356. Thankfully, there is a president

……

After the game came out, Guo Letong quickly gave a review:

[Fate Stay Night is a visual and role-playing game with stakes

First of all, the plot of Fate Stay Night is very rich and engaging.

The game tells the story of the Holy Grail War, where players take on the role of a Master and join seven Heroic Spirits in a brutal battle.

In the process, players will need to compete with other masters for the Holy Grail in order to fulfill their wishes.

The game's plot is full of suspense and twists, leaving players looking forward to it during the game.

Secondly, the graphics in Fate Stay Night are very beautiful.

The character designs in the game are unique, and each character has their own unique appearance and personality.

In addition, the game's background music is excellent, adding to the game's atmosphere. In the game, players can enjoy a variety of beautiful scenes and animations that make people feel like they are in a fantasy world.

Furthermore, Fate Stay Night's combat system is very unique.

The game uses a turn-based combat method, and players need to use the character's skills and treasures reasonably in battle to defeat the enemy.

In addition, the game also introduces a class system, different classes have different strengths and weaknesses, and players need to develop corresponding tactics according to the enemy's class. This combat system not only tests the player's strategy, but also adds to the fun of the game.

However, Fate Stay Night also has some shortcomings.

For example, the game itself is a galgame, so naturally there will be flaws in terms of gameplay.

Still, these shortcomings don't affect the overall quality of Fate Stay Night.

Overall, Fate Stay Night is a game well worth playing.

Its rich story, beautiful graphics, and unique combat system all bring players a great gaming experience.

If you're a fan of visuals and role-playing games, then Fate Stay Night is definitely not to be missed. 】

……

Farmiton still gave a passing score of 28 points, and he couldn't be selected for the Platinum Palace at all.

However, the evaluation of the game is actually quite high:

[In the game "Fate/Stay Night", we once again witnessed the beautiful graphics of the Pokeni game.

The character design, especially in terms of plot performance and combat, has simply created a new extreme.

Gorgeous special effects, tense and exciting battles, extraordinary action design, and a perfect soundtrack......

Even if you don't know the plot of the game, you don't need to know what to do in the game, just looking at the screen is a pleasure in itself.

It's hard for me to imagine how a galgame could spend time and resources to do it to this extent.

However, Pokeni does give us a visual feast in the truest sense of the word.

In the game, there is a very interesting view of the world:

In the elevated world, magicians can summon heroic spirits from different planes through rituals, leading them to battle for the Holy Grail to grant their wishes.

Everyone has their own long-cherished wishes, and there is no reason to take the Holy Grail.

As soon as this setting came out, it directly made the whole game unique.

There are countless familiar names in the world, characters from myths and legends, all of whom can be summoned to become heroic spirits.

At the same time, the game's disruptive design also made us realize one point -

Could it be that in a different time and space, this person is not actually like this?

For example, King Arthur, as the first official "revealed" servant, was actually a cute girl after being summoned.

It is estimated that many people will be thundered when they see this setting, but it is reasonable in the game, especially when the whole game is played, everyone will naturally accept the setting that King Arthur is a girl in a parallel time and space.

And Saber is really a very cute girl.

The specific plot part of the game is inconvenient to reveal.

Personally, I still like it, the different characters in the game have their own destiny and dreams, and are burdened with missions and responsibilities.

Each character has their own special arc light, which is very rare in a game like this.

In a sense, the game Fate is different from some galgames in the usual sense, more like depicting human nature through combat, and then refracting light through human nature.

It's a pity that the gameplay is really worrying.,In the whole game process, the big map is Winter Wood City.,There is almost no situation of changing the map.,There are only so many levels that can be entered.,With the plot keeps going back and forth.,It's actually very damaging to the gameplay combat experience.。

Well, as a galgame, the game is indeed a masterpiece. 】

……

The discussion of fate among players is also very enthusiastic.

"In the game, although many people think Sakura is miserable, I want to say that Emiya Shirou is also miserable, if the game is composed of countless parallel worlds, then Emiya Shirou has died countless times in countless worlds."

"Hahaha, I think fate can also be called the countless ways of death of the Emiya.

In the game, if you accidentally choose the wrong option, you will die a tragic death.

I've died several times at the hands of Elijah and Uncle B.

Even because he accidentally offended Saber, he was hacked to death by the servant.

That's really enough to show the bad taste of game designers. ”

"Well, it can probably be explained by [everything is for the final end]."

"Fate/Stay Night is probably the most text-based, informative, deepest-buried foreshadowing, most complex character relationships, and the most intricate plot among the galgames I've come into contact with so far.

In this game, if you just clear a line, there will definitely be a lack of information, and the logic behind the behavior of some characters is difficult to understand, and it will become a feeling of playing in a fog.

However, the storyline in each line is relatively complete, in which you can get a complete game experience, feel the fate of the characters, the cruelty and tragedy of the Holy Grail competition, the collision between human nature, the bond between the master and the servant, and so on.

However, if you want to understand it deeply, you have to go to different main lines, and even experience it repeatedly, and search it out little by little.

This process is actually very tiring, but fortunately, the game provides a skip option that allows you not to watch duplicate content, which makes it easier for players to filter and collect the plot.

After finally piecing it together, you will find that there are so many and rich stories hidden behind so many characters.

To some extent, this game has a more -

The perception of a parallel time and space that has become different by choice.

What if at that time had made a different choice.

In the Sakura line, I like the monologue in Sakura's heart when facing Emiya:

[I hold your outstretched hand like a joke tightly]

[It's like grasping the fleeting light in life]

It's a stroke of genius.

When I played this, my head buzzed.

On the one hand, it is to Shirou, and on the other hand, it is as if to say to the player or viewer in front of the screen, a small choice of yours can save a girl who is deep in darkness.

It simply broke the dimensional wall.

At that moment, my heart was actually very shocked.

Because, for us, maybe it's just a game.

But for the characters in the game, if they really exist, what they should encounter and experience in this world is actually very real to them.

For the characters of the game, there has never been such a strong feeling -

It's as if they're really alive and living in this world.

I like Sakura and want to push her down, but at first it was just because she was cute and had a good figure.

However, after learning about the story behind Sakura, it was so touching.

All of a sudden, your choice becomes very weighty.

And when Sakura said this monologue to Emiya, to me in front of the screen......

The fingers stiffened inexplicably and became unusually heavy.

Because, maybe if you choose differently, the world will be different, right?

Like Sakura hurt Sakura instead, because she made the timeline of the whole world go in the direction that caused her the most damage.

If I could do it all over again, I might really prefer to play the saber line or the Rin line first, at least I won't experience the pain of Sakura, or I won't be so painful if I don't see it, I don't experience the Sakura line first. ”

"Speaking of which, the sequence of game lines is really delicate for the individual experience.

I first experienced the saber line, which is actually a very orthodox royal road line, and pushed all the way to get the Holy Grail.

Saber is really well shaped, a female swordsman with a boyish personality, although petite, but with infinite strength, calm and composed, and at the same time doing her best to protect the palace.

How can such a king not love?

So after the logical strategy, I opened up the saber line, but I didn't expect saber to return to the UK, which is somewhat regrettable.

It's completed in the Rin line.,In fact, there's a very trance-like feeling.。

Because Saber is the first to attack, and then Rin, if you go to the Sakura Line at this time, you will have a very different experience.

First of all, when it comes to becoming a partner of justice, whether it is the Saber line or the Rin line, Shirou is actually very determined to follow the path of Kiritsugu and inherit the ideal of Kiritsugu......

This makes me think that there is almost no possibility of Emiya giving up.

However, even if he has such a strong obsession with a righteous partner, after meeting Sakura, for Sakura's sakura, he can cut off his ideals, give up becoming a righteous partner, and only be Sakura's righteous messenger.

At that moment, it actually touched me very much.

Once you know the weight of the righteous partner in Emiya's mind, you'll know how deep his love for Sakura is.

But I think that if I hadn't gone through the original Saber line and Rin line first, I wouldn't have been so shaken.

Perhaps at this moment, you will take it for granted that the righteous partner is not important, and Sakura is the most important.

In the same way, after playing the saber line and the Rin line, I saw the blackened saber in the cherry blossom line, and my heart was about to break at that moment.

The pain of losing Saber is extremely uncomfortable.

Because at this time, what you recall in your mind is not simply the saber in the cherry blossom line, but also the saber in different time and space.

Even if they don't exist in the cherry blossom line, they still exist in my memory.

Memory is the most important thing, with the precipitation and accumulation of memory, you will feel infinite pain for the blackening of Saber.

The moment he killed Saber, he really felt like he was stabbing a knife into his heart.

It's not Saber who stabs, it's himself. Probably so. ”

"Mmmm, I agree with what I said upstairs.

My experience is the complete opposite.

I experienced the Sakura Line first, and then I went to experience the Saber Line and Rin Line.

When it comes to these two lines, you'll deliberately avoid Sakura, not because you don't like her anymore.

On the contrary, it's precisely because I like it so much that Sakura, who is lonely and helpless and tortured in my head, and has no one to care for, so I don't dare to touch her.

As soon as you think about what happened to her, you have lost the courage to talk to her.

But every time it comes to this, my heart is tormented.

I haven't given Sakura love, and she hasn't blackened, is this really good?

I could have easily enjoyed Saber's love and Rin's love, but when I think of Sakura, I can't be happy anyway.

However, I was relieved to think that in such a time and space, Sakura would not have to go through so much unwarranted pain. ”

"In comparison, the author is really good to Rin, and seriously, if I were Sakura, I would feel unfair.

Why can Rin get the best in each ending?

Sakura was tortured, and Saber also had a time when Blackened was killed by Emiya.

And Rin, although she was almost killed by Sakura, she still lived well in the end.

Illya has also died countless times, and the only time she survived was in the first ending of the Sakura Line.

In the other Sakura line ending, Illya sacrifices herself to save Shirou and closes the door to the Holy Grail.

In contrast, Rin is really happy.

I'm not saying Rin is bad, but I think the treatment she got was too good. ”

"However, maybe it's this imperfection, and there are some regrets in different lines, that makes Fate so attractive, right?

If you can't get it here, you can satisfy yourself by going to another line.

There is a real feeling of experiencing a parallel time and space.

The feeling is too subtle. ”

"Fortunately, the author gave a nice easter egg -

【Non-existent space-time】

Although it is an imaginary and does not exist in any of the storylines, it is what I want to see the most.

After the cherry blossom line was played, it was like being wrapped in black mud in my heart, and it was heavy, but I couldn't cry anyway.

However, when I got to the imaginary non-existent time and space, when I saw Sakura change from Kiriku Sakura to Tosaka Sakura, and everyone lived happily together, the whole person couldn't hold back at all.

Tears flowed down their faces.

It was as if the black mud that wrapped the tear ducts suddenly loosened, and countless tears gushed out.

Sometimes, tragedy may not have to be powerful.

The most powerful thing is that after experiencing a tragedy, it still gives you a beautiful imagination.

Thanks pokeni.

Thanks to Takashi Takeuchi.

Thanks to the Nasu mushrooms.

provides us with such a dream bubble, but a warm and healing easter egg ending.

Even if it was imagination, I was satisfied. ”

"It's like this, and a lot of times we think about what would have become if I had made a different decision in that moment.

However, if you go through it with a memory, it will produce a completely different experience.

This is also what Fate brings to us.

That's nice. ”

……

Many people have dug up a lot of information in fate by discussing the game, and the more complete it is, the more people can feel the amount of information contained in the game and the author's intentions.

Everyone discussed the plot of the game at the beginning, Saber, Rin, Sakura, Illya...... All kinds of girls.

But slowly, in the end, the most debated became-

Which one is more powerful?

"It should be Uncle B, just beat Saber and Red A."

"But Uncle B was tortured and killed by Jin Shanshan."

"Golden Shining should be the best, right? He's completely beating the others in both the saber line and the rin line. ”

"Hahaha, but Jin Shinshan can't even beat Wei Gong Shirou, and he was ridiculed by Wei Gong for being a half-hanger."

"If Jin Shiny can open EA, it should be the strongest, the problem is that this guy always likes to play, and he accidentally plays himself to death."

"On the whole, it should be Saber the most powerful, which is officially recognized, in the battle of Saber Hassan, Hassan admired and said that he deserved to be the strongest servant."

β€œβ€¦β€¦β€

This is actually very similar to Qing Zhiyuan's experience when he was a child, always discussing who is the best in the world, whether Ling Hu Chong is powerful or Yang Guo is powerful...... Something like this.

But this is actually a good phenomenon, because the heat has risen, and when the plot, pain, and memories have been erased by time, the remaining Heroic Spirit Battle is the real lasting thing.

"These ignorant people are still at the level of galgame." Qing Zhiyuan thought to himself, fate is a good visual game, but the most valuable thing about it is that it has created a world-famous IP.

As long as it works well, countless heroic mythological characters can fill it in.

That's all that matters.

……

Of course, Fate is not without negative reviews.

Many players said they couldn't understand it.

And the amount of text is too large.

"This isn't a galgame in the traditional sense, is it?"

There's a lot more to dig into the game, and Nasu Mushroom has written over a million words of in-game content for this game alone.

For this reason, players have also set up their own special forums to supplement the world view and information of the Fate world, and also create a variety of fandom below.

The most played is the part where Saber was captured and trained by Caster.

Countless fandoms were born.

……

……

When she went to work in the morning, Akane Ayase smiled, and the cardboard boxes she received today were really the fewest ever.

She had never seen anything like it.

It's like the sun is coming out of the west.

It stands to reason that as soon as the company's galgame is released, if nothing else, the blades will come over like a tide.

What's more, there is not a sadistic plot in Fate.

The cherry blossom line is a representative of the black deep remnant.

But......

"Huh? I didn't expect the Nasu mushroom to have the least blades you received. Little HR was amazed.

"Ah......h

Nasu Mushroom glanced at each other, only to feel that the cold sweat had come down.

Thanks to the president, if it wasn't for Aochigen who made them change Sakura's plot and didn't let Sakura fall into the demonic hands of Shinji Makiri, they retained Sakura's last trace of dignity for the first time and handed it over to Emiya in its entirety.

At the same time, if an imaginary [non-existent space-time] easter egg is added,

Now it's probably another ending.

……

β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”β€”

There is another chapter in the evening (end of this chapter)