Chapter 352: The Game
On the opposite line, the deft at this time only felt very uncomfortable.
Although after occupying the advantage on the other side, he has not yet gone home to repair and update his equipment, so there is no obvious increase in combat effectiveness.
But when everyone is going out, when the opposite side has an advantage, it means that it is difficult for his side to resist.
Although Niu Tou has gone home for free just now, after all, there is no economy on his body to replenish his equipment, so there is not much difference between coming back and when he went online, but he has an extra real eye on his body.
As a result, when the two of them faced Simple and Ah Shui, they could only continue to be suppressed.
Completed a line kill in the lower lane, and at this time, the middle and upper lines were still very hot.
Needless to say, in the middle lane, when the tsar faced the nightmare, he could only be suppressed.
As for the road, although it seems that he chose a Qinggang Shadow, in fact, in the early stage, when Qinggang Shadow faced Orn, he couldn't take much advantage.
As the world's No. 1 singler, Smeb is very well-known, but now after all, his peak has passed, and his strength has long been much worse than before, and when facing Duke, an old opponent, he can't be pressed too hard, so the two of them are half a pound or two.
The two people in the wild area chose to brush the wild quickly at this time.
After all, Score is to play the mid-term rhythm, and in the early stage, in the one-on-one situation in the jungle, if you meet Olaf of King Ning, you will only be taught a lesson at that time.
In the wild area, when he met Olaf, the rock sparrow was not his opponent at all, so he didn't dare to face him, but in his own wild area, he quickly cleaned up the wild monsters, and then tried to find opportunities in the middle and upper.
Although it seems that the IG bottom lane duo is very aggressive, so it will give the jungler a lot of opportunities, but in fact, every team that thinks this way will find that their choice is very wrong in the end.
Every time you go to the bottom lane to look for an opportunity, it will turn into a big scuffle, so that when the time comes, the opposite bottom lane duo will take the opportunity to get the head and take off directly.
As a result, not only did they not suppress their development, but after their development was advanced, they made their own bottom road that could have been evenly matched, and the balance was broken all of a sudden.
Because of this, Score didn't think about going down the lane at all, but took advantage of his advantage in advancing to quickly clean up the monsters, and then came to the middle lane to help Ucal take the opportunity to suppress Rookie's Tsar.
As long as you can help Nightmare drive the rhythm, when the time comes to reach the sixth level of Nakano and the two fly at the same time, no matter which line on the opposite side, it will be difficult to suppress them.
The performance of the last C9 has already told them that they must not blindly trust the sixth-level strength of these two heroes.
At that time, it seems that they can fly to the bottom road to catch people in an instant, but in the same way, the middle and upper two people of the family can also come directly to support through teleportation, so it just evolves into a five-on-five.
But the main thing is to suppress the opponent's middle and upper two lines first, and to send out their teleportation in advance, even if the other party wants to come over to support, he will be powerless.
If you want to leave early, it is obvious that you will lose the experience line, so even if the other party really succeeds in supporting, when they go to arrest people, there are some problems, but as long as it interferes with the development of the opponent's middle and upper two lines, it will be earned no matter how you look at it.
So if you really want to move IG, you have to crush Uenakano to death in advance, only in this way can you make the opponent's bottom lane combination lonely and embarrassed, and let them slaughter it when the time comes.
Many people actually have problems in their thinking.
It seems that IG's bottom lane combination is very strong, and it always takes over the battle directly at a critical time, but in fact, IG basically puts the bottom lane in the early stage, and focuses on the upper half of the wild area, so the lower lane combination, the more you target, the more difficult it is to deal with.
On the contrary, if the three brothers of their upper middle field are killed, after these three brothers can't stand up in the middle of the middle, they can only stand up in the lower lane, and although these two people seem to have a very strong output ability, they will not have a solid front row protection, and it will be difficult for them to have room to play at that time.
And this KT's lineup is very strong, and it's basically a full lineup, as long as you rush towards the opponent's bottom lane combination.
Ezreal himself also has life-saving skills, so there is no need to let the bull head bother too much, at that time, Uenakano plus a support, all four of them have breakthrough skills, and they can directly rush towards the opponent's back row.
In this way, you can completely cross the front row of the opponent, specifically for the back row, and when the time comes to team battles, cut off a few C positions first, and you can do it with the ability of KT.
The previous C9 gave them a good demonstration, that is, through the combination of Nightmare and Rock Sparrow, to play a strong line, and then rushed directly to cut the opponent's back row, but at that time, C9's choice was too extreme, and all the treasures were pressed on the Nightmare alone.
Nightmare rushing over can indeed be exchanged for one with the opponent's C position, but after the follow-up Nightmare is not there, the strongest combat power disappears, and the remaining people in the follow-up C9 still can't stand their output when they face the remaining C position of IG.
But now KT on the basis of the original C9,Add a little bit of your own understanding,In addition to the two Nakano can rush the formation,On top of the addition of the two Shangfu,On the one hand, it is to increase Tandu,On the other hand, it is to increase the ability to rush into the formation。
Therefore, if Qinggang Shadow and Bull Head rush over, on the one hand, they can knock people away, and on the other hand, they can use Qinggang Shadow's ultimate move to directly block a C position for him, and then set fire to kill him in seconds.
In this way, the formation on their side can easily solve the opponent's two C positions, although IG is a three-core lineup, but after solving the two C positions first, even if they exchange each other, at least for KT, their side is acceptable.
It's not as hard as the previous C9, and the result is just to replace a C position, but the follow-up is still very difficult to play.
The Hex's ultimatum of the blue steel shadow is a very buggy skill.
It's not easy to use any skills after directly blocking people, unless it's a knockback skill, and directly fly the green steel shadow out of the range of his ultimate.
Otherwise, this blockade will always exist, and for the few C positions on the opposite side, whether it is Verus or the Tsar, it will be difficult to escape in the face of this blockade of Qinggang Shadow.
Verus, in particular, was very good for them.
Because a hero without displacement, in the face of the advance of the green steel shadow, or the flight of the nightmare, it will be difficult to escape when the time comes.
And the reason why IG chose to come out with a Verus is actually because the hero Verus cuts the front row very quickly.
So I want him to quickly wear the opponent's front row, as for the opponent has a lot of breakthrough skills, there is a great threat to him.
Coach Kim also thought about it, and felt that he had skills such as Olaf, Orn, Wind Girl and Tsar's push, so he could also save him in the crowd.
Or even if it can't be saved, but let Verus attract a lot of firepower from the other party alone, and let people put all the skills on him, so that other teammates can be very safe, and there is no need to worry about the follow-up opponent's various skills, so that there is no way to output his own C position.
In the positioning of IG, Ah Shui is the deputy C, and the real main C is Rookie.
In team battles, the Tsar's output environment and output ability are obviously better than Verus's.
An ADC with no displacement is obviously difficult to stand under the fire of the opponent's many skills.
But the Tsar is different, he has a big move that can push people away, and quicksand shifting to do displacement, so that he can escape.
There are also banshees, golden bodies and other equipment that can be used as their own life-saving ability, plus there is a flash existing, which can be said to have pulled the life-saving ability to the extreme, which is not at all comparable to a Verus.
It's just that although the opponent's tactics are very clear, that is, to hold the line in the middle first, so that the nightmare can develop more smoothly, but IG naturally knows which of them is the real big brother.
So at this time, King Ning has also been wandering near the middle lane, which led to the two junglers meeting unexpectedly, and then Olaf unreasonably threw his axe out and began to chase the rock sparrow everywhere.
That is, because there are many walls in the jungle, the rock sparrow walks close to the side, and quickly throws Olaf away, but his idea of going to the middle lane to do things is also directly frustrated.
There is no interference from the jungler, only two mid laners are developing there, although the Nightmare's push speed is very fast, but the Tsar is not a vegetarian, with two sand soldiers to help him clear the line, although the speed of the light line clearing is not so fast, but because of the long-range skills, it is difficult for the Nightmare to do more after sending the line over.
If he ignores it and continues to suppress it, he will naturally eat the damage of the Tsar at that time, although the damage of the Tsar in the early stage is not high, but being poked by the Sand Soldiers a few times in a row is still very uncomfortable for the Nightmare.
As a result, the middle lane on both sides is developing smoothly there, and no one can help anyone without jungler interference for the time being, so soon the director will return the camera to the lower lane.
Because on several lines, only the bottom lane is the most intense, and every time it is a fight or on the way to a fight.
"Okay, the camera returns to the lower road, and we see that Mata's bull head was beaten by the Wind Girl again."
Miller teased that he and Mata are also acquaintances, and they have dealt with each other for many years.
It's just that I didn't expect it to be such a scene when I saw him again, and he was also the world champion in S4, but now his performance is very average.
It's not that the simple strength is so strong, so I just hung Mata up and fought, but the performance of the whole year, it can be clearly seen that Marta's performance is very average, and the union with deft has not been able to play the effect of a galactic battleship, but there is a feeling of incompatibility.
And there is still a little problem with his professional attitude, otherwise there would be no one-handed Jace and Zyra the Wind Whisperer.
"There's no way, when a short hand faces a long hand, it can only be continuously suppressed, but if the bull head finds a chance to knock people away, the wind girl is basically half bloodless.
So don't look at the wind girl playing very happily now, it seems to have brushed a lot of damage, but if mata finds a chance, then it will be completely doomed, so I have countless opportunities to melt the fault, and you only need to make a mistake once, then you are finished, the fault tolerance rate of the two is completely different. ”
After hearing Miller's words, Wang Duoduo immediately picked up, and the two sang and harmonized, as if the two of them turned.
And the audience is still very satisfied with their performance, after all, both Miller and Wang Duoduo are well-known commentators, and the style is sought after by many people.
Especially when it comes to seeing IG play very strongly, for those spectators who support them, it means that they are only one step away from victory.
Just by stepping over this hurdle and going straight to the finals, a feat that few people have achieved since 14 years.
If it weren't for the fact that he had already made it to the top last year, it would have been the first time in many years that he had entered the World Championship Finals.
And now it is not only hope to enter the finals, because the performance is very bright and the strength is very strong, so for most audiences, they have absolute confidence that IG can enter the finals, and finally win the final championship, and successfully bring that trophy back home.
At this time, the more dazzling their performance is, it is like taking a reassuring pill for the audience, and the more down-to-earth they are.
The commentary and the audience are very calm in their hearts, and the pressure faced by the professional players on the field at this time is completely different.
For Simple and Ah Shui, because they have an absolute advantage on their side and their strength is also very strong, they basically don't have too much burden to fight at this time.
On the other hand, although KT said that they had successfully entered the mind at this time, the pressure they carried was completely different.
Especially in the face of IG, which is still almost undefeated, there is a suffocating heavy pressure on them.
IG has created a myth this year that they have not tasted defeat on the official stage of the competition.
And in training matches, no matter who you face, you are basically undefeated.
It stands to reason that because everyone plays relatively casually during the training match, and many times they will try some different lineups, so it is very normal to have contacts and contacts, but IG has broken this common sense.
No matter who they faced, as long as they had a simple play, they all won the final victory, and in many cases even 15 minutes after a training match, and then tried to start the next game.
From this, you can see how strong they played in the training match, so that the opposition could not even see any hope at all, and could only choose to end it at the 15th minute.
Such a monster-like team only had such dominance in the S4 period of the three stars.
And at that time, although the Samsung Shizi was said to be very strong, but in terms of performance, it was completely incomparable with the current IG, at least they still had opponents at that time, and they couldn't be invincible.
It is precisely because the pressure on both sides is different, so at this time, one side is playing very casually, while the other side is already doing its best.
It's just that sometimes things don't change with your mind, and that's the way it is on the field right now, because IG is stronger.
So even if they played very casually, for the other side KT, even if they tried their best to deal with it, they did not take a huge advantage as they imagined at the beginning.
This is actually a very big hidden danger, because the KT lineup itself is an early lineup, which is to occupy a great advantage in the early stage, and only in this way can we play head-on with IG in the middle and late stages.
If you have been playing smoothly with the opponent in the front, it will be difficult for KT to cope with it when it transitions to the middle of the line and after the end of the alignment period, and the IG lineup slowly shows that it is strong.
At this time, Coach KT, who was sitting in the lounge, saw the situation on the field, the economy on both sides has been very dead, and even this side has to occupy a little advantage, and he is very anxious in his heart.
Because he knows very well that their lineup must not be inferior in the early stage.
But the combination of deft and mata, which was directly killed by the line in the early stage, is still a little uncomfortable.
In the front, the bottom lane combination itself is to rely on the line, and can smoothly transition to the middle of the opponent, only in this way can the opponent's strong period be dragged over, so that the opposite bottom lane duo can not go crazy at the beginning, and their lineup has the capital to play a dozen with the opponent.
But what I didn't expect was that he was directly robbed by the other party, and then the wind girl flashed forward to keep the person without reason, and then the two sets of skills of the two people were all handed over to the bull head, and he was forcibly killed.
So that when the follow-up bottom combination faces the opponent, it can only be suppressed all the time.
Now even if the bull head has reached the second level, it has two skills, which can be used to forcibly deter the opponent, but in fact, the deterrent power of the bull head has been greatly reduced.
On the other hand, the wind girl, because the consumption ability is very outstanding, so at this time she is very energetic, and frequently appears in front of deft and mata, as long as you dare to step forward, I will dare to beat you.
It's just a simple person, of course, there is not so much deterrence, but there is still Ah Shui behind the formation, once Deft and Mata have a fight, so Ah Shui will naturally join in the occupation at that time.
A Wind Maiden only had some annoying effect on them, but with the addition of a Verus, the result was completely different.
The two big long hands were full of difficulty in the early stage, but looking at the combination of Ezreal and the bull's head, when facing them, they could only run as far as they could, and they didn't dare to fight them head-on.
By the time the game entered its current situation, the early disadvantage was actually very huge.
It's just because of the strength of the lineup that the economic gap between the two sides doesn't seem so huge, but when the opponent's lineup starts to exert its strength, the situation is completely different.
It's just that many viewers can't understand these things, they can only check the current situation, and feel that the two sides are fighting back and forth, although IG has a little advantage, but at least it is not like in the past, in the early stage, they directly killed several people, and then let them take off directly, and then directly pressed the other party to fight.
Especially some viewers in South Korea, after seeing this scene, they couldn't help cheering, at the beginning, they felt that KT was very uncomfortable when facing IG, so they felt that there was basically no hope for the follow-up, but I didn't expect that after the real fight now, the situation on the field was at least stable.
Although it was said that mata died once in the early stage, the 0:1 head ratio is completely acceptable to them, and the economic gap between the two sides is only a few hundred yuan, which is about nothing.
Therefore, they feel that if KT's lineup can take off, and when the time comes, they can directly catch people on the sideline through the strength of the midfield, and then crush the people on this side to death, KT has every possibility of winning the game, how can this not make them cheer?
It's just that these ordinary viewers don't know that there is a thing called the strong lineup period.
Some lineups are strong in the early stage, but they will be weak in the middle and late stages, while some lineups will be relatively weak in the early and middle stages, but they will directly exert their strength in the middle and late stages, which is why some lineups have their own economic system.
It seems that in the early stage, they directly interviewed the economy of the third and fourth lines, but after entering the strong period of their lineup, even if there is an economic gap of three or four thousand, they can still play, because their lineup itself is a later force, so in the front, a little economic face is completely unconcerned.
Once you wait until you enter the strong period of your own lineup, support and other lineups play a role, you can make up for this economically.
For example, there is a team with Orn, it seems that the hero Orn is very ordinary, but in fact, when this hero reaches the later stage, it is equivalent to bringing his own 5000 economic lead, especially after everyone is all six gods, no matter how much the follow-up economy has, it will have no effect.
However, if Orn exists, it is equivalent to a natural lead of the 5000 economy, so making a breakthrough above the original limit can make the ceiling of this team even higher, so this invisible lineup advantage cannot be measured by data.
So these viewers seem to be cheering, but what they don't understand at all is that all this is just because the lineups on both sides are not equal.
Now is the strength of the KT lineup, on the other hand, in the early stage of IG, it is not a force period, and double C is particularly in need of development.
Only when they exert their strength do they need to suppress it, so now as long as they can smoothly transition to their own strong period, when the IG side counterattacks, the damage that can be done will be shattered.
Both Verus and the Tsar need equipment as support.
Simple has been suppressing the other side at this time.,Under his harassment.,Neither Deft nor Mata are in a particularly good state.。
Although some of his HP has been knocked out, he is still very healthy in relative terms.
Using an auxiliary blood volume to directly suppress all the states of the opposite duo is already very profitable, not to mention directly interfering with the opponent's development rhythm, causing deft to empty several skills, and not being able to eat the line.
Therefore, there has been a clear difference in the bottom lane, and if it continues like this, the advantage of IG will become more and more huge at that time.
In this process, Ah Shui can develop there without pressure, so that he will not be disturbed at all at this time.
After occasionally freeing up your hand, help simply suppress each other together, which is why the blood line of the opponent's duo will go down so quickly.
If he was just alone, there was a bull head on the other side after all, so he didn't dare to go too far, but when Ah Shui ate almost the line of troops and freed up his hands to suppress the other party with him, then the other party could only choose to avoid the war.
So even in the face of their attacks, they can only be beaten passively, and they dare not fight back.
After repeating this several times, Deft and Mata's blood line was depressed, and all the supplies on their bodies were eaten, and they were not able to recover.
To put it simply, when you get a hero like Wind Girl and Nami, you are very comfortable.
Especially when encountering heroes like Niu Tou and Bron, because they have the advantage of hand length, they can bully them to their heart's content, but on the other hand, even if they are beaten very miserably, they have no backhand.
Again and again, after his skills are good, he consumes them, and lowers the opponent's HP, although it is simple, his own blue amount has now been informed, but his purpose has already been completed.
Under his continuous suppression, the other party's state is not good, not to mention, and now the rhythm of the knife has also been affected, so that as long as the follow-up continues for him to continue in such a step-by-step manner, the advantage of his side will become more and more huge at that time.
In the early stage, it was difficult for him to find an opportunity, so even if he went to other lines to support, it didn't make sense, so it was better to stay online to help Ah Shui suppress the other party, so that the development of Deft and Mata could not get up, and his subsequent task would be completed for him.
To put it bluntly, at this time, even if you run to other places, but because the other side will be too vigilant when you face yourself again, it is impossible for you to take yourself by surprise.
Because he has been paying attention to the situation on the field, he knows very well that the opponent has inserted his eyes in some key positions, so at this time, as long as he dares to move, he has been discovered by the opponent's vision before he gets close to the opponent.
Although there is no dotted line, simplicity is now a full-fledged aid.
Therefore, it is his basic skill to see the six ways and listen to the eight directions, so directly paying attention to the situation on the other lines is completely what he should do, on the one hand, he should pay attention to his teammates, on the other hand, he should pay attention to the opponent's position and skill use, once there is a suitable time, he will directly wander up, seize the opponent's vision or when the skill gap period, and directly target the opponent by surprise.
Only in this way can you help your teammates have a great advantage and help the team open up the situation.
In many cases, it is necessary to wander up, but it does not mean that there is no brain, but it is necessary to look at the timing and some key time nodes, in this gap, to help your teammates gain a certain advantage.
Either the small dragon refresh, or the time node of the canyon pioneer or the big dragon refresh, only after moving in advance, let the other party knock out a key skill first, or cause casualties, or even poor state, you can only go home for replenishment.
In this way, the follow-up can occupy the key resources through the numerical advantage of their own side, so that the other party does not have any competitive capital.
It's basically a little trick.
In the later generations, it has long been used by people, but now all this is completely a latitude reduction blow for the current time and space.
Therefore, even if there is no dotted line to guide him, Simple can always mobilize at the most critical time, and then go to the sideline to help his teammates open up the situation and occupy a certain advantage.
In this way, when you want to compete for resources on your side in the future, you will not encounter too strong resistance at all, and you can easily occupy some key resources.
Now simplicity has become a benchmark for assistance, and many people are learning from him while studying simplicity.
Whether it is the rhythm of his wandering, or some key points of the eye, each team needs to repeatedly temper and ponder, and then let the assistance of their own team learn it.
It is also through simple reasons that at this time, the assistance of each region and each team or the strength of the lower lane line has risen sharply.
After the auxiliary is rolled up, the strength of the auxiliary increases, which naturally leads to the ADC being rolled up together.
If you can't roll it up, you will be drowned by the waves, and you will naturally be eliminated at that time, so in order to continue to stay in this industry and shine, you can only continue to improve yourself, and if you are left behind, you will be eliminated.
Although the lower lane did not cause any kills, after Simple and Ah Shui fought very strongly, and pressed down the blood line of the opposite lower lane combination, making Deft and Mata unable to line with them, Simple has firmly grasped the limit.
One person took the lead in blocking the front of the line, and directly drove the other two away, although he didn't dare to go too far, so that the other party couldn't even eat the experience of the line, but at least after the opponent's rhythm of the knife was disturbed, the follow-up deft could only be made up through his own Q skills.
But in this way, it will lead to a part of the soldiers not being able to eat, and they can only watch the remnant blood soldiers being defeated by their own soldiers in front of them, but they can't go over to eat all these spirits, which makes Deft's heart very regretful, but he can only helplessly watch this scene happen.
It's like this is how strength is not as good as people, which reminds him of when he met a puppy in the LPL before, and there were many times when he was like this.
Because the puppy is very crazy about the line, and the suppressive power is full, even if his own jungler often comes to help, but if he is not careful, even if the other party is caught to death a few times, but the mending knife is still firmly in the initiative, so that he often can't go up, and as a result, he will be beaten by the other party.
Although the opponent has also given him many opportunities because of his previous style, this style of alignment is still very uncomfortable for him.
Because of the Korean operation, the adc on the LCK side is basically stable online in the early stage, and everyone develops steadily, first brush up their equipment, and then find a suitable output position when playing in the follow-up group, and output there, suppress the opponent's blood line, or kill people.
Korean AD basically belongs to a routine, that is, it will not play too aggressively, and the intensity is not too high when it comes to the line period.
But their survivability is very strong, and they all believe that they can only output if they are alive, so when they smoothly transition to the team battle period in the early stage, it is their teammates who are charging forward, opening the team, and then outputting it, so their death count is very small, but the data is quite gorgeous.
On the other hand, if an ADC like a puppy is to take the initiative to find opportunities, because of its own radical style, there will often be a situation of a god and a ghost.
If you can find the right time to suppress the opposite side directly, then this game will naturally take off directly, and after you make yourself economical, you will have no brains to talk about, so that no matter how much the opponent targets, there is nothing to do, and you can easily win the game directly.
But if you can't find an opportunity in the front, but you give the opportunity to the other party, and if you are focused on military training by the other party, after the equipment is not up, the follow-up will naturally be directly pressed to death, so the result can be imagined, and there will be no sound in the whole game.
If you have a player of this style, their stats are usually not particularly good, but there will be a lot of highlights, and the ceiling will be very high.
On the other hand, this is not the case with Simple and Ah Shui.
The reason why the combination of simple and Ah Shui can play very strong, in fact, the initiative is in the hands of the simple, it is usually said that AD is the lower limit of the lower road, and the auxiliary is the upper limit of AD, this sentence is very distinct in simple and Ah Shui.
The initiative on the lower road is actually in the hands of the simple time, when to attack, when to retreat, it is completely up to him to decide.
The reason why he looks very strong on the lower road is because he simply relies on his strong personal ability to continuously consume there, directly suppressing the opponent's blood line, and then letting Ah Shui keep up with the output, and easily brushing the data very well.
Ah Shui only needs to be like a Korean-style AD, as long as he develops honestly there, brushes up his equipment with a mending knife, and finds a safer position for output during team battles, basically without any pressure at all.
Although they didn't cause any kills, the bottom lane combination has already occupied the initiative on the field, and now it is completely up to them to decide when the line is pushed over, and they are on both sides, because of the cause they have inserted, and the opponent's eyes are not able to come and shoot at them.
What's more, at this time, you are still frantically looking for the position where the opponent's eyes are missing, and specially enter the opponent's wild area to invade, which directly makes it difficult for the other side to make any breakthroughs when facing them.
What's more, from the beginning of this game, the center of Score was placed in the upper semi-jungle, and even if he wanted to catch people on the line, he was looking for opportunities in the middle or upper lane, and he would not go to the bottom lane at all.
Therefore, they can play very aggressively with Ah Shui, and they don't have to worry that the opponent's jungler will come to their side, on the other hand, deft and mata on the other side know very well that their own jungler will not look at them at all, so at this time, of course, they know that if they go up to fight very fiercely, they will directly give the other party a chance.
Therefore, the two of them thought of being honest, and they didn't dare to take the initiative at all, and they didn't have a jungler to patronize, which meant that they couldn't level the situation back in the face of the combined support of these two people purely by their personal strength.
They even need to think about whether the opponent's Olaf will come to the next lane to find their chance, after all, these two are in such a poor state, it is an excellent time for the opponent's jungler, this is the opponent's initiative to attack, if they choose to cross the tower to kill them, it is not impossible to do it.
Therefore, the two of them are actually more nervous than they are simple, for fear that the other party's jungler will come directly to trouble them, if these two people are directly killed once or beaten to residual blood, and then sent home after the line is the next road, it is basically over.
They are all top players, who doesn't know who is what kind of means?
Therefore, deft and mata are naturally clear, as long as Simple and Ah Shui occupy a little advantage, they will have no brainless strength in the future.
And if there is no jungler to help them alleviate the situation and open up the situation, then this continuous suppressive force will continue forever.
However, the development center of their jungler is placed in the middle and upper, so the lower lane is directly in a state of being stocked, and even the follow-up assistance will leave him, so deft knows that this game, he can't have any problems and give the other party a chance.
So at this time, he tried his best to eat the soldiers who could eat, but if he couldn't eat it, he would not hesitate to give it up directly.
Fortunately, because there is a bull's head next to it, it is always a huge deterrent to the opposite side, so I don't dare to go too far, and I can't force these two people out of the experience zone.
If these two people are forced out of experience, the follow-up will be very comfortable for Simple and Ah Shui.
If you don't have experience for Deft, after no level, you're just a super soldier online, and there's no threat to them.
(End of chapter)