183.3+2?! What the hell is this?

After signing the non-disclosure agreement, Shinji Mikami gave the script of "Princess Mononoke" to Hideki Kamiya.

After Kamiya also had a certain reading foundation, the meeting was reconvened.

Hideki Kamiya is wearing a leather coat and a magic mirror around his neck, and the whole person has a cyberpunk feeling.

No matter how you look at it, this newcomer's national character face is the most stylish in this group, but in fact, there is a younger brother of Kamiya.

When he entered the conference room and sat down, his heart was thrilled.

Kamiya himself didn't expect that he would be able to participate in the meeting of the bigwigs not long after he joined the company.

The most important thing is that this is "Princess Mononoke".

A joint fangame named by Studio Ghibli.

How many people dream of wanting to participate in the development, but so far there has been no news in the whole of Pokeni.

Mikami's seniors are really honest and don't deceive me.

……

"Kamiya, have you read the script?" Qing Zhiyuan asked straight to the point, "What do you think?" ”

Several others also looked at Hideki Kamiya.

Seriously, Ken Akanishi didn't quite understand why the president wanted such a newcomer to participate.

They don't have a very good impression of the newcomer Kamiya, this person always feels a little nervous, and he speaks very straight, and always gives people the feeling that he doesn't do things and talk too much of his brain.

The point is that Kamiya has been here for too short a time, and I haven't been able to master the basics of many game productions, so I don't have any game production experience at all.

If such a guy enters the "Princess Mononoke" project team, Ken Akanishi can only understand that the president needs someone who will not be constrained and influenced by experience at all to provide ideas.

It may be interesting for the president, but Mikami can also get more inspiration here.

But for Ken Akanishi, it was a disaster.

You're all responsible for providing ideas, and we're the poor ones who need to be responsible for making them happen!

Hideki Kamiya was asked by the president, and his eyes immediately lit up"

Interests!

That's amazing!

It's a masterpiece!

The script for Princess Mononoke is so good, far beyond my expectations, worthy of the work of Hayao Miyazaki.

This animated movie ......"

"Wait."

Seeing that Hideki Kamiya was about to start making a speech about watching the movie, Qing Zhiyuan hurriedly interrupted him.

"No, I mean what kind of game do you think Princess Mononoke would be better for?"

"Hmm...... Do you make a game? ”

Hideki Kamiya took back his enthusiasm and began to enter thinking mode.

"Such a good animation performance.,It's a shame if you don't use it.,Otherwise, it's going to be a galgame?"

Taiji Sakata clenched his fists, indicating that this guy Kamiya really understands art.

Qing Zhiyuan shook his head, "Can't it be made into a galgame, is there any other plan?" ”

"What about the flat combat RPG genre that is made from a top-down perspective? I look at the witcher......"

Before Kamiya's words were finished, the president shook his head again, "Is there anything else?" ”

The young man of Kamiya was slightly stunned.

Huh?

Why, isn't that okay?

Then he swept the bigwigs present with the corner of his eye, and the corners of everyone's mouths were full of smiles.

"We've already mentioned what you just said." Shinji Mikami explained in due course.

Ah~ I see.

Hideki Kamiya nodded in realization.

No wonder the president denied it so quickly.

So what else is there to say?

When I looked up again, I found that everyone had the same confused expressions on their faces, and it seemed that everyone had not been able to come up with a plan that was approved by the president.

The president is too picky, right?

"That'...... How about making it into a 3D game? Hideki Kamiya said.

"Huh?"

The crowd jerked their heads up and looked at the boy like idiots.

Are you Baga?

Princess Mononoke is a 2D from the top of the animation, and you made a game like this in 3D?

This guy Kamiya, do you really know what 3D means?

"Make a 3D game?"

"Is it okay to have a 3D action game?" Hideki Kamiya said, "The last time I watched the in-house demo of Pokémon 3D World, it was very impressive, and if Pokémon 3D is a family game for all players, young and old, that can be enjoyed by most people.

So why can't the same pattern be replicated in other types? ”

"Pokémon 3D World" corresponds to Super Mario in the 3D genre.

So Kamiya thinks that in the future, it can also correspond to "The Witcher" or other different types of games in the big genre of 3D.

3D is a great medium, and the key is how to use it.

However, Kamiya's speech was too incredible for everyone.

So everyone shook their heads when they listened.

"But...... Have you ever wondered...... The animation itself is 2D, so it may not be suitable for 3D mode? Taiji Sakata kindly reminded.

It can only be said that this teenager is really still a newcomer, and it is good to have ideas, but it is a little unrealistic and too taken for granted.

This is the result of completely ignoring the implementation problem and not corresponding to the suitability.

Kamiya probably had the idea of making a 3D RPG game early on, but it shouldn't have been used for Princess Mononoke.

"Ahh Truly. ”

Qing Zhiyuan slammed his fist, "Why didn't I think of it, the idea of making Princess Mononoke into a 3D action game is simply amazing!" ”

"Huh?!"

The faces of the crowd changed dramatically.

Everyone can laugh at Kamiya's speech just now, but who would have thought that such a [violent theory] could be approved by the president.

President, you're not kidding, are you?

Taiji Sakata immediately spoke, "President, have you ever considered whether Ghibli will agree to make us a 3D game?" ”

"yes." Shinji Mikami agrees, "The animation tone of Princess Mononoke itself is placed here, and it seems that there are too many differences when made into a 3D game. ”

After all, today's 3D games can almost be made into building block people.

If you want to make a good-looking princess Mononoke, it's really a bit difficult.

Even if you can really pinch it out, PS may not be able to bring this game.

"If you want to make it look good and delicate enough, then the number of faces of the model is higher, but the consumption of running on the model PS with a high number of faces is high, and it may not be able to run.

No, you can't run. ”

Ken Akanishi also questioned from the perspective of the program ape.

Judging from the current scene, except for the naïve Hideki Kamiya and the occasional president who is a little nervous, who is still insisting on going his own way, everyone else feels that this is an impossible task.

Qing Zhiyuan couldn't help but laugh dumbly when he saw everyone's reaction.

"Well, it's definitely not a 3D game like that."

Qing Zhiyuan said, "Make it a 3+2D model. ”

"Huh?"

Ken Akanishi and Taiji Sakata looked at Qing Zhiyuan in surprise, the president's words, each word in it is taken out separately and recognized, but how can they be combined and not understand at all?

It's impossible to imagine what 3+2D is.

"I'll describe it to you, and you'll understand." Qing Zhiyuan smiled, then took a marker from the side and began to draw on the whiteboard.

He started by drawing a three-dimensional coordinate map.

"And then, literally all 3D can be broken down into 2D graphics for the camera, right?"

Just like taking a photo, even though you are shooting a real 3D scene, the photo is a flat one, and you can also draw a graphic from the photo.

"Hmm." Akanishi raised his hand, "But you can't handle it when you turn, you have to make up all the noodles." ”

He understood what Qing Zhiyuan meant, which means that if it is facing the camera, then this surface can be displayed in a 2D hand-drawn way, and the other parts are equivalent to being empty.

For example, in this 3D scene, there is a cube, but only the side of the cube facing you is patterned, and the other sides are blank.

Although everything is normal from this perspective, as soon as the perspective changes, the cube will go through the goof.

"That's right."

Qing Zhiyuan snapped his fingers, "That's what I want." ”

The reason why he came up with this idea was actually completely inspired by Hideki Kamiya.

In his previous life, this guy Kamiya had a very popular masterpiece called "Great God", and the Japanese name is [okami]

A 3D game in the style of ink.

Among them, a large number of 2+3 mode combinations are applied.

If you look closely, you'll see that many parts of the scene are actually films.

It's like a movie screen.

Although you can adjust the angle of view to raise or lower, the scene in the game is definitely not a normal 3D effect.

"You see, I'm going to disassemble the game scene first, first of all, the ground, and the ground, let's make a discontinuous plane."

The reason why it is not continuous is mainly due to the need to cooperate with the gameplay.

"This layer of physics collision is procedurally made, and the overhead can be greatly reduced without actually drawing."

"However, what the artist needs to do is to draw a fitting 2D patch in this piece of the scene."

"Then I'll talk about the essence."

Qing Zhiyuan laughed happily, "You see, the mountain is shaped like this, but from a procedural point of view, the collision of this mountain can be a regular cuboid, or it can be spliced together by multiple cuboids, and each face is a 2D plane.

Or make a ring tape, and a total of one separate patch.

It's like a skybox in a scene. ”

The skybox is one of the most widely used technologies in 3D games, which means that the world in which players live is on a square platform, and the outermost ring of this square platform is surrounded by a ring belt like a circular movie screen.

So if the artist makes a 2D texture in this loop, he can actually give people a real "vision" feeling in the game.

Because it's a ring, no matter how you turn the camera, it actually looks the same.

At this point, everyone has understood......

Although it is a 3D game, the president plans to split the model and turn it into a three-dimensional structure with "faces".

The faces are then combined with each other to create a 2D effect.

This way, even though it's a 3D game, your perspective can be changed, but no matter where you turn it, you will see a 2D effect.

To be precise, it's guaranteed that your camera is always facing a movie screen, or a world made up of multiple movie screens in a row.

And in this way, the number of models is also saved, and it is estimated that the PS can really run.

Everyone's brains are buzzing.

Makoto Shinjin slapped his thigh and couldn't help but want to stand up and cheer for the president, but when he saw the bitter face of the art director Sakata Senpai, he shrank back in fright.

Damn!

The president is really a genius.

It's amazing that he can come up with such a weird way of making!

And......

Xinjin Cheng silently simulated in his brain:

In this way, there is a strong viewing experience, although it is a 3D game, it presents a sense of experience of a 2D animated movie, which can be perfectly connected to the animation of Miyazaki's predecessors, which is really amazing.

President Saigao!

……

At the scene, Shinji Mikami also had the same excited expression.

The imaginable space in Mikami's brain suddenly opened up, and if it weren't for the implementation plan given by the president, he wouldn't dare to think in the direction of 3D games.

It's all in one fell swoop.

The doors of a new world have been opened!

At the same time, Shinji Mikami was also amazed by Seong's creativity and problem-solving skills.

It's really reassuring to have such a president.

It is precisely because POKENI has such a strong vision ability that the planners and producers can feel at ease and boldly imagine, create, and realize their ideals.

Hideki Kamiya was confused, I just mentioned a 3D game, why is everyone's reaction so strong?

……

“emmm…… At first glance, it sounds like a no-brainer. Akanishi Ken pondered for a long time, and for the time being, he couldn't know what kind of pit would be inside.

But it sounds like you can give it a try.

Several others clasped their hands together and fell into a deep thought.

Especially Taiji Sakata, the bitterness in his heart is less than Ken Akanishi.

Such a strange way of making is really going to be the life of the program and the art.

In particular, the workload of art is called a large one, which is equivalent to each scene having to be drawn separately.

"And what about the characters?" Ken Akanishi asked.

He stood up and gestured, "Because the character itself needs to act, I run forward, running left and running right is definitely different. In this way, does it mean that the character also has to make a 3D model, otherwise there is no way to ensure continuity? ”

"But in this way, it doesn't match the animation." Taiji Sakata happily added.

"Discontinuous cross-patches." Qing Zhiyuan said.

"It doesn't need to be continuous. Because we want to fit the animated movie, in the animation, the hero and heroine, and even each character can have close-ups from different angles, just use these shots as the corresponding character pictures in each direction.

For example, the right side, the front, the left side, and the back side are all animated images. ”

"To be precise, just do 8 directions, but if it doesn't work, we do 16 directions veneers." Qing Zhiyuan said.

Actually, this is also the case in the game "OKAMI".

The image of the protagonist "Amaterasu" is a dog, but this dog is definitely not a 3D image in the true sense, he is a very typical 2D RPG character drawing method, with different textures in multiple directions, so the movements of turning and running are not continuous.

But that didn't affect the player's experience at all.

Even if you don't pay attention, you won't notice that it's not a 3D character.

On the contrary, okami is a game with its unique art style, unique ink style, and 3D effects like 2D, which gives it an extraordinary gaming experience.

It's like really stepping into a Japanese ink style painting.

In terms of the quality of the work, it can definitely be called a masterpiece.

……

After some discussion, Ken Akanishi and Taiji Sakata didn't have any questions to ask.

There is only one point, which makes Akanishi Ken hate it so much.

Damn it!

Kamiya, this guy, why did you go to see the Pokémon 3D demo if you have nothing to do?!

……

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There is no update tonight

Thank you

See you tomorrow. (End of chapter)