Chapter 334: Change of Tactics

Winning the first game easily was actually expected for them to be simple, but in any case, it was naturally very happy to win the game.

When they returned to the lounge, their expressions were very relaxed.

In fact, at this time, the pressure faced by the two teams is also different, IG's strength has always been very terrible, and the opponents faced are basically not a single enemy, no matter who they meet, they are all the way to the past, into the world competition, until now there is no time to lose.

There wasn't even a game where an opponent could be on par with them, and it was all crushing.

So they know very well that their opponent is only themselves, on the other side of the c9, knowing how terrible IG's strength is, so at this time they know that it is difficult for them to defeat, and what they need to do now is to try to make themselves as good as possible when facing them, find a way to win a game, and they can't be swept out of the game directly.

So after the teams on both sides returned to the lounge, they quickly began to make their own tactical arrangements.

In contrast, IG's side is really very relaxed, just a little mention of some deficiencies in the last game, and the follow-up is to let them rest and solve personal hygiene.

On the other hand, C9 on the other side, at this time, the coaching staff has been running at high speed, trying to use BP to give them a slight advantage at the beginning.

Because the gap between the strength of the players and the opposite side is very obvious, this is not something that can be made up in a short period of time, so the only way to take a little advantage is to catch them off guard by BP, and only in this way can they have a little advantage at the beginning.

If they can seize the opportunity with this little advantage, and then expand their advantage, it may allow them to take the initiative directly when they are on the field.

In contrast, the hard power gap between the players has been very obvious, so there is no way to open the situation just by relying on their respective strengths, so at this time, the heavy responsibility is directly on the coach.

The break was very short, and for those viewers, it was very tense at this time.

After all, after the quarterfinals, they will enter the ideological competition, and it is obvious that the opponent that IG needs to face next has basically been established, in this case, if they can defeat the opponent neatly and directly, they will be able to break through in the semi-finals and continue to fight, so that they can appear stronger in the future.

Although we know that the difference in strength between IG and C9 is very obvious, there are many unexpected situations in League of Legends games, which does not mean that the strong will be able to win, and the weak does not mean that the weak do not have any resistance when facing the strong.

After all, there is a team in another time and space, but when everyone is not optimistic, they counterattack all the way, and finally kill all the opponents under the horse, so that they can successfully reach the top.

The rest time was very short, so after more than ten minutes of rest, Simple They went back to the lounge, but this time it was very weird for Simple to them.

The opposite side actually took out a dragon turtle to fight the jungle, which really surprised them, maybe this is also some unexpected ending made by the other party.

But in any case, for simple them, no matter what kind of BP the other party makes, all they need to do at this time is to crush all the opponents as much as possible, and as for the rest, it is not in their consideration at all.

The other side is not choosing a regular hero this time, knowing that when facing IG, their BP aspect is greatly limited, the other party naturally knows that they can't get some strong versions of heroes, so they are directly taken by IG, or blocked.

So they are also very honest, following in the footsteps of IG, and then pressing out a few strong heroes by themselves, so that no one on either side can get their hands on it, and the follow-up can only be a competition for the depth of the hero pool of both sides.

But when the other party took a dragon turtle to fight the jungle, he also took out a nightmare to hit the mid laner, and it was still simple, and they felt that it was a little incredible.

"The C9 lineup looks a little weird, especially their side is extremely lacking in AP damage, this lineup, can it really play in the middle of the game?"

After seeing the lineup on both sides freshly baked, I remember that they were a little surprised with Colonel Guan, after all, the opponent's middle lane is a nightmare, although it is said that there is a very fast reinforcement speed, but in the same way, it means that the opponent is lacking AP damage at that time.

Colonel Guan and the two of them analyzed each other's choice, but at this time there was still no good idea.

After all, the combination of Dragon Turtle and Nightmare is a relatively strong Nakano linkage lineup, and it will be easier to do things online at that time, but in the middle and late stage of team battles, if they just rely on the Central Plains linkage, unless they can help them get a strong advantage, otherwise it is obvious that for them, they will not be able to open the situation at all when they play a group.

There is no AP damage, and there is obviously no resistance at all when facing the other party.

Because this time IG chose to let Duke play, after all, to enter the World Championship, the substitute also needs to have the number of games played.

Otherwise, it will be like the new one in S9, who is obviously a world champion, but he doesn't have his own champion skin.

It's because he hasn't played a single game in the Worlds, so he hasn't used any heroes, and naturally he doesn't have a champion skin that belongs to him.

Let Duke play, in addition to having a swing in the lineup, part of the reason is to brush his playing times, and now Duke directly chooses an Orn to come out to face the opponent's Jace, so when playing a team, as long as Orn is at the front, the other party will not have AP damage at that time, so when you want to face a full-flesh Orn, it is obvious that you can't solve it in a while, so the handling of the team battle will be very fatal for the other party.

As for the choice of Simple and Ah Shui at this time, it is naturally very common, anyway, for them, what kind of hero they choose can basically directly beat each other.

And it is difficult for the opponent's jungler to come over and threaten them, so at this time they don't have any pressure at all, and each takes a hero that they are very good at, and then goes straight to the field.

Ah Shui took Delevingne, who he was very confident in, that is, when he was online, he would directly blow up the opponent, anyway, the opposite side was a weaker combination, so for them, taking a stronger hero could directly suppress the opponent online.

There is a huge gap in the strength between the two sides, plus after taking a very strong hero, for Simple and Ah Shui, it is obvious that this game basically belongs to their strong period next, unless the other party chooses four packs of two to interrupt their rhythm, otherwise, there is no chance when facing them in the next two against two.

But if the other party wants to simply implement the four packs of two, it is obvious that for Ah Shui, it is not unacceptable.

As long as the other side dares to go, Rookie will advance directly in the middle lane at that time, although the support speed is not as good as the nightmare, but he took a tsar this time, and the advance speed is naturally very fast, so at this time, it is obvious that the other side cannot take any advantage of them.

However, although it is said that when playing in the middle and late stages, the opponent's lineup will have a certain disadvantage, but in the early and middle stages, it actually seems very strong, especially when going to work, the dragon turtle can catch people everywhere in the middle and upper lines without pressure.

Because Nightmare and Jace were able to choose to advance in the early stage, it was obvious that Duke and Rookie were more uncomfortable when facing them in the early stage.

It is also for this reason that when facing them at this time, they can basically advance without any pressure, as long as the dragon turtle comes to help and catches people, they can basically do things very easily.

Especially in the middle lane, the hero of Nightmare, relies on his passivity. It has a double attack ability, so in the early stage, the line clearing speed is very fast.

And the hero of Nightmare also has the ability to heal himself, so the ability to rely on the line is very powerful when online.

On the other hand, in the early stage, the Tsar's sand soldiers were relatively lacking in damage.

And the attack speed is not too fast, especially fatal, when the tsar controls the sand soldiers to attack, he can't move, so for the nightmare, facing a tsar in the early stage, there will be no pressure at all.

In this way, when the time comes, he can quickly clear the sideline, and then unite with the jungler to go to the jungle or the sideline to do things, and directly liberate him.

That's what C9 needs most, because they just need to do things in the early and middle stages.

If they quietly wait for the other party to do things in the middle and late stages and drive the rhythm, it will be nothing more than a slow death for them.

It's hard to withstand this kind of attack from the other side at all, but if in the early stage, the three brothers of Uenakano occupy a great deal of line power, and if the two of Nightmare and Jace develop, the output ability is very strong in the middle of the game.

And the dragon turtle is a very fleshy hero, so as long as there is a dragon turtle at the front, even if the opponent's ADC is a Delevingne, but when facing the thorny dragon tortoise, when Delevingne attacks him, he is also very uncomfortable.

If you can't solve the dragon turtle in the first time, then there will be enough opportunity for the other party to rush forward, once the nightmare chooses to turn off the lights, then they have a great grasp of it, and they can kill a C position on the IG side first.

The combination of Nightmare and Dragon Turtle can be said to be one of their secret weapons, but when the game reaches this point, it is not clear whether there is a follow-up, so it is natural that you can't continue to hide it, and you need to believe that your hole cards are exposed.

At least after winning this game first, you will have enough capital to say that you will have the future.

If not, they would have been in the middle of a cliff after losing the game, and it would be useless to have any of their back cards.

But for IG's side, although they don't care about what kind of hero the other party takes, it is obvious that their own strength is stronger than the other party, and their own players are also more confident, so in the face of their very obvious lineup, IG's side seems very calm.

Normally online, Simple and Ah Shui chose the combination of Titan Gardlevin, and the line was naturally very strong in the early stage, while the opposite side chose the combination of Ezreal and Lulu.

Obviously, in the early stage, it is necessary to choose to avoid the war, that is, to let the three brothers of Uenakano link up, so that they can occupy a certain advantage in the early stage.

If in the early stage, the three brothers of Uenakano directly fattened up, then Delevingne would be very uncomfortable when facing these three brothers.

And it is obvious that the other party chose this combination of the lower lane to avoid accidents when online.

If a professional player wants to avoid the battle and does not give the opponent any chance, it will be difficult to kill them over the tower.

After all, if the two of them didn't have a huge enough advantage in the early stage, basically in the middle stage, it would be unrealistic to complete the tower killing.

After coming online, the opposite side was really abnormal and looked very obscene.

So much so that when he saw Jian Jian and Ah Shui, he chose to shrink under the defense tower, standing far behind the line, and did not take the initiative to step forward at all.

So much so that even if Jian and Ah Shui were at the first level, they were very strong, and they wanted to lower the other party's blood line first, so that they could target each other when the time came.

As long as they have a certain advantage online, and the initiative is in their hands at that time, then whether the other party can eat the line or not is completely up to them.

It's just that what I didn't expect was that the other party had already made up his mind not to show up in front of them from the beginning, at least he couldn't give them any chance to let Draven complete his withdrawal and upgrade the equipment.

So at this time, when there is no equipment as support, Simple and Ah Shui are also at a loss when facing each other's lower lane combination.

Ezreal himself is very flexible, and at this time, it is obvious that this time period is simple, and the two of them have no way to find their trouble.

But they don't care about the simplicity of it.

Draven, the hero, although the hand in front of him did not make a withdrawal, so he naturally did not have any lead in terms of equipment, but at least after the other party chose to avoid the battle, it meant that the line of troops was completely implemented within their control.

Although there is no way to completely control the line, at least in the early stage, it is still possible to let the opponent lose part of the line.

When Draven directly pushes the line of troops to the bottom of the opponent's defense tower, it is not so easy to eat the tower knife at that time, and it is not so easy to have two simple people there to interfere.

So in the past, the lower road that can always attract the attention of a large number of people is very dull, and there is no intention of fighting on both sides.

So much so that at this time, it was just Draven who was slowly mending the knife there, and as for the other side, the duo on the other side was just watching from afar, waiting for Draven to push the line over.

Anyway, compared to other heroes, Draven is not easy to control the lane, so at this time, you just need to wait slowly, and then the lane will always run to them.

And at this time, it is simple, because it is a titan, so there is no way to press each other, so that at this time, these two people can still eat experience on the side.

If this one is a simple choice of a soft auxiliary, at this time, as long as he pushes in front of him, separating the distance between the two opponents and the line, so that they can't get close, he can directly make them inexperienced.

But at this time, he chose a Titan, and the other two are long-handed heroes, if he simply dares to do this, he will definitely be beaten by the other two at that time, and the state will be depressed, so when they fight together, their side will suffer more, so at this time he must ensure that his blood line is at a safe distance.

The reason why I chose a Titan is because this hero is more convenient to work with Draven, so I chose this hero.

took out Draedne, originally to choose to destroy the withering and decaying, and completely eliminate the opponent's resistance, so for them, this game naturally needs to give Ah Shui enough advantages to let him get up, and then, take over the game.

Therefore, this one, in fact, they have unknowingly changed their tactical layout.

It's just that the capital of love has always been accustomed to playing in the upper half, so it has formed an inherent impression that the IG bottom lane duo is basically in a state of free-range, relying on their strong personal strength to directly suppress the opponent, so the jungler rarely worries about them.

Basically, the focus is on the middle and upper two lines, but this is actually an illusion deliberately created by IG to the other party, and when they really need it, they can also choose to play four guarantees and one of them, but because everyone's strength is very strong, so there is no need for this at all.

But this time, Ning Wang chose to start from the top half of the game, and then brush all the way down, quickly improve his level, and then go online to help, but this kind of open and wild route was not noticed by the other party, so at this time, the initiative of the battle situation has actually been unconsciously pinched in his hand by IG.

(End of chapter)