Chapter 104: Integration
The income of B-level dungeons is indeed too high, and the experience value and number of monsters have shown a qualitative leap. The daily experience income is between 2000~3000, and if the boss is refreshed, the quality and quantity of monsters will surge, reaching 4000 or even 5000+ experience income.
The explosion rate of various materials is also extremely high, and the professional skills of Elle and Artoria have been upgraded to level three.
He had gained a lot of experience points in the unknown dungeon before, and after a whole month of struggle, Zhao Tianhe was promoted to lv3.
Due to the successive implementation of equipment enhancement machines in some regions, the value of equipment at all levels is no longer arbitrarily priced by bartering as in the past, but has become priced according to the official material table.
Therefore, the low-level equipment on Zhao Tianhe's body and some of the materials distributed in the dungeon were traded, plus the equipment sponsored by Geralis was exchanged for a boss equipment for restoring mana, and at the same time, he also got two good boss outfits in the dungeon. One of the B-level boss equipment even paid him a whole month for the right to pick up the boss outfit, but this equipment is not to mention a month, it is a year Zhao Tianhe is willing!
Nowadays its properties are as follows
Race, Earthlings/Heroic Spirits of Good
Basic Attributes (Attributes are not cleared after Dragonborn bloodline transformation, Strength and Agility +1)
Strength, 7
Agility, 21+5 (Convergence Heart, but this equipment has a special feature, and the bonus is calculated as a basic attribute)
Constitution, 6
Spirit, 5
Free attribute points, 0
Basic Stats (Calculate Dungeon Equipment)
Attack, 0~7 (Increases maximum attack limit by 1 per point of strength)
Base Defense, 1.4 (0.2 Base Defense per point of strength)
Attack Speed, 0~7 (Increases the maximum attack speed by 1 per point of strength)
Movement speed, 0~7 (1 upper movement speed per point of strength)
Perceptual acuity, 52 (base 42 + 10 Convergence Heart, talent doubled) (Six Senses acuity, even the Sixth Sense will have a bonus)
Flexibility, 26 (1 agility increase per point) (the difference between a steel hand and a piano player, which can effectively solve the problem that the hand can't keep up with the brain or the brain can't keep up with the hand)
Perception, 5.2 (0.2 Perception per point of agility) (improve the learning effect and practice effect, the difference between the top student and the scumbag)
Health, 60+50 (Evil Cage) (10 HP per CON point)
HP regeneration rate per second, 1.2+0.7 (visceral mastery talent bonus) +1 (evil cage) (0.2 HP regeneration per CON per point)
HP, 60 (10 HP per CON increase)
HP regeneration rate per second, 2.4 (0.4 HP regeneration per CON per point)
Mana, 50+50 (Evil Cage) +50 (Book of Boiling) (10 mana per spirit)
Mana regeneration rate per second, 0.5+1 (Evil Cage) (0.1 mana regeneration per second per point of spirit)
Elemental Affinity, 0.5+2 (Evil Cage) (0.1 Elemental Affinity per Spirit)
Dark Elemental Affinity, 3 (Evil Cage) + 2 (Dark Tide)
Water Affinity, 2 (Dark Tide) + 1 (Book of Boiling)
Fire Elemental Affinity, 1 (Book of Boiling)
Full Magic Resistance, 1
Career system
Adaptor lv3, professional experience 13870/50000
Career talent
When leveling up, you get 2 free attribute points and 1 free skill point (free skill points can force you to break through the skill level)
Open the Class Skill System (Skills can be earned by exercising and gaining recognition from the system)
Viscera control, you can manipulate the function changes of your own viscera organs at will and reorganize, and the health recovery speed gets a strength bonus, which becomes one-tenth of the strength value
Scout, which provides double the Perception stats provided by Basic Agility
The six senses can be controlled at will, and the acuity distribution of their own perceptual organs can be manipulated at will (such as abandoning hearing to obtain super vision and super sixth sense, etc.)
Vocational skills
Passive Skill, Super Premonition Lv5 (Skill +3) (11071/50000)
When casting, there is a chance of 5%+2% (lv2 enhancement) + 2% (lv5 enhancement) to randomly cast a spell of the same type and attribute that is higher than the spell level 1~3
Lv2 Enhancement, an additional 1% chance to cast spells of the same type and attribute higher than level 2 of the spell
Lv3 Enhancement increases proc chance by 2%.
Lv4 Enhancement has an additional 0.1% chance to cast spells of the same type and attribute higher than level 4 of the spell
Lv5 strengthens the proc chance by 2%.
Talent system
The Call of All Worlds
Load plugin 1, fate/grand order
Holds Saint Quartz, 6
Summoned Heroic Spirits, Saber, Artoria
Artoria status, total liberation, opinion lv11,452/1200
Support Mode, Soldier Mode (All systems have been activated, King of Shooter form added, alter form added)
Ereshki Gala state, fully liberated, opinion lv 10, 1080/1100
Support Mode, Soldier Mode (system-wide enabled)
equip
Evil Cage, C-rank boss one-handed orb
Dark Elemental Affinity +3
Special attributes, active skills, evil cages, imprison a monster revenant killed by you (at the expense, this kill does not gain any drops and experience), depending on the strength and type of the imprisoned revenant, equipment gets different bonuses, up to a C-level boss or A-level elite.
The skill cools down for 24 hours, and the imprisoned monster revenant can be released, and after release, it will become an undead monster, and you can get drops and experience points when killed
B-level enhanced elite spirits, elemental affinity +2, total resistance +1, maximum mana +50, maximum health +50, increased mana and health regeneration speed by 1 point per second.
The sound of the dark tide, the B-rank boss robe
Dark Elemental Affinity +2
Water Affinity +2
There is a 0.1%~10% chance of casting an additional cast upon casting (the proc probability depends on the spell level, and the maximum can trigger a level 5 spell)
Book of Boiling, a C-rank boss one-handed weapon
Fire Elemental Affinity +1
+1 water affinity
Mana +50
Mana recovery rate increased by 1~10 points per second (starting from 1 point, increasing recovery speed by 1 point every 10 seconds, and starting from 1 point again after 10 points)
Heart of Convergence, an E-rank boss cosmetic item
+1 for all stats
Special Effects, Action Skills, Convergence, can change the 'All Attribute +1' of the Trinket Effect to a single Attribute +5, the duration is 24 hours, and the skill cooldown is 24 hours.
During this period, Zhao Tianhe, with the help of Geralth, killed an enhanced elite ghost and put it into the evil cage, and his attributes increased significantly.
But everything else is a floating cloud under that B-rank robe! This piece of equipment is a bit chicken for others, but for Zhao Tianhe, it is an out-and-out exclusive artifact!
Needless to say, the zero-level trick is definitely a 10% chance to trigger!
After loading these three powerful pieces of equipment, Zhao Tianhe completely turned to the mage side and became a unique XJB spell-casting Gatling mage!
In addition, Artoria and Elle's class and talent levels have also been upgraded to lv1.
Artoria Pendragon
Race, Fantasy Species/Heroic Spirit
Basic Attributes (+11 Bonus for All Stats of Friendship, +4 for Master of the Sacred Sword, +1 for the Will of the Knight, +1 for the Sacred Sword)
Power, 32
Agility, 27
Constitution, 27
Spirit, 37
Skill Points: 0
Talent Points: 0
Basic attributes omitted
Sacred Sword Messenger Lv1 (19/20000) (Artoria Warrior Form can share the experience gained by the main system, and the distribution ratio can be adjusted, up to half)
Class talent, when the class level increases, all attributes +1, gain one free skill point
Obtain the equipment panel (can be fused with dungeon equipment, the same amount of equipment as the beginner brave panel)
Class Skill, Master of the Holy Sword lv4 (Skill +1) (Skill Enhancement required, Demon Heart×3 or Silver Swordsman Piece×3 + Dragon Wing or Golden Swordsman Piece)
The Holy Sword: Lord of the Sword in the Lake, resonates with this god-made armor derived from the origin of the stars, exerting its power and strengthening itself
+4 for all stats
The Wind King's enchantment can be liberated, and when attacked, it will be inflicted with light damage (skill level × spirit).
The Holy Sword can slice and negate spell damage, but it consumes mana.
Mana Release Lv3 (Same as above for skill enhancement)
At the cost of consuming mana, increase one's own strength, the maximum increase amount is (one's mental attribute × mana release level), and consume mana equal to the amount of amplification per second.
Additional class system, Brilliant King of Shooters Lv0, XP 0/10000
Class talent, when the class level is increased, agility +2, spirit +2, constitution +1, skill points +1
Spear God (Water) Lv3 (Skill Enhancement Required, Crab Claw ×3 or Silver Archer Chess Pieces + Aquaman's House or Golden Archer Chess Pieces)
A powerful skill upgraded from the hidden talent of 'Water Walking'.
The maximum movement speed is increased (5× skill level), and the effect of this skill is doubled in water environments
Agility attribute is increased (5× skill level), and the effect of this skill is doubled in water environments
Holy Bullet (Water) Lv3 (Same as above)
Converts the power of the Holy Sword of the Lake Sword into liquid energy and sends it out, dealing a mixture of light and force field damage equivalent to (mental attribute × skill level).
Maximum (2× skill level) ammo spawned per second, double the amount spawned in water, and maximum ammo storage is (10× skill level)
The Holy Sword can still be used and deals the same amount of damage (the strongest marksman has no dead ends, including melee).
This skill can be used actively, generating an additional amount of ammo (2× skill level) for every 10 mana consumed, with no cooldown
Talent System, King of Fantasy Lv1 (22/30000)
Gain a talent point by increasing the level of your talent (which can be used to improve various talent skills)
Dragon's Blood Lv1
Health is increased by 100× skill level
Base Defense is increased by 2× skill level
Full Resistance is increased by 2× skill level
Dragon's Heart Lv2 (Talent +1)
Increases mana limit by 100× skill level
Health and mana regeneration increase (skill level) per second
Knight's Will Lv1
Forcibly reduces the effects of Illusion and Psychic Attack by 50% (this effect is constant and cannot be increased)
Base Defense is increased by 2× skill level
Full Resistance is increased by 2× skill level
All stats increased by 1
equip
Several mana regeneration speed cosmetic items
Ereshkigale
Race, Gods/Heroic Spirits
Basic Attributes (+10 Bonus for All Stats of Friendship, Class Bonus Calculated)
Strength, 33
Agility, 21
Constitution, 27
Spirit, 26
Skill points, 0
Talent points, 0
Basic attributes omitted
Nether Master Lv1 (290/20000)
Class talent, when the class level is increased, strength +3, constitution +2, agility spirit +1
Obtain the equipment panel (can be fused with dungeon equipment, the same amount of equipment as the beginner brave panel)
Vocational skills
Juggernaut of the Dead lv3 (required for skill improvement, Pale Ribs× 3 or Silver Spearman Pawn ×3 + Peeping Eye or Golden Spearman Pawn)
The amount of Garura spirit summoned to help with the expendable mana is also different depending on the amount of mana consumed. Its functions and attribute values can be self-defined, but the sum of the total attributes of the Garula Spirits summoned at the same time cannot be exceeded (the sum of skill level × personal attribute values), and the sum of individual attribute values cannot exceed (the sum of personal attribute values/2).
The Garura Spirit can always exist.
Gun sill crafting lv3 (skill improvement requirements are the same as above)
Consumes mana to craft a gun sill and store it, a skill that can be consciously used in everyday space.
The maximum mana storage limit of a single gun sill, 100 × skill level
The maximum number of gun sill sills is 10× skill level
The mana stored in the muzzle can be withdrawn at any time.
Talent System, Immortal Supreme Lv1 (10/30000)
When you increase your talent level, you gain one talent point
Virtual God Core lvmax
The similar structure that resembles a god rather than a god, abandoning the remnants of the divinity of one's own godhead, represents the state of Ereshkigale at this time, that is, 'a god who is not a god'.
Has extremely high resistance and adaptability to all domain statuses, reducing the effect of all domain debuffs by 50% (if the field status is a Psychic Illusion curse effect, it will be weakened and then weakened by Ancient Souls)
Breath of Death Drain Lv1
When attacking Necromancy, it will absorb 50% of its damage and convert it into mana or health to replenish itself.
Soul Amplification Lv2 (Talent +1)
Spirit + (5× skill level), maximum mana + (100× skill level)
equip
Bondage Masquerade, a D-rank boss accessory
+2 All Resistance
Base Defense +6
Constant Curse, True Illusion Isolation, Dexterity -2, Base Perception reduced by 20%
Now it seems that the next thing to improve should be Artoria's Archer King form, and once upgraded, her attributes will crush Elle.
In addition, the difficulty increase of the talent system is greater than that of the class system, but Artoria and Elle both say that the talent system is very important, and it must be increased simultaneously to ensure combat power.
On this day, Zhao Tianhe finished cleaning up the dungeon and lay in the room and made a difficult decision, that is, to draw cards!