Chapter 558 - The Wrong Goods? PR reversal!

What about turning over the garbage?

What about picking up the rags?

What about the busy treasure hunting?

Dream froze, his eyes full of incredulity, as if he had seen some kind of prehistoric creature.

Admittedly, there is no problem with the way this item looting is manifested.

It's simple, quick, and straightforward.

The most simple and direct interaction method is used to minimize the player's operation cost, supplemented by the technique of delayed display, which simulates the dynamic sense of "items are being searched".

It can be said that this kind of expression and method of "item collection" is an extremely clever invention in the era of the PC is popular.

Even.

Until now, this expression technique is still used in many small and medium-sized somatosensory games.

But the problem is!

Is Shoah's Eve a PC game?

Is "On the Eve of the Catastrophe" small and medium-sized?

[The world's first 4S-level virtual world somatosensory game]

That's what you guys said, right?

And!

Except for the first trailer that didn't show the looting of items, all the subsequent "real machine" trailers have more or less shown your detailed and expressive item collection screens, right?

The problem is serious.

That's right.

Dream couldn't believe what he was seeing, and even fell into a huge incredulity for a long time.

The reason for the essence!

It is because of "The Eve of the Catastrophe" that there is an extremely serious problem of mismatch at this moment!

The reduction of this place is fundamentally different from the shrinkage of picture quality!

Because this seems to be an inconspicuous "way to collect items", but it is related to the underlying operation logic of the game!

There is such a serious problem of disparity in such a place!

Does that mean......

Hissβ€”β€”!!!

Thinking of this, Rao is dream couldn't help but gasp!

And at this moment, there is already an uproar in the live broadcast roomβ€”β€”!

'I wipe ...... So it seems...... Yunwei's previous actual machine trailers won't be ......'

'Huh? No way? I even flipped out the previous promo video just now and watched it, and there are no flaws......

'Really let you see the flaw, so what's the deal?' ’

'I'm ...... No matter how much Cownick breeds, he won't be so bold, right? β€™β€˜

'It's hard to say, all I can say is that it's really hard to say......

'If DNM really plays like this, Yunwei is not afraid of exploding on the spot? ’

'Don't you...... Damn, this joke is a bit big......

'Is this a joke?' Brother, the stock price has risen four times in a row after the announcement of the project, and the net increase in market value has increased by 23.76%! Now you're kidding? Do you think capital will laugh? ’

'Shhh...... There is a little numbness ...... the scalp'

'Don't you dare to play like this, Yun Wei doesn't dare to do this no matter how fat he is, right? ’

Theoretically, you shouldn't dare, but the question is, how do you explain that the underlying operating logic is not right? ’

'If you really want to do this, it's going to be a big problem.'

"Heh, that's not only serious, I'm afraid it can directly kill Yunwei......

"Is there something wrong in the middle......?"

'I don't know......

'It's outrageous......

β€˜β€¦β€¦β€™

Discussion explosion!

From Dream to water friends, and even Simon who is queuing up at the scene!

Anyone who is a little sensitive to the game gasps when they see this scene!

Because everyone understands that if the real situation of "On the Eve of the Catastrophe" is really as they guessed!

Then this game!

For Yunwei, it is really "the eve of the catastrophe"!

The kind of reality level!

For a while, the sound of suspicion swept up like a tide!

And the next game experience display is even more fueled by this, which makes the players' already tight brows wrinkle even tighter-

……

"Picture quality shrinks,"

"Detail reduction,"

"The map design is vague, all buildings cannot be entered, fixed vehicles cannot be entered, guns are scarce and thin, shooting feedback is misplaced, items are modified and locked, and the large map is restricted from opening......"

"Aesop, we need an explanation."

Kanick looked at the negative feedback report in front of him, and the market analysis that showed obvious signs of decline in just two hours, his face turned pale, and his temples ached!

Not bad!

With the end of the first day of E3!

Call of Duty: Modern Warfare II opens with unbeatable quality and an all-media 10/10 score!

And their Yunwei's "On the Eve of the Catastrophe" fell into an unprecedented wave of doubts!

Scams, false publicity, UI stacking, and actual machine fraud......

All kinds of suspicions are coming!

Although, theoretically, no one has yet grasped the decisive hammer for their fraud publicity.

But just doubts and suspicions are enough to fundamentally shake their stock price situation, which has been going all the way!

If they do nothing, let public opinion continue on this momentum.

Then the collapse of the stock price will happen in an instant, dragging them into the abyss from which they will never recover.

What to do?

Looking at Kanick, who looked frightened, and his tone was full of apprehension and uneasiness, Isokoya, who was the director of the Firebreather and the director of the "Eve of the Havoc" project, couldn't help but sigh in his heart.

He didn't even ask the question "how to explain it" now.

The degree of sluggishness of this response is really frustrating and desperate.

Aesop opened her mouth:

I said earlier,Sooner or later, there will be a problem with this kind of publicity.,Even if it's a UI set CG,That seemingly inconspicuous [everything is subject to the real thing] must not go.。

How about now?

Is something wrong?

Aesop wanted to say a few words in anger.

But after thinking about it, I still couldn't say it after all.

Not only because Kawnick is the president, but the boss is his immediate boss.

It's all the more because it's useless to talk those now, and the top priority is how to smoothly pass this wave of crisis.

After all, with the end of the first day of E3, the pre-sales of various games have basically begun, and they are no exception.

If you can't handle this wave of public opinion crisis, then Sensei and other games will be officially released.

Tomorrow.

Tomorrow evening at the latest.

Prestige Di has to come to the door to ask for the guilt!

"Now, it's too difficult to solve this problem in essence,"

Aesop says:

"We can only rely on PR to make the transition for the time being, and then we can discuss solutions."

Aesop's way of expression can be said to be very conservative.

In fact, the difficulty of solving this problem in essence cannot be said to be "too great".

It's "simply impossible"!

blows too big!

Want to essentially solve the problems they are currently facing?

That's a need for cutting-edge engine technology and plenty of R&D time!

But nowadays, they want technology without technology, and they don't have time for time!

How to fix it?

Can't fix it!

Now their only way is to drag, until they can't drag it anymore!

Or not!

When you are using the procrastination trick, you can find a turning point!

People are always like that.

Many times you already know the outcome, but you still have a hint of seemingly unrealistic fantasy in the end of the road, and you are willing to immerse yourself in this fantasy.

Maybe it's a bit abstract to say that, so let's put it another way -

What if the carbine on the opposite side?

What if there's no one in the grass?

What if he didn't catch the Ancient Ingot Knife?

What if he doesn't have stand-in points?

In case the skills on the other side are not well connected, I can jump up in the void to refresh the big turnaround, anyway, they don't have silence in the whole field, only Haimin has one first, isn't it?

【Yes】

[In the early stages of development, we did plan to represent the game's item collection process in the form of an "interactive UI", and we did so......]

8 p.m. PT!

Two hours after the closing of the first day of E3!

In the midst of an uproar and suspicion!

Yunwei released their first-day data announcement, and attached a 10,000-word long article explaining doubts!

In this explanation, Yunwei first expressed his gratitude to the players for their warm support and expectations, and also expressed his most sincere apologies to the players who have many expectations-

【…… Due to the size of the game, the gameplay is too rich, and there are too many details that need to be polished, we did not make a corresponding demo for this E3 exhibition, but used the demo in the early development of the exhibition, hoping to give players a preliminary understanding of the general framework and basic game form of "Eve of the Catastrophe......]

That's right!

Regarding the problem of this trial with serious mismatch, Yunwei gave the explanation that "we didn't have time to do the trial in a hurry, so we used the sample in the early stage of development as a trial."

And the reason for "this decision"!

It's all because-

【…… Our focus seems to be too much on the actual development of the game, and we don't even think about how fancy the demo, how gorgeous the levels, and how exciting the show should be to attract more players and friends to participate in the exhibition.

High.

It's really high.

You have to admit that Aesop and the PR team he commanded this time are indeed very two-handed.

Just a few words!

He shaped Yunwei into a "martial idiot" who was obsessed with the development of great projects, so as to ignore the winning sales, and even ignored the E3 display opportunity.

It seems that in their hearts, there is nothing more important in the world than "developing "The Eve of the Catastrophe".

And!

In these few short sentences, Yun Wei did not forget to insinuate and satirize the golden wind.

"Fancy means", "gorgeous levels", "exciting performances"

Listen, who is this talking about?

Who else could it be but Modern Warfare II!

【…… Therefore, whether it is the quality of the picture you see at the exhibition, or the performance that does not match the actual machine trailer during the game, it is the original appearance of our pre-development.

[And now, the polished works have a new vitality,]

[Perhaps the compromise of insufficient hardware efficacy is our helpless pandering to reality,]

[But in terms of improving the architecture of the virtual world, we have never given up climbing,]

[Finally, thank you again for your support and expectation along the way,]

[The final trailer of "On the Eve of the Catastrophe", Yun Wei dedicates himself to itβ€”β€”]

(End of chapter)