Chapter 395: IP Masterpiece Opponent Blocker! The advantage is mine!

"In the face of hegemonism, we will never compromise"!

This tweet where announced the start of development of the Golden Wind Engine!

This is simply a text, but also a declaration of war!

Back in the day, Golden Wind and Comela had an unpleasant quarrel because of the "Silent Hill" project, and it can even be said that it was a time when the conversation collapsed!

Whether it is Golden Wind or Gu Sheng, the tweets they send are still very restrained, like "the mountains don't turn around", "look forward to the next cooperation" and so on.

Although anyone with a discerning eye can see that cooperation is impossible to cooperate with, at that time, both Golden Wind and Comera were eager to kill each other quickly.

But!

The overall expression of both sides is still very cautious, and the contradictions are not put on the table.

But this time it's different!

Due to the operation of Wei Wangdi covering the sky with one hand, Phantom Dream brazenly played the hole card of the China control policy.

For Huaguo's stiflation and differential treatment, they have already ridden their faces!

Naturally, the wind of gold no longer needs to be hidden!

There is not much to say.

Anyway, everyone has long since stopped dealing with it.

A shot in Sarajevo in 1914 was only the fuse, and it was only a matter of time before the war began.

And as soon as this news came out, it undoubtedly set off an unprecedented wave of discussion in the game circle at the end of this year!

In just half an hour, the number of comments under the tweet of Golden Wind has exceeded 20,000!

In addition to the support of 17 brother companies, more than 10,000 players are the voices!

'Friends come with good wine, jackals come with shotguns'

'Old Gu Tou is awesome! Lotus root is always awesome! Dry! ’

'The supernova of the past has now developed to the point where it can go to war with the great powers, and suddenly I am a little excited, and I even want to lose the little pearl'

'It's too fierce, little yellow! It's like World War I! ’

'Oh no, I'm an Entente (doghead)'

'China is a peaceful nation (pull out the gun)'

'Support Xiao Huang to launch a strategic boy to the neon land again (lotus root funny)'

'It's just the eighteenth road princes begging for Dong, awesome'

"Seventeen groups are united to develop engines, good guys, I don't believe it if there is no official instruction from the top."

'Indeed, this Combine is too fierce......

'I guess the first clash will be in Cologne'

'Germain: How can I go back to the world war? ’

'Hahahahaha......

Officially declare war!

As both sides bring conflict and dispute to the table, the global gaming landscape will be changing like it was two decades ago.

In fact.

This is not a bad thing for Gu Sheng and the Golden Wind.

Although this may seem hawkish, there is no doubt that if you want to quickly rewrite the world industrial pattern, organizing a world war is the most effective way.

Although this protracted war may last for three or four years, or even longer.

But for the long period of decades of the game's development, the rapid rise brought about by the world war is already the shortest way to take it.

With the official showdown between the two sides, the eyes of the global game industry, and even the high-tech industry, have also focused on this undercurrent and the battlefield where a head-on conflict will soon break out.

After all, as that comment says.

Just two months later, Cologne.

At Gamescom, the first meeting between the two sides will take place as scheduled.

……

β€œβ€¦β€¦ And in this encounter, we can only win, not lose! ”

Meanwhile!

Mi Guo Yunwei!

As we all know, generally speaking, Kaonick, as the CEO of Yunwei, basically does not participate in the development node meeting of a certain game.

After all, there are so many game studios under Yunwei, if he attended every game development meeting, I am afraid that he would have been exhausted to death.

But this time!

The game developed by Yunwei's studio, which is second only to Spitfire Studios and is known as the "One Super Three Studios" by the outside world, is one of the top three studios, "Snow Leopard Studio", but it makes Kaonick particularly interested!

Not only did he personally participate in the project development meeting as early as a month ago.

Now, the project development has progressed, and I will come to the meeting again to understand the development progress and guide the development work!

Just because of this project!

It's the main exhibitor that they're going to put at Gamescom and bury the wind of gold with their own hands!

At this moment, Kauknick, who was sitting at the top of the conference room, couldn't help but feel a lot when he thought of all the things at the original project establishment meeting.

That's right.

Today's situation did not take shape in a day.

Long before Kaonick contacted Fantasy Dream, Yunwei began to prepare for this confrontation at the Cologne Game Show.

Now the game developed by Snow Leopard Studios, in terms of form, Kawnick drew inspiration from the success of "Night Stalker", and proposed that although we regard the wind of gold as a thorn in the side, in terms of game design, we can refer to the core of the previous games of the wind of gold, and carry out game design.

At that time, "Call of Duty" had not yet exploded, looking at the previous games of the Wind of Gold, who was the game with a bumper reputation in sales?

It Takes Two

Ten points on all platforms! 5 million units sold in a single week! Up to 99% rave reviews!

This thing is here, which one does not refer to this reference?

Even!

In order to make this game well, Kawnick also made a contribution to the wind of gold, bought a game and played it himself!

And after a lot of play!

President Kawnick also gave his own analysis of why the game is fun and instructions for the development goals-

"It's a game with a focus on jumping,"

"Players can solve puzzles by constantly jumping and triggering traps, which brings a sense of accomplishment and satisfaction,"

"Although this two-player cooperation part has been very successful, I don't recommend that we follow suit completely,"

"After all, if we even learn from the cooperation part, it will definitely have a negative impact on the reputation of our game......"

A calm analysis!

It's hard to argue that Kawnick's analysis is completely wrong.

After all, what people say makes sense, in this game of two, it is true that most of the game time, two players who cooperate with each other are through jumps, through game obstacles, to advance the game plot.

In a way, this is truly a platforming puzzle game!

Starting from the small tool room, Cody and Xiaomei jumped and jumped, and finally jumped out of the tool room.

In the later castle dollhouse level, Cody and Xiaomei also jump, and finally jumped into the castle of Cutie III.

Even at the end of the game, the two of them were jumping on the disco light ball, and finally jumped out of a game finale with a full score on all platforms.

As Kanick can see, the game takes up most of the game's time from start to finish, with jumps.

But!

The reason why this game is fun and full of marks is because of the game setting of "jumping through obstacles"?

Apparently not.

And Kawnick clearly doesn't understand games.

As a businessman, he doesn't spend a lot of time researching the core and essence of the product.

After all, to imitate a product, the most important thing is to resemble it.

Kaurnick only needs to focus on the "gameplay" shell.

As for the "two-player cooperation" gameplay other than jumping and hopping, as Cowic said, it is inconvenient for them to copy Yunwei completely.

So!

In order to make up for the lack of this selling point, Kawnick also announced another gimmick on the spot that can be called an explosion -

[We have reached a cooperation intention with Warner's New Line Pictures, and will purchase the IP license of the film version of "The Lord of the Rings" from New Line Pictures! ] 】

The Lord of the Rings!

Also known as the "Lord of the Rings"!

As a magical masterpiece that has won 351 international awards, 284 nominations, and 17 Academy Awards, the "Lord of the Rings" trilogy can be described as the ceiling of global magic movies.

Not only is the quality exploding at the production level, but the reputation and fame are also world-renowned.

Use this thing as a gimmick!

It's hard to imagine what kind of sensation it will cause in the gaming circle after the news is announced!

And so!

This is a platforming puzzle game with the license of the Lord of the Rings!

Naming –

The Lord of the Rings: Gollum

That's right!

In order to find a new way, Kawnick also boldly proposed to switch the main perspective!

This time, we are neither brave and warlike dwarven warriors, nor noble and elegant elven races, nor tenacious human races!

Since it's a platforming puzzle game, it's perfect to focus on Gollum, the former owner of the Ring!

And, with Gollum's agility on all fours and the ability to stealth with the Ring, they can also add stealth assassination elements to the game, enriching the game's replayability!

A game with a super IP license, a combination of the most popular platforming gameplay, and ingenious stealth assassination gameplay!

It's hard for Kawnick to imagine what it would look like if it wasn't successful.

Especially after seeing the concept poster of "Minecraft" that Goldwind has decided to exhibit in Cologne this time!

This self-confidence has reached its peak!

After all, the works developed by the Golden Wind without the blessing of the engine are too bad!

It's full of pixels, and the square, rough cube-headed figure!

It's not nice to say.

Kawnick even felt that he could learn programming for two days and make a game that could be comparable to Goldwind's "Minecraft".

But!

β€œβ€¦β€¦ We still can't take it too lightly,"

Kaonick says:

"After all, there are not a few die-hard players of the Golden Wind,"

"Plus this time they were rare and hard, and they dared to declare war on us directly on social platforms,"

"Such a public relations method is destined to increase some of the marketing enthusiasm for them,"

"So this time, even though their work looks like a piece of utterly shoddy garbage,"

"But their momentum should not be underestimated,"

"Especially at the beginning of the game show, we have to be more careful to deal with it, and strive to suppress the golden wind at the very beginning, and not give them any respite!"

Talking!

Kawnick looked around at the members of the Snow Leopard Studio with solemn expressions, nodded, and continued:

"This time, we have the blessing of world-renowned super IP, and we have sufficient development funds of up to 328 million yuan!"

"3S-level IP masterpiece against rough cube man!"

"The advantage is mine!"

"This time, we're going to turn Gamescom into a place where the wind of gold is buried!"

"What the First World War, huh,"

"The First World War lasted four years,"

"But this time, in the battle of Gamescom, we will cut the grass and eradicate the roots, and completely strangle the wind of gold!"

The words fell!

I saw everyone in the Snow Leopard Studio nodding solemnly and chanting in unison!

"Understoodβ€”β€”!"

(End of chapter)