Chapter 426: Elimination
It takes a little bit of means to intensify the conflict, at least, players don't have such ideas at the moment, and it is impossible for the public universe to get rid of them all.
And the rest of the group, players are unlikely to sit still, what choice do they have?
Perhaps not, the players themselves are not enough to support such an option, and so are the rest of the players.
Now that they've appeared, all of this doesn't matter to the rest of the players.
In this case, how the players choose does not reveal their own true thoughts, but rather exposes a part of the conspiracy of the public universe.
Conspiracy is real for anyone.
"Maybe they're desperate to find that opportunity, aren't they?"
Melee players laughed and said that, in contrast, Ian himself was the one who really cared about the player base, and the rest of the players didn't understand and didn't intend to understand all this stuff at all, for them the ultimate winner was themselves, and the rest of the things were completely free.
In that case, what kind of ideas do they have to explain?
No, the players themselves can't find such an opportunity, and the rest of the people are the same, in other words, the more power they have, the easier it is to do the rest.
But other opportunities are also easier to change, after all, this incident has affected all of them as soon as possible, and all players should have happened for some reason, and encountered something that they don't know about.
But what are the chances of other things? Inexistent.
The players themselves don't know about it, and the group of players who are in effect won't be able to find out about it, and maybe it's very easy for them to understand, and no matter how much the players themselves care, it's impossible to develop other ideas about this matter.
They are unlikely to encounter anything that is possible, and this is a provocation.
"Ian already has a knot, right?" Melee player asked.
Ian nodded his head, yes, he had acknowledged all of this as much as possible, and perhaps the same was true of the part that took effect, so that the players could become stronger and stronger, and eventually uncontrollable.
Any player has a huge chance to chase other players, but if they encounter a problem of their own, it is impossible to develop other effects, which any player may want, but not every player has a part of the choice when they encounter this situation.
"So they're too impulsive, aren't they? Once the players find out about the existence of this relationship, then no matter how much the other players struggle, they should have this ending for themselves."
Then it doesn't matter how much the rest happens, the players themselves don't know how this is handled, and the other players are even less likely to know that they have become different from before.
"Any player should have a reaction to this thing, but the same is true of what works."
"The public universe is working in this way, and perfection must depend on the public universe to survive, in this case, we can't separate from the public universe, and any player can find out about it."
"In that case...... Is there any other way to end the knot?"
Ian asked.
Melee players are a little embarrassed to say that they can't actually imagine such an idea, perhaps because Ian himself is too special to understand this basic value.
And there is another thing that players also need to understand, as long as they encounter this kind of impossible to say in words, then no matter how much else happens, it may make them even more troubled.
The rules of the world are more reliable than any kind of food, and this is our own conjecture, and perhaps this thing is more likely to lead to development than any other ability.
Either way, the player's own power is the more reliable path, and once they get the wind, they are one to anyone in the public universe
kind of disaster.
Ian imagined that no player would want to experience this kind of outcome that would drive them crazy, and that once the players really couldn't control themselves, there would be a catastrophe called the Fourth Day.
This disaster is not big, but it is not small, at least Ian himself did not think of a good solution, when a matter can only be solved by greater violence, all players are already injured and responsible.
But this matter is still the public universe's own speculation, they themselves don't know about the result, so for other players, they themselves can understand this kind of thing more easily, maybe at that time, the player's parents themselves will be able to find out.
It turns out that he has always lived in an ideal country, and once he goes abroad, it is impossible for any player to develop more changes.
"This must be a huge change, a danger of shattering the player's current situation once and for all, right?"
The melee player asked, and Ian nodded, replying yes, yes, that's how he thinks, once any player has ushered in such a change, then both they and the public universe must choose a location to land.
Once landed, no player would need to share it all, and they wouldn't be able to do it themselves.
So, what are the options for players?
Without.
They themselves won't have such trouble, and so will the rest of the players, who can always win, but not now.
"Whew...... It's crazy, I can't imagine any of them, maybe that's what is unusual between us and him?"
The melee player sighed, and everything happened too quickly and too often, as if all the obstacles were non-existent in Ian's hands, and as long as he wanted to do something, it would definitely work.
Sooner or later, the public universe will be destroyed in the hands of the players, isn't it?
This is already a predestined thing, even if Ian himself does not do this, it will definitely be achieved by someone else, this thing must have happened, and now it is just a reappearance.
"What is this called, nothing new under the sun?"
The melee player frowned and asked, maybe he had sensed some kind of danger in this, and everything worked according to the player's own ideas, so how could something else be possible?
Nope.
What the players themselves don't understand will definitely usher in other changes, but since this matter has developed to a certain extent, then the effective thing has already ushered in the end, and this kind of thing has always gone all the way to the black.
The rest of the opportunities are the same choice, and the players themselves don't want to be like this all the time.
However, just because they don't want to do it doesn't mean that something else is the same, at least players have reached this level of impossibility, so the rest of the options are still the same.
Players have developed different variations themselves, and something else will certainly be possible to implement their own choices.
"You have to win, right? If we can't win ourselves, then something else will be enough to kill us all."
"But this thing is also a collection of such powers, since they can't imagine a different spirit, then so is something else, and the players have always developed a different kind of change."
Perhaps this choice is always a predictable nuisance for players to be predicted, and doubt is the most important reason, and once the player's own unimaginable reasons appear, then it becomes even more exaggerated to do something else.
But this thing, if it has always been some kind of suspicion that has led the main factor, then other things will become more convenient, and the players themselves will develop a kind of rest of the things that are different from other things.
"However, we also need to be prepared, and no one knows if there is another public universe
Some of the options, if they have them......
Melee players are already a little scared when they say this, after all, this thing is also very incredible.
If there is a choice that is called perverted, then switching to the rest of the options may lead to more results.
This is a very different kind of failure, and the only thing that is the same is that they have all failed.
"Loser, the game fails, the game of the public universe, players can't fail."
The melee player shook his head, "Of course, it doesn't mean that you can't fail, but it's more simple, a visceral correction, and maybe the players themselves should quickly pursue such an outcome."
"Victory is the most crucial element, and the rest of the abilities, if you can let go, you can defend, and other things will not affect the importance of things, once they themselves may pursue, then it is even more likely to usher in a change."
If this matter is likely to take effect, it is more likely that it will be pursued as another force, after all, it is already some kind of unknown change, the players themselves do not know, and the rest of the group is even less likely to find out.
In this case, where did they continue to hide their minds, maybe once the main reason for this incident happened, other things might change even more.
But it wasn't possible to do it as planned, they didn't have that in mind, and the rest of the players had the same idea.
They don't understand.
Yes, that's it, players don't really understand what that choice means.
In this way, if players can really achieve such an ending, then in the remaining situation, they can't deal with it for any reason, and it is more likely to be more convenient to solve.
"That's an exaggeration, isn't it, everything that melee players experience has already happened, and what is in the guess is happening......
Ian listened to what a player had said, and glanced at the melee player, only to see that his face was full of embarrassment and he didn't know what to say.
Maybe the players' complaints are real, after all, the melee player is a tattoo-like being, and the main problem is that the curses, doom, and everything related to him in the previous world can only give him a bad reaction.
But it was this that Ian suddenly understood why the melee player was always next to him.
"No wonder you're using this curse instead?"
He was shocked, after all, a curse called Doom actually weakened him, so the melee player only had to oppose his idea, which was equivalent to adding a lucky buff to Ian.
His idea of sacrificing himself was so exaggerated that even if Ian himself had been observing the enemy's situation, he couldn't imagine that this was his idea.
Maybe this kind of power is very abnormal in comparison, the players themselves don't understand this part, and the same is true for other things, the players have developed more changes, and in this case, it is normal to give up some of them.
But it's just that the part of the player that has been abandoned has reappeared, and has developed its own civilization and culture, and then introduced more options, and what has been pursuing more options is the change in this kind of thing.
They themselves have become abnormal, is it the same with something else? Maybe their own pursuits should understand this part of the reason, right?
Melee players have developed their own civilization, so other things will require them to make a choice for themselves, and the players themselves do not understand what such a development represents, and it may not equal anything.
But in any case, the players have changed a lot, so everything should have its own choice, and maybe that would be a real victory.
"That's too much of an exaggeration...... This kind of thing is impossible to fix in the hands of anyone, but so is what players have been pursuing."
"So, the player's own choice and the rest of the one
Are the group players the same?"
Ian pondered silently, and the final result was that maybe there really might be some kind of connection...... It was that inexplicable state that made all the players feel what is called pain.
They have become unscheduled from the bottom of their hearts, and even if the task is placed on their head, they don't have any preparation that they want to do, and this kind of thing will make any choice abnormal.
Perhaps, players have developed their own variations, and the same is true for other things, everything should be prepared according to their own choices.
If such a force has been pursuing some kind of change, then, perhaps, in contrast, players should also find their own salvation and reason as soon as possible.
There may be many reasons for this, but at the end of the day, it all doesn't matter, and it's impossible for the players themselves to let the conspiracy of the public universe succeed, let alone put an end to everything.