Chapter 424: Threat

This kind of thing is no less than a sensation for the entire player base.

No one could believe that such a possibility existed, and the players on the other side were also chasing these like crazy, and the power they didn't understand was left with the rest of the things.

But what do the rest of the things think, the place of the public universe no longer belongs to them.

Even if they leak out, it's just one more thing for Ian to be dealt with, and the rest of the players probably don't even need to look at it, they're busy enough.

If the medicine man black sisters still need to deal with these powers, then the public universe will not be able to stand it, and Ian himself does not want the players to fight for the sky to be pure at such a point, don't they have anything to do.

"That's what we think? Or is it...... The current task?"

It looks like something like that, the melee player silently feels the true meaning of the mission, for it, it doesn't matter how this thing is generated, all the melee player needs is to make sure that it can be achieved.

But the rest of the power is just as good as it gets, and they don't have anything to do with it, or maybe it's a very different thing for any player.

But the rest of the world is the same, players must have the power to dominate the entire public universe, then what they want must be an even more terrifying opportunity, and they can achieve it themselves.

Rewards are called rewards because once they are out of the way this power works, they don't have much left for the players in the public universe as a whole.

But how can the players be such a simple character, they may die with the perception of power, or because of some other way, but no matter what, the players have to experience this kind of unconscious attitude.

Maybe they themselves are not sure of the importance of this idea, or if the rest of the way, what kind of hope they have, but it is not clear that the public universe has no way of dealing with this matter for the time being.

If I could do everything and get things done, then it would be good news for Ian, but that's not the case.

The public universe has already begun to encircle and suppress players, and once the players leave a little later, it will become easier for other players, and how could they not know about this kind of thing.

But the rest of the other idea is the same reason, players don't have this kind of thought, no matter how much they imagine themselves, it's just a fake for others, players themselves can't win, where is the ability to let others win.

This was already terrifying, but, despite this, the players had a new idea, and perhaps for the rest of the way, the players needed to control the power that was unusual for the players themselves.

This kind of desire to *** change the way all players operate, Ian has this confidence, and will inevitably allow it to correct the players' minds.

"Do we want this to be real?"

The melee player asks if he doesn't think he thinks he is right, but only that as long as the idea is slightly more correct, then Ian won't think more about the clarity of the matter.

But there is another force that will also make Ian feel an unaware change, they themselves go crazy, and they feel that the rest of the ideas are the same, how can they not understand that the players themselves want more.

They don't want much for themselves, but others want a lot more, and Ian himself needs to be very serious in order to avoid the exploration of the public universe.

"We have to avoid those people, they are trying to chase our excuses, even the slightest plan, for us to use it."

"Maybe the players don't know what's so difficult about this, but Ian needs to be clear about one thing

Are the players themselves using that public universe?"

The melee player hurriedly asked, "Doesn't he know Ian?" Or maybe the other players don't know what to do?"

"We don't have any conflicting options with the public universe, do we?!"

Melee players are already in a hurry, and it could even be argued that if a player has some kind of unclear change, then the rest of the stuff will also make Ian feel something.

Perhaps the true power of the players is the choice, but no matter what, the players will always find out the reason behind this and take the initiative to be investigated.

Their own choices are important, Ian already knows it, but the rest of the people will not, they will only find out how unreasonable this thing is, even at this point, Ian has no hope of defeating the public universe.

It's too much of an exaggeration, don't we have other ideas of our own?

The melee player muttered to himself, compared to the rest of the people, who rushed over without knowing it, and the rest of the group was the same, they were simply too terrible to do.

Perhaps players should get a fix as soon as possible and develop more reasons than any of these ideas.

But there is also a wrong place for this kind of thinking, and how can the players themselves be sure that they will definitely get such a choice.

What if players don't have a choice?

Some people think like this, they think a lot of things for themselves, and at today's level, players only need to use their brains, so the quick reaction ability will be improved, and all the players' thoughts will be shared.

The power they possess has developed more variations, or this thing is an excuse for anyone else.

But players also need to find the possibility behind this matter as soon as possible, how can players themselves need to understand it, ability is no longer important, and players themselves don't feel that there is any excuse for the existence of this reason.

Or the same is true for the rest of the game, where the players themselves have already claimed too many quests and are very skilled at using them, and once the players are exposed to some kind of unclear change, then this kind of event is very important to the rest of the players.

"We should all embrace all these changes, and the final outcome of this change is the point of everything."

Perhaps, the truth will become even more terrifying, but what is the ability of the players themselves to pursue it?

Since something happens several times, it must have its own reason, perhaps compared to the rest of the way, but in any case, players should always choose their target as soon as possible.

Their own goals are right compared to the rest of the way, and more of the means are correspondingly wrong.

The players themselves are unaware of the existence of this fact, and the players in the public universe are full of ideas about the wilderness.

"Ideas are important, but the rest of the methods are not useless."

"We'll always have to find the other way."

Melee players mumble to themselves that their own thoughts are more important than the rest of the group.

Probably any player thinks this way, but they are not the only ones who understand this way of thinking, and another ability is also very important.

"Players, always want to follow all this to correct the change, but the importance of the change itself is always self-evident, they themselves are not capable, how can it mean that others do not."

Wrong.

The power that the players themselves have has become very powerful, and they need more changes, otherwise in the end, all this will definitely be blamed by the players, and thus develop even more terrifying and profound changes.

"Can the ability to understand ourselves be effective in this war?"

Ian asked.

"Ability,

What ability, sequence ability?"

The melee player shook his head with a wry smile, "Ian, you've already said it yourself, this matter itself is very unreasonable, even if we use the sequence ability of the public universe to deal with that group of people, what about it?"

yes, so what.

The players themselves are weak enough, even if they don't do anything, just quietly waiting for the final change of the player, then the last territory left by them is only that.

They have no way back, the fire of the public universe is burning on everyone, even if they take one step back, everyone will be doomed.

"This thing is too scary, I need a period of retreat to sort out what should be done, the plan has not been published yet, but you should have something to do, go ahead and do it."

Ian waved his hand, leaving it up to the players to take care of it themselves, and the rest of the matter would be left to the rest of the players.

This may always have to be addressed for other players, but in any case, the player's own ideas are important.

No matter how much they have, what do they think? Not necessarily.

Players don't necessarily want to have this kind of power themselves, and the same is true for another level of power, which the players themselves don't understand.

But the same is true for the rest of the players, who don't understand too much and don't understand what it means.

But what if the players have really fallen into the trap.

"No one can escape from the trap alone, this thing is a force that already exists, and the players themselves want to collect this idea, and the rest of the group, they themselves have the rest of their own thoughts."

"But if such an idea can be used against the rest of the players, then the players' own power is even more terrifying in comparison, and where do they have the reason to ask for more players?"

Not really.

The players themselves have no excuses to speak of, and the stronger the power they have, the weaker the rest of the players become, even if the players get to this point, the power they have is the same.

"Maybe we need to adjust our thinking sooner?"

Melee players are thinking, "What kind of change is going to happen if we do this, and that's going to be a big hit, isn't it?" qδ.net

He muttered to himself, pondering the reasons behind this, which may be accurate for the rest of his power, but either way, the players themselves should quickly find the source of the trouble itself.

But once there is some unknown change in this matter, then no matter what, players always need to go through another trial, right, can this power also be handed over? Isn't it everyone who is abnormal?

The troubles that melee players themselves don't understand are equally unreasonable compared to the rest of the other form.

The players themselves understand too much, and the rest of the abilities are unusual, and perhaps their own powers should quickly correct this change.

The greater the number of changes, the greater the danger compared to the public universe as a whole.

Ian couldn't do it alone.

"No! I can't do it alone, and the players need to help me, even in the public universe, they just don't understand why this is structured."

"But more often than not, once the public universe touches that limit, perhaps it becomes even more terrifying in another form."

That's what Ian meant.

However, when the words fall into the ears of other people in the public universe, it becomes an attempt to manipulate the entire public universe and turn them into puppets.

Who wants to become a puppet, this group of people is not pinched by you one by one, they rushed up by themselves, it was like a vast ocean.

The players have been

After going into an endless loop, once you touch more players, the rest of the abilities will find the flaw as soon as possible, and their own powers have become inaccurate, and on the other hand, the players themselves should quickly correct this change.

"The change itself represents the threat that players currently have, and once the threat level becomes higher, then the public universe is more likely to launch an attack."

"The current players don't have the power to resist the weapons of the public universe, and perhaps, the best way is to deal with this idea as soon as possible, and this power is more reliable than more options."

However, the melee player frowned, and he keenly caught a question in Ian's words.

"If the public universe needs a power called threat to locate players, then aren't players without threat normal people?"

"How is it possible, as long as they are players, even if they are not a threat, the public universe will not let him go."

Ian shook his head with a smirk.