Chapter 18: Rank Difference!

"That's not right, Lao Mo is level 5, can't he team up with us?"

Seeing Chen Mo level 5, Fang Datong immediately said with deep pity.

He also wanted to farm monsters with his brother to show off the strength of his suit.

However, if the level difference is too large, it is generally not suitable for farming together.

Under the rules of the Heavenly Dao, teaming up to farm monsters will make the experience judgment be determined according to the maximum level difference, and once the monster killed has a level difference with someone in the team, then the corresponding experience points will be reduced.

It's not just teaming, even if the person who shot doesn't participate in the team, but helps to knock out the monster's HP, or interferes, such as reducing monster attributes, controlling monsters, etc., so that low-level people can harvest it, it will also lead to experience point punishment.

The experience value of the monster is fixed, and the monster of level 1 is 1 experience point after being killed, and the monster of level 2 is 2 experience points after being killed.

And every time you are 1 level short of a monster, when you kill a monster, you will be punished by experience points, 1 less experience point, after level 10, this penalty will be doubled, 2 points will be deducted for each level, and it will be doubled after level 20, 3 points will be deducted for each level, and then it will be stacked like this every 10 levels, and so on.

For example, when you form a team, level 3, you kill a level 1 monster, because you are two levels behind the level 1 monster, the experience gained this time will be reduced by 2 points, and the level 1 monster itself only has 1 experience point, and the deduction is not enough, and the reverse deduction of your experience points will not, but you will not get half of the experience when you kill the level 1 monster.

Similarly, when you form a team, level 1, you go to kill level 3 monsters, because you are two levels behind monsters, so the experience points you get this time will also be reduced by 2 points, but level 3 monsters themselves can provide 3 experience points, so even if you are punished by experience, you can still get at least 1 experience point by killing level 3 monsters.

And if you kill a level 11 monster at level 13, although you are only two levels away from a level 11 monster, but because the penalty is doubled by level 1 after level 10, 2 points will be deducted, so when you kill a level 11 monster with 11 experience points, you will be deducted 4 experience points of income, and you can only get 7 experience points.

It's the same for you to kill a level 21 monster at level 23, 3 points will be deducted from level 1 above level 20, and you will be deducted 6 experience points, and a level 21 monster with 21 experience points will only give you 15 experience points after death.

The reverse is also true, when you team up at level 11 to kill level 13 monsters, you have to deduct 4 experience points to get 9 experience points, and you have to deduct 6 experience points for level 21 to kill level 23, and you can get 17 experience points.

If there are multiple different levels in the party, the XP gain will be deducted according to the maximum level difference among all members of the party.

For example, if you have a team of level 1, 2, 3, 4, or 5 people, and you kill a level 5 monster.

According to the maximum level difference rule, because the level difference between the level 1 personnel and the level 5 monster in the team is the largest, the rules of heaven will punish the experience according to this maximum level difference, and the difference between level 1 and level 5 is 4 levels, and the experience points provided by the level 5 monster will be deducted 4 points, and there is still 1 point left in the end.

And this 1 point has to be divided equally by the whole team.

That is to say, a team of five people composed of level 1 to level 5 will jointly kill a level 5 monster, and the final benefit is 0.2 experience points per person.

Because of this rule, it is difficult for a high level to quickly increase the level with a low level.

Because as long as the level difference in your team is too large, then no matter if you bring low-level or high-level monsters, the experience point income of all team members will be greatly reduced due to the huge level difference punishment.

It's the same in terms of explosion rate.

After killing a monster, the monster's explosion rate will be reduced by 10% for every 1 level difference according to the maximum level difference.

Take the above level 1 to level 5 squad as an example, 5 people killed a level 5 monster together, due to the existence of level 1 members in the team, the level difference reached level 4, and the monster's explosion rate will drop by 40%.

In the same way, even if there is no team, if there is a high-level person intervening to help during the battle, whether it is to help output or release control skills, debuff skills and other participating skills, it will cause the explosion rate to be calculated according to the intervening personnel and the highest level difference in the team.

The detection of the Heavenly Dao is extremely strict, and it will not give you such a hole at all!

The only way to exploit the loophole is the healing class, they can release healing outside the team, as long as they don't release any buffs to enhance the participants, but only give them health back, it will not be counted in the intervention battle.

This is the only place where a high level can help a low level increase the efficiency of spawning without penalty.

But fortunately, the rules of the Heavenly Dao are also quite reasonable, there are punishments, and naturally there are balances and rewards.

All of the above restrictions on low levels are only for situations where the level difference is too large and there is interference when forming a party.

If the difference between the highest level and the lowest level in the team is no more than 2 levels, after killing a monster, it will be calculated according to the average level of the team, and skipping the level of monsters will not be punished with experience points.

And if you are alone, relying on your own ability to kill a high-level monster, then not only will you not be punished by experience points and explosion rate, but you will also be rewarded.

The rules of reward are the opposite of the rules of punishment mentioned earlier.

If you kill a level 5 monster at level 1, you can get the original 5 experience points plus 4 bonus experience points for the level difference, for a total of 9 experience points.

At the same time, if you kill a level 5 monster at level 1, the explosion rate of the monster after death will be increased by an additional 40%.

It can be seen that the rules of the Heavenly Dao not only restrict the high-level to fly with the low-level, but also give the capable low-level people the benefits of taking off quickly.

These rules are very clear to everyone.

That's why Fang Datong was so frustrated, once Chen Mo teamed up with him, the level difference of the entire team would be quite large.

No matter how many levels of monsters are brushed, the benefits are not very optimistic.

Brush level 1 monsters, because Chen Mo is level 5 and 4 experience points will be deducted, and there is no income.

Brush level 2 monsters, because Chen Mo is level 5 and has to deduct 3 experience points, and there is no income.

Brush level 4 monsters, because Fang Datong them, level 4 monsters have to deduct 3 experience points, and only 1 experience point gains.

Brush level 5 monsters, because Fang Da is the same as them, level 5 monsters have to deduct 4 experience points, and there is only 1 experience point of income for the same.

Brushing level 3 monsters, this time, whether it is calculated from Chen Mo or Fang Datong, they all deduct 2 experience points, but the result is still only 1 experience point gain.

And this 1 point of experience points has to be shared equally among the members of the team.,After dividing each person's fart, almost three of the four people in a team are skipping the level of monsters.,The result is that the experience points are pitiful.,It's too boring and efficient to group such a team.。

"Since Chen Mo is already level 5, don't continue to participate in the team, and immediately prepare for the realm breaking assessment.

It just so happened that there was a team in the third class yesterday that they couldn't find anyone, and only two people were reported, Datong, Bingbing and the girls in the fourth class, the three of you and the two in the third class teamed up together. ”

After all, the level difference is placed here, which is really inappropriate.

Hearing Su Tianxin say this, Chen Mo and the others didn't say anything more, and consciously disbanded the team.