Chapter 35: Frost Armor
Determined, Ted spent 1000 XP to upgrade the wizard to level 2!
The character slot suddenly has 1 more attribute point and 1 skill point.
He thought about it, and the attribute points were added to the spirit, reaching 10 points, which is twice as many as ordinary people.
Psychic attributes are very important and valuable for both wizards and psychic warlocks.
And the skill points are added to the magic power, reaching the magic power lv3!
Ted stretched out his hand and sensed the magic in his body, which was much stronger! Very much!
The magic is at least twice as powerful as before!
A surging feeling is generated in the body, as if something is broken~
"I really want to go up to the next level!" Ted muttered to himself.
Of course, he was just saying that it was not a good thing to move up too quickly.
Strength still has to be mastered by yourself to count, otherwise it's all paper strength.
Don't get a magic lv9, but you can't master it yourself, and the magic riots at every turn, or you will become a big bomb for the silent!
Although October's otherworldly knowledge "The Book of Your" is not reliable, Ted still has September's otherworldly knowledge waiting to be studied.
The magic that Dalaran trained cannon fodder mages was also of great value.
Before, it was because he had just entered the school and had to focus on textbook magic, and Ted was also worried that he would not be able to control it.
You know, the magic of cannon fodder mages is very lethal, and it will not be a trivial matter if it goes wrong.
Now that I've learned most of the spells in the first grade in a month, and my magic power has increased dramatically after I have risen to the next level, I can try to do it......
"World of Warcraft" Ted has been playing one after another, and it will take ten years to enter the pit, AFK, and re-enter the pit. That's naturally very ripe.
Although I haven't studied the mage profession in depth, I have practiced the trumpet.
Compared with the mages in the setting of the mage city of Dalaran, the mages who only master the battle spells in the game, they can naturally only be regarded as cannon fodder mages.
Dalaran must have a large number of non-combat life spells like fluorescence, otherwise the mages would have to do all the trivial things of life themselves?
Is magic such an inconvenient thing?
Although Ted only got a low-level battle mage training manual, there are still as many as 16 kinds of spells, and it is conceivable that even if he is a cannon fodder mage, it is not for everyone to be a man.
There are three types of spells: Frost, Fire, and Arcane.
And in the background of the story, there are also: such as the otherworldly summoning spell researched by your and Arugao, the forbidden necromancy that Kel'thugad secretly researched, the power of shadows mastered by warlocks, and even time magic like "time warp"!
But that's none of my business.
Just the regular three-system spells are enough to study for half a lifetime.
The frost spells in the manual are: Ice Arrow, Frost Armor, and Frost Nova.
Flame spells are: Fire Blast, Fireball, and Firestorm.
Arcane spells are: Arcane Wisdom, Arcane Missile, Water Creation, Food Creation, Transfiguration, Slow Fall, Magic Inhibition, Flash, Awakening, and Teleportation Dalaran.
It's about the level of a level 20 mage in the game.
Fighting robbers, beasts, kobolds, fishmen, jackals, etc., is naturally no problem. But if you want to fight those dangerous monsters or powerful forces, that minute will be gone.
Faced with the knowledge in his head, Ted also pondered. Which spell do you want to start with?
This is not the first time he has thought about this question, and he has a certain idea.
First of all, he does not seek lethality.
I'm only in the first grade, so what danger can I encounter?
Taking a step back, even if you are in danger, is a single ice arrow or fireball useful?
So the best choice is actually the Arcane department.
If you can research the "Arcane Wisdom" with the intelligence buff, it will further improve your learning speed.
Now that the little wizards are all on the same starting line, that's really a step faster! The future gaps all start now.
I already have the blessings of "Flow", "Spiritual Motivation", "Memory Palace", "Reading", [Rejuvenation (Green)] and [Ravenclaw Wisdom (Blue)], which is already a huge advantage.
Learn "Arcane Wisdom" again, add some intelligence to yourself, and that's not a bargain! Definitely not half a point inferior to Tom ~ back then!
But the problem is that arcane spells are more complex than elemental spells, not like ice and fire.
And the use of arcane wisdom is for people - either themselves or allies.
If the magic doesn't work, don't make it mentally retarded!
It's better to wait until your spell level is higher and then try again. It's not wrong to hold a steady hand.
And the water and food, and the arcane missile themselves are not needed for the time being.
Slow Fall has alternate levitation spells and shock absorbing spells.
Teleportation Dalaran doesn't have to think about it—it's too hard to think about until you learn the illusion and the portkey.
And there is no such place as Dalaran in this world, don't spread it!
Arcane Intelligence, Transfiguration, Magic Suppression, and Flashing are all a bit too difficult for themselves. And it's too dangerous to study and practice.
Awakening is a means for mages to awaken the magic in their bodies in a short period of time, a powerful means of restoring their magic power.
Ted didn't even understand the general principle, and I am afraid that this thing will not be able to be studied for a year or two, and he needs to deepen his research and understanding of magic.
After some thought, Ted opted for a defensive spell, Frost Armor.
The spell of ice and fire is relatively simple, and it is the first time for me to come into contact with magic outside the magic world, so it is naturally the most appropriate to start with the simplest.
The Ice Arrow is the mage's first spell in the game, and may be simpler than Frost Armor.
However, if the attack spell is considered a curse or a poisonous spell, it is a bit troublesome.
Prank spells like "mouth hulala" are considered evil spells, and it's better not to cause that trouble as a preschool wizard with no roots.
Ice Arrows take a long time to cast, commonly known as Ice Arrows. More than two seconds of cast time is a bit too long in this world.
However, the power of the Ice Arrow is not small, according to the information in his mind, the physical damage alone can penetrate a centimeter of pine planks from ten meters away.
A person who is only wearing ordinary cloth clothes has a high probability of dying on the spot if he is hit by a cephalothorax.
Even if the wizard comes with a lv1 magic resistance, if you don't release the defense spell, you will be seriously injured, and if you don't get timely treatment, you will die.
I'm here to go to school, not to clean the portal.
Instead of pursuing lethal magic, why not learn how to "fire fireworks" - how reliable it is to call people when you encounter danger!
On the contrary, frost nails are very good.
Before learning the iron armor, this is the only means of protection for yourself.
What, why not study fireball? Because it's easy to urinate on the kang by playing with fire!
Fireballs are much more dangerous than ice arrows.
……
Azeroth spells are very different from the magic of this world, and the spell and gesture casting method needs to be converted into a spell and a wand wield, and the spell model needs to be parsed and reconstructed with magic.
Ted now needs a place to train his magic.
There must be a lot of private spells in the wizarding world like Snape's invention of the upside-down golden bell, the deadtongue seal, and the blade.
But the style of painting like Frost Armor is a bit different, and it will inevitably attract attention when you see it.
A place to secretly train magic is necessary.
Ted began experimenting with parsing the spell model of Frost Armor, trying to transform new spells.
The keys to this spell are: Cold, Shield, and Defense.
He decided to learn "Freezing Spell", "Obstacles", and "Iron Armor" as he studied.
The Iron Charm is an advanced spell that is difficult to learn in a short period of time, but you can take advantage of its ideas.
The other two are simpler, and Professor Flitwick likes Ted, so it's no problem to ask for advice privately.
Ted applied to Professor Flitwick for an abandoned classroom, found a few worn-out training dolls, and began his own research.
……
A week passed, and Ted used almost all of his spare time to study and practice new magic, and the results could be said to be smooth or not.
It is said that it is smooth because he has successfully parsed it, and has researched the spell, and can successfully cast the frost armor technique.
It didn't work out because the spells were very long, seven words long, and the movements of the wand were complicated, requiring two or three seconds to wield.
Moreover, the consumption of magic power is huge, and the use of one frost armor technique is equivalent to putting seven or eight disarming spells in a row!
This should be a problem with the mantras and gestures that transform themselves.
The spells are lengthy, the wand swing trajectory is cumbersome, the mana mobilization effect is poor, and the will to cast spells is not clear enough...... Optimization needs to continue.
The magic world spells I am learning now have been optimized by countless wizards for thousands of years, and they are already the best solution.
Although it may not be the most effective, it is easy to use, easy to learn, and low consumption.
Thinking about it, Snape had already developed "Upside Down Admiralty", "Deadtongue Seal", and "Shadowless" by the time he was in sixth grade, especially the last one, which was the best of the dark arts!
His talent in the dark arts is definitely very high!
Because the identification technique is extremely ineffective for people who are much stronger than himself, and it is very easy for sensitive people to attract attention and disgust, Ted has never dared to use it on the professors.
But come to think of it, apart from Dumbledore, the most combative person in the entire school should be Snape, although he may be the youngest of the four headmasters.
If this is not trapped by love, he is definitely a famous dark wizard in the history of magic!