339. Pokeni pushes the world with games

In 1997, the number of computer users in Europe and the United States showed a rapid growth trend.

With the continuous advancement and popularization of technology, more and more people have begun to access and use computers.

In the Omi countries, computers have become an indispensable part of people's lives and work.

Whether it's at school, in the office, or at home, computers play an important role.

Students use computers for learning and research, teachers use computers for teaching and evaluation, and corporate employees use computers for office work and communication.

With the rise of the Internet, the number of computer users has exploded

In addition, computer games have also become one of the important entertainment methods for computer users in Europe and the United States.

With the development of the game industry, more and more game developers have launched a variety of game titles, attracting a large number of players.

The popularity of computer games not only enriches people's entertainment life, but also promotes the development of the game industry.

……

Since its release in August, Frontier has taken the PC market by storm and become one of the hottest PC games of the moment.

The sales volume is steadily increasing at 10,000 per day, and in just one month, the sales volume has exceeded 300,000 copies.

Perhaps for Pokeni's other games, the sales performance of "Frontier" can already be described as "hitting the street".

But in fact, based on the current market environment, 300,000 copies is actually a very remarkable achievement.

As of this point in time when the border game was released, the number of computer users in the United States has reached 64 million.

It seems like a lot of scale, and even if you remove the fact that some people have multiple computers at the same time, the number of potential users can reach at least 50 million.

But only about one-tenth of these computer users are gaming users, which means that the overall gaming market, in the PC side, may be 5 million people.

Among them, there is also a classification of people, such as people who don't like action games, those who don't like 3D, and those who don't like shooting games......

In fact, only about one-third of the remaining population is the target user of "Frontier".

Although there are no specific statistics, Pokeni can probably calculate that the total size of the 3D FPS market is 1 million to 2 million people.

Judging from this ratio, the achievement of selling 300,000 copies in one month is already very remarkable.

Moreover, according to the estimates of the marketing department, this number will increase in the future.

It is expected that by the end of the year, it is hoped that it will exceed 1 million copies, and if the penetration rate of computers is higher, according to the current president of the United States, every adult will be guaranteed a computer as early as 2000, and children will also be able to enjoy the right to use computers to help with learning and education......

Then by 2000, the number of computer users in the United States should exceed 150 million.

Maybe by that time, the sales volume of "Border" can also grow smoothly to 5 million, or even higher.

……

In short, the PC market still has a lot of potential.

AMONG THEM, POKINI'S "BORDER" PLAYED THE ROLE OF A SMALL MOTOR OF THE TIMES, WHICH CANNOT BE SAID TO HAVE PRODUCED A STRONG IMPETUS, BUT AT LEAST IT WILL BECOME THE FIRST HAND TO OVERTHROW THE DOMINOES.

IGN gave Pokeni's latest new game, Frontier, a high score of 9.9.

At the same time, the editor also gave a very high evaluation in the review of the game:

[Frontier is an amazing game.

In this day and age, it's amazing how pokeni can do this with 3D fps games.

The game is developed using new 3D technology, and if you turn on the graphics to the highest quality effect on the computer, you will see amazing effects -

The character model in the game appears in front of everyone with an unprecedented sense of realism, and if you are a little far away, you will feel that this is a real photo, or a real video.

But in reality, these are all virtual 3D models made by pokeni.

Before this game, many 3D games on the market were one-sided with the background, and the terrain was basically a few mosaic squares, plants and stones with very abrupt and heavy thick lines, and sharp edges.

However, "Border" brings a new experience and cognition:

In this game, the character model has more faces, the movements are more coordinated, the grass is fluffy instead of a static map, the stones are much richer, and the trunks are straight and soft......

After removing the bold lines, the scenes in the game are suddenly realistic.

It's like a game that came out of the future, and it's hard to believe that it's a work of this era.

Not only that, "Border" not only achieves the ultimate in expressiveness, but also serves as a model of the times in terms of gameplay and playability:

This is a first-person shooter in which the player can choose to start the campaign by playing as a soldier from two opposing nations, Balk or Corion.

During the campaign, the designers cleverly divided Frontier into several parts of the battlefield, each with its own unique characteristics.

It can not only meet the coherence of the entire plot part, but also allow players to be in it and get a strong sense of substitution.

At the same time, these levels have also successfully attracted many players in LAN online battles, and have become the most popular games at the moment.

In the different levels, players can experience exquisite design, excellent combat, and gorgeous performance......

Before that, no one had ever imagined that a game on PC could do this.

In Frontier, you can experience guns that are similar to the real world, but obviously different, and when you use them, you will feel like you are fighting on the battlefield.

The feel of the firearm is also debugged quite well, not only simulating the different trajectories of the bullet, but also the recoil of different guns is not the same, some guns have stronger recoil, but the accuracy is lower, the lethality is huge, some have high accuracy, the recoil is also lower, and the lethality is less......

The abundance of these guns also greatly improves the experience of players, and each player can find their own weapon in the game.

Maybe you're a marksman, better suited to a sniper rifle, or maybe you're a close-quarters combat expert with incredible reflexes and quick movements......

The various settings in the game provide players with endless possibilities.

In the multiplayer mode, you can even experience real team battles, and the different maps in the game have higher requirements for commanders.

Whether it is in tactical formulation, multiplayer cooperation, or individual combat ability, the border provides players with room for operation and rich gameplay.

In the game, the production team also gave the production tools intimately, and for players who love and are not satisfied with the game itself, they can also create their own mods through the production tools.

All of these settings are enough to give a glimpse of the maturity of the Pokeni development team.

It is precisely because of these rich and creative settings that the possibilities for the game are endless. 】

……

The computer world magazine commented:

[The game "Border" has become the focus of attention since the day it was born.

E3 has already attracted the attention of countless players since its first appearance, and no matter how you look at it, Frontier is a great product of epoch-making significance.

Although it is not the first person to play FPS games, the emergence of the frontier has pushed FPS games to the forefront of the times, showing the world that such games have unlimited potential and are also very charming.

This game has attracted the attention of many players with its unique gameplay and beautiful graphics design.

Frontier itself offers players an excellent shooting experience, where you can play as a [real] soldier and go to battle.

A unique perspective that gives a sense of immersion.

The game almost mimics real human movement and the feel of real guns, and the enemies hit in it will have exaggerated death animations and more realistic blood effects......

These are things that other games don't have, and Frontier's creativity in this regard makes it an unclimbable mountain.

It's hard to imagine a company with the technology to take a game to such an extent.

The campaign is also designed to be very interesting, and through the campaign missions, players can familiarize themselves with the basic controls in the game, the knowledge of firearms, and various killing techniques.

This is also where the border is well designed, guiding the players from shallow to deep.

Instead of throwing the gameplay in everyone's face roughly, causing players to give up because of the difficult gameplay experience.

Frontier's map design is also excellent, with each map having its own unique environment and layout, providing players with a wealth of tactical options.

Whether it's a fierce gunfight on narrow city streets or a long-range sniping on an open field, players can experience the thrill of battle.

In addition, the game's sound design is also very good, whether it is the sound of gunshots, explosions, or the shouts of the characters, it is very realistic, making players feel as if they are in the real battlefield.

Frontier also offers a wealth of game modes, including team deathmatch, single-player survival mode, and more, to meet the needs of different players.

Moreover, the game also has a wealth of social features, players can team up with friends to play, and can also communicate with other players in the game.

Overall, Frontier is a very good game, showing the care and professionalism of the developers in terms of gameplay, graphic design, sound design, and social features.

I believe that in the future, this game will attract more players to join and become a real e-sports masterpiece. 】

[Frontier is a high-profile new game that has attracted a lot of attention from players since its release.

This game has been praised for its unique gameplay, beautiful graphics, and rich story.

First of all, the game's developers have carefully designed an innovative gameplay system that allows players to experience unprecedented fun in the game.

Whether it's exploring a vast open world or engaging in intense battles against other players, players will be immersed and unable to extricate themselves.

In addition, there are a variety of missions and challenges to complete that will not only improve your skills, but also give you a deeper understanding of the game's backstory.

……

Overall, Frontier is definitely a must-play. 】

[Frontier is a game with a first-class more realistic in-game performance that transcends the times, and the future game you can imagine is probably what it will look like in the frontier.]

And in terms of game design, FPS games have been raised to unprecedented heights.

For those who like action-themed games, gunfights, and shooters, this game is definitely a boon.

Because you can get an extremely exciting and exciting super cool gaming experience in this game.

However, the game also has a pervasive and fatal problem –

It's not friendly enough for Halo 3D players.

You may feel nauseous and vomiting during a match, or you may feel a headache after a long period of playing......

Therefore, it is not recommended for players who are dizzy 3D to make purchases.

The game is undoubtedly excellent, but when it comes to halo 3D, it seems that pokeni can't do much either. 】

……

The high scores and reviews of "Frontier" in the media have made more players pay attention to this game, and the number of players who like gun shooting is also increasing.

This time, Pokeni not only made history again, but also successfully promoted the development of the computer game industry, becoming the favorite of countless players.

At the same time, after seeing the great success of Frontier,

Toby, the producer of Tomb Raider 2, is so angry that his teeth are tickling.

In fact, there is no need to be so angry, mainly because Nvidia's graphics cards are so good, so they are often used to compare with the border, so that players have a very clear understanding of the game's expressiveness and gap.

According to Toby's idea, Tomb Raider might be able to sell 500,000 copies, but they will lose at least half of their sales due to porcelain touching at the border.

This is undoubtedly a heart-wrenching thing.

The voodoo graphics card is the real grievance, and after the border came out, this graphics card has not been sold.

Many gamers want to buy GeForce even if they spend more money, mainly because they think Nvidia's graphics card is better, and they fight voodoo in all directions.

And the real victim is actually Thor's hammer, and the game is a competitor to the border in every sense.

However, the border crushed it on all fronts, which led to the fact that almost no one was willing to buy Thor's hammer.

They would rather spend a little more money to buy Nvidia's GeForce 256 and another frontier than play a [low-quality] Mjolnir.

Alfonso John Romero, the producer of Mjolnir Hammer, has been terrible for a while.

Insomnia all night long, the whole person has lost a lot of weight, and it looks like the dark circles under the eyes are very heavy.

I don't know how much hair has fallen out.

When you wake up in the morning, you are in a trance.

Not because of anything else, but because Thor's hammer can't be sold.

For the company, they basically bet all their chips on the game of Mjolnir, and it seems that the game has undoubtedly failed.

The reason for failure is not because of poor work, nor because people don't work hard enough.

In terms of technology, gameplay, and expressiveness, Alfonso thinks he's done it to the extreme, and if he starts all over again, it probably won't change much, it's just a matter of making the game textures look better.

However, if you make a game based on the current level of hardware, it is impossible to make a huge breakthrough.

NVIDIA's GeForce can provide such a powerful potential in a way that the Quake production team could not have imagined.

What's even more unexpected is that-

Pokeni, a damn company, actually developed an FPS game of the same type, which completely crushed Thor's hammer in terms of game performance and gameplay, even in online battles.

If it weren't for Pokeni's borders, this year would be the time for Mjolnir to shine.

……

Times are so wonderful.

The fluttering of the butterfly's wings caused a huge tsunami.

Qing Zhiyuan himself also silently calculated:

Under the influence of Thor's hammer, the future V Society Half-Life is probably unlikely to succeed either.

Now, Pokeni's first-hand Frontier has a good chance of killing the future of Mjolnir and its engine spin-offs.

……

"Frontier" drove the sales of graphics cards, and Nvidia's performance increased, bringing new vitality to Pokeni.

And the richer Pokeni is, the more money it can invest in the future research and development of graphics cards.

Then the better the graphics card will be produced.

The better the graphics card, the better the new game will be.

It's a positive cycle.

Many people in the industry said:

"Pokeni, where is this selling games? The sales of "Border" are not even as good as the 86 that just fell in June.

But people's graphics cards are selling like crazy, judging from Nvidia's data, to say the least, there are 50 or 600,000 copies sold. ”

GeForce256, a graphics card is $300, and if it sells for 500,000, then it's $150 million.

Converted to the current yen, it is close to more than 18 billion.

This is simply an astronomical amount.

Of course, Nvidia's profit is only a fraction of that, but according to this growth trend, GeForce graphics cards will soon become one of the must-have hardware for future computers.

The number of potential computer updates in the United States can exceed 100 million.

With such a huge market, just thinking about it makes countless friends feel extremely red.

After the emergence of the border, it not only promoted NVIDIA's graphics cards, but also promoted the rapid development of corresponding hardware such as CPUs and hard disks.

After all, these are all packaged.

So more people sighed:

[Pokeni pushes the world with games.] 】

It sounds exaggerated, but there is also a certain amount of truth, if it weren't for the emergence of 3D games, if it wasn't for the emergence of borders, if it wasn't for the world to see that the 3D games on the original computer could also do so well, then hardware manufacturers would not be at full speed and go all out to update and iterate.

In this world of the rapid development of the computer industry and the Internet, stopping means death.

Only by constantly innovating, iterating, and supporting more, better, and more powerful games can you survive.

……

……

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There is another chapter in the afternoon

(End of chapter)