a true king, and embraced him from the bottom of our hearts.

But after all, such a choice is a big rebellion, and once the choice is determined, then the rest of the ways are not important.

We always have to go further, go further, and win the praise of the crowd, so that all of this can be corrected for a kind of change.

But on the other hand, players should also choose their own path and go to the end, and if such a choice is more exaggerated than their own energy, then more often than not, they should also develop changes.

That's all the more important, isn't it?

The melee player paused and stared into his eyes, "That's what makes it even more important."

"Players are not alone, and if you want to separate them, you always have to make some different choices."

"All developments that are different from the players should be proposed, and from then on, the players can win."

"Other than that, you don't need any help to usher in a victory that the players have corrected themselves."

"After all, players always need to develop it all into victory."

Ian shook his head helplessly, for their choice, he always felt that there was an inexplicable development, and it was extra filled with an unusual story background.

The background has been calculated to be so outstanding, so what is the importance of the rest of the things in front of them?

Without.

"Whew...... Is this how our own path has been trampled on?"

The melee player sneered, "I don't know, those strong men are just a few steps ahead of us in the end."

"Since they can become stronger, the rest of the players should be even more so."

"This choice continued until the end, and the definition that was developed always needed to prove one thing, the players would win, and the rest of the people should also get this ending."

Other than that, there is simply no other way to praise these things to be able to choose more important decisions.

Maybe the players can really try to take over?

A question arises in the player's mind, and by now, his eternal ability has become unusual, but more often than not, a small calculation can delve into true power.

But if players can really continue to develop this power, then I don't know what kind of choices players should get compared to more often.

Players always feel

This ending has always been a different kind of change, but when such a choice does appear, a few people begin to reflect on what is a real victory.

The victory, and the changes that followed, were always a different choice, and this power was entangled for a long time, so long that the players drove so much distance, and eventually developed the rest of the development.

But what is left of such a choice?

I don't know.

Players always feel that their power should become stronger, so strong that they can't be hunted down by any one way, but if this choice is more reflected in the rest of their abilities, they will be silent for a long time.

Silently, calculate the rest of the abilities and calculate the options for the remaining players, and at the same time the abilities should be adjusted as soon as possible.

But the rest of the aspect, players should quickly understand and continue to win.

Wins, more wins, and beyond that, you don't need anything to embellish the player's choices.

This makes it easier and easier to calculate everything.

"Ian, this is the path we are on, and it is the duty of our own strong men and the rest of us to do it."

"Eventually, when the public universe reaches its final moments, players will diverge into more variations, which will greatly reduce their own abilities, from beginning to end."

"We're all on the right path, just a long detour."

"No, I'd rather take a shortcut."

Ian laughed.