51. What?! You're going to compete too?

Qing Zhiyuan nodded in agreement and said, "Games and movies actually have a lot in common, and in our industry, game producers are actually similar to animation supervisors or animation directors, and they all strive to present their works to everyone in their own way." ”

"So far, Qingsang, you haven't been invited to speak at any big exhibition, and you have been besieged by a group of reporters, right?"

After Miyazaki asked, he seemed to feel that there was something wrong with his questioning, and quickly added, "I'm sorry, I don't mean to mock or accuse you, because I'm tired of this kind of siege."

If this is an honor, then you must be qualified long ago.

But what I'm trying to say is that maybe getting too much attention isn't a good thing.

In that way, there is no way to be yourself and express what you want. ”

"That's true, I understand your troubles." "But as the president of a game company, I don't seem to have had a similar experience. However, I was asked questions about the production of the game, such as why it was done and what the game wanted to express.

Why did you choose such an ending in the end, and how did Pokeni come up with the idea of making such a game?

To be honest, I've answered a lot of things many times, but I still have to take the trouble to respond every time. ”

"Haha, I understand your feelings." Hayao Miyazaki laughed, "For people who make animation, what they want to express has already been put in it, and not a second is superfluous.

But every time I interview, I am always asked what the theme of the work is, and this alone is very frustrating. ”

Seeing his appearance, Qing Zhiyuan couldn't help but feel a little funny.

Hayao Miyazaki, who is in his 50s, behaves more childlike when talking about similar experiences.

……

"Hmm. Whether it's a movie, animation, or a game, it's actually a tool for expressing ideas, and of course, commercially speaking, games will be closer to giving players a novel experience as the main purpose. Qing Zhiyuan said.

"Yes!"

When Miyazaki heard Aochiwon's words, he immediately became excited, "Experience! A novel experience, which is a very pertinent evaluation.

I hadn't thought of such a form before. ”

"In the game, we actually have to use a lot of cinematic storytelling techniques." Qing Zhiyuan responded with a smile, "Although to a certain extent, players have a lot of freedom to operate, but these spaces are all designed by us, and what events will be triggered when they go to where they are also carefully calculated.

There is a language of storyboards in movies, and the same applies to games.

We also think about what kind of lens can best express and render the desired scene.

For example, in Diablo, when players go into a dungeon and encounter a monster of this size......"

Qing Zhiyuan raised his hand and gestured to the approximate height of the butcher.

Mainly to take care of Miyazaki who has not played the game.

Miyazaki also raised his head and took a look, and couldn't help but be secretly surprised in his heart.

"In the game, we start by putting out sounds, such as roars, the roar of scary monsters that suddenly appear from a distance, and then let the monsters into the player's field of vision.

In fact, this is a language of lens rendering. ”

Qing Zhiyuan couldn't help frowning when he said this.

Mainly due to the limitations of the times, many things cannot be displayed.

Otherwise, wait another ten years or so, and the storyboards in the game won't be too powerful.

Take "God of War" as an example, the producer himself is a film director, and the storyboards throughout the game are drawn by himself, so playing the game has an immersive feeling, like watching a blockbuster movie.

Even a spiral staircase can give you a run from the top of the view.

After the advent of 3D action games, games will not only give you a movie-like experience, but also a more realistic simulation beyond movies.

"Huh? Is it so interesting? ”

Miyazaki's eyes were shining, and he actually had a sense of picture in his mind.

It's just that what he imagines is a storyboard in the cartoon, and there is still a certain difference between the actual Diablo game content.

……

"The biggest difference between games and animated movies should be active and passive." Qing Zhiyuan said, "As for the game, players take the initiative to experience it, and the fate of the characters, life and death are all in their own hands." There is a sense of immersion in the scene.

Animation, as for leisure, can sit in the cinema and enjoy it quietly, at this time, it is similar to reading, following the protagonist of the story to embark on a unique journey.

Actually, I think the animation is a bit more difficult because the director can't waste every second and just needs to capture the hearts of the players.

In the game, the requirements for this part of the game will be relatively weaker. ”

"I see." Miyazaki nodded earnestly, thoughtfully.

"But games can be a little more complicated to make than animated films." Qing Zhiyuan pondered and said, "In animation, as long as the story is coherent, how many pictures are there per second, and the information shown in these pictures is all.

It's the equivalent of players getting on a roller coaster, with a predetermined trajectory and direction.

But in the game, the players have a higher degree of freedom, and we have to think about more things when we do it.

For example, if the main character in the cartoon pounces on the haystack and catches a rabbit, then this part only needs to be drawn.

But in the game, we not only have to design the rabbit, but also take into account the surrounding environment, and it is impossible to say that everything around us is empty except for this rabbit nest.

There must be a tree next to it, and there must be grass under the tree, and if you accidentally chase it far, you may encounter a goblin or something. ”

Hearing this, Miyazaki burst out laughing.

"Haha...... It's funny. ”

"Yes, the animation shows what we want to show the audience, and we won't draw it for a second longer." Hayao Miyazaki said seriously, "Maybe outside of this shot, it doesn't matter if there are mountains or rivers, because those are not in this storyboard.

If you look at it this way, it's really more complex to create a game, which is equivalent to creating a world. ”

Isn't it?

Qing Zhiyuan thought to himself that the game of the future is to create the world.

To put it bluntly, a game producer is more like a god than a movie director.

God doesn't need to prescribe specific actions and specific stories for people, but just creates the world and gives it enough rich elements.

Of course, these ideas are still too advanced for the gaming industry today.

The open world simply can't support it with today's hardware levels.

But in fact, now PokΓ©mon of Pokeni already has a faint feeling of open world.

It's just that the world is very, very small, and a lot of things are a little simpler.

……

The chat between the two of them became more and more in-depth, talking about many differences between games and animations, and also talking about a lot of fun in the process of making animations and games.

The people of the director team looked at the two talkers in front of them, one old and one young, as if they were seeing friends who had known each other for a long time, and they communicated so naturally.

So I couldn't help but be secretly surprised.

Originally, everyone didn't think so, thinking that it was a mistake for Miyazaki to invite Qing Zhiyuan to be a guest interviewer on "Porco Rosso".

Although Pokeni seems to be gaining momentum recently, it is a small company after all, and Qing Zhiyuan has not done anything earth-shattering.

The main galgame was not particularly good two years ago.

What's the use of inviting such a person?

Anyway, it is fair to invite a master like Shigeru Miyamoto to come, right?

After a while, Miyazaki also had a conversation with director Akira Kurosawa, which was the pinnacle dialogue in everyone's minds, the collision of ideas between a master in one field and a master in another.

In this way, there will be gimmicks, broadcasts, and good news.

But what the hell is Qing Zhiyuan?

Not only is he not famous, but he is also a little too young.

When these two people are put together, they are not in the same position at all, and everyone who does the show has to sweat for it.

After all, the status is unequal, the age is unequal, then it is easy to have a one-sided situation -

For example, Qing Zhiyuan was completely crushed by Miyazaki during the chat, and was speechless by the other party's questions, and even could only be an echo worm.

That would be so sad.

And the other thing that everyone is most worried about is that if this guy talks about galgame or even blue during the interview, it will be too shocking.

Fortunately, none of this happened.

Qing Zhiyuan's Q&A can be said to be quite professional, and at the same time has a strong affinity, and the explanation is also simple to understand, even a layman who has never done a game can understand it.

The director pondered and thought for a long time, and suddenly woke up-

President Qing seems to be teaching people [how to be a god]!

It's not the kind of joke, but really feeling God, isn't this the pattern of God's creation of the world?

Of course, it seems a little off topic now, and it has little to do with Porco Rosso itself.

However, the content of their conversation was very interesting and made everyone listen carefully.

……

Damn!

The members of the film crew, who finally realized this fact, all widened their eyes and looked at each other.

There doesn't seem to be a one-sided situation.

Although everyone is not very optimistic about Qing Zhiyuan, but now, it makes people feel like a real [Master Dialogue].

And they all start from their respective fields, and carry out artistic exchanges and ideological collisions.

At the same time, in the process of finding similarities and differences, I also have a further understanding of each other's work.

Not only that, but they will even be in awe of each other.

Qing Zhiyuan did not feel embarrassed because the company made galgames, and also told the development process of these games according to his own thoughts, which was awe-inspiring.

Terrible......

This man seems to be only 28 years old.

……

……

After talking for almost an hour, it was time to wrap up.

Hayao Miyazaki seems to be still unsatisfied, but at the urging of the director, he is ready to make a final exchange.

"Qingsang, I think animation and games actually have one thing in common, that is, they are both a tool for expressing ideas and a cultural carrier."

Hayao Miyazaki said with a smile, "Whether it's animation or games, they all need to have a low and wide entrance so that people can enjoy it."

But the export must be high.

This is the destiny of our expressors.

Right? ”

Well?

Qing Zhiyuan's whole body trembled, as if he had been hit by an electric current.

In fact, he had never seriously thought about this question before, about the so-called "meaning" or "thought" in the game.

If you have to say, Super Mario should be the hottest game in the world, right?

What is the idea of it?

Simply fighting the evil dragon and saving the princess is nothing more than a fairy tale at best.

It's still a long way from Miyazaki's [depth] estimate.

……

Although he thinks so, Qing Zhiyuan is not denying Miyazaki's words.

Quite the opposite.

He deeply feels that since games are a kind of cultural carrier, in addition to bringing happiness to players, they can also produce some in-depth works, which is actually a more advanced way.

No, in a more idealistic way, to be exact.

Hayao Miyazaki is an idealist through and through, so he has higher requirements for animated films, and also hopes to integrate and provoke thinking in the film, so that the audience can feel the depth of animation.

Whether it's the Valley of the Wind, Porco Rosso, Princess Mononoke, Spirited Away......

Miyazaki does exactly that, seeking more thoughts about the world, human beings, society and the human heart in the film.

These happen to be the things that the current Qingzhiyuan lacks.

If you don't say that Miyazaki is a master, the height of thought is placed here.

"Hmm." Qing Zhiyuan nodded seriously, "Thank you, Mr. Miyazaki, I need to learn from you." ”

"No, no."

Hayao Miyazaki waved his hand in fear, "It's me who wants to learn from you." ”

He smiled and said, "I was against making games at the beginning, but now I'm even a little excited to try it out because of your inspiration." If I use games as a medium, will I be able to make what I want?

It's an interesting question, and it's worth pondering. ”

……

The time is almost up.

This concludes our conversation for today.

The director made an OK gesture, today's conversation was perfect, and I guess tomorrow's headlines will have to be written.

After the filming team finished the finishing work, everyone began to busily carry the machine to the van outside.

At the same time, Miyazaki stood in the center of the room with a smile and said to Qing Zhiyuan:

"When I said 'to make a game', I wasn't talking about a scene.

Ghibli is currently working on several animations, two of which I am overseeing, and Princess Mononoke is being conceived and prepared for reinstatement, and I hope that it will be a movie and a game. ”

Ha?!

Qing Zhiyuan was taken aback.

Hayao Miyazaki is going to make a game?!

Did I hear me right?!

This Nima, the competitive pressure of the game is too great, right?

……

β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”

There is no update tonight

Thank you

See you tomorrow.

(End of chapter)