Chapter 640: The Little Mage Gets Spring

At the beginning, Simple was already ready for what kind of equipment he should come up with.

Now it's just a matter of working in that direction.

Basically, the Minor Mage's six-piece set is the Book of Killing, the Archangel, and the Hat, and then depending on the situation, choose between the Madman, the Anti-Armor, and the Plate of the Dead and the Inspirational Armor.

The shoes were directly replaced by the Dead Plate Armor, so there was no need for shoes at this time.

The equipment of the Dead Plate Armor is actually very suitable for young mages.

Especially if you don't have shoes, its movement speed will be greatly affected, but with the Dead Plate Armor, you can increase your movement speed by a large amount as long as you charge 100 stacks.

Even if you don't have shoes, you can run the fastest, so at this time, Xiaofa can be completely rampant and domineering in the entire map, and you don't have to worry that the other party will target too much when facing you.

It's all come to this point, and all you need to do now is to improve your strength as much as possible.

For this simplicity, there is still a very clear understanding in my heart at this time.

Three pieces of defensive equipment can directly increase their HP, so even if the other party wants to concentrate fire to kill themselves, it is obvious that they can't do it at all.

And once you get out of the battle, you can directly trigger the passive effect of the fanatic, and you can quickly recover your own HP, and you can recover it as a percentage.

So even if you are beaten to residual blood, as long as you are not killed on the spot, it won't take long to recover your HP directly.

It is also because of this that the little mage is so difficult at this time.

All that is simply needed now is to work in that direction.

As for the output, don't worry, the three pieces of equipment such as the Killing Book, the Archangel and the Hat can already provide a lot of spell strength for themselves when stacked.

Coupled with the little mage's own passive effect, after the increase of the hat, his magic strength can be increased infinitely, so easily that it can reach seven, eight hundred or even thousands.

What's more, after the archangel is upgraded to become a Seraph, he can also provide himself with a life-saving shield skill, so this set of outfits is naturally very comfortable for simplicity.

All he needed now was to get as many resources as he could, and then have enough money to pull out the equipment.

Although he didn't even have a second murder book yet, he was already ready for what kind of equipment he would come up with in the future.

Although the little mage in the flesh suit is not so strong in terms of second people, at least he can insist on the other party's damage and not be killed by the other party.

So this is destined to have a strong ability to survive at this time.

And after having the hat as a piece of equipment, you can directly increase your spell strength on a large scale, and even if you don't have a full spell strength loadout, you can easily pile up your spell strength to eight or nine hundred or even thousands, so you can see who is second and who is bigger.

The later little mages have such a deterrent power.

And when he gets to the back, because of the existence of cooling reduction, it will make him only use the time, and the frequency of use is faster, and after he can use the skill more quickly, the progress of his own magic strength will naturally increase accordingly.

As a hero who grows infinitely, at this time, the little mage naturally has an advantage in terms of time.

The longer the game lasts, the better it will be for him.

And the two sides are going to test the lineup at this time, so it is not to directly bulldoze the opponent's base, so this is either the two sides or the opposite line.

The main thing is to take the other party as a touchstone for yourself, and think about showing your strength as much as possible in front of the other party.

In this way, you will naturally be able to play more strongly in the following time.

Therefore, at this time, both sides should show their strengths, and then try to find possible loopholes for the other party.

Although they also know that this is just a luxury, the more they fight each other, the more likely it is that the other party will expose some hidden flaws.

At that time, it will be possible to bring these things to the fullest with the analysis of analysts and coaching staff, frame by frame.

It is also for this reason that EDG will be keen to fight league battles with one team after another at this time.

In order to know each other and know each other, although they are now distributed in different disaster areas, it is difficult to encounter each other at this time, but they know very well that in the following time, they will naturally encounter each other directly during the World Championship.

Therefore, at this time, it is necessary to know the relevant information of the other party for the time being, and only in this way can you make yourself more handy when you deal with it during the World Championship.

And among all these teams, for EDG, SKT considers itself the biggest threat.

Every time this team has met him at the World Championship in the LPL region for so many years, the LPL team has never beaten them in bo5.

Although they don't meet them most of the time, if they do, they all end up in a fiasco when they play BO5.

And the best record was in S7, RNG played five games with them, and finally lost to them 2:3.

Of course, in this plane, all of this has long been reversed.

Simply came out of nowhere, directly in the fifth game, after a fierce battle, led RNG to defeat skt.

At the same time, it also shattered their myth of invincibility!

Then he defeated Samsung strongly and won the first championship trophy in his life.

So now that he is attacking for his third championship trophy and facing SKT again, he has long lost the pilgrimage-like mentality of facing the Great Demon King.

The duel between the Child of Destiny and the open player is obviously more profitable.

Especially after such a long period of hibernation, after simply improving his attributes slowly, when facing faker again, he has already surpassed him in terms of comprehensive strength.

And the old demon king, compared with his peak, his attributes are naturally reduced accordingly.

Therefore, at this time, in the face of simplicity, it is no longer advantageous at all.

Now the midlaners on both sides rarely play directly with each other, because they both know very well that the result of playing directly with the other party is to directly beat the faker in a simple way.

Of course, faker himself knows that he will suffer very much in the face of simplicity at this time.

It's just to let him refresh some more spell strength on himself, so in this situation, he naturally doesn't want to give the other party such a chance at this time.

Therefore, he directly gave up his position early.

Then it's a matter of going to the sidelines for support, and it's easy to hide every time.

When doing simple going up, he will go down, and if simple go down, he will go up.

Or when he simply goes to the wilderness, he will head towards the other half, always avoiding him perfectly.

Because he was able to pass directly through the wall, when facing this Silas, there was nothing he could do about it for a while.

Although the output ability of the little mage is very powerful, the biggest flaw is that it does not have the ability to displace.

So I can only watch faker pass through the wall in front of me, but I can't leave people behind.

Unless he flashes forward regardless of it, thinking about killing him directly, but for simplicity, directly handing over the flash to faker is actually a bit unworthy.

After all, there was no threat in his eyes at this time.

Instead of handing over important skills to him, it is better to use them on the upper and lower lines.

After all, it's an output point, and at this time, the C bit on their side is not just faker alone.

Therefore, at this time, when the faker is suppressed at the time of alignment, the next thing you need to do is to enhance your deterrence as much as possible and radiate your advantages to the upper and lower lines.

After suppressing the Khan and them, so that the situation completely falls into the control of their side, they will naturally be able to easily win the game in the following time.

That's what he's supposed to do.

In terms of competition speed, simplicity is indeed not as good as faker.

But in terms of kill efficiency, simplicity is unmatched at this time.

Even if faker goes to the sidelines, it may not be able to leave people behind.

But if it is simply over, unless the other party goes back to the city directly, once he meets him, he will definitely die.

The same is true whether it's on the road or down.

As soon as the distorted space is released, the time will directly frame the person inside, and then keep up with the output without pressure, and finally the end of the big picture can easily kill a person.

It's very convenient to go down the road, directly after using the distorted space to frame the person in the middle, and then the two of them will act or not, as long as the sister buckles up with a time bomb, the person will be directly bounced away, and they will be stunned in place on the wall of the distorted space.

Then simply they keep up with the output, and they can easily kill the opposite side.

Unless they are very decisive and directly hand over the flash as soon as they see the simple one, but in this way, although it is true that they may be locked directly in the warped space, but after the flash, it is easier for the EDG side to keep the other two people behind when they continue to pursue.

So if you almost simply finish the sideline, the ending is already completely doomed.

The other party is almost certain to die.

In this way, the kill numbers on both sides are also increasing in an orderly manner at this time.

Compared with the style of play on the LCK's side, the bloodiness at this time is naturally full.

The style of the LPL side is originally to seize every opportunity to fight directly with the opponent when the advantage is to find the opponent to fight, so that he can completely establish the advantage.

When you are at a disadvantage, you can fight each other, hoping to play a strong team and win the game directly, or turn your situation around, let everything go back to the starting point, and compete with each other again.

So at this time, their style is to fight directly with the opposite side regardless of their advantages or disadvantages, so that they can have the upper hand in the process of matching.

In contrast, at this time, SKT wants to directly allow itself to obtain more when exchanging resources with the other party through operation.

So unconsciously, he has completed his own accumulation and achieved a huge lead.

But in this situation, EDG doesn't fight with you at all, I just want to forcibly fight with you.

If you don't fight with me, then when I go to you, I will directly lower your state, and then I can push forward unscrupulously.

If you take the initiative to come and fight with me, then they will naturally be even more desperate.

After all, if the other party fights with him, he will block his own side at that time, because he will directly press the other party down.

Basically, the subsequent situation will naturally fall into their control.

So in fact, unconsciously, SKT was already led by the nose by them.

It's just that the other party hasn't woken up to this at this time, maybe they also have some feelings faintly, but it is obvious that the bystanders are clear, and the authorities are confused.

Now they are ignorant, and they haven't really reacted yet, but they just feel that something is wrong.

But at this time, it is indeed possible to do things non-stop, but now the efficiency is getting worse and worse.

Because the upper and lower lines killed a lot of people with the help of simplicity, their economy naturally changed at this time.

In this situation, the equipment has been updated after the economy has been improved, so when you want to go to the sideline to support, you may not be able to pass the test when facing the attack on the EDG side.

After all, at this time, whether it is on the road or on the bottom road, it is also a strong output point, in fact, the lineups selected by skt and EDG at this time are very similar.

That's to choose three C positions at the same time, so that no matter who occupies the advantage, then transform their advantage into a prosperous radiation to their teammates, so that it is easier to win the game.

SKT is also the same lineup, with three C positions in the upper, middle and lower lines, no matter which one grows, it can lead the team to victory when the time comes.

It's just that the line in the middle lane was directly suppressed by simplicity.

The next road is also under the efforts of the puppy and the sister, a little bit to suppress the other party, although the road is still in a flat state, but all the way flat, both sides are directly suppressed by the other party, into a disadvantage.

It is already doomed, and then for EDG, when facing the opponent, he can easily defeat the opponent's offensive completely, so that he can easily bring everything into his control after occupying the dominant position in the field in the following time.

The fact that the other party has no autonomy over their own time already means that they are nothing more than lambs to the slaughter.

The coaches on both sides were in the team's lounge at this time, and began to watch the matchup.

And on the big screen, the duel between the two sides is naturally being shown at this time.

At this time, in addition to the coaching staff, analysts and other personnel naturally sat down to watch this showdown.

At this time, they temporarily recorded some of the problems they found when they watched.

Of course, there are fewer records on the EDG side, but in the SKT club in South Korea, there are more staff records.

After all, EDG is now their number one enemy for them.

Therefore, of course, it is necessary to record all their information as much as possible and analyze it later, and think about how to solve it in a targeted manner.

After all, EDG is not just skt's imaginary rivals, or rather, in all regions of the world, every team that wants to compete with them for the championship will see them as a roadblock in their way.

After all, EDG's performance is too terrifying, and in such a situation, they really need to know more at this time, and then they can really have a better chance of winning when facing them.

Although there are many things that cannot be compensated for in terms of individual strength, teamwork or some targeted blows are still done at this time.

Even though everyone knows it, it's just a futile effort.

After all, the most powerful at this time is not their personal strength, but the invincible momentum formed after the linkage of personal strength.

will be crushed by the opponent cars one by one, so when facing such a strong team, there will always be a very powerless feeling for these teams.

Whether it is in the main game or in this kind of training match, they will all be completely crushed by the opponent.

It's like EDG has taken such a slightly childish lineup now, and the three AP heroes make it so that at this time, for SKT people, as long as they add more magic resistance equipment, then they can obviously offset most of the opponent's damage when facing each other.

But when you think so, when you actually deal with it, it's not like that.

Even if they are fully armed with magic resistance equipment, when faced with this developed idea, a set of skills should still kill them directly.

And if you simply kill the opponent's C position in seconds first, then no matter who is killed, when the opponent faces them, there will only be two C positions left.

But on the EDG side, in addition to the three ap heroes, at this time, the puppy is an adc after all, as long as his teammates block the front to help him absorb damage, his adc can output in the rear without pressure.

This is the same with super attack ability, and even if all the people here are out of magic resistance, ignoring the physical protection, when facing the puppy, he will be harvested without pressure.

It is also for this reason that it is quite difficult for SKT people to make any decision at this time.

And if you wait until you are simply and really fully armed, and take out all the equipment that you should have, even if the opponent is fully equipped with magic resistance, you can offset some of your own damage, but he has a big move, so the damage that can be played is still very high.

And the average mage hero can basically only passively wait for death after the skill is used up.

However, his body is comparable to that of a tank hero, even if the opponent comes to gather fire during the skill gap, he may not be able to kill him directly.

And as long as you can't kill him at the first time, pull it a little, and when the opponent's skill enters the cooldown state, his own skill is almost good.

Even if everyone's skills are all in a cooldown state, he only needs to retreat a little, exit a safe distance, and wait a little time at that time, his HP can quickly recover, and he will be in a full health state again.

In this way, the other party is naturally difficult to cope with when facing himself.

After all, this little mage in outfit, because of his strong output ability, his body is very hard, and his recovery ability is off the charts, and at the same time, because of the existence of an archangel, he has no shortage of mana at all, and he can use all kinds of skills as he wants, so for the other party, this is completely a nightmare-like existence.

As for what kind of things he should do when and when, he has already had a plan, and now he is just moving in this direction.

It is also for this reason that for the people of SKT, they have a great headache right now.

I don't know what to do to be able to limit simple development.

It's just that now the little mage not only has super protective ability, but more importantly, he also has a strong output ability, and he is doing things everywhere out of nowhere.

So much so that at this time, he easily began to suppress the other party.

In this situation, even if the other party gathers a large number of people to target, in fact, there will be no substantial changes at all.

Even if they killed him once, it was just to bring up the bounty on him.

Compared with the overall trend, this time is just a little suppression of his development, so that they can extract a certain economy.

But in essence, there is no fundamental change in the situation on the field.

Because in addition to being simple, at this time, there are two c-positions on the side of EDG, Brother Saint Gun and Puppy.

And their development at this time is also quite good.

After all, Shangdan has been entangled with Khan, and neither side has been able to suppress the other.

So the resources that should be eaten were naturally eaten, and when he was away from the previous simple support, he helped him catch the Khan a few times, so after letting the holy spear brother have a kill, he ate some of the other party's multi-layered by the way.

Although he didn't eat them all, at least with the extra economy, his equipment was greatly improved.

As for the lower road, needless to say, the jungler and the simple turn to help, so when the puppy and the opposite side confronted, it was naturally unconscious, and there was already a certain lead.

The main reason is that the situation faced by the junglers on both sides is completely different.

Therefore, it is simple that they are more active.

Therefore, there is no need to help in the middle lane, and the upper lane is in a state of equilibrium, so the factory director has more free to lay out on the lower lane, help the puppies to squat, and directly kill the two Mata, helping the puppies to establish a huge advantage.

So after gaining an economic advantage on the lower road, the next step is just a performance of the puppy alone.

If there is no jungler interference, it is obvious that the two puppies and sisters on the lower road, when they are in the lane, can directly suppress the two of them, and they can't move at all.

Now the reason why the factory director needs to go over often to help is mainly because the jungler on the opposite side will also go directly to patronize, so the factory director directly does not do anything and lives directly on the lower road.

The opponent's jungler is just three to three, if the opponent can't jungle, at this time, with his jungler, he can naturally easily suppress the opponent completely.

It is also because of this reason that at this time, when their side has completely established an advantage, for the other party, when facing the attack of EDG's side, it is indeed a little difficult to parry.

The blind man was running around all over the map at this time, and he was all on the upper, middle and lower roads.

And simplicity is naturally within the scope of his care, but every time the blind man passes, he will always be perceived by simplicity in advance, so when he can't find any opportunity, there is nothing he can do about it in the face of simplicity.

Clid looked at such a slippery little mage, it was really a headache.

The little mage is difficult to catch, and it also has a strong output ability, and when it is matched with Bomberman, it is even more difficult, and the skills can form a cooperation.

The problem is that now the simplicity has been thoroughly developed, and with a strong output capacity, the equipment has also been formed. Therefore, even if a blind person wants to target money, it is not so easy at this time.

Clid wants to help faker's Silas grow, but the problem is that in the face of simplicity, there is no way to target, and now faker wants to develop basically only to go to the sideline to help, so that he and his teammates form a linkage.

It's a matter of doing a little bit to have additional economic income, if it's simply on the middle lane, it's easy to face, even if you call the jungler over to help, it's just as helpless.

Therefore, at this time, faker can only abandon the idea of simplicity.

Because he knows very well that it is easy to target at this time, but it will cost a lot of money.

If you do a little calculation, it is obvious that the benefits of simplicity are not proportional to the price they pay.

Therefore, instead of spending time and energy on him, it is better to use the money for other people, so that they can do more when the time comes.

I have to say that as a veteran player who has been fighting on the field for so many years, faker's experience at this time is too rich.

Even if he was suppressed by him when he was on the line with the simple, so that his economy was a little behind at this time, but at this time, Feike still had a very bright performance, always eating the line online, or going to the sideline to support, so before he knew it, his economy had developed.

Of course, in this process, in addition to eating his own middle route, faker will occasionally eat some wild monsters next to him when he goes to the sideline support, or when he goes to the upper and lower lines, he will eat the opponent's creeps, commonly known as collecting tolls.

In this way, you have unconsciously raised your own economy, although the gap between it and simplicity is still relatively large.

But from the economic aspect, it is actually a normal development.

The reason why Simple developed ahead of time is that on the one hand, he suppressed the faker at the beginning, and on the other hand, he has a large number of assist plating and kill data bonuses, so his economy at this time is far beyond the timeline.

In any case, the happiest thing for the little mage at this time is to find people to fight everywhere.

It doesn't have to be done to kill the other side, but as long as you hit your skills on others, you can do things simply by yourself.

So at this time, in addition to disposing of the minions on his line, he seems to be sparing no effort to find it. Faker they fight,

When the SKT people faced this little mage, they could only run for their lives.

On the one hand, he doesn't want him to use himself to brush spell strength, on the other hand, the main thing is to encounter simple words, even if it is simple and unintentional to pursue, but after being beaten by him, it will still make their blood line go crazy down.

In this way, even if you don't shoot at them in the future, when you are online, it is obvious that it will be very uncomfortable for them to play against the line in the future.

After all, half blood is full of blood, how awkward it looks.

It's just that sometimes it doesn't mean that you can't fight if you want to, after all, the initiative is actually in the hands of others.

Therefore, at this time, for the SKT people, they can only passively bear all this.

So much so that they all have palpitations.

After all, for them, when facing the simple demon king of the mixed world now, it is really as far as they can run, and if they appear in front of him, even if they are not used by him, leave room for them to be trapped.

But as long as you eat a skill, basically a lot of your own blood will be directly knocked out, and if it's serious, you can even give a big move, and you can kill them directly.

In this way, he easily took the initiative on the line, and as he and the other party kept fighting, the strength of his spells was also increasing rapidly.

Especially as the level increases, the cooldown time of Q skills becomes shorter and shorter, which means that the frequency of clearing the line and the increase in spell strength will naturally increase accordingly.

The skill that took five or six seconds to use once in the past now only takes three seconds to use directly, and in this case, the speed of stacking spell strength is naturally extremely fast.

Therefore, at this time, it is natural to spare no effort to find the opposite side to fight, even if you don't find the opposite side to fight, at this time, you must also pocket all the wild monsters and the soldier line.

In this way, allow yourself to quickly stack up the power of your spells.

Take a look at the time of ten minutes at this time, and the simplicity is almost superimposed on the passive of 200 layers.

You can imagine how crazy he was at this time.

A hat only adds 120 to the law strength, if it is not for a passive can improve one's general law to the upward, at this time, in fact, the growth of the hat's law strength is not as strong as the simple passive strengthening.

Now in addition to his passive bonus, he now has the bonus of the Killing Ring and the Archangel.

So at this time, the strength of simple spells has already exceeded 300, and such a high spell strength in the current time period is basically to see who is second.

As long as a whole set of skills hits anyone, it is easy to kill the paper directly, even if it is a large-form Nar, at this time, it is also a result in the face of simplicity.

The reason why he has such a clear understanding at this time is because just now, Khan himself has already experienced it himself.

When he simply went to support, he happened to be engaged in a battle with the Holy Spear Brother.

In a state of almost full blood, he switched to the form of Da Nar, which was simply a distorted space, sealing him in the middle, and then taking the opportunity to Wq a set of skills to hit him, and then a big recruit ended, easily killing him.

Therefore, at this time, it has been clearly told to them how exaggerated the simple explosive ability is.

Although the little mage said that the skill can really be used is only one Q skill, but in fact, at this time, as long as a few Q skills hit the opponent in a row, it will basically be a dark matter falling, and then the ultimate move will follow, completely emptying the opponent's remaining blood, and you can easily win the game.

Faker relied on Silas' high mobility at this time, and he was indeed constantly looking for things at this time.

even cooperated with the blind man to find the factory director directly in the wild area and kill him, allowing himself to gain a kill.

But in terms of efficiency, compared with simplicity, it can't compare to him after all.

Because of his simple and super explosive ability, as long as the other party meets him, it is basically certain death.

On the other hand, even if Silas is supported by the sidelines in the early stage, he may not be able to kill people directly in many cases, and occasionally people will run away.

It is also for this reason that faker also has a sense of urgency in his heart at this time.

After all, they directly regarded EDG as their imaginary enemy at this time, thinking that they were on the stage of the game at this time, fighting against each other.

But it was obvious that they were suppressed from beginning to end, and the rhythm fell directly into the control of the other party, so that at this time, when they were on the line, they actually had a very uncomfortable time.

For this, at this time, they themselves are actually very clear.

The upper road can be flat, but the suppression of the middle and lower lines is real.

Although their family jungler can slightly suppress the elderly factory director in the wild area, it is obvious that in the case of Nakano directly liberating himself, in terms of Nakano duel, they are simply not comparable to the combination of simple factory director.

After all, the mid lane is actually more dominant in the midfield duel, and whoever can be stronger in the home lane will be more convenient to drive their own junglers to act together.

Even if your own jungler is a little disadvantaged in the jungle confrontation, it can make up for it with the strength of the middle lane.

So it seems that at this time, he is often slightly suppressed in the field duel, but simply suppress the faker in the middle lane, and then go to meet the factory director after liberating himself, and easily suppress the opponent's blind man and help the factory director turn the situation around.

And the hero of the little mage is actually able to cooperate with many heroes.

As long as he has skills such as flying and knockback, then he can use the warped space to freeze, as long as he arrives, first release a distorted space, frame the person in the middle, and then let people directly knock it back, in the past, when the time comes, it is easy to control it in place, and then let them output it.

With simple damage, as long as the opponent stays in place and can't move, then the dark matter will fall from the sky, and then add a big move, you can easily kill this, and it is very easy to kill people in seconds for his damage.

At the time node of more than ten minutes, having more than 300 Fa Qiang at this time is already a very exaggerated thing.

Even if a normal mage hero has three or four pieces of equipment after 20 minutes, that's all there is to it.

Unless it's the second or third piece that comes out of the hat directly, it is impossible to have more than 300 spell strength at all, and only after having the hat will there be a qualitative change in one's own mana strength.

But now that there is no hat and only one set, he has directly stacked his mana strength to such an extent, and the most important point is the huge bonus brought by his passivity.

For this kind of situation, at this time, it is simply thought that after liberating yourself directly, the next thing you need to do is to run around.

It's okay to help your teammates build an advantage and suppress the opponent's personality.

And in the lower road, the simple and direct focus is on it, so that when Mata is faced with simplicity, almost every time he takes a photo, he is sure to die.

So at this time, his record is very ugly for the time being.

Not only will it be simply aimed at him, but at this time, when facing the combination of the puppy and the sister, Mata, as an assistant, stepped forward from time to time to start a group, so the number of deaths was also very large, so that his record at this time was actually very ugly.

But this is also very normal, as the disadvantaged party, at this time, the more the assistant wants to do things, the easier it is to give the other party a chance, so a vicious circle will be formed.

Unless there is a strong person who can grow up and lead the team to victory, the vicious cycle will continue until it is completely broken.

Mata knows this very well after playing for so many years.

When it was simple, it was naturally the most depressing for him.

After all, the simple fight was too strong, so much so that for him, a photo directly killed him.

Even sometimes it makes him have an illusion, that is, is there any grudge between simplicity and himself?

Otherwise, why would he put a lot of skills on himself at this time, and solve his own support first. (End of chapter)