Chapter 551: Immortal Fight! Coming soon!

“Ohhhhhhhh——my fvking god——!”

With the appearance of the white house of the core symbol building of the dignitaries of the United States in the promotional video!

The anchors who were watching the promotional video, especially the anchors on the other side of the ocean, stood up except for Octane!

Here it comes!

Here it comes!

Call of Duty's iconic global crisis is back here!

The same familiar taste, the same shocking scene, the same incredible event!

The White House has fallen!

Around the white house, which was deeply involved in the fires of the war, the gunfire was loud and the artillery fire shook the sky!

The charging rangers fell under fierce gunfire, and the hellish flame-like scene made people can't help but be shocked!

The shock of the last nuclear explosion has not completely dissipated!

An even more shocking scene in the new game has been staged!

And the barrage at this moment is also in an uproar——!

‘OHHHHHHHHHH——!!! ’

'It can only be said that it deserves to be GW! They know the players too well! ’

'Oh my God...... The White House Falls...... The story of this work is not going to be a war in the United States, right......

Do you need to ask! It's all already in Washington! ’

'The Houli crab is too fierce......'

'They really dare to write, and they deserve to be the world's top FPS plot masterpiece......

'I'm looking forward to the story of this work, Price, Soap, Nicholas ......'

'Goosebumps are up, they're back, they're all back!' ’

As soon as the voice of this synopsis came out, the feeling came......

'Hans Zimmer's rearrangement is still awesome'

'After all, a masterful soundtrack'

'A battlefield, a Call of Duty, all of them are soundtracks by Hans Zimmer, and it can really be described as the work of the second generation of FPS in two worlds'

'Gotta GW, I can't wait'

‘……’

And with the discussion of the players!

One after another exciting teaser clips flashed one after another!

The army armored vehicles of the Ranger squad on the shoreline drove past one after another, and they were particularly thick and solemn against the blood-red sky of the setting sun.

A single thruster under the bottom of the abyss slowly floats up, and on the rough drilling platform, a silent special operation is quietly underway.

In the heavily guarded Gulag prison, the bombardment of missiles set off fierce battles, and the prisoners rescued by the special team were unexpected.

The top of the vast snow-capped mountains, the furious rush of snowmobiles and the interweaving of the line of fire, compose the most dangerous and agitated heroic symphony.

As stated at the beginning of the trailer.

This is an era of heroes, an era of legends.

And as the most exciting, twisty, thrilling, and pinnacle of the Call of Duty Modern Warfare trilogy!

The "Call of Duty 6" in the previous life and the "Modern Warfare II" in this life are also about to present this unprecedented gluttonous feast in front of players around the world -

Call of Duty: Modern Warfare II

【Wind of Gold】

【Grand Offering】

Whoop——!!!

With the release of the promotional video, there is a hot discussion in the entire game circle!

Wonderful!

Stimulate!

Carry somebody away!

As the pinnacle of plot FPS recognized in today's global game circle, the image of the IP "Call of Duty" in the minds of players has always been synonymous with "big scenes, big events, and big productions"!

And the wind of gold is clearly aware of this.

Therefore, the "Modern Warfare II" released today not only did not shrink at the plot level, but also greatly enhanced the storytelling of the game, with larger scenes, more exciting actions, and more shocking stories, bringing players a more amazing game experience.

So let's talk about the game.,If you're not sure.,Don't be blind to JB to change the traditional kernel.。

A lot of the time, players are actually very tolerant.

What they want is nothing more than to continue the excitement of the previous generation and experience the most original taste of a game.

All they want is a "No...... soap no……! Instead of an emotionless "One KIA".

And Gu Sheng, as a designer and a player, naturally knows what players want.

No doubt!

The release of the trailer for Call of Duty: Modern Warfare II has revived the previously sluggish attention!

However!

Just as Gu Sheng had expected before!

Seeing that the situation had reversed, Yun Wei couldn't sit still!

Just one day after the release of the first trailer for Modern Warfare II, Eve of the Catastrophe has also released its second trailer-for-tat!

In this promotional video, Yunwei shows the details of the game and the gameplay in detail-

Details include "vehicles slow down and vortexe when stuck in muddy roads", "types of loot in different settings", "realistic day/night and weather systems", "detailed gun modifications and upgrades", "articulation down to the joint level", and more.

Players will be amazed by its powerful light and shadow effects and detailed models.

In the later gameplay display session, a series of features of this game made players deeply shocked.

For example, in PVP battles, players can first use the zombie tide to consume the resources of the opposing player, and then launch a surprise attack to outwit the opponent.

For example, in some scenarios, if players want to reach the target plot, they need to build bridges and repair roads first, and then open up the road before they can continue to explore.

Another example is to use the resources around you without limits to make or assemble earth-based weapons and tools to help you better survive in the last days.

It's like a real apocalypse.

Both the details and the gameplay are unattainable in previous games.

It can even be said that -

In the game "Eve of the Catastrophe", there is only what you can't think of, and there is nothing it can't do.

Its openness and freedom are enough to make it a virtual world independent of reality.

And all the ups and downs here are all in the hands of the players.

Playful.

Even if Gu Sheng watched this promotional video, he couldn't help but sigh that it was really fun.

You don't care if it's true or not.

At least this promotional video is put out, which is enough to gain a high degree of heated discussion and infinite expectations from many media and players.

Side! With the excellent quality of its predecessor, as well as the more ambitious and exciting scenes of this work, it has returned to the player's field of vision with a fierce momentum.

On the other hand, with its top-notch game industrial quality, it is rich in amazing game content and gameplay, which has aroused the anticipation of countless players.

For a while, the entire game market once again transformed into a situation where two heroes competed, and gold and Yunwei competed!

Eighty percent of the discussion in the global game market is occupied by these two games!

The strong momentum of the warm-up announcement and the eager discussion of players have overshadowed other games, and many industry peers have also "complained" in the industry forum——

#3翻斗花园突击手牛爷爷: Immortals fight, can't be provoked......

#4小福豹: It's too fierce for these two big dads to directly swallow eighty percent of the game's publicity resources, which is really scary

#6姜子牙疼: After all, now that Kemera is no longer good, one ascends to heaven, and the entire game division will ascend to heaven together, and now it is a situation of one mountain and two tigers

#7英雄不朽: Originally, we were thinking about doing more publicity before this E3, but now it seems that there is no need to waste money

#11才不是魅影科技的员工呢: The meeting that was held in the morning roughly means that this E3 will let us just be a crowd of people eating melons on the spot

#15理塘最強伝說と絕兇の猛虎: The key is that there is only one main hit on both sides this time, which belongs to a wave of allin betting, and it must be lively

#21遥遥领先: But this time Yunwei's momentum is so fierce, it is really unknown who will kill the deer

#33单走一个6: There's no way, haven't you seen what Yunwei's financial reports have fallen into in the past two years, and if it continues like this, it will really be pressed to death by Xiao Huang

#46什么都玉只会害了伱: But I feel like Yunwei is the trailer...... I can see that I am a little vain...... Can this be done?

#74小火苗: It's hard to say, after all, the Yunwei family has a big business, and maybe it can really turn the tables......

#88……

Accounts differ and opinions vary!

The discussion goes on and on!

Today's media say that on the eve of the catastrophe, the gameplay is rich and the quality is outstanding, and it will definitely shine at E3 and create a new situation in the game!

Tomorrow's players will say that modern warfare is well-made and the scenes are grand, and E3 will definitely be able to reproduce the glory of the battlefield, leaving no piece of armor for Yunweichuang!

And in this complicated hot discussion, time has passed in a flash!

In the blink of an eye, two quarters of the development cycle passed.

During this period, the play of the golden wind does not need to be repeated too much, and the whole is a stable word.

Whether it is the second promotional video in the follow-up, or the demonstration of the classic training ground released in the middle, Ding is Ding Mao is Mao, and the play is stable, which meets the expectations of players.

But on Yunwei's side, there was a little twist and turn in the middle-

With only a month to go until E3 launches, "On the Eve of the Catastrophe" released their fourth real-world demo, which was also the last trailer before the launch.

Originally, it stands to reason that if all of Yunwei's trailers are "real machine performance", the quality of the broadcast is getting better and better, at least it is no problem to maintain the same.

After all, as time goes on, so should the development of your game.

But the problem is that the overall quality of the final trailer of "The Eve of the Catastrophe" has not advanced but retreated!

Not only is the picture and lighting not as shocking as in the previous promotional video, but even the details of the action of looting resources and the feedback performance of the sense of impact have been discounted to varying degrees.

For a while, the market couldn't help but set off some waves of doubt.

However, Yun Wei's reaction was also very quick.

Before the waves expanded, the fire-breathing bird, as the production team, took the lead in standing up and sincerely apologized, saying that the slight shrinkage of all aspects of the details and the overall quality was a helpless compromise on the existing somatosensory cabin function.

Although [Yunwei IV] is the latest generation of somatosensory cabins newly released by them this time.

However, its hardware functions are still not enough to support the huge and rich gameplay, extremely vast world, and eternal quality of "On the Eve of the Catastrophe".

"Helplessly, we can only endure the pain and weaken some of the expressiveness of the game to match the hardware functions that still have room for improvement......"

——

PS: Today and tomorrow, otherwise the disconnection will be broken in a very uncomfortable place

(End of chapter)